Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 20:47:10 Player: Sunvar Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1186) 1186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2901 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Improved Heat Sink Large Storage Unit Seismic Detector Seismic Detector Medium Armor Plating Hacking Suite Drone Bay (2/2) Improved EM Shotgun Improved Medium Laser Improved Medium Laser Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Makeshift Spear > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Seismic Detector Seismic Detector Medium Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Particle Cannon Heavy Assault Rifle Light Cannon [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 7 6 2 24 2 Power 6 | 1 . 1 4 . Engine 6 | 1 . 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 1 6 2 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 . 1 6 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 4 . 3 . Device 5 | 1 1 . 3 . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 . 11 . Energy Gun 5 | 2 . . 3 . Energy Cannon 5 | . 2 . 3 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 13 | . . 1 5 7 Power 2 | . . 1 . 1 Propulsion 5 | . . . 3 2 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . . 1 2 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 98 | . 100 100 98 90 Engine 12 | . 14 14 10 11 Wheel 23 | . 28 28 20 18 Device 18 | . 14 14 21 20 Storage 12 | . 14 14 11 11 Energy Gun 10 | . 14 14 8 8 Energy Cannon 7 | . 13 14 4 . Ballistic Gun 5 | . . . 8 8 Piercing Weapon 6 | . . . 11 11 Naked Turns . | . . . . . Heaviest Build 92 | 14 92 32 39 39 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 10 | 1 3 1 3 10 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 7 15 15 15 15 Most Carried 15 | 5 13 15 15 15 Average Carried 13 | 2 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 13 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 852 | 237 93 20 428 74 Remotely . | . . . . . Salvage Created 1993 | 20 222 197 1292 262 Parts 149 | 3 23 13 90 20 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 9 5 23 7 Melee 2 | . . . 1 1 Guns 21 | . 4 2 9 6 Cannons 17 | . 5 1 11 . AOE 3 | . . 1 2 . Classes Destroyed 8 | 1 4 1 2 . Worker 1 | . . . 1 . Tunneler 3 | 1 . 1 1 . Hauler 6 | . 1 . 5 . Recycler 4 | . . 1 2 1 Operator 4 | . 1 . 2 1 Swarmer 24 | . 8 3 9 4 Grunt 12 | . 1 2 7 2 Sentry 8 | . . . 7 1 Best Kill Streak 5 | 1 3 3 5 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 220 | . 35 17 89 79 Missed 51 | . 8 4 23 16 Damage Taken 1901 | . 226 127 872 676 Core 480 | . 51 27 238 164 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 120 | 2 22 18 62 16 Largest 2 | 2 2 2 2 2 Hottest 118 | 90 118 118 101 79 Shots Fired 235 | 4 44 34 121 32 Gun 156 | 4 22 18 80 32 Cannon 78 | . 22 16 40 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 72 | . . . 56 16 Thermal 158 | 4 44 34 60 16 Explosive 1 | . . . 1 . Electromagnetic 4 | . . . 4 . Robot Hit Streak 17 | 2 10 6 17 9 Robot Miss Streak 3 | 1 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 164 | 3 29 22 85 25 Core Hits 71 | 1 12 8 40 10 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 2 2 4 Burn 9 | . 3 1 2 3 Meltdown 1 | . . 1 . . Impale 1 | . . . . 1 Melee Attacks 24 | . . . 18 6 Impact . | . . . . . Slashing . | . . . . . Piercing 24 | . . . 18 6 Sneak Attacks 6 | . . . 4 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3397 | 36 506 418 1891 546 Guns 1554 | 36 232 179 748 359 Cannons 1171 | . 274 190 707 . Explosions 146 | . . 49 97 . Melee 526 | . . . 339 187 Ramming . | . . . . . Kinetic 729 | . . . 547 182 Thermal 2021 | 36 506 418 884 177 Explosive 97 | . . . 97 . Electromagnetic 24 | . . . 24 . Impact . | . . . . . Slashing . | . . . . . Piercing 526 | . . . 339 187 Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 14 2 Message Errors 4 | . . . 4 . Matter Fused 6 | . . . 6 . Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 1 2 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . 6 3 5 . Projectiles 14 | . 6 3 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | 60 285 400 129 . Average Temperature 120 | 33 107 181 13 . Received Heat Transfer 624 | . 12 36 303 273 Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . 2 1 1 3 Heat Transferred 4762 | 87 1369 975 1739 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 422 | 5 183 212 422 156 Initial 146 | . 3 39 6 146 Average 145 | . 47 82 236 79 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 64 | 100 100 83 30 100 Level 1 33 | . . 16 64 . Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 13 7 51 22 Peak Tracking Total 8 | . 5 3 7 8 Tactical Retreats 11 | . 1 1 5 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 18 | . 5 1 8 4 Terminals 16 | . 4 1 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 10 2 24 8 Successful 18 | . 6 . 9 3 Failed 26 | . 4 2 15 5 Catastrophic 5 | . . 1 3 1 Database Lockouts . | . . . . . Manual 14 | . 3 2 4 5 Terminals 42 | . 9 2 23 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 5 . 8 3 Robot Analysis 3 | . 1 . 2 . Open Door 1 | . . . . 1 Unreport Threat 4 | . 1 . 1 2 Locate Traps 3 | . 1 . 2 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 13 | . 3 1 6 3 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 15 | . . . 15 . Total Damage 171 | . . . 171 . Kills 1 | . . . 1 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3335 | 57 628 761 1535 354 Spaces Moved 2323 | 44 489 659 915 216 Core 15 | 8 . . . 7 Treads . | . . . . . Legs . | . . . . . Wheels 2308 | 36 489 659 915 209 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 115 Average Speed 110 | 82 106 105 112 129 Slowest Speed 550 | 100 135 105 130 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 66 94 76 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 21 | . . 8 13 . Melee 8 | . . . 8 . Projectile . | . . . . . AOE 13 | . . 8 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2846 | 57 557 693 1283 256 Wait 264 | . 14 13 227 10 Move 2319 | 43 488 658 914 216 Hop . | . . . . . Pick Up 40 | 5 15 2 16 2 Fast Attach 20 | 5 2 . 13 . Attach 9 | 2 . 1 6 . Detach 3 | . 2 . 1 . Swap 12 | . 4 1 5 2 Drop 35 | . 10 . 21 4 Fire 120 | 2 22 18 62 16 Melee 24 | . . . 18 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Discovered new exit (range 8) 686 | -10/Materials | Entered Mines 716 | -10/Mines | Discovered new exit (range 3) 1059 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1085 | -10/Mines | Discovered new exit (range 4) 1124 | -10/Mines | Learned Materials machine intel 1354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Entered Materials 1447 | -9/Materials | Accompanied by 3 allies 1447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1448 | -9/Materials | Loaded intel: 58 machine locations 1612 | -9/Materials | Lost 3 allies 1990 | -9/Materials | Discovered new exit (range 7) 2084 | -9/Materials | Discovered new exit (range 10) 2261 | -9/Materials | Core integrity fell below 50% 2292 | -9/Materials | Discovered new exit (range 3) 2853 | -9/Materials | Discovered new exit (range 14) 2958 | -9/Materials | Discovered new exit (range 10) 2982 | -9/Materials | Entered Storage 3264 | -9/Storage | Core integrity fell below 20% 3297 | -9/Storage | Lost 3 parts (1n2w) 3336 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03198_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 03202_ Critical hit (Burn: +37). 03229_ R-06 Scavenger collects Lgt. Treads. 03240_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03246_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 03258_ System corrupted: Component data lost. 03260_ Imp. Medium Laser destroyed. 03263_ Com. Wheel destroyed. 03266_ Hvy. Assault Rifle destroyed. 03270_ Sneak attack on O-16 Technician. 03270_ O-16 Technician destroyed. 03290_ Sneak attack on A-02 Transporter. 03292_ G-34 Mercenary suffers critical hit (Impale). 03298_ Cooling System destroyed. 03299_ G-34 Mercenary destroyed. 03301_ Com. Wheel destroyed. 03321_ Seismic Detector destroyed. 03334_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????#????????????###????????????# | | ??????????# ????????####T############## | | ??????????? "T??????+ !=%/ + | | ????????????? ?????# ##+##### # | | ??????????????#+##### # ???# # | | ??????????????# # !???# = | | ??????????????# # ] ??# ! | | ??????????????# # ??# %! | | ??????????????# + ?+ ! ! | | ??????????????# ####### ?# ! | | ??????????????# #?????######## | | ??????????"""?#g#???????????? | | ?????????## ?#%#?????? ???#####+##### | | ?????????#T ?#!#### """??????????????# | | ??????????# ##[Y /??????????????????# | | ??????????# g####??????????????????# | | ??????????+ #?????????????????????# | | ??????????# bg#?????????????????????# | | ??????????# #?????????????????????# | | ??????????# @ #?????????????????????# | | ??????????# #?????????????????????# | | ??????????# #?????????????????????# | | ??????????# ?????????????????????+ | | ??????????# ????????????????????? | | ??????????#+#### #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? +???????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? ???????????????????? | | ????????????????? ???????????????????? | | ?????????????????T ??????????????????? | | ?????????????????? #??????????????????? | | ??????????????????#???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed MobileAnalysisSaw Manual? 0 Play Time 00:41:47 Cumulative 57.3 hours Start 2024.05.05 @ 20:24:13 End 2024.05.06 @ 20:47:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63cc630b-6295-47d7-a34b-8fa4c1b08a7b