Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 11:44:25 Player: biznut Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (61) 305 Value Destroyed (1498) 1498 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 2826 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 114/125 System Corruption 0% Temperature Cool (72) Movement Treading (330) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Wheel Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Weight Redist. System Weight Redist. System Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Power Shielding Power Shielding Improved Light Armor Plating Spread Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Armored Treads Wheel Wheel Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod Weight Redist. System Weight Redist. System Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Power Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 63 | 6 14 43 Power 9 | 2 3 4 Engine 6 | 2 1 3 Core 3 | . 2 1 Reactor . | . . . Propulsion 18 | 2 3 13 Treads 6 | . . 6 Leg . | . . . Wheel 12 | 2 3 7 Hover . | . . . Flight . | . . . Utility 15 | . 5 10 Device 3 | . . 3 Storage 3 | . 3 . Processor 5 | . 2 3 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 21 | 2 3 16 Energy Gun 11 | 2 1 8 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 23 | . 2 21 Power 3 | . . 3 Propulsion 8 | . . 8 Utility 3 | . 1 2 Weapon 9 | . 1 8 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 89 93 Engine 7 | . 10 6 Core 3 | . 3 4 Treads 9 | . . 14 Wheel 19 | . 27 15 Device 2 | . . 3 Storage 10 | . 9 11 Processor 9 | . 9 10 Protection 4 | . . 7 Energy Gun 15 | . 22 11 Ballistic Gun 3 | . . 4 Launcher 3 | . 4 2 Naked Turns . | . . . Heaviest Build 95 | 9 90 95 Greatest Support 60 | 20 26 60 Greatest Overweight (x) 9 | . 3 9 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 20 | 5 12 25 Most Carried 25 | 4 18 25 Average Carried 16 | 2 9 20 Final Capacity 25 | 5 25 25 Final Carried 21 | 4 18 21 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1203 | 260 366 577 Remotely . | . . . Salvage Created 1808 | 47 520 1241 Parts 125 | 2 37 86 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | 1 15 33 Melee 3 | . . 3 Guns 32 | 1 9 22 Cannons 2 | . . 2 AOE 12 | . 6 6 Classes Destroyed 8 | 1 3 4 Worker 2 | . . 2 Builder 6 | . . 6 Recycler 1 | . 1 . Watcher 3 | . 1 2 Swarmer 17 | . 6 11 Grunt 26 | 1 9 16 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | 1 6 6 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 406 | 4 49 353 Missed 109 | . 11 98 Damage Taken 3373 | 44 369 2960 Core 544 | 33 103 408 Absorbed by Shields . | . . . Redirected to Shielding 28 | . . 28 Regen/Repaired (Parts) 145 | . 103 42 Core Remaining (%) 65 | 86 45 . Volleys Fired 154 | 3 45 106 Largest 2 | 2 2 2 Hottest 121 | 90 90 121 Shots Fired 265 | 6 79 180 Gun 236 | 6 74 156 Cannon . | . . . Launcher 17 | . 5 12 Special 12 | . . 12 Kinetic 49 | . 2 47 Thermal 155 | 3 45 107 Explosive 17 | . 5 12 Electromagnetic 44 | 3 27 14 Robot Hit Streak 13 | 2 6 13 Robot Miss Streak 10 | 3 3 10 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 160 | 2 43 115 Core Hits 86 | 3 26 57 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 11 | . 4 7 Burn 9 | . 2 7 Corrupt 2 | . 2 . Melee Attacks 3 | . . 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3151 | 28 806 2317 Guns 2183 | 26 513 1644 Cannons . | . . . Explosions 853 | . 293 560 Melee . | . . . Ramming 56 | 2 . 54 Kinetic 550 | . . 550 Thermal 1677 | 13 424 1240 Explosive 559 | . 209 350 Electromagnetic 309 | 13 173 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 157 | . 13 144 Projectiles . | . . . Explosions 157 | . 13 144 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 170 | 1 29 140 Shots 4 | . 1 3 Rammed 12 | 1 . 11 Targets Rammed 15 | 1 . 14 Kicked . | . . . Crushed 3 | . . 3 Highest Temperature 396 | 108 228 396 Average Temperature 75 | 57 60 84 Received Heat Transfer 990 | 24 114 852 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 4570 | 37 1247 3286 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 601 | 20 334 601 Initial 93 | . 13 93 Average 249 | 3 156 304 Maximum Alert Level 2 | . 1 2 Low Security (%) 42 | 100 55 33 Level 1 41 | . 44 41 Level 2 16 | . . 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 19 | . 7 12 Investigation 10 | . 5 5 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 96 | 1 29 66 Peak Tracking Total 7 | 1 5 7 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 23 17 Successful 26 | . 13 13 Failed 14 | . 10 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 14 10 Fabricators . | . . . Repair Stations 13 | . 9 4 Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 6 8 Record 2 | . . 2 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 2 | . . 2 Unreport Threat 1 | . 1 . Reprogram Traps 1 | . 1 . Reinforcement Status 1 | . . 1 Recall Reinforcements 1 | . 1 . Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 7 3 Scan Component 5 | . 4 1 Repair 4 | . 3 1 Refit 1 | . . 1 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 7 | . 3 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 3 1 Time 128 | . 90 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 2 | . . 2 parse_system 2 | . . 2 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3783 | 87 1232 2464 Spaces Moved 1784 | 79 758 947 Core 19 | 19 . . Treads 328 | . . 328 Legs . | . . . Wheels 1437 | 60 758 619 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 138 | 72 102 173 Slowest Speed 490 | 80 135 490 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 6 83 65 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 145 | . 50 95 Melee . | . . . Projectile . | . . . AOE 145 | . 50 95 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2788 | 99 1136 1553 Wait 688 | 6 288 394 Move 1783 | 79 757 947 Hop . | . . . Pick Up 58 | 5 22 31 Fast Attach 18 | 4 7 7 Attach 22 | 1 3 18 Detach 4 | . 2 2 Swap 23 | 1 4 18 Drop 21 | . 8 13 Fire 154 | 3 45 106 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush 14 | . . 14 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Discovered new exit (range 11) 648 | -10/Materials | Discovered new exit (range 4) 1002 | -10/Materials | Discovered new exit (range 13) 1131 | -10/Materials | Core integrity fell below 50% 1206 | -10/Materials | Repaired Lgt. Nuclear Core 1233 | -10/Materials | Repaired Com. Wheel 1261 | -10/Materials | Repaired Wheel 1320 | -10/Materials | Entered another Materials area 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1532 | -9/Materials | Discovered new exit (range 14) 1988 | -9/Materials | Repaired Lgt. Nuclear Core 2228 | -9/Materials | Discovered new exit (range 8) 2386 | -9/Materials | Lost 7 parts (2p2n1u2w) 2586 | -9/Materials | Core integrity fell below 50% 2679 | -9/Materials | Lost 3 parts (2n1w) 3013 | -9/Materials | Discovered new exit (range 5) 3122 | -9/Materials | Discovered new exit (range 15) 3273 | -9/Materials | Core integrity fell below 20% 3686 | -9/Materials | Discovered new exit (range 6) 3720 | -9/Materials | First assault squad dispatched 3784 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03741_ Acquired 6 matter. 03765_ C-30 ARC bursts open, deploying its payload. 03765_ G-47 Trooper unfolds itself. 03765_ L-31 Rogue unfolds itself. 03765_ G-34 Mercenary unfolds itself. 03765_ M-13 Machinist unfolds itself. 03767_ L-31 Rogue destroyed. 03770_ C-30 ARC bursts open, deploying its payload. 03770_ G-47 Trooper unfolds itself. 03770_ L-31 Rogue unfolds itself. 03770_ G-34 Mercenary unfolds itself. 03770_ G-34 Mercenary destroyed. 03776_ Arm. Treads destroyed. 03780_ R-06 Scavenger collects Imp. Ion Engine. 03781_ Imp. Light Armor Plating severed. 03781_ Arm. Treads destroyed. 03783_ Hvy. Assault Rifle destroyed. 03784_ Critical hit (Burn: +37). 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"""#? #???????????????? | | #??" ????# ## """#? #???????????????? | | " #??? ?????# ## #? #???????????????? | | " #??????????# #########? #???????????????? | | " #??????????# #????????? #???????????????? | | #??????????#% #????????? ????????????????? | | #??????????# #????????? ????????????????? | | " ############ #??????????????????????????? | | " #??????????????????????????? | | " #??????????????????????????? | | #??????????????????????????? | | #########+#########??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 448 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 300 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight GoHome() Party Time Significant Disruption Challenges ------------ None Game ------ Seed AccelerationStoragePurifier Manual? 0 Play Time 00:55:33 Cumulative 10.3 hours Start 2024.02.27 @ 07:11:58 End 2024.02.28 @ 11:44:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc65a382-0e62-4183-a089-7ab810445a64