Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.27 @ 21:34:55 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (488) 2440 Value Destroyed (21050) 21050 Prototype IDs (129) 2580 Alien Tech Used (10) 2000 Bonus (15727) 15727 TOTAL SCORE: 55497 Bonus ------- High Alert Combat Kills 1156 Follower Combat Kills 1620 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2610 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -1059 Cogmind --------- Core Integrity 1405/1600 Matter 160/300 Energy 866/950 System Corruption 2% Temperature Cool (36) Movement Hovering (20) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- High-capacity Storage Unit Zionite Metafield Generator Advanced Visual Processing Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Reaction Control System AEGIS Remote Shield Matter Drive > --- WEAPON (4) ------- Core Stripper Sigix Broadsword > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Energy Well (600) Experimental Energy Well (600) Advanced Matter Compressor (400) Advanced Reaction Control System Centrium Medium Armor Plating Heavy Regenerative Plating GOLEM Unit Transdimensional Reconstructor High-powered Transdimensional Reconstructor Hypervelocity Multirail Omega Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Zionite Metafield Generator Advanced Visual Processing Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Reaction Control System AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Reaction Control System Centrium Medium Armor Plating Heavy Regenerative Plating GOLEM Unit Transdimensional Reconstructor High-powered Transdimensional Reconstructor Hypervelocity Multirail Omega Cannon Advanced Remote Datajack [Rating: 256] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 492 | . 18 4 33 4 34 2 20 31 10 8 14 . 4 22 1 4 19 45 5 2 10 8 2 8 12 2 3 13 7 29 18 22 15 32 11 20 Power 18 | . 2 . 3 . 2 . 1 1 2 . . . . 1 . . 2 3 . . . . . . . . . . . . 1 . . . . . Engine 13 | . 2 . 3 . 2 . 1 1 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 112 | . 5 . 10 . 10 . 5 8 3 2 2 . . 2 . . 4 6 1 1 5 2 . 3 3 2 . 3 1 13 4 5 2 1 7 2 Treads 58 | . 3 . 10 . 8 . 5 8 3 2 2 . . 2 . . 4 5 1 1 4 . . . . . . . . . . . . . . . Leg 36 | . 2 . . . 2 . . . . . . . . . . . . 1 . . . 2 . 3 3 2 . 3 1 13 4 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 7 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 198 | . 6 2 4 . 5 2 6 7 1 3 4 . . 12 1 . 5 15 4 1 5 5 2 5 7 . 2 7 4 16 10 12 6 23 4 12 Device 109 | . 1 2 3 . 2 2 2 3 . 3 3 . . 6 1 . 3 6 2 1 1 2 1 3 3 . . 4 3 12 4 8 3 17 2 6 Storage 23 | . 5 . 1 . 2 . 2 . . . . . . 1 . . 1 2 . . . 1 . 1 1 . . 2 . . 2 . 1 . . 1 Processor 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . 1 2 Hackware 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 1 . . . . Protection 51 | . . . . . 1 . 2 4 1 . 1 . . 3 . . 1 7 2 . 4 2 1 1 2 . 2 1 1 2 2 2 2 5 . 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Weapon 164 | . 5 2 16 4 17 . 8 15 4 3 8 . 4 7 . 4 8 21 . . . 1 . . 2 . 1 3 2 . 3 5 7 8 . 6 Energy Gun 7 | . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Energy Cannon 21 | . 4 1 4 2 2 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 4 1 . . . Ballistic Gun 66 | . . . 6 . 12 . 6 10 4 2 4 . 2 4 . 2 5 6 . . . . . . . . . . . . 1 1 1 . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Launcher 41 | . 1 1 3 2 1 . 1 3 . . 4 . 2 2 . 2 2 8 . . . 1 . . 2 . 1 2 2 . 1 . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Slashing Weapon 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 4 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 3 . . . . 4 . . . . . 2 . . 1 9 . . . 2 . . 1 . . 3 . 2 5 . 4 4 . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 33 | . 2 . 3 . 9 . . . . 1 1 . . . . . . 4 . . 3 . . 1 1 . . 4 2 1 1 . . . . . Power 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 4 . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 2 . . . . . . . Utility 12 | . . . 1 . 1 . . . . . 1 . . . . . . 2 . . 1 . . 1 1 . . 2 . 1 1 . . . . . Weapon 9 | . 1 . 1 . 4 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Highest Loss Streak 8 | . 1 . 2 . 8 . . . . 1 1 . . . . . . 2 . . 2 . . 1 1 . . 3 2 1 1 . . . . . Average Slot Usage (%) 91 | . 94 99 98 100 93 100 98 99 96 99 99 100 100 100 100 100 97 93 86 88 87 85 86 88 85 89 89 89 84 86 89 70 69 68 77 83 Engine 5 | . 13 14 10 11 10 11 9 8 12 15 15 15 15 6 6 6 5 4 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 6 6 1 1 6 5 5 5 4 5 5 5 5 5 5 4 4 4 4 4 4 4 Treads 18 | . 8 28 32 33 29 33 26 26 29 29 30 30 30 26 26 26 25 25 26 29 26 12 . . . . . . . . . . . . . . Leg 7 | . 18 . . . 1 . . . . . . . . . . . . . . . 1 9 22 28 27 31 31 30 27 30 33 6 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 17 16 23 29 Device 12 | . 9 13 10 11 8 11 17 18 15 15 14 15 15 20 20 20 19 9 8 11 10 10 5 8 8 10 10 10 11 11 11 13 12 13 13 15 Storage 9 | . 14 14 11 11 10 11 11 9 7 7 7 7 7 6 6 6 5 9 13 11 11 11 11 11 10 10 10 11 11 9 9 4 4 4 4 4 Processor 3 | . . . . . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 4 6 8 8 11 12 Hackware 1 | . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 5 . . . 2 4 6 8 8 8 5 Protection 5 | . . . . . 1 . 5 8 7 7 7 7 7 6 6 6 5 9 3 5 5 3 10 7 8 5 9 9 7 5 6 3 4 3 1 2 Energy Cannon 7 | . 27 27 11 8 . 11 4 . . . . . . . . . . 4 20 17 17 13 16 17 14 15 14 13 13 13 13 6 . . . . Ballistic Gun 10 | . . . 20 22 27 22 22 26 23 22 22 23 22 19 20 16 18 2 . . . . . . . . . . . . . . 3 4 4 1 Launcher 1 | . . . . 2 . . . . . . . . . . . 3 . 9 . . . 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 32 32 60 60 66 61 81 74 78 77 82 77 83 96 91 96 96 134 134 135 136 130 136 137 142 135 142 159 140 144 141 138 106 104 109 130 Greatest Support 201 | 20 40 40 60 60 60 60 69 66 83 83 99 99 99 99 99 99 99 99 100 120 123 86 116 131 161 166 158 158 160 183 201 171 104 104 128 130 Greatest Overweight (x) 45 | . 1 . . . 5 1 1 1 . 1 . . . . . . 31 31 1 1 8 8 45 1 1 . . 1 1 1 . 2 1 . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . 4 . 1 1 2 6 24 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 15 17 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 13 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 9 14 17 19 17 19 19 19 19 19 19 20 19 19 20 20 19 18 19 19 19 19 20 19 19 20 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 20 19 Class Distribution -------------------- 30% | Scavenger-Tank 15% | Scavenger-Mutant 14% | Scavenger-Golem 8% | Scavenger-Gunner 6% | Gunner 6% | Mutant 5% | Hacker-Sprinter 4% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -6/Deep Caves Gunner | -5/Proximity Caves Gunner | -5/Factory Commander-Golem | -5/Extension Mutant | -5/Cetus Scavenger-Golem | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Warlord Golem | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Golem | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 13591 | 200 175 179 721 192 1268 60 1080 1397 297 139 676 . 110 709 26 70 219 1416 112 20 100 95 10 65 499 205 116 162 438 304 217 283 302 968 227 534 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29700 | . 524 197 1322 368 466 70 1795 1940 343 135 914 . 193 1307 . 110 . 5469 416 135 1434 338 392 1173 1289 111 582 1162 405 1072 1210 254 530 1384 900 1760 Parts 1270 | . 31 9 108 31 66 3 111 98 11 8 34 . 9 56 . 10 . 65 20 5 44 16 21 56 59 8 12 48 27 37 64 10 21 70 35 67 Haulers Intercepted 22 | . 2 . 5 . . . 4 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 1 . Recyclers Shooed 9 | . . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . 8 17 . 10 . 2 2 3 . 20 . . . . . . 7 11 29 21 . . . . . . . Prevented 34 | . . . . . . . . . . . 14 . 4 . . 4 . . . . . . . . . . . 12 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 404 | . 11 4 32 14 8 . 28 28 6 2 16 . 4 14 . 4 . 54 6 2 14 6 4 17 18 2 7 22 15 10 11 3 5 12 5 20 Melee 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 Guns 146 | . . . 16 7 1 . 23 28 5 2 4 . 2 10 . . . 7 . . . . . . . . . . . . 1 2 5 12 5 16 Cannons 114 | . 11 2 8 . . . 4 . . . . . . . . . . . 6 1 14 3 3 17 12 2 4 3 7 10 6 1 . . . . AOE 80 | . . 2 7 7 7 . 1 . 1 . 11 . 2 2 . 4 . 4 . . . 2 . . 3 . 3 16 8 . . . . . . . Classes Destroyed 26 | . 6 2 2 1 3 . 2 . . 2 1 . . . . . . 3 . . . . . . . . . 2 1 . . 1 . . . . Worker 16 | . . . 3 . . . 1 2 . . . . . 1 . . . . . . . . . 4 . . . . . . 2 . . . 1 2 Builder 11 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . 1 2 . Tunneler 5 | . . . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 5 . . . 4 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 1 . Recycler 23 | . . 1 . . . 1 2 4 1 . . . . 2 . . . . . . 3 . . . 1 . . . . 2 2 . 1 1 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 34 | . 2 . 4 . . . 4 2 . . . . . . . . . . . . 1 1 . 3 3 . . . . 1 1 2 . 4 3 3 Swarmer 76 | . 6 . 13 7 . . 4 7 . . 2 . 2 4 . 4 . . . . 3 2 . 4 4 . . . 14 . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 130 | . 5 2 10 6 . . 16 11 5 . 9 . 2 6 . . . . 3 . 6 . . 5 6 . 4 16 1 8 . 1 . . 3 5 Brawler 6 | . . . . 1 . . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 59 | . . 2 9 . . . 5 9 1 . 1 . . 3 . . . . . 1 4 . 4 4 2 . 1 . . 2 3 1 2 4 . 1 Hunter 15 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . . . 2 . . . . 3 . . . 1 5 Programmer 35 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 6 . . 1 . . 5 . 3 8 1 6 Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . . 7 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Golem 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 22 | . 5 2 5 4 7 1 11 6 3 1 9 . 2 7 . 4 . 22 3 1 5 4 3 5 4 2 4 14 6 5 6 1 5 6 7 10 Combat Bots Only 22 | . 4 2 4 4 7 . 11 5 3 1 9 . 2 4 . 4 . 22 3 1 5 3 1 4 4 2 4 14 5 3 3 1 5 6 4 7 Max Kills in Single Turn 8 | . 1 1 3 3 2 1 2 2 1 1 4 . 1 3 . 2 . 3 1 1 2 2 1 3 2 1 2 8 3 1 2 1 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 2 3 2 . 1 . 1 . 4 . 1 1 . 2 . 1 . . . 1 . . 2 . 2 7 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 19249 | . 423 275 782 211 1287 . 989 643 130 736 218 . 138 437 . 29 . 1090 124 173 1025 181 237 1280 871 83 359 2141 372 1116 1058 305 49 1029 350 1108 Core 1694 | . 66 97 73 6 119 . 80 90 . 36 18 . 12 55 . 18 . 118 33 44 77 15 . 28 96 . 63 111 . 53 62 107 . 22 102 93 Absorbed by Shields 872 | . . . 48 83 71 . . 30 . . . . . 179 . 12 . 92 . . . 48 . . . . . 227 . 82 . . . . . . Core Remaining (%) 74 | 100 . 34 . . . 50 . 69 . . . . 90 . . . . . 73 . . . . 83 . . . . 76 . 91 . . 74 . . Volleys Fired 1289 | . 38 20 64 21 85 2 96 110 37 22 19 . 7 48 . 3 1 98 13 6 38 21 10 67 53 11 15 42 19 40 43 75 27 67 14 57 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 . 3 3 . 2 1 3 3 3 3 2 3 3 3 3 3 3 3 3 3 4 2 2 1 2 Hottest 251 | . 120 120 144 114 120 116 116 78 75 75 78 . 78 83 . 72 30 83 75 75 75 50 75 75 75 75 75 75 75 75 75 251 150 150 50 150 Shots Fired 2667 | . 76 30 160 51 151 6 282 299 79 66 48 . 18 138 . 6 1 174 39 18 102 33 30 151 127 29 35 63 31 98 73 85 28 68 14 58 Gun 1348 | . . . 92 34 125 4 248 299 79 66 34 . 12 130 . . 1 67 . . . . . . . . . . . . 3 7 22 62 14 49 Cannon 1105 | . 76 21 60 13 6 2 33 . . . . . . . . . . 12 39 18 102 30 30 151 119 29 32 50 22 98 63 78 6 6 . 9 Launcher 205 | . . 9 8 4 11 . 1 . . . 14 . 6 8 . 6 . 95 . . . 3 . . 8 . 3 13 9 . 7 . . . . . Special 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1365 | . . . 92 34 125 4 248 299 79 66 34 . 12 130 . . 1 67 . . . . . . . . . . . . 3 7 24 68 14 58 Thermal 1088 | . 76 21 60 13 15 2 33 . . . . . . . . . . 6 39 18 102 30 30 151 119 29 32 50 22 98 63 75 4 . . . Explosive 77 | . . 9 8 4 11 . 1 . . . . . . . . . . 23 . . . . . . 3 . 3 6 9 . . . . . . . Electromagnetic 137 | . . . . . . . . . . . 14 . 6 8 . 6 . 78 . . . 3 . . 5 . . 7 . . 7 3 . . . . Robot Hit Streak 41 | . 5 10 12 7 21 10 16 10 9 16 5 . 2 12 . . . 13 10 10 14 25 41 37 10 3 22 23 10 29 34 6 12 23 8 16 Robot Miss Streak 7 | . 3 1 4 2 3 1 4 4 2 2 2 . 3 3 . . . 7 1 6 3 3 1 1 2 1 2 1 1 2 1 3 4 3 2 3 Penetration Max 3 | . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 3 3 Secondary Targets 13 | . . . . . . . 5 4 . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1552 | . 39 21 96 21 111 3 183 168 40 47 19 . 4 88 . . . 102 16 5 69 28 20 70 63 5 23 20 14 61 47 25 19 65 17 43 Core Hits 1128 | . 18 9 61 17 47 1 75 67 14 10 42 . 7 45 . 7 . 284 11 2 31 16 10 36 36 4 27 53 26 23 26 12 9 36 20 46 Critical Kills 65 | . . . 3 . 2 . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 3 5 17 10 20 Critical Parts Destroyed 100 | . . . 1 . 11 . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . 6 2 8 22 14 30 Critical Strikes 177 | . . . 4 . 13 . 4 2 1 . . . . 1 . . . 6 . . . . . . . . . . . . 7 5 15 45 24 50 Meltdown 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 170 | . . . 2 . 13 . 3 2 1 . . . . 1 . . . 3 . . . . . . . . . . . . 7 5 15 44 24 50 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Puncture 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 184 | . . . . . 4 . . . . 6 . . . . . . 25 64 . . . . . . . . . 6 . . . . 11 41 7 20 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 Impact 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . 11 37 7 12 Piercing 69 | . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . 6 . . . . . . . . Sneak Attacks 19 | . . . . . 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 4 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 63968 | . 812 766 2558 764 2481 73 3531 2974 741 901 1674 . 402 2290 . 223 . 8686 811 275 3635 1697 1239 3999 3654 234 1639 4159 1558 3056 2630 825 721 2370 1156 1434 Guns 14681 | . . . 989 267 1649 24 2737 2935 679 901 348 . 82 1691 . . . 613 . . . . . . . . . . . . 67 65 194 596 260 584 Cannons 24610 | . 773 262 803 86 212 20 578 . . . . . . . . . . 139 811 267 3635 1133 1239 3526 2786 234 1031 603 721 3046 2012 693 . . . . Explosions 17886 | . . 497 641 372 538 . 164 . 50 . 1302 . 320 599 . 223 . 5737 . . . 564 . 473 868 . 608 3556 837 . 537 . . . . . Melee 6199 | . . . . . . . . . . . . . . . . . . 2152 . . . . . . . . . . . . . . 527 1774 896 850 Ramming 517 | . 39 7 125 39 7 29 52 39 12 . 24 . . . . . . 45 . 8 . . . . . . . . . 10 14 67 . . . . Kinetic 15242 | . . . 989 267 1649 24 2737 2935 679 901 348 . 82 1691 . . . 613 . . . . . . . . . . . . 67 65 194 807 260 934 Thermal 27192 | . 773 262 803 86 287 20 578 . 50 . 440 . 59 77 . . . 261 811 267 3635 1524 1239 3526 2887 234 1031 1699 721 3046 2212 664 . . . . Explosive 5442 | . . 497 612 372 538 . 164 . . . . . . . . . . 163 . . . . . . 372 . 608 1279 837 . . . . . . . Electromagnetic 9937 | . . . 29 . . . . . . . 862 . 261 522 . 223 . 5452 . . . 173 . 473 395 . . 1181 . . 337 29 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3486 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 527 1563 896 500 Piercing 2152 | . . . . . . . . . . . . . . . . . . 2152 . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . . . 2 2 2 2 1 1 1 1 . . . . . . 4 4 4 4 6 6 . 3 . 1 4 . 2 Average Corruption 2 | . . . . . . 1 . . . 1 2 2 2 1 1 1 1 . . . . . . 1 3 4 4 4 6 . 2 . 1 1 . 1 Corruption Purged 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 . . 4 . . Effects 172 | . . . . . . . . . . 7 8 . 6 1 4 2 1 . . . . . . 7 17 22 17 4 55 . 5 . 2 9 . 5 Message Errors 48 | . . . . . . . . . . 2 3 . 1 . 1 2 1 . . . . . . 3 2 9 5 1 14 . . . 1 2 . 1 Matter Fused 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 3 . 16 . 2 . . 4 . . Heat Flow Errors 22 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 4 5 . 6 . 3 . . . . . Energy Discharges 25 | . . . . . . . . . . 3 1 . 2 1 2 . . . . . . . . . . 2 4 . 8 . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 34 | . . . . . . . . . . 2 3 . 2 . 1 . . . . . . . . 3 4 3 . 2 8 . . . 1 2 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2435 | . . 23 13 11 19 . 27 . . . 11 . . 6 . . . 175 6 . 217 9 4 269 305 . 81 62 72 88 205 92 56 633 5 46 Projectiles 1319 | . . . 3 11 . . 23 . . . . . . . . . . . 6 . 217 9 4 269 257 . 81 22 59 88 205 65 . . . . Explosions 197 | . . 23 10 . 17 . . . . . 6 . . 6 . . . 34 . . . . . . 48 . . 40 13 . . . . . . . Melee 919 | . . . . . 2 . 4 . . . 5 . . . . . . 141 . . . . . . . . . . . . . 27 56 633 5 46 Knockbacks 10 | . 1 . 1 . . . 1 1 . . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . Impact 10 | . 1 . 1 . . . 1 1 . . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 591 | . . . 42 48 83 . . . . . . . . . . . . 59 . . . . . 182 . . . 154 . . 23 . . . . . Shots 18 | . . . 2 1 3 . . . . . . . . . . . . 1 . . . . . 2 . . . 8 . . 1 . . . . . Rammed 52 | . 1 2 21 3 . 3 3 5 2 . 4 . . . . . . 7 . 1 . . . . . . . . . . . . . . . . Targets Rammed 79 | . 11 2 24 4 4 4 5 6 2 . 4 . . . . . . 7 . 1 . . . . . . . . . 2 2 1 . . . . Kicked 19 | . 10 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . Crushed 8 | . . . 3 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 260 281 294 241 108 . 79 61 54 102 223 . 108 36 . . . 217 10 . 4 12 4 269 216 253 266 103 181 13 247 209 . 8 . . Average Temperature 63 | . 89 100 47 110 26 . 28 25 26 43 101 . 47 15 . . . 64 7 . 4 6 4 70 104 103 100 31 74 7 113 57 . 5 . . Received Heat Transfer 3236 | . 120 132 251 64 . . 432 213 81 84 81 . 18 122 . . . 224 48 . 72 18 18 93 69 . 111 340 . 375 27 90 . 72 18 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 51 | . . . . . . . . . . . 1 . . 2 . . . 38 . . . 1 . . 3 . . 3 . . 3 . . . . . Combat Hostiles 51 | . . . . . . . . . . . 1 . . 2 . . . 38 . . . 1 . . 3 . . 3 . . 3 . . . . . Parts Fried 46 | . . . . . 8 . . . . . 5 . . 3 . . . 10 . . . 2 . 2 2 . . 13 . . 1 . . . . . Impact Corruptions 8 | . . . . . 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 6 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . Parts Melted 20 | . 2 . 3 . . . 1 . . . 1 . . . . . . . . 2 1 . 1 1 3 . . 1 . 3 1 . . . . . Heat Transferred 19318 | . 1591 555 1517 148 543 37 1036 . 50 . 550 . 50 50 . . . 400 450 150 1925 912 700 1775 1550 125 575 1022 350 1625 1100 532 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . . . . 5 . 1 2 . 1 . 2 . . . 2 . . 1 . . 5 . . 1 . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 934 | . 197 143 508 279 . 10 367 357 374 . . . . 262 . . . . . 174 614 840 345 934 848 . . . . 468 371 841 541 582 540 724 Initial 457 | . . 43 . 173 . . . 104 162 . . . . . . . . . . . 5 253 256 . 457 . . . . 105 29 165 435 97 279 . Average 216 | . 66 55 224 182 . . 116 165 259 . . . . 122 . . . . . 61 304 600 74 245 691 . . . . 134 226 380 273 287 355 527 Maximum Alert Level 3 | . . . 2 1 . . 1 1 1 . . . . 1 . . . . . . 2 3 1 3 3 . . . . 2 1 3 2 2 2 3 Low Security (%) 55 | . 100 100 48 59 . 100 85 57 19 . . . . 93 . . . . . 100 24 . 82 39 . . . . . 69 30 12 43 29 24 9 Level 1 27 | . . . 31 40 . . 14 42 80 . . . . 6 . . . . . . 34 8 17 47 . . . . . 27 69 54 39 49 24 8 Level 2 13 | . . . 20 . . . . . . . . . . . . . . . . . 41 49 . 11 48 . . . . 3 . 12 17 21 50 70 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 41 . 1 51 . . . . . . 20 . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . 3 . . . 3 7 6 . 1 . . 2 . . . . . . 4 . . 4 5 . . . . 9 4 1 2 11 3 3 Investigation 12 | . 2 . 1 . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . Extermination 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . 3 . 1 3 1 2 Reinforcement 32 | . 1 . 1 . . . 2 . 3 . . . . 1 . . . . . . 3 . . 3 1 . . . . 7 1 . 1 5 2 1 Assault 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison 9 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 37 | . . . 5 . . . 4 3 . . . . . . . . . . . . 1 2 . 1 1 . . . . 7 . 4 1 3 . 5 Communications Jammed 86 | . . . . . . . 3 . . . . . . . . . . . . . 44 . . 2 1 . . 1 . 3 6 . . 16 3 7 Distress Signals 84 | . . . . . . . 2 . . . . . . . . . . . . . 44 . . 2 1 . . 1 . 3 6 . . 15 3 7 Times Spotted 649 | . 23 4 41 14 25 . 43 32 6 3 21 . 7 20 . 2 . 69 5 3 42 18 2 30 26 2 7 27 13 24 21 29 6 40 13 31 Peak Tracking Total 14 | . 4 2 4 4 9 . 7 4 2 1 9 . 4 5 . 2 . 11 3 1 4 5 1 4 4 1 4 14 5 4 3 6 3 6 4 8 Tactical Retreats 45 | . 2 . 2 . 4 . 2 1 . 1 . . . 1 . . . 6 . . . . . 3 . . . 1 1 . 2 9 1 6 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . . . 1 . . . . 3 . . . . . 1 . . . . . 2 4 . . . . . . 2 . 1 1 . 1 2 5 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 77 | . . 1 1 1 12 . 2 4 1 . 2 . . 2 . . . 6 . 2 2 3 . 14 3 . . 1 . . 6 1 5 7 . 1 Max in Single Turn 11 | . . 1 1 1 3 . 1 1 1 . 1 . . 1 . . . 1 . . . 1 . 11 1 . . . . . 1 1 1 1 . 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 127 | . 9 . 6 . 2 . 6 14 5 1 . 3 . 3 . . 1 . . 1 1 1 . 7 4 1 1 1 . 3 3 5 11 19 13 6 Terminals 87 | . 6 . 4 . . . 4 10 4 . . . . 3 . . . . . 1 1 1 . 7 4 . 1 . . 1 . . 9 16 9 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Stations 8 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 1 1 . . Total Hacks 483 | . 28 . 21 . 2 . 18 44 13 1 . 25 . 12 . . 5 . . 6 1 1 . 21 19 1 1 1 . 9 5 9 49 93 65 33 Successful 320 | . 22 . 12 . 2 . 13 28 8 1 . 25 . 6 . . 5 . . 4 . . . 10 9 1 1 1 . 6 4 6 37 66 37 16 Failed 160 | . 5 . 8 . . . 5 16 5 . . . . 6 . . . . . 2 1 1 . 11 10 . . . . 3 1 3 12 27 27 17 Catastrophic 12 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 4 1 . Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 224 | . 16 . 12 . 1 . 8 16 5 . . . . 9 . . . . . 5 . 1 . 16 10 . . 1 . 3 . 1 24 45 31 20 Terminals 370 | . 22 . 15 . . . 15 36 8 . . . . 12 . . . . . 6 1 1 . 21 19 . 1 . . 6 . . 44 87 43 33 Fabricators 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Repair Stations 26 | . 4 . 5 . . . 2 6 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 1 . . Garrison Access 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 7 2 3 . . Terminal Hacks 182 | . 9 . 4 . 2 . 9 16 3 1 . 25 . 4 . . 5 . . 2 . . . 4 6 1 1 1 . 3 . . 22 38 20 6 Record 11 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . 3 . . . Part Schematic 17 | . 1 . . . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . . . . 1 2 . . Robot Schematic 9 | . . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 3 . Prototype ID Bank 16 | . 1 . . . . . . 3 . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . 1 3 2 1 Open Door 10 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 12 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 2 2 1 Unreport Threat 23 | . 1 . 1 . . . 2 3 . . . . . . . . . . . . . . . 1 1 . . . . 2 . . 3 3 6 . Locate Traps 18 | . 2 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Patrol Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hauler Manifests 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Zone Layout 17 | . . . . . . . 1 2 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . 3 5 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Repair Station Hacks 23 | . 4 . 4 . . . 2 5 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Scan Component 12 | . 2 . 2 . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair 11 | . 2 . 2 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 1 . . Insert Component 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 1 . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . . Unauthorized Hacks 92 | . 9 . 4 . . . 2 7 1 . . . . 2 . . . . . 2 . . . 6 3 . . . . 2 . 1 11 24 8 10 Terminals 78 | . 7 . 3 . . . 1 5 1 . . . . 2 . . . . . 2 . . . 6 3 . . . . 1 . . 11 22 4 10 Track 24 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . 4 9 . 4 Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . Botnet 32 | . 3 . 1 . . . 1 3 1 . . . . 1 . . . . . 1 . . . 3 2 . . . . 1 . . 4 3 3 5 Disrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Operators 10 | . 2 . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 1 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 5 . 5 . . . 5 8 5 . . . . 3 . . . . . 1 1 2 . 7 4 . . . . 2 1 1 7 13 13 6 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . . . . 1 2 . . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Matter 832 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 832 . Time 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . Total Part Build Rating 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Parts Repaired 11 | . 2 . 2 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Time 294 | . 52 . 58 . . . 38 32 58 . . . . . . . . . . . . . . . . . . . . . . . . 34 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . 2 . . . . . . . . . 14 . . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 53 | . . . . 2 . . . . . . 2 . 1 . . . . 1 . 3 25 5 . . . . . 5 . . . . 1 7 1 . Largest Group 18 | . . . . 2 . . . . . . 2 1 2 2 . . . 1 . 3 18 8 2 . . . . 5 . . . . 1 4 1 . Highest-Rated Group 673 | . . . . 42 . . . . . . 64 32 127 127 . . . 118 . 93 489 673 248 . . . . 307 . . . . 45 154 45 . Highest-Rated Ally 159 | . . . . 31 . . . . . . 32 32 95 95 . . . 118 . 31 159 159 159 . . . . 65 . . . . 45 67 45 . Total Orders 30 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . 5 . . 8 6 . . STAY 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 4 . . ROAM 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 2 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 333 | . . . . 1 . . . . . . 11 . 11 9 . . . 23 . 19 176 45 . . . . . 20 . . . . . 18 . . Total Damage 9852 | . . . . . . . . . . . 379 . 184 249 . . . 2662 . 279 3182 1741 . . . . . 389 . . . . . 787 . . Kills 66 | . . . . . . . . . . . 5 . 2 2 . . . 8 . 3 27 13 . . . . . 4 . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 11 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 3 . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . . . 1 . . 2 2 . . . . . . . . 2 3 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 53074 | . 1484 943 2043 1139 2358 1599 1942 2227 726 853 1097 122 802 995 570 593 7647 4421 1904 543 2323 448 2260 994 1066 1248 831 1115 1802 1194 976 1316 711 1416 589 777 Spaces Moved 27768 | 1 696 521 869 657 962 606 616 667 348 478 606 75 484 521 339 354 2201 1391 617 166 806 165 102 362 514 636 536 692 489 671 539 2820 933 2581 1309 1438 Core 697 | . . . . . . . . . . . . . . . . . 642 1 . . . . 54 . . . . . . . . . . . . . Treads 12676 | . 254 521 869 657 903 606 616 667 348 478 606 75 484 521 339 354 1559 1390 617 166 646 . . . . . . . . . . . . . . . Legs 5236 | 1 442 . . . 59 . . . . . . . . . . . . . . . 3 27 48 362 514 636 536 692 489 671 539 217 . . . . Wheels 295 | . . . . . . . . . . . . . . . . . . . . . 157 138 . . . . . . . . . . . . . . Hover 8864 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2603 933 2581 1309 1438 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 160 160 160 120 260 160 160 160 160 160 160 160 160 160 160 50 160 256 259 220 196 195 195 130 130 130 114 114 120 121 24 24 24 20 20 Average Speed 147 | 120 172 160 160 160 200 260 238 210 160 162 160 160 160 160 160 160 336 231 256 259 251 206 1312 195 163 130 130 132 127 133 125 32 24 24 21 20 Slowest Speed 2300 | 120 200 160 160 160 520 260 260 260 160 260 160 160 160 160 160 160 1600 1600 258 259 310 220 2300 196 196 130 130 198 185 188 127 196 76 24 86 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 65 | 2 97 101 84 92 91 100 51 87 11 65 74 68 74 14 55 64 85 79 74 8 93 65 69 51 17 81 73 89 68 51 70 73 89 80 34 28 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 15 | . 2 1 1 . 1 . 1 2 . . . 1 . . . . 3 . . . . . . . . 2 1 . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 1 . . . 1 . . . . . 1 . . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 27 | . . 3 . 1 . 1 . . . . 2 . 2 . 3 1 3 . 3 . . . . . . 2 5 . 1 . . . . . . . Spaces Dug 313 | . . . 6 . 13 . . . 3 3 7 . . . . 4 3 27 6 . 1 . . 13 27 16 27 55 8 19 7 35 8 19 1 5 Terrain Destroyed 1359 | . . 21 48 53 69 . 14 1 26 3 14 . 9 3 . 4 3 45 21 11 23 20 2 399 105 24 53 137 85 28 27 57 13 29 4 8 Melee 32 | . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . 2 . . . . 6 15 1 2 Projectile 365 | . . . . 2 6 . . 1 . . . . 1 3 . . . 6 21 11 23 . 2 62 51 24 7 33 6 28 14 57 1 3 . 3 AOE 932 | . . 21 48 51 63 . 14 . 23 . 14 . 8 . . 4 . 36 . . . 20 . 337 54 . 46 102 79 . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 37972 | . 895 600 1390 701 1255 619 963 1406 497 532 710 77 503 633 366 373 2421 2365 911 265 1027 255 1002 529 639 1037 637 849 1640 894 781 3150 1374 3223 1592 1861 Wait 7120 | . 102 42 348 10 80 3 205 482 92 13 54 3 7 21 27 13 111 696 274 89 29 51 884 81 49 384 82 21 1110 111 151 195 346 425 239 290 Move 27731 | . 695 520 868 656 961 605 615 666 347 477 605 74 483 520 338 353 2200 1390 616 165 805 164 101 361 513 635 535 691 488 668 539 2819 932 2580 1308 1438 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 235 | . 14 6 21 3 37 2 6 10 4 3 3 . 1 5 . . 21 15 1 2 1 2 . 3 2 . 1 5 3 12 6 11 11 11 5 8 Fast Attach 194 | . 7 2 14 . 10 . 6 10 3 1 . . . 9 . . 14 13 . . 3 3 . 4 5 1 . 5 . 15 9 11 6 24 8 11 Attach 108 | . 6 . 3 . 15 . 4 3 2 1 1 . . 4 . . 4 15 . 2 1 1 . . . . . 2 4 5 4 4 4 11 3 9 Detach 137 | . 5 . . . 10 . 1 2 1 . . . . 3 . . 9 15 . . 4 3 5 1 5 3 1 9 11 7 10 10 2 5 2 13 Swap 204 | . 5 2 16 4 9 2 10 18 5 6 13 . 4 9 1 4 1 17 5 . 6 4 2 4 7 1 3 6 3 9 5 7 7 9 . . Drop 387 | . 12 6 32 3 40 1 15 29 4 3 4 . 1 14 . . 35 33 2 . 6 6 . 8 5 2 . 8 2 24 13 17 15 24 6 17 Fire 1289 | . 38 20 64 21 85 2 96 110 37 22 19 . 7 48 . 3 1 98 13 6 38 21 10 67 53 11 15 42 19 40 43 75 27 67 14 57 Melee 182 | . . . . . 4 . . . . 6 . . . . . . 25 64 . . . . . . . . . 6 . . . . 11 41 7 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . 10 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Crush 60 | . 1 2 24 4 . 4 5 6 2 . 4 . . . . . . 7 . 1 . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . . . . . . 13 26 . . Rewire 191 | . . . . . . . . . . . 7 . . . . . . 2 . . 128 . . . . . . 54 . . . . . . . . Trap 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Discovered new exit (range 5) 1067 | -10/Materials | Discovered new exit (range 15) 1207 | -10/Materials | Repaired Lgt. Treads 1234 | -10/Materials | Repaired Beam Cannon 1297 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Entered Mines 1577 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1670 | -10/Mines | Learned location of Zion (-6) 1677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1891 | -10/Mines | Core integrity fell below 50% 2054 | -10/Mines | Discovered new exit (range 13) 2104 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2108 | -10/Mines | Found Prototype Device 2108 | -10/Mines | Identified Exp. Sensor Array 2178 | -10/Mines | Discovered new exit (range 11) 2428 | -10/Mines | Entered Materials 2428 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2505 | -9/Materials | Central database locked down 2908 | -9/Materials | Build established: Scavenger-Gunner 3311 | -9/Materials | Discovered new exit (range 8) 3565 | -9/Materials | Discovered new exit (range 6) 3831 | -9/Materials | Discovered new exit (range 16) 3933 | -9/Materials | Repaired Hvy. Assault Rifle 3965 | -9/Materials | Repaired Lgt. Treads 4428 | -9/Materials | First assault squad dispatched 4471 | -9/Materials | Entered Mines 4801 | -9/Mines | Learned location of 1 exit from Lower Caves 4986 | -9/Mines | Build established: Scavenger-Mutant 5192 | -9/Mines | Discovered new exit (range 10) 5219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5219 | -9/Mines | Discovered new exit (range 5) 5288 | -9/Mines | Discovered new exit (range 15) 5468 | -9/Mines | Build established: Scavenger-Tank 5610 | -9/Mines | Entered Exiles 5649 | -9/Exiles | Met 8R-AWN 5704 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-BIN 5773 | -9/Exiles | Met EX-DEC 5878 | -9/Exiles | Aligned with FarCom system 5879 | -9/Exiles | Given EX-Vault access code 5919 | -9/Exiles | Opened EX-Vault 5936 | -9/Exiles | Found Gui. Plasma Cannon 5939 | -9/Exiles | Found Firepult 5972 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5979 | -9/Exiles | Build established: Scavenger-Mutant 6461 | -9/Exiles | Attacked by the Exiles 6529 | -9/Exiles | Destroyed 7 combat bots 6661 | -9/Exiles | Destroyed 8R-AWN 6672 | -9/Exiles | Found AS-neutralizer No. 17b 6687 | -9/Exiles | Lost 8 parts (4n4w) 6742 | -9/Exiles | Found 8R-AWN's Boregun 6748 | -9/Exiles | Found 8R-AWN's Boregun 6752 | -9/Exiles | Found Exp. Targeting Computer 6758 | -9/Exiles | Found 8R-AWN's Armor/EX 6975 | -9/Exiles | Destroyed EX-DEC 7464 | -9/Exiles | Destroyed EX-HEX 7489 | -9/Exiles | Destroyed EX-BIN 7612 | -9/Exiles | Found System Purifier 7844 | -9/Exiles | Build established: Scavenger-Gunner 7938 | -9/Exiles | Discovered new exit (range 14) 7968 | -9/Exiles | Entered Mines 7994 | -8/Mines | Discovered new exit (range 16) 8791 | -8/Mines | Discovered new exit (range 9) 9567 | -8/Mines | Entered Materials 9567 | -8/Materials | Evolved 2 slots: Utility x2 9568 | -8/Materials | Identified exit to Storage 9832 | -8/Materials | Repaired Adv. Treads 9853 | -8/Materials | Build established: Scavenger-Tank 10738 | -8/Materials | Destroyed 11 combat bots 10954 | -8/Materials | Build established: Gunner 11509 | -8/Materials | Entered Storage 11641 | -8/Storage | Build established: Scavenger-Tank 12914 | -8/Storage | Repaired Imp. Treads 13004 | -8/Storage | Repaired Hrd. Light Armor Plating 13228 | -8/Storage | Garrison activated, responded to threat 13442 | -8/Storage | Discovered new exit (range 15) 13457 | -8/Storage | Found Prototype Launcher 13457 | -8/Storage | Identified Gui. Missile Launcher 13736 | -8/Storage | Entered Factory 13736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 13807 | -7/Factory | Garrison activated, responded to threat 14199 | -7/Factory | Identified exit to Lower Caves 14272 | -7/Factory | Repaired Imp. Treads 14300 | -7/Factory | Repaired Lgt. Treads 14361 | -7/Factory | Cargo convoy interrupted 14462 | -7/Factory | Entered Lower Caves 14463 | -7/Lower Caves | Identified exit to Lower Caves 14814 | -7/Lower Caves | Spotted B-75 Beast 14965 | -7/Lower Caves | Destroyed B-75 Beast 15315 | -7/Lower Caves | Entered another Lower Caves area 15326 | -7/Lower Caves | Discovered new exit (range 9) 15695 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15732 | -7/Lower Caves | Destroyed 9 combat bots 15999 | -7/Lower Caves | Encountered a Warlord checkpoint 16293 | -7/Lower Caves | Discovered new exit (range 10) 16412 | -7/Lower Caves | Entered Data Miner 16412 | -7/Data Miner | Accompanied by 1 ally 16412 | -7/Data Miner | Discovered new exit (range 6) 16443 | -7/Data Miner | Met Data Miner 16480 | -7/Data Miner | Learned location of Section 7 (-2) 16480 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16496 | -7/Data Miner | Received God Mode back door access code from Data Miner 16534 | -7/Data Miner | Entered Proximity Caves 16534 | -6/Proximity Caves | Accompanied by 1 ally 16907 | -6/Proximity Caves | Escorted by Enhanced Grunt 17178 | -6/Proximity Caves | Learned Factory machine intel 17218 | -6/Proximity Caves | Discovered new exit (range 8) 17336 | -6/Proximity Caves | Entered Factory 17336 | -6/Factory | Accompanied by 2 allies 17336 | -6/Factory | Evolved 2 slots: Utility x2 17337 | -6/Factory | Loaded intel: 268 machine locations 17351 | -6/Factory | Identified exit to Lower Caves 18264 | -6/Factory | Discovered new exit (range 7) 18331 | -6/Factory | Entered Lower Caves 18419 | -6/Lower Caves | Encountered a Warlord checkpoint 18760 | -6/Lower Caves | Discovered new exit (range 9) 18901 | -6/Lower Caves | Entered another Lower Caves area 18938 | -6/Lower Caves | Discovered new exit (range 15) 19220 | -6/Lower Caves | Learned 4 Factory zone layouts 19441 | -6/Lower Caves | Discovered new exit (range 12) 19454 | -6/Lower Caves | Learned 8 Factory zone layouts 19494 | -6/Lower Caves | Entered Zion 19554 | -6/Zion | Discovered new exit (range 8) 19630 | -6/Zion | Build established: Scavenger-Mutant 19720 | -6/Zion | System corruption cleaned by Quarantine Array 20030 | -6/Zion | Learned location of Quarantine (-2) 20054 | -6/Zion | Learned Factory interactive machine intel 20188 | -6/Zion | Received a visual enhancement algorithm 21296 | -6/Zion | Discovered new exit (range 3) 21338 | -6/Zion | Found Prototype Launcher 21338 | -6/Zion | Identified Rocket Array 21503 | -6/Zion | Found CR-A16's Pointy Stick 21751 | -6/Zion | Build established: Scavenger-Tank 27141 | -6/Zion | Entered Deep Caves 27143 | -6/Deep Caves | Met 5H-AD0 27450 | -6/Deep Caves | Z-Facility disabled 27514 | -6/Deep Caves | Attacked by Z-Imprinter 27522 | -6/Deep Caves | Allies destroyed Z-Imprinter 27552 | -6/Deep Caves | Found Prototype Device 27552 | -6/Deep Caves | Identified Zio. Metafield Generator 27765 | -6/Deep Caves | Found Prototype Protection 27765 | -6/Deep Caves | Identified Zio. Heavy Carapace 27804 | -6/Deep Caves | Found Zio. Weapon Casing 27886 | -6/Deep Caves | Found Zio. Weapon Casing 27897 | -6/Deep Caves | Found Zio. Weapon Casing 28056 | -6/Deep Caves | Build established: Scavenger-Mutant 28235 | -6/Deep Caves | Exposed GOLEM chamber 28331 | -6/Deep Caves | Spotted as-45366 28360 | -6/Deep Caves | Destroyed as-45366 28391 | -6/Deep Caves | Triggered Deep Caves wall 28472 | -6/Deep Caves | Spotted AS-41282 28492 | -6/Deep Caves | Destroyed 22 combat bots 28554 | -6/Deep Caves | Spotted AS-86554 28565 | -6/Deep Caves | Destroyed AS-86554 28986 | -6/Deep Caves | Spotted as-61939 28989 | -6/Deep Caves | Found GOLEM Unit 29191 | -6/Deep Caves | Found GOLEM Unit 29198 | -6/Deep Caves | Found GOLEM Unit 29571 | -6/Deep Caves | Discovered new exit (range 7) 30296 | -6/Deep Caves | Found Zio. Weapon Casing 30636 | -6/Deep Caves | Build established: Scavenger-Golem 31054 | -6/Deep Caves | Build established: Golem 31064 | -6/Deep Caves | Found Surveybot 24 Scanner 31070 | -6/Deep Caves | Found Surveybot 24 Chip 31358 | -6/Deep Caves | Build established: Gunner 31562 | -6/Deep Caves | Entered Proximity Caves 32545 | -5/Proximity Caves | Spotted B-75 Beast 32897 | -5/Proximity Caves | Destroyed B-75 Beast 33099 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33283 | -5/Proximity Caves | Discovered new exit (range 15) 33466 | -5/Proximity Caves | Entered Factory 33466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33467 | -5/Factory | Identified exit to Upper Caves 33468 | -5/Factory | Identified exit to Factory 33469 | -5/Factory | Loaded intel: 48 interactive machine locations 33557 | -5/Factory | Allied Derelicts emerged from ambush trap array 33763 | -5/Factory | Identified exit to Extension 34009 | -5/Factory | Entered Extension 34009 | -5/Extension | Accompanied by 1 ally 34080 | -5/Extension | Rescued a captive Derelict 34081 | -5/Extension | Rescued a captive Derelict 34121 | -5/Extension | Rescued a captive Derelict 34122 | -5/Extension | Rescued a captive Derelict 34619 | -5/Extension | Rescued a captive Derelict 34675 | -5/Extension | Build established: Commander-Gunner 35035 | -5/Extension | Spotted B-75 Beast 35041 | -5/Extension | Destroyed B-75 Beast 35061 | -5/Extension | Spotted B-75 Beast 35080 | -5/Extension | Build established: Commander-Golem 35081 | -5/Extension | Allies destroyed B-75 Beast 35515 | -5/Extension | Rescued a captive Derelict 35516 | -5/Extension | Rescued a captive Derelict 35574 | -5/Extension | Rescued a captive Derelict 35574 | -5/Extension | Rescued a captive Derelict 35597 | -5/Extension | Rescued a captive Derelict 35702 | -5/Extension | Discovered exit to Factory (range 10) 35705 | -5/Extension | Discovered new exit (range 6) 36033 | -5/Extension | Rescued A7 36332 | -5/Extension | Entered Cetus 36332 | -5/Cetus | Accompanied by 4 allies (A7) 36337 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 36362 | -5/Cetus | Spotted Cetus Guard 36362 | -5/Cetus | Spotted Cetus Guard 36364 | -5/Cetus | Spotted Cetus Guard 36366 | -5/Cetus | Spotted Cetus Guard 36367 | -5/Cetus | Allies destroyed Cetus Guard 36368 | -5/Cetus | Destroyed Cetus Guard 36369 | -5/Cetus | Destroyed Cetus Guard 36370 | -5/Cetus | Destroyed Cetus Guard 36457 | -5/Cetus | Started Cetus Manufacturing Module 36477 | -5/Cetus | Escorted A7 to Cetus Mainframe 36482 | -5/Cetus | Manufactured an Enhanced Grunt 36507 | -5/Cetus | Manufactured an Enhanced Grunt 36532 | -5/Cetus | Manufactured an Enhanced Grunt 36557 | -5/Cetus | Manufactured an Enhanced Grunt 36582 | -5/Cetus | Manufactured an Enhanced Grunt 36590 | -5/Cetus | Discovered new exit (range 15) 36625 | -5/Cetus | Spotted Cetus Guard 36625 | -5/Cetus | Spotted Cetus Guard 36628 | -5/Cetus | Spotted Cetus Guard 36634 | -5/Cetus | Spotted Cetus Guard 36647 | -5/Cetus | Allies destroyed Cetus Guard 36652 | -5/Cetus | Destroyed Cetus Guard 36658 | -5/Cetus | Allies destroyed Cetus Guard 36662 | -5/Cetus | Allies destroyed Cetus Guard 36675 | -5/Cetus | Discovered exit to Factory (range 16) 36780 | -5/Cetus | Entered Archives 36780 | -5/Archives | Accompanied by 2 allies (A7) 36785 | -5/Archives | Received a hacking code to weaken MAIN.C 36981 | -5/Archives | Build established: Scavenger-Golem 37576 | -5/Archives | Discovered new exit (range 16) 39040 | -5/Archives | Entered Hub_04(d) 39358 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 39380 | -5/Hub_04(d) | Spotted B-75 Beast 39386 | -5/Hub_04(d) | Destroyed B-75 Beast 39480 | -5/Hub_04(d) | Build established: Scavenger-Tank 39933 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 39954 | -5/Hub_04(d) | Network Hub disabled 40021 | -5/Hub_04(d) | Spotted Lightning 40025 | -5/Hub_04(d) | Build established: Scavenger-Gunner 40028 | -5/Hub_04(d) | Network Hub disabled 40028 | -5/Hub_04(d) | Spotted Lightning 40032 | -5/Hub_04(d) | Spotted Lightning 40034 | -5/Hub_04(d) | Entered Factory 40034 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40328 | -4/Factory | Build established: Scavenger-Golem 40579 | -4/Factory | First assault squad dispatched 40606 | -4/Factory | Incoming assault squad redirected 40985 | -4/Factory | Identified exit to Upper Caves 40985 | -4/Factory | Identified exit to Armory 41100 | -4/Factory | Entered Upper Caves 41727 | -4/Upper Caves | Spotted B-86 Titan 42194 | -4/Upper Caves | Discovered new exit (range 13) 42325 | -4/Upper Caves | Learned location of Testing (-3) 42348 | -4/Upper Caves | Entered another Upper Caves area 42440 | -4/Upper Caves | Discovered new exit (range 13) 42490 | -4/Upper Caves | Learned 4 Research zone layouts 42673 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43035 | -4/Upper Caves | Learned Research stockpile data 43152 | -4/Upper Caves | Discovered new exit (range 11) 43179 | -4/Upper Caves | Entered Warlord 43224 | -4/Warlord | System corruption cleaned by Quarantine Array 43898 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 43908 | -4/Warlord | Met Warlord 43926 | -4/Warlord | Opened Warlord's prototype stash 43933 | -4/Warlord | Warlord's base attacked by MAIN.C 43962 | -4/Warlord | Found Prototype Device 43962 | -4/Warlord | Identified Exp. Phase Shifter 43975 | -4/Warlord | Found Prototype Reactor 43983 | -4/Warlord | Found Prototype Hackware 44195 | -4/Warlord | Destroyed 14 combat bots 44258 | -4/Warlord | Spotted B-86 Titan 44282 | -4/Warlord | Spotted B-90 Cyclops 44283 | -4/Warlord | Warlord forces counterattacked 44285 | -4/Warlord | Discovered new exit (range 10) 44294 | -4/Warlord | Destroyed 8 combat bots 44294 | -4/Warlord | Entered Proximity Caves 44319 | -3/Proximity Caves | Lost 3 parts (1n2u) 44609 | -3/Proximity Caves | Build established: Golem 45880 | -3/Proximity Caves | Discovered new exit (range 11) 46096 | -3/Proximity Caves | Entered Research 46096 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46296 | -3/Research | Revision forces began assault on 0b10 46334 | -3/Research | Met up with Revision 17++ 46417 | -3/Research | Discovered new exit (range 5) 46450 | -3/Research | Identified System Mapper 46500 | -3/Research | Identified exit to Research 46796 | -3/Research | Research terminal network offline 46913 | -3/Research | Discovered exit to Research (range 19) 47006 | -3/Research | Build established: Scavenger-Gunner 47073 | -3/Research | Spotted Striker 47076 | -3/Research | Spotted Striker 47173 | -3/Research | Spotted Striker 47187 | -3/Research | Discovered new exit (range 6) 47266 | -3/Research | Found Antimissile System 47280 | -3/Research | Spotted Striker 47290 | -3/Research | Entered Testing 47337 | -3/Testing | Found Prototype Energy Cannon 47418 | -3/Testing | Identified Vortex Chain Reactor 47445 | -3/Testing | Found Prototype Energy Gun 47445 | -3/Testing | Identified Tachyon Dispersion Ray 47525 | -3/Testing | Build established: Scavenger-Golem 47735 | -3/Testing | Identified Potential Cannon 47902 | -3/Testing | Discovered exit to Research (range 15) 47935 | -3/Testing | Found Prototype Ballistic Gun 47940 | -3/Testing | Identified Hyp. Multirail 48024 | -3/Testing | Found Prototype Ballistic Cannon 48109 | -3/Testing | Found Prototype Hackware 48109 | -3/Testing | Identified Ghost Barrier 48266 | -3/Testing | Entered Research 48266 | -2/Research | Warlord forces began assault on 0b10 48266 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 48275 | -2/Research | Identified Omega Cannon 48376 | -2/Research | Research machine network offline 48534 | -2/Research | Discovered new exit (range 7) 48667 | -2/Research | Spotted UV-F5V(L) 48745 | -2/Research | Identified exit to Access 48764 | -2/Research | Spotted Striker 48770 | -2/Research | Met up with Warlord 48803 | -2/Research | Borebot progress halted 48922 | -2/Research | Borebot progress halted 48925 | -2/Research | Build established: Hacker-Sprinter 49298 | -2/Research | Spotted Striker 49360 | -2/Research | Spotted Executioner 49399 | -2/Research | Discovered exit to Access (range 11) 49414 | -2/Research | Spotted B-90 Cyclops 49414 | -2/Research | Discovered exit to Access (range 16) 49457 | -2/Research | Spotted Striker 49460 | -2/Research | Destroyed Striker 49490 | -2/Research | Spotted B-90 Cyclops 49494 | -2/Research | Discovered new exit (range 14) 49496 | -2/Research | Identified exit to Quarantine 49582 | -2/Research | Entered Quarantine 49607 | -2/Quarantine | Found Alien Slashing Weapon 49607 | -2/Quarantine | Identified Sigix Broadsword 49657 | -2/Quarantine | Found Alien Artifact 49657 | -2/Quarantine | Identified Dimensional Node Initializer 49657 | -2/Quarantine | Initialized slip node 49661 | -2/Quarantine | Found Alien Artifact 49663 | -2/Quarantine | Found Alien Artifact 49664 | -2/Quarantine | Found Alien Artifact 49819 | -2/Quarantine | Spotted Alpha 7 49871 | -2/Quarantine | Found Alien Artifact 49874 | -2/Quarantine | Identified Subatomic Replicator 49896 | -2/Quarantine | Found Alien Artifact 49907 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 49907 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 49907 | -2/Quarantine | Identified Core Reset Matrix 49940 | -2/Quarantine | Found Alien Impact Weapon 49964 | -2/Quarantine | Identified Core Stripper 49978 | -2/Quarantine | Spotted Fortress 50258 | -2/Quarantine | Discovered new exit (range 6) 50261 | -2/Quarantine | Identified exit to Section 7 50293 | -2/Quarantine | Entered Section 7 50338 | -2/Section 7 | Repaired Antigrav Array 50497 | -2/Section 7 | Spotted B-99 Colossus 50511 | -2/Section 7 | Found Alien Artifact 50511 | -2/Section 7 | Identified Integrity Redistributor 50511 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-75) 50524 | -2/Section 7 | Found Alien Artifact 50524 | -2/Section 7 | Identified LRC Energy Well 50524 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 50540 | -2/Section 7 | Found Alien Artifact 50540 | -2/Section 7 | Identified Integrated Dissipator 50540 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50542 | -2/Section 7 | Found Integrated Dissipator 50542 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50544 | -2/Section 7 | Found Integrated Dissipator 50544 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50763 | -2/Section 7 | Found Alien Artifact 50766 | -2/Section 7 | Identified Matter Drive 50778 | -2/Section 7 | Found Transdimensional Reconstructor 50841 | -2/Section 7 | Warped through subspace 50922 | -2/Section 7 | Found Integrated Dissipator 50922 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 51041 | -2/Section 7 | Garrison activated, responded to threat 51066 | -2/Section 7 | P-80 Master assimilated allied D-83 Annihilator 51112 | -2/Section 7 | Found Integrated Dissipator 51112 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 51189 | -2/Section 7 | Spotted B-90 Cyclops 51296 | -2/Section 7 | Warped through subspace 51354 | -2/Section 7 | Spotted B-90 Cyclops 51440 | -2/Section 7 | Found Alien Artifact 51523 | -2/Section 7 | Identified Integrated Reactor 51695 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 51697 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 51698 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 51709 | -2/Section 7 | Entered Access 51709 | -1/Access | Evolved 2 slots: Utility x2 51764 | -1/Access | Repaired Antigrav Array 51797 | -1/Access | Identified exit to Command 51881 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 51891 | -1/Access | Fabricated Cmb. Linear Gravjet? 51904 | -1/Access | Fabricated Cmb. Linear Gravjet? 51932 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 52067 | -1/Access | Build established: Hacker-Ninja 52072 | -1/Access | Spotted B-99 Colossus 52125 | -1/Access | Spotted B-99 Colossus 52254 | -1/Access | Spotted B-99 Colossus 52296 | -1/Access | Central database locked down 52298 | -1/Access | Entered Command 52417 | -1/Command | Destroyed 7 combat bots 52557 | -1/Command | Disengaged cave seal 52557 | -1/Command | Derelicts emerged from the dark tunnel 52557 | -1/Command | Welcomed Warlord to Command 52560 | -1/Command | P-80 Master assimilated allied 0U-112(s) 52626 | -1/Command | Destroyed 7 combat bots 52734 | -1/Command | Spotted M Guard 52734 | -1/Command | Spotted M Guard 52734 | -1/Command | Spotted Combat Programmer 52735 | -1/Command | Spotted Combat Programmer 52754 | -1/Command | Destroyed Combat Programmer 52758 | -1/Command | Destroyed Combat Programmer 52793 | -1/Command | Destroyed M Guard 52804 | -1/Command | Warlord commented on Warlord statues 52806 | -1/Command | All MAIN.C guards destroyed 52820 | -1/Command | Found Prototype Reactor 52829 | -1/Command | Found Prototype Device 52829 | -1/Command | Identified AEGIS Remote Shield 52838 | -1/Command | Found Exp. Targeting Computer 52842 | -1/Command | Found Prototype Protection 52843 | -1/Command | Found Prototype Reactor 53055 | -1/Command | 0b10 Conduit disabled 53075 | -1/Command | Self-destructed Last Messages --------------- 53029_ 63-FY0(K) knocked back. 53029_ 9A-J04(g) knocked back. 53029_ 2U-0LB(i) knocked back. 53029_ W-44 Eye destroyed. 53029_ W6-LHI(i) knocked back. 53029_ I0-36J(l) knocked back. 53029_ TM-ZJH(g) knocked back. 53029_ M0-SPK(h) knocked back. 53029_ BS-R27(i) knocked back. 53029_ K0-TC1(g) knocked back. 53029_ LW-C7D(i) knocked back. 53029_ TM-ZJH(g) knocked back. 53029_ M0-SPK(h) knocked back. 53029_ K0-TC1(g) destroyed. 53037_ System corrupted: Component data lost. 53044_ Connecting with Door Terminal... 53048_ ALERT: Rogue bot located, Programmers report to Command Zone 3B. 53052_ Dropped Core Stripper. 53055_ 0b10 Conduit disabled. 53063_ Acquired Core Stripper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######################???????? | | ???????"" + #???????? | | ?????? ; @ #???????# | | ???????" + #???????# | | ???????????????????##################;"""#???????# | | ???????????????????????????????????# "?????????## | | ???????????????????????????????????# """##?##### | | ???????????????????????????????????# T#?# | | ???????????????????????????????????## ++#### | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ### | | ?????????????????????????????????????######?# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 75 Energy Capacity 1700 Matter Stores 700 Matter Capacity 700 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Adv. Reaction Control System | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Cld. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-28 Smith | -6/Factory | Hacked Fabricated ------------ Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Dimensional Node Initializer Subatomic Replicator Core Stripper Integrity Redistributor LRC Energy Well Integrated Dissipator Matter Drive Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteMyomerMantle Manual? 0 Play Time 05:56:38 Cumulative 507.1 hours Start 2021.09.26 @ 10:01:35 End 2021.09.27 @ 21:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 191 Adventurer 1 Explorer 0 Win Type - Total 37 Types 10/5/6/1/1/0/13/1/0 Lore% 94 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 25c3a13b-fb5e-4fdd-a78f-e01f0a06e73a