Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 01:25:05 Player: Adam_the_Great Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2192) 2192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5974 Bonus ------- High Alert Combat Kills 110 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer Tactical Coordination Suite > --- WEAPON (4) ------- Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (15) --- Launcher Guidance Computer Authchip [R/Combat] Authchip [R/Combat] Field Laser Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Tactical Coordination Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Tactical Coordination Suite Launcher Guidance Computer Authchip [R/Combat] Authchip [R/Combat] Assault Cannon Magnetic Acceleration Cannon Proton Missile Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Gravmag System Treads Advanced Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 2 | . . 1 . . 1 . . . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 73 | 6 2 12 . 25 5 13 5 4 1 Power 10 | 1 . 2 . 2 1 3 1 . . Engine 9 | 1 . 2 . 2 1 2 1 . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 2 . 10 . 2 1 1 1 Treads 14 | 2 . 2 . 9 . . . . 1 Leg 2 | . . . . 1 . . 1 . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . 1 . 1 . Flight 1 | . . . . . . 1 . . . Utility 15 | 1 2 3 . 4 2 2 . 1 . Device 7 | . 1 . . 2 1 2 . 1 . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . 1 . . 1 . . . . Hackware 1 | . . 1 . . . . . . . Protection 3 | . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 . 5 . 9 2 6 3 2 . Energy Gun 6 | 1 . 2 . 1 1 1 . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 16 | 1 . 2 . 7 1 4 1 . . Ballistic Cannon 4 | . . 1 . . . . 1 2 . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 35 | . . 2 . 12 . 15 4 . 2 Power 5 | . . . . 1 . 3 1 . . Propulsion 8 | . . . . 3 . 3 1 . 1 Utility 3 | . . 1 . . . 1 . . 1 Weapon 19 | . . 1 . 8 . 8 2 . . Highest Loss Streak 12 | . . 1 . 7 . 12 4 . 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 71 | . 90 95 100 98 99 56 82 52 53 Engine 5 | . 14 11 11 9 15 2 7 . . Core 2 | . . . . . . 3 6 . . Treads 8 | . 28 22 22 26 23 2 . . . Hover 2 | . . . . . . 4 . 7 7 Device 5 | . 5 8 . 4 . 5 7 6 7 Storage 7 | . 14 11 11 9 7 7 7 7 7 Processor 5 | . . 1 11 2 6 7 7 7 7 Hackware 6 | . . 2 11 9 7 7 7 7 7 Protection 1 | . . 4 . 2 7 1 . . . Energy Gun 3 | . 14 13 11 8 4 1 . . . Ballistic Gun 12 | . 14 17 22 27 25 9 13 . . Ballistic Cannon 2 | . . 1 . . . . 5 14 15 Peak Build Rating 42 | 6 8 23 23 28 34 34 42 24 27 Average Rating 24 | 3 6 15 23 25 32 23 39 23 24 On Entrance 18 | . 6 8 23 23 24 34 32 9 24 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 31 41 36 49 59 59 71 38 38 Greatest Support 67 | 40 40 44 44 67 62 62 13 9 23 Greatest Overweight (x) 11 | 3 . . . . . 8 11 4 4 Average Overweight (x) 2 | . . . . . . 3 4 4 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 15 14 15 9 11 11 8 7 Average Carried 8 | 2 5 11 13 11 7 7 8 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 14 | 2 9 13 14 8 9 8 9 5 6 Class Distribution -------------------- 47% | Mutant 13% | Tank 10% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 1870 | 260 73 378 . 654 76 306 62 . 61 Remotely . | . . . . . . . . . . Salvage Created 2513 | . 141 656 . 1188 76 384 68 . . Parts 152 | . 13 41 . 83 2 8 5 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 8 5 . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 56 | . 5 13 . 28 3 6 1 . . Guns 51 | . 5 13 . 24 3 6 . . . Cannons 1 | . . . . . . . 1 . . AOE 4 | . . . . 4 . . . . . Classes Destroyed 10 | . 3 4 . 3 . . . . . Worker 2 | . . . . 2 . . . . . Builder 2 | . . . . 2 . . . . . Tunneler 2 | . . 1 . 1 . . . . . Recycler 2 | . . 1 . 1 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 7 | . 1 3 . 3 . . . . . Swarmer 19 | . 3 3 . 7 3 3 . . . Grunt 21 | . 2 5 . 12 . 2 . . . Sentry 14 | . . 5 . 7 . 1 1 . . Specialist 2 | . . . . 2 . . . . . Best Kill Streak 11 | . 3 7 . 11 3 3 1 . . Combat Bots Only 6 | . 2 5 . 6 3 3 1 . . Max Kills in Single Turn 4 | . 1 2 . 4 1 1 1 . . Gunslinging 1 | . . 1 . 1 . . . . . Exploded 2 | . . . . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 628 | . 29 71 . 235 17 195 78 . 3 Missed 196 | . 8 21 . 73 2 67 25 . . Damage Taken 5884 | . 237 583 . 2307 238 1506 911 . 102 Core 1117 | . 93 60 . 264 . 347 329 . 24 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . 97 . . . . . Core Remaining (%) 74 | 100 62 . 85 52 . . . . . Volleys Fired 171 | . 21 44 . 63 7 31 4 . 1 Largest 4 | . 2 3 . 4 4 4 2 . 2 Hottest 149 | . 70 135 . 135 149 149 88 . 97 Shots Fired 508 | . 42 130 . 239 25 62 8 . 2 Gun 482 | . 42 124 . 233 25 54 4 . . Cannon 12 | . . 6 . . . . 4 . 2 Launcher 6 | . . . . 6 . . . . . Special 8 | . . . . . . 8 . . . Kinetic 361 | . 21 84 . 187 21 42 4 . 2 Thermal 141 | . 21 46 . 46 4 20 4 . . Explosive 6 | . . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 7 9 . 17 3 4 5 . . Robot Miss Streak 10 | . 5 10 . 9 5 5 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 2 . 4 . 4 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . Shots Hit Robots 306 | . 22 79 . 157 10 32 6 . . Core Hits 179 | . 10 39 . 105 6 16 2 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4958 | . 272 1201 . 2664 128 539 126 . 28 Guns 4202 | . 272 1185 . 2031 128 539 47 . . Cannons 123 | . . 16 . . . . 79 . 28 Explosions 615 | . . . . 615 . . . . . Melee . | . . . . . . . . . . Ramming 18 | . . . . 18 . . . . . Kinetic 2845 | . 136 714 . 1516 83 321 47 . 28 Thermal 1480 | . 136 487 . 515 45 218 79 . . Explosive 615 | . . . . 615 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . Average Corruption 4 | . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . 20 . . . . . Message Errors 3 | . . . . 3 . . . . . Matter Fused 4 | . . . . 4 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Parts Fused 2 | . . . . 2 . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 28 | . . . . 28 . . . . . Projectiles . | . . . . . . . . . . Explosions 28 | . . . . 28 . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 41 | . . . . 41 . . . . . Shots 2 | . . . . 2 . . . . . Rammed 3 | . . . . 3 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 433 | . 123 380 . 433 356 254 192 . . Average Temperature 111 | . 43 126 . 99 203 119 100 . . Received Heat Transfer 1638 | . 87 216 . 819 . 372 132 . 12 Effects 11 | . . 2 . 2 3 4 . . . Shutdowns 2 | . . 1 . 1 . . . . . Energy Bleed 3 | . . . . 1 1 1 . . . Interference 3 | . . . . . . 3 . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 3084 | . 407 1087 . 879 100 500 111 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 689 | . 144 415 155 689 351 . . . . Initial 261 | . . . 133 52 261 . . . . Average 245 | . 87 214 134 360 285 . . . . Maximum Alert Level 2 | . . 2 . 2 1 . . . . Low Security (%) 49 | 100 100 40 100 30 . . . . . Level 1 32 | . . 57 . 24 100 . . . . Level 2 17 | . . 1 . 44 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 4 . . 1 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 2 . 4 . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 3 . 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 9 22 . 43 4 8 8 . 3 Peak Tracking Total 12 | . 3 6 . 10 3 5 12 . 1 Tactical Retreats 10 | . . 3 . 6 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 7 | . 2 1 . 2 1 1 . . . Terminals 4 | . 2 1 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 8 11 . 6 1 1 . . . Successful 19 | . 4 7 . 6 1 1 . . . Failed 5 | . 3 2 . . . . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts 3 | . 1 2 . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 8 11 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 4 7 . . 1 1 . . . Record 9 | . 4 5 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . 3 . . . 1 2 . Largest Group 3 | . . . 3 1 . . . 2 2 Highest-Rated Group 83 | . . . 83 21 . . . 51 51 Highest-Rated Ally 31 | . . . 31 21 . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . 7 . . . . . 11 Total Damage 172 | . . . 62 . . . . . 110 Kills 3 | . . . 1 . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . 3 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 9281 | 68 400 520 329 1031 319 4230 1231 340 813 Spaces Moved 3439 | 36 202 215 219 459 180 1482 263 113 270 Core 194 | 8 . . . . . 184 2 . . Treads 1586 | 28 202 215 219 459 180 280 . . 3 Legs 245 | . . . . . . . 245 . . Wheels . | . . . . . . . . . . Hover 1414 | . . . . . . 1018 16 113 267 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 150 158 158 330 300 240 Average Speed 246 | 153 160 153 145 152 158 276 459 300 299 Slowest Speed 600 | 200 160 160 145 158 158 450 600 300 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 38 28 57 47 4 99 39 11 40 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . . . . . 4 8 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 33 | . . . . 32 . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 32 | . . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 3890 | 49 237 316 230 647 197 1542 282 116 274 Wait 87 | . 3 . 11 70 . 3 . . . Move 3430 | 35 201 214 218 458 179 1481 262 112 270 Hop . | . . . . . . . . . . Pick Up 89 | 8 9 27 1 18 5 12 7 . 2 Fast Attach . | . . . . . . . . . . Attach 55 | 6 2 5 . 17 3 13 4 4 1 Detach . | . . . . . . . . . . Swap 18 | . . 7 . 8 2 . 1 . . Drop 36 | . 1 19 . 9 1 2 4 . . Fire 171 | . 21 44 . 63 7 31 4 . 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Central database locked down 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 842 | -9/Materials | Central database locked down 842 | -9/Materials | Central database locked down 944 | -9/Materials | Discovered new exit (range 16) 989 | -9/Materials | Entered Mines 992 | -9/Mines | Received a Mining Laser from a helpful Derelict 1018 | -9/Mines | Learned location of Storage (-7) 1063 | -9/Mines | Learned Materials stockpile data 1165 | -9/Mines | Build established: Scavenger-Skirmisher 1278 | -9/Mines | Discovered new exit (range 13) 1318 | -9/Mines | Entered Materials 1318 | -8/Materials | Accompanied by 1 ally 1318 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1489 | -8/Materials | Repaired Adv. Treads 1677 | -8/Materials | Build established: Skirmisher 2004 | -8/Materials | Lost 7 parts (1p2n4w) 2163 | -8/Materials | Discovered new exit (range 11) 2349 | -8/Materials | Entered Factory 2349 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2641 | -7/Factory | Build established: Tank 2660 | -7/Factory | Discovered new exit (range 6) 2668 | -7/Factory | Entered Lower Caves 2779 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2890 | -7/Lower Caves | Learned location of 1 exit from Factory 2917 | -7/Lower Caves | Identified exit to Lower Caves 3313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3419 | -7/Lower Caves | Lost 12 parts (2p2n1u7w) 3651 | -7/Lower Caves | Build established: Mutant 4262 | -7/Lower Caves | Encountered a Warlord checkpoint 6397 | -7/Lower Caves | Build established: Scavenger-Mutant 6898 | -7/Lower Caves | Entered another Lower Caves area 6900 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6900 | -7/Lower Caves | Core integrity fell below 50% 7198 | -7/Lower Caves | Build established: Scavenger-Gunner 8080 | -7/Lower Caves | Discovered new exit (range 8) 8102 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8127 | -7/Lower Caves | Core integrity fell below 20% 8129 | -7/Lower Caves | Entered Zion 8153 | -7/Zion | Lost 4 parts (1p1n2w) 8352 | -7/Zion | Gained Derelict followers 8400 | -7/Zion | Discovered new exit (range 12) 8420 | -7/Zion | Build established: Mutant 8469 | -7/Zion | Entered Proximity Caves 8469 | -6/Proximity Caves | Accompanied by 2 allies 8473 | -6/Proximity Caves | Spotter reported a threat 8492 | -6/Proximity Caves | Spotter reported a threat 8828 | -6/Proximity Caves | Spotter reported a threat 9268 | -6/Proximity Caves | Spotted B-75 Beast 9282 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09012_ Searching scrap... 09012_ Found Field Laser. 09012_ Found Seismic Detector. 09012_ Found 43 Matter. 09021_ Acquired Field Laser. 09271_ 57-NZB(M) Weapon Cycler blasted off. 09271_ 57-NZB(M) destroyed. 09274_ Acquired Imp. Treads. 09276_ Acquired 10 matter. 09277_ B-75 Beast suffers critical hit (Smash). 09277_ B-75 Beast system corrupted by crushing effect. 09278_ EV-L8U(b) destroyed. 09282_ Gravmag System destroyed. 09282_ Hacking Suite destroyed. 09282_ Critical hit (Blast). 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BB #????????? | | ## ## # #?? ###????????? | | ### ### #??? ##??????????? | | ??#### #?# ##?? ##???????????? | | ###?## ## #### ##########????????????? | | ### ##??### #?????????????????? | | ## ##??## ##????????????????? | | # ##??## ## ### ##???????????????? | | ## ##### ######## #???????????????? | | ### #?????# ##??????????????? | | ### #??#### ##?????????????? | | ### "#####?## #?????????????? | | #?# ##### ##????## ##????????????? | | ??# ##???# #????## ## ##??????????? | | ??# ## ####?# #???## ### ##?????????? | | ??# ###### ### #??## ## #?? ##????????? | | ## #### ## #### #######??# #????????? | | ! ##??????## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCompactActivator Manual? 0 Play Time 00:51:20 Cumulative 12.2 hours Start 2024.12.31 @ 00:32:07 End 2024.12.31 @ 01:25:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2fadb8-8885-4579-abcd-3a36e4f7524f