Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 23:08:14 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (447) 447 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1551 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 317/400 Matter 121/300 Energy 100/100 System Corruption 0% Temperature Cool (96) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Cryofiber Web Cooling System Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Cryofiber Web Cooling System Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 8 8 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 3 1 Utility 3 | . 3 . Device . | . . . Storage . | . . . Processor 3 | . 3 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 3 | . . 3 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 94 | . 91 98 Engine 17 | . 14 22 Leg 7 | . 12 . Flight 22 | . 15 33 Processor 20 | . 19 22 Energy Gun 17 | . 28 . Ballistic Gun 4 | . . 12 Launcher 2 | . . 6 Naked Turns . | . . . Heaviest Build 12 | 9 9 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 2 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 1 4 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 370 | 250 70 50 Remotely . | . . . Salvage Created 392 | . 216 176 Parts 46 | . 23 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 6 9 Guns 8 | . 6 2 AOE 7 | . . 7 Classes Destroyed 6 | . 4 2 Operator 1 | . 1 . Watcher 5 | . 3 2 Swarmer 8 | . 4 4 Grunt 5 | . 2 3 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 539 | . 133 406 Core 115 | . 32 83 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 48 | . 26 22 Largest 2 | . 2 2 Hottest 100 | . 100 60 Shots Fired 90 | . 52 38 Gun 76 | . 52 24 Cannon . | . . . Launcher 14 | . . 14 Special . | . . . Kinetic 24 | . . 24 Thermal 52 | . 52 . Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 48 | . 28 20 Core Hits 37 | . 14 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 943 | . 335 608 Guns 471 | . 335 136 Cannons . | . . . Explosions 472 | . . 472 Melee . | . . . Ramming . | . . . Kinetic 136 | . . 136 Thermal 335 | . 335 . Explosive 472 | . . 472 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 163 | . 163 97 Average Temperature 51 | . 63 27 Received Heat Transfer 135 | . 24 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 999 | . 999 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 601 | . 353 601 Initial 148 | . . 148 Average 220 | . 153 388 Maximum Alert Level 2 | . 1 2 Low Security (%) 46 | 100 58 11 Level 1 32 | . 41 28 Level 2 20 | . . 59 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 20 19 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 6 7 Terminals 12 | . 5 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 47 | . 19 28 Successful 33 | . 13 20 Failed 14 | . 6 8 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 46 | . 18 28 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 32 | . 12 20 Record 15 | . 6 9 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . . 2 Emergency Access Points 3 | . 1 2 Terminal Index 1 | . . 1 Locate Traps 3 | . 2 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 708 | 71 390 247 Spaces Moved 1013 | 54 487 472 Core 6 | 6 . . Treads . | . . . Legs 168 | 48 120 . Wheels . | . . . Hover . | . . . Flight 839 | . 367 472 Fastest Speed 34 | 50 37 34 Average Speed 49 | 112 57 34 Slowest Speed 120 | 120 120 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 74 53 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 68 | . . 68 Melee . | . . . Projectile . | . . . AOE 68 | . . 68 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1131 | 64 545 522 Wait 20 | . 6 14 Move 1003 | 53 486 464 Hop 4 | . . 4 Pick Up 22 | 6 11 5 Fast Attach 4 | . 2 2 Attach 12 | 5 2 5 Detach . | . . . Swap 5 | . 4 1 Drop 13 | . 8 5 Fire 48 | . 26 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 224 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Discovered new exit (range 5) 451 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Identified exit to Materials 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 575 | -9/Materials | Discovered new exit (range 18) 580 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Discovered new exit (range 17) 612 | -9/Materials | Discovered new exit (range 15) 628 | -9/Materials | Identified exit to Mines 709 | -9/Materials | Self-destructed Last Messages --------------- are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. An internal generator provides all the energy required for fabrication, but matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. K-01 Serf destroyed. Lgt. Deuterium Engine destroyed. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Flight Unit destroyed. Lgt. Deuterium Engine destroyed. Lgt. Assault Rifle destroyed. 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""" + #??# ! | | # ######## == #???????# # """ #??# | | # #??????# #???????######## """ #??# | | # #??????# #??????????????# """ #??# | | # #??????# #??????????????###########??# | | # #??????# #???????????????????????????# | | ??????# [ #???????????????????????????# | | #?????#########???????????????????????????# | | #?????????????????????????????????????????# | | #?????????????????????????????????????????# | | #?????????????????????????????????????????# | | ## ###?????????????????????????????????????????+ | | ?? #???????????????????????????????????????????# | | ?? #???????????????????????????????????????????# | | ?? ???????????????????????????????????????????# | | ?? ???????????????????????????????????????????# | | ??< ???????????????????????????????????????????# ? | | ?? ???????????????????????????????????????????# ? | | ???????????????????????????????????????????????+?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFortressProtomatter Manual? 0 Play Time 00:22:53 Cumulative 11.5 hours Start 2021.11.27 @ 22:44:31 End 2021.11.27 @ 23:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88f013ca-3c92-47f1-be54-4bdc17dc9cad