Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 16:41:18 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1471) 1471 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 3939 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 124 Cogmind --------- Core Integrity 550/550 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Spread Laser > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Compact Matter Pod (150) Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 39 | 2 9 1 27 . Power 5 | . 2 . 3 . Engine 5 | . 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 2 . 8 . Treads 7 | . 2 . 5 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 1 2 1 7 . Device 5 | 1 1 1 2 . Storage 3 | . 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 13 | 1 3 . 9 . Energy Gun 10 | . 2 . 8 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 12 | . 3 . 9 . Power 1 | . 1 . . . Propulsion 6 | . 1 . 5 . Utility 2 | . . . 2 . Weapon 3 | . 1 . 2 . Highest Loss Streak 4 | . 3 . 4 . To Critical Strikes . | . . . . . Average Backups 9 | 4 5 9 13 . Power . | 1 . . . . Propulsion 2 | 2 1 2 3 . Utility 4 | . 1 5 6 . Weapon 2 | 1 1 2 2 . Tool/Special . | . . . . . Unused Backups 16 | . 6 . 3 7 Power 2 | . 2 . . . Propulsion 5 | . 2 . 1 2 Utility 8 | . 2 . 1 5 Weapon . | . . . . . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 98 | . 99 100 98 . Engine 12 | . 14 14 11 . Treads 26 | . 19 28 30 . Leg 3 | . 8 . 1 . Device 16 | . 14 14 18 . Storage 12 | . 14 14 11 . Protection 1 | . . . 2 . Energy Gun 16 | . 9 14 21 . Ballistic Gun 7 | . 17 14 . . Peak Build Rating 22 | 7 8 16 22 . Average Rating 13 | 6 7 8 17 . On Entrance 9 | 6 7 8 9 17 Naked Turns . | . . . . . Heaviest Build 35 | 12 27 27 35 . Greatest Support 60 | 20 40 40 60 . Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 . Average Capacity 14 | 8 14 15 15 . Most Carried 15 | 6 9 11 15 . Average Carried 9 | 4 5 9 13 . Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 4 9 10 11 11 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1294 | 254 379 30 631 . Remotely . | . . . . . Salvage Created 1825 | 101 526 15 1183 . Parts 116 | 4 46 . 66 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 4 | 1 . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 14 1 35 . Guns 37 | . 5 1 31 . AOE 13 | . 9 . 4 . Classes Destroyed 13 | 2 6 . 5 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 2 | 1 1 . . . Hauler 4 | . 1 . 3 . Recycler 3 | 1 1 . 1 . Operator 2 | . 1 . 1 . Watcher 5 | . 2 . 3 . Swarmer 22 | . 6 1 15 . Grunt 21 | . 8 . 13 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 6 | 1 6 1 6 . Combat Bots Only 5 | . 5 1 5 . Max Kills in Single Turn 3 | 1 3 1 2 . Gunslinging 1 | . . . 1 . Exploded 3 | . 3 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 296 | . 81 4 211 . Missed 73 | . 18 1 54 . Hits 223 | . 63 3 157 . Melee 5 | . . . 5 . Projectile 218 | . 63 3 152 . Critical Strikes 2 | . 1 . 1 . Part Disruptions 1 | . . . 1 . Damage Taken 2618 | . 699 26 1893 . Core 518 | . 147 16 355 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 26 | . . . 26 . Core Remaining (%) 48 | 100 . 34 11 . Volleys Fired 160 | 11 51 2 96 . Largest 2 | 2 2 2 2 . Hottest 130 | 40 70 70 130 . Shots Fired 303 | 22 90 4 187 . Gun 289 | 22 81 4 182 . Cannon . | . . . . . Launcher 14 | . 9 . 5 . Special . | . . . . . Kinetic 80 | 22 56 2 . . Thermal 209 | . 25 2 182 . Explosive 12 | . 9 . 3 . Electromagnetic 2 | . . . 2 . Robot Hit Streak 13 | 6 12 2 13 . Robot Miss Streak 5 | 3 3 2 5 . Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 6 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 209 | 14 56 1 138 . Core Hits 157 | 5 31 1 120 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 3 . Burn 5 | . 2 . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3663 | 137 1144 12 2370 . Guns 2736 | 137 566 12 2021 . Cannons . | . . . . . Explosions 910 | . 574 . 336 . Melee . | . . . . . Ramming 17 | . 4 . 13 . Kinetic 455 | 137 318 . . . Thermal 2281 | . 248 12 2021 . Explosive 735 | . 574 . 161 . Electromagnetic 175 | . . . 175 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . 2 . 149 . Shots 6 | . 1 . 5 . Rammed 5 | . . 1 4 . Targets Rammed 6 | . 1 1 4 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 341 | . 86 30 341 . Average Temperature 70 | . 30 19 83 . Received Heat Transfer 909 | . 339 . 570 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | . 2 1 13 . Heat Transferred 5046 | . 864 37 4145 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 66 | 100 82 100 48 . Level 1 23 | . 17 . 32 . Level 2 10 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 532 | 5 245 108 532 . Initial 224 | . . 47 37 224 Average 155 | 1 124 27 203 . Influence Increases 1771 | 10 514 148 1099 . Destroy 0b10 Robot/C 1100 | . 280 120 700 . Destroy 0b10 Robot/NC 100 | 10 35 . 55 . Destroy Leader 238 | . 76 20 142 . Allied During Kill 9 | . . 8 1 . Successful Hack 34 | . 22 . 12 . Select Force Hacks 90 | . 60 . 30 . Disable Machine 90 | . . . 90 . Destroy Structure 65 | . 41 . 24 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 1547 | 10 392 172 665 308 Entered New Map 444 | . . 75 61 308 Time Decay 963 | 10 362 97 494 . Lost Part 120 | . 30 . 90 . Lost Ally 20 | . . . 20 . Squads Dispatched 14 | . 7 1 6 . Investigation 6 | . 5 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 3 | . . 1 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 18 2 57 . Peak Tracking Total 8 | . 7 1 8 . Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 6 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 7 . 7 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 28 . 20 . Successful 25 | . 12 . 13 . Failed 23 | . 16 . 7 . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 28 | . 14 . 14 . Terminals 39 | . 23 . 16 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 7 | . 5 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 8 . 7 . Terminals 12 | . 6 . 6 . Botnet 2 | . 1 . 1 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 6 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . 12 8 . Total Damage 336 | . . 211 125 . Kills 6 | . . 5 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2508 | 8 1036 281 1183 . Sensors 466 | . . 1 465 . Terrain 365 | . . . 365 . Structural 1210 | . 173 280 757 . Seismic 932 | 8 863 . 61 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3061 | 74 1036 282 1669 . Spaces Moved 1471 | 33 518 168 752 . Core . | . . . . . Treads 1325 | . 405 168 752 . Legs 146 | 33 113 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 . Average Speed 161 | 120 165 160 160 . Slowest Speed 190 | 120 190 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 72 27 70 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . 41 . 23 . Melee . | . . . . . Projectile . | . . . . . AOE 64 | . 41 . 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1864 | 47 612 178 1027 . Wait 109 | . 18 3 88 . Move 1467 | 32 517 167 751 . Hop . | . . . . . Pick Up 22 | . 7 1 14 . Fast Attach 14 | 1 2 . 11 . Attach 16 | . 4 2 10 . Detach 12 | . 3 2 7 . Swap 32 | 1 6 . 25 . Drop 26 | 2 3 . 21 . Fire 160 | 11 51 2 96 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 1 1 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1p1n1w) 453 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Discovered new exit (range 4) 581 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Identified exit to Mines 981 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Entered Mines 1180 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1183 | -10/Mines | Found Prototype Device 1204 | -10/Mines | Learned Materials emergency access door positions 1206 | -10/Mines | Identified Exp. Sensor Array 1246 | -10/Mines | Met a Derelict testing a Signal Generator 1383 | -10/Mines | Discovered new exit (range 7) 1393 | -10/Mines | Entered Materials 1393 | -9/Materials | Accompanied by 1 ally 1393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2101 | -9/Materials | Discovered new exit (range 12) 2181 | -9/Materials | Lost 3 parts (2n1u) 2564 | -9/Materials | Discovered new exit (range 3) 2625 | -9/Materials | Core integrity fell below 50% 2707 | -9/Materials | Repaired Lgt. Armor Plating 2798 | -9/Materials | Build established: Scavenger-Mutant 2928 | -9/Materials | Learned location of 1 exit from Storage 2986 | -9/Materials | Loaded intel: 49 non-interactive machine locations 2993 | -9/Materials | First assault squad dispatched 3022 | -9/Materials | Core integrity fell below 20% 3036 | -9/Materials | Learned Materials emergency access door positions 3058 | -9/Materials | Discovered new exit (range 4) 3062 | -9/Materials | Entered another Materials area 3062 | -8/Materials | Evolved 2 slots: Utility x2 3062 | -8/Materials | Self-destructed Last Messages --------------- 03024_ K-01 Serf collects debris. 03026_ Acquired 20 matter. 03027_ K-01 Serf collects debris. 03031_ G-47 Trooper destroyed. 03031_ Switching to secondary target: G-34 Mercenary. 03036_ >> SKIM: Stored Materials emergency access points. 03041_ Spread Laser destroyed. 03046_ R-06 Scavenger collects Aluminum Leg. 03049_ Spread Laser destroyed. 03049_ System corrupted by crushing effect (+3). 03053_ G-34 Mercenary destroyed. 03053_ B-36 Bruiser destroyed. 03056_ C-30 ARC bursts open, deploying its payload. 03056_ G-34 Mercenary unfolds itself. 03056_ I-25 Savior unfolds itself. 03058_ EXIT=FOUND 03058_ R-06 Scavenger collects Hammer. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????#######????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????+ #?????????????????????? | | ??????# #?????????????????????? | | ??????# @ #?????????????????????? | | ??????# #?????????????????????? | | ??????# ##?????????????????????? | | ??????# #??????????????????????? | | ?????? #??????????????????????? | | ?????? ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????# ??????????????????????? | | ????# ??????????????????????? | | ????# #??????????????????????? | | ????# ???????????????????????? | | ????# ???????????????????????? | | ????#####???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 71% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketNeutronCalibrator Manual? 0 Play Time 00:34:38 Cumulative 31.1 hours Start 2025.05.15 @ 19:31:13 End 2025.05.16 @ 16:41:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ffe5e16-437b-4ce4-8e95-23c6335f3184