Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 19:36:05 Player: Slaanesh Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1642 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Shielding Heat Sink Medium Matter Pod [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 2 5 2 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 2 . Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 2 . 6 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . 1 . 3 Highest Loss Streak 6 | . . 2 . 6 Average Slot Usage (%) 94 | . 100 99 77 61 Engine 13 | . 14 13 11 8 Leg 26 | . 28 28 22 15 Device 5 | . 10 3 10 . Storage 20 | . 17 24 11 11 Ballistic Gun 26 | . 28 27 22 13 Naked Turns . | . . . . . Heaviest Build 16 | 9 16 16 15 14 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 Average Capacity 5 | 4 4 6 6 6 Most Carried 6 | 4 5 6 6 5 Average Carried 4 | 1 3 4 5 4 Final Capacity 6 | 4 6 6 6 6 Final Carried 5 | 4 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 591 | 386 . 169 36 . Remotely . | . . . . . Salvage Created 363 | 60 . 250 53 . Parts 23 | 7 . 14 2 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 9 | 1 . 7 1 . Guns 9 | 1 . 7 1 . Classes Destroyed 4 | 2 . 1 1 . Worker 1 | 1 . . . . Grunt 7 | 1 . 6 . . Sentry 1 | . . . 1 . Assembled 1 | . . 1 . . Best Kill Streak 2 | 1 . 2 1 . Combat Bots Only 2 | 1 . 2 1 . Max Kills in Single Turn 1 | 1 . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1268 | 12 . 417 72 767 Core 469 | . . 66 . 403 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 43 | 4 3 31 4 1 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 40 120 40 40 Shots Fired 78 | 8 6 54 8 2 Gun 77 | 8 6 53 8 2 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . 1 . . Kinetic 77 | 8 6 53 8 2 Thermal 1 | . . 1 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 4 6 9 7 9 Robot Miss Streak 3 | 1 3 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 4 3 34 7 2 Core Hits 21 | 4 1 14 2 . Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 537 | 42 21 389 77 8 Guns 513 | 42 21 365 77 8 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 513 | 42 21 365 77 8 Thermal 24 | . . 24 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 68 | . . 68 7 . Average Temperature 10 | . . 10 5 . Received Heat Transfer 296 | 6 . 234 36 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 75 | 25 46 75 45 17 Initial 17 | . 16 17 . 17 Average 27 | 6 44 26 29 13 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | 1 2 8 1 11 Peak Tracking Total 10 | 1 1 4 1 10 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1469 | 106 148 949 218 48 Spaces Moved 1093 | 75 106 712 163 37 Core 26 | 18 . . . 8 Treads . | . . . . . Legs 1067 | 57 106 712 163 29 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 118 | 103 120 120 121 118 Slowest Speed 150 | 120 120 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 8 15 94 13 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1194 | 96 123 757 178 40 Wait 2 | . . 2 . . Move 1089 | 74 105 711 162 37 Hop . | . . . . . Pick Up 28 | 11 7 5 5 . Fast Attach . | . . . . . Attach 12 | 7 . 3 1 1 Detach . | . . . . . Swap 5 | . 2 2 1 . Drop 15 | . 6 3 5 1 Fire 43 | 4 3 31 4 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Entered Mines 270 | -10/Mines | Discovered new exit (range 12) 315 | -10/Mines | Build established: Mutant 384 | -10/Mines | Discovered new exit (range 6) 435 | -10/Mines | Learned Materials terminal intel 800 | -10/Mines | Excavation squad dispatched 800 | -10/Mines | A large section of the Mines collapsed 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Propulsion x2 1205 | -9/Materials | Loaded intel: 12 terminal locations 1390 | -9/Materials | Discovered new exit (range 7) 1422 | -9/Materials | Entered Mines 1439 | -9/Mines | Assembled infested the area 1465 | -9/Mines | Core integrity fell below 50% 1467 | -9/Mines | Core integrity fell below 20% 1470 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01414_ Dropped Med. Matter Pod. 01415_ Extracted 10 matter. 01416_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01439_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01456_ C-30 ARC bursts open, deploying its payload. 01456_ D-53 Grenadier unfolds itself. 01456_ Aluminum Leg destroyed. 01456_ Assault Rifle destroyed. 01458_ Lgt. Assault Rifle destroyed. 01460_ Mining Laser destroyed. 01460_ Dropped Mining Laser. 01462_ Aluminum Leg destroyed. 01462_ Imp. Ion Engine destroyed. 01463_ The unstable cave ceiling collapses. 01464_ S-10 Pest destroyed. 01465_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????## ?????????????? ??????????? | | ????????????????????? a ###??????????? #????????? | | ?????????????????????#a ##?????????# #????????? | | ?????????????????????# a #???????## #????????? | | ?????????????????????# a #????### ????????? | | ??????????????????????# #????? #?????????? | | ?????????????????????##a #????? ##????????? | | ?????????????????????# ##???? ##???????? | | ?????????????????????# ###### ##??????? | | ?????????????????????# @ ## % #??????? | | ?????????????????????## s = ##?????? | | ?????????????????????# s #?????? | | ?????????????????????## # #?????? | | ??????????????????????## # #?????? | | ??????????????????????# d #?????? | | ??????????????????????## d r #????? | | ???????????????????????# % ?? | | ???????????????????????# ## ? | | ???????????????????????## ##???# ? | | ????????????????????????# ####### #??????? ?? | | ????????????????????????# #?????? #?????????#?? | | ????????????????????????## ##?????? #???????????? | | ?????????????????????????####??????? $???????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentLayeredNanovents Manual? 0 Play Time 00:16:45 Cumulative 6.8 hours Start 2021.03.29 @ 19:20:33 End 2021.03.29 @ 19:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d5793d-876c-4818-aa87-889bf9f206fd