Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.13 @ 00:27:59 Player: PerrySimm Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4706) 4706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 12087 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 74 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Transmission Jammer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module Advanced System Restoration Module Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Microactuators Hacking Suite > --- WEAPON ----------- Scythe Phasing Sabre Phasing Sabre Lance > --- INVENTORY -------- Fission Core Light Antimatter Reactor Armored Medium Treads Improved Carbon-fiber Leg Armored Leg Medium Storage Unit Signal Interpreter Railgun Mini Grenade Launcher Phasing Sabre [Rating: 85] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Phasing Sabre Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 1 . . . . . 1 1 . . . 1 Utility 6 | . . 1 1 1 . . . . 1 . 1 . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . . Parts Attached 168 | 6 2 17 34 33 . 3 4 14 12 3 28 6 . 6 Power 18 | 1 . 2 2 3 . . . 1 1 . 6 1 . 1 Engine 6 | 1 . 2 . . . . . 1 . . 2 . . . Core 9 | . . . 2 3 . . . . 1 . 2 . . 1 Reactor 3 | . . . . . . . . . . . 2 1 . . Propulsion 51 | 2 . 2 14 10 . . . 2 6 1 10 3 . 1 Treads 9 | . . 1 4 1 . . . 1 . . . 1 . 1 Leg 25 | 2 . 1 1 3 . . . 1 6 1 9 1 . . Wheel 10 | . . . 3 6 . . . . . . . 1 . . Hover 7 | . . . 6 . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 1 . 4 5 4 . . . . 2 . 3 2 . 1 Device 12 | . . 2 3 3 . . . . 1 . 1 1 . 1 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . 1 . 1 . . . Hackware 3 | . . . 1 . . . . . . . 1 1 . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 2 2 9 13 16 . 3 4 11 3 2 9 . . 3 Energy Gun 9 | 2 . 2 2 2 . . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 16 | . 2 4 6 . . 1 . 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 27 | . . 3 5 7 . 1 . 6 . 1 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . Slashing Weapon 21 | . . . . 4 . 1 4 4 3 1 4 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 55 | . . 2 2 8 . . . 5 1 . 14 17 1 5 Power 7 | . . . . 1 . . . . . . 4 2 . . Propulsion 25 | . . 1 2 4 . . . 3 . . 6 7 1 1 Utility 11 | . . 1 . 1 . . . . 1 . 2 4 . 2 Weapon 12 | . . . . 2 . . . 2 . . 2 4 . 2 Highest Loss Streak 17 | . . 1 1 6 . . . 3 1 . 10 17 1 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 85 92 95 94 100 100 100 93 97 100 91 65 34 23 Engine 2 | . 14 11 . . . . . 1 5 . 4 2 . . Core 4 | . . . 8 6 7 7 7 5 . 5 4 2 . . Treads 2 | . . 10 14 2 . . . 3 . . . . . . Leg 17 | . 28 21 3 10 15 15 15 8 30 35 27 14 4 . Wheel 7 | . . . 12 13 15 15 15 12 . . . . . . Device 11 | . . 15 7 10 15 15 15 15 13 11 9 5 5 4 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 2 . . Processor 8 | . . . 9 10 7 7 7 7 11 11 13 15 15 8 Hackware 5 | . . . 8 7 7 7 7 7 6 5 3 3 5 4 Energy Gun 1 | . 15 6 8 2 . . . . . . . . . 1 Ballistic Gun 3 | . 13 14 6 . . 6 6 1 . . 1 2 . 1 Launcher 4 | . . . 1 3 15 11 6 11 . 3 . . . . Impact Weapon 1 | . . . . 5 7 . . . . . . . . . Slashing Weapon 8 | . . . . 6 . 2 9 7 20 18 14 9 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 24 27 32 30 31 32 32 36 34 48 36 17 11 Greatest Support 109 | 20 20 26 26 42 20 20 20 20 84 95 109 102 18 75 Greatest Overweight (x) 3 | . . 1 3 3 1 1 1 3 3 . 1 1 . 3 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 9 5 5 Average Carried 9 | 3 7 9 8 9 9 9 9 10 9 8 9 7 5 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 9 9 9 10 10 10 10 10 10 9 5 5 3 Class Distribution -------------------- 53% | Hacker-Mutant 16% | Derelict-Mutant 13% | Scavenger-Mutant 12% | Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Hacker-Mutant | -4/Cetus Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Matter Collected 2666 | 161 49 268 429 479 18 133 10 279 185 . 394 54 . 207 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4166 | . 49 584 409 713 . 135 . 433 768 66 832 . . 177 Parts 242 | . 2 39 32 50 . 3 . 18 36 1 49 . . 12 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 6 . 13 . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Combat Hostiles Destroyed 90 | . 1 14 13 16 . 3 . 13 10 4 12 . . 4 Melee 25 | . . . . 4 . . . 2 10 . 9 . . . Guns 24 | . 1 8 6 1 . 2 . . . . 2 . . 4 AOE 41 | . . 6 7 11 . 1 . 11 . 4 1 . . . Classes Destroyed 13 | . 1 7 1 3 . 1 . . . . . . . . Worker 8 | . . 1 . 2 . . . . 1 . 3 . . 1 Builder 11 | . . 2 2 3 . . . . . . 4 . . . Tunneler 4 | . . 1 . 2 . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . Watcher 9 | . . 2 3 2 . . . . 1 . 1 . . . Swarmer 16 | . . . 4 5 . . . 3 . . . . . 4 Grunt 47 | . 1 10 6 7 . 2 . 7 5 4 5 . . . Duelist 3 | . . . . 1 . 1 . 1 . . . . . . Sentry 11 | . . 4 3 1 . . . 1 2 . . . . . Hunter 5 | . . . . 1 . . . . 1 . 3 . . . Programmer 8 | . . . . 1 . . . 1 2 . 4 . . . Best Kill Streak 9 | . 1 9 6 5 . 2 . 4 3 4 9 . . 5 Combat Bots Only 6 | . 1 6 4 4 . 2 . 4 3 4 4 . . 4 Max Kills in Single Turn 4 | . 1 3 3 4 . 1 . 3 1 4 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 4 . 1 . 3 . 4 1 . . . Melee 1 | . . . . 1 . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Damage Taken 10750 | . 25 508 667 977 . 176 . 468 584 94 2263 2434 327 2227 Core 3091 | . 8 99 120 180 . 24 . 52 117 30 211 810 128 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9 | . . . 9 . . . . . . . . . . . Core Remaining (%) 74 | 100 96 75 78 . . . . 63 86 97 . . . . Volleys Fired 121 | . 3 32 33 11 . 5 . 14 . 3 10 . . 10 Largest 3 | . 2 2 2 3 . 2 . 3 . 1 1 . . 2 Hottest 214 | . 40 85 98 214 . 63 . 93 . 30 30 . . 120 Shots Fired 201 | . 6 59 55 22 . 6 . 22 . 3 11 . . 17 Gun 134 | . 6 50 44 7 . 4 . . . . 6 . . 17 Cannon 4 | . . . . 4 . . . . . . . . . . Launcher 63 | . . 9 11 11 . 2 . 22 . 3 5 . . . Special . | . . . . . . . . . . . . . . . Kinetic 80 | . 6 32 22 . . 4 . . . . 6 . . 10 Thermal 58 | . . 18 22 11 . . . . . . . . . 7 Explosive 48 | . . 9 6 7 . 1 . 17 . 3 5 . . . Electromagnetic 15 | . . . 5 4 . 1 . 5 . . . . . . Robot Hit Streak 21 | . 5 15 19 11 . 7 . 18 . 21 4 . . 8 Robot Miss Streak 4 | . . 2 2 1 . 3 . 4 . . 2 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 272 | . 5 48 45 34 . 7 . 21 35 3 56 5 . 13 Core Hits 267 | . 2 55 63 33 . 12 . 30 17 8 38 . . 9 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . Critical Strikes 19 | . . 1 . 1 . . . 1 5 . 9 . . 2 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 2 | . . 1 . . . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . . . . . Sever 13 | . . . . . . . . 1 5 . 7 . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 161 | . . . . 22 . 1 . 6 61 . 66 5 . . Impact 3 | . . . . 3 . . . . . . . . . . Slashing 151 | . . . . 19 . 1 . 6 61 . 59 5 . . Piercing 7 | . . . . . . . . . . . 7 . . . Sneak Attacks 15 | . . . . 5 . 1 . . 2 . 5 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . 1 . . . . 6 . 18 1 . . Damage Inflicted 13481 | . 40 1384 1684 2197 . 279 . 1581 1528 1014 3127 260 . 387 Guns 1830 | . 40 534 583 125 . 78 . . . . 89 . . 381 Cannons 49 | . . . . 49 . . . . . . . . . . Explosions 6721 | . . 850 1101 1289 . 140 . 1450 . 1014 877 . . . Melee 4875 | . . . . 734 . 61 . 131 1528 . 2161 260 . . Ramming 6 | . . . . . . . . . . . . . . 6 Kinetic 960 | . 40 244 236 . . 78 . . . . 89 . . 273 Thermal 2023 | . . 290 347 535 . . . . . 743 . . . 108 Explosive 5121 | . . 850 1024 733 . 87 . 1279 . 271 877 . . . Electromagnetic 496 | . . . 77 195 . 53 . 171 . . . . . . Impact 69 | . . . . 69 . . . . . . . . . . Slashing 4609 | . . . . 665 . 61 . 131 1528 . 1964 260 . . Piercing 197 | . . . . . . . . . . . 197 . . . Highest Corruption 4 | . . 1 . . . . . 1 . . 4 4 4 3 Average Corruption 1 | . . 1 . . . . . 1 . . 3 4 4 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . 4 . . . . . 7 . . 4 5 1 3 Message Errors 3 | . . . . . . . . . . . . 2 . 1 Matter Fused 5 | . . 1 . . . . . 1 . . 2 . . 1 Heat Flow Errors 6 | . . 1 . . . . . 4 . . . . 1 . Energy Discharges 2 | . . 1 . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 2 . . 1 . . . Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 762 | . . 20 36 210 . . . 40 140 102 150 64 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 289 | . . 20 36 61 . . . 40 . 102 30 . . . Melee 473 | . . . . 149 . . . . 140 . 120 64 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . 24 16 20 . . . 16 . 34 . . . 2 Shots 5 | . . 1 1 1 . . . 1 . 1 . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 369 | . 12 200 164 369 . . . 269 7 19 25 . 191 3 Average Temperature 67 | . 9 52 48 126 . . . 92 7 10 15 . 107 3 Received Heat Transfer 2192 | . 18 264 378 216 . 90 . 183 219 54 473 234 36 27 Effects 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . . . 1 Heat Transferred 2308 | . . 365 435 608 . . . . . 400 . . . 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Peak Influence 559 | . 74 402 559 271 . . . . 238 292 260 72 14 165 Initial 217 | . . 26 144 217 . . . . 57 44 122 72 14 2 Average 127 | . 31 138 370 121 . . . . 72 179 153 35 11 47 Maximum Alert Level 2 | . . 2 2 1 . . . . 1 1 1 . . . Low Security (%) 81 | 100 100 75 16 78 . . . . 97 42 91 100 100 100 Level 1 13 | . . 21 37 21 . . . . 2 57 8 . . . Level 2 5 | . . 3 46 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 4 1 2 . . . . 12 2 4 . . 2 Investigation 13 | . 1 2 . . . . . . 6 2 1 . . 1 Extermination 5 | . . . . 1 . . . . 2 . 1 . . 1 Reinforcement 7 | . . 2 1 1 . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Distress Signals 14 | . . 2 4 . . . . . 1 . 2 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 1 20 22 24 . 7 . 14 16 4 17 11 5 14 Peak Tracking Total 10 | . 1 5 7 5 . 4 . 4 4 4 7 10 5 6 Tactical Retreats 19 | . . 2 6 4 . 1 . 1 2 . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Traps Triggered 13 | . . 2 7 1 . . . . . . 2 . . 1 Indirectly 2 | . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 2 . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Machines Disabled 14 | . . 1 4 5 . . . . . 4 . . . . Max in Single Turn 4 | . . 1 2 2 . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Machines Accessed 34 | . 5 3 4 3 . 1 . . 9 2 3 . . 4 Terminals 22 | . 4 3 2 3 . 1 . . 3 . 2 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . 4 2 . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 95 | . 19 10 10 9 . 1 . . 24 6 7 . . 9 Successful 60 | . 13 3 6 6 . 1 . . 17 5 6 . . 3 Failed 35 | . 6 7 4 3 . . . . 7 1 1 . . 6 Catastrophic 1 | . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 14 4 3 4 . . . . 9 3 2 . . 5 Terminals 58 | . 16 10 5 9 . 1 . . 5 . 3 . . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units 22 | . 3 . . . . . . . 13 6 . . . . Scanalyzers 11 | . . . 3 . . . . . 4 . 4 . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 15 | . 3 1 1 4 . 1 . . 1 . 1 . . 3 Record 1 | . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . . . . . . . 7 3 . . . . Report Inventory 7 | . 1 . . . . . . . 4 2 . . . . Retrieve Matter 4 | . 1 . . . . . . . 3 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . 2 . . . . . 4 . 4 . . . Insert Component 5 | . . . 1 . . . . . 2 . 2 . . . Analyze 5 | . . . 1 . . . . . 2 . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 8 2 1 2 . . . . 5 2 1 . . . Terminals 13 | . 7 2 1 2 . . . . . . 1 . . . Track 9 | . 3 2 1 2 . . . . . . 1 . . . Botnet 4 | . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . 4 2 . . . . Tunnel 7 | . 1 . . . . . . . 4 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 3 4 3 . . . . 7 2 2 . . 4 Full Trace Events 3 | . . 1 . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . 15 . 2 . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . Parts Scanalyzed 5 | . . . 1 . . . . . 2 . 2 . . . Part Schematics Acquired 5 | . . . 1 . . . . . 2 . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Total Allies 3 | . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . Highest-Rated Group 87 | . . . . . . . . . 87 . . . . . Highest-Rated Ally 29 | . . . . . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 . . . . . Total Damage 224 | . . . . . . . . . 224 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Turns Passed 8327 | 70 287 551 605 1069 487 636 891 756 1448 134 730 223 48 392 Spaces Moved 6413 | 55 223 266 381 627 512 629 917 572 1038 103 413 218 55 404 Core 510 | 16 . . . . . . . . . . . 91 26 377 Treads 34 | . . . . . . . . . . . . 7 . 27 Legs 2309 | 39 223 266 47 151 . . . . 918 103 413 120 29 . Wheels 3558 | . . . 332 476 512 629 917 572 120 . . . . . Hover 2 | . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 82 95 95 95 95 120 120 120 50 50 50 Average Speed 104 | 99 120 122 99 100 95 95 95 103 122 120 127 93 86 81 Slowest Speed 270 | 120 120 190 270 125 95 95 95 125 125 120 190 250 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 28 30 17 69 76 85 67 21 2 12 39 23 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 9 | . 1 . . . . . 2 . 4 2 . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . . . 1 3 3 1 . . . . . . Spaces Dug 19 | . . . . 1 . . . . 12 . 6 . . . Terrain Destroyed 307 | . . 43 48 39 . 8 . 99 12 29 29 . . . Melee 19 | . . . . 1 . . . . 12 . 6 . . . Projectile . | . . . . . . . . . . . . . . . AOE 288 | . . 43 48 38 . 8 . 99 . 29 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Total 7679 | 67 237 436 543 1017 512 660 936 706 1170 110 549 228 55 453 Wait 766 | . 5 105 80 306 . 20 11 100 64 . 47 . . 28 Move 6399 | 54 222 265 380 626 511 628 916 571 1037 102 412 217 54 404 Hop . | . . . . . . . . . . . . . . . Pick Up 50 | 7 3 7 5 7 1 1 2 . 6 2 8 1 . . Fast Attach 80 | 5 1 6 20 16 . . . 5 8 . 13 4 . 2 Attach 30 | 1 . 2 3 7 . . . . 1 2 8 2 . 4 Detach 5 | . . . . 3 . . . . . . . . . 2 Swap 58 | . 1 9 11 10 . 3 4 9 3 1 7 . . . Drop 56 | . 2 10 11 13 . 2 3 2 9 . 2 . 1 1 Fire 121 | . 3 32 33 11 . 5 . 14 . 3 10 . . 10 Melee 112 | . . . . 18 . 1 . 5 42 . 42 4 . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 3) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Discovered new exit (range 14) 888 | -9/Materials | Discovered new exit (range 12) 908 | -9/Materials | Identified exit to Materials 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Build established: Hacker-Mutant 1252 | -8/Materials | Repaired Imp. Sensor Array? 1435 | -8/Materials | Discovered new exit (range 16) 1466 | -8/Materials | Identified exit to Factory 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1591 | -7/Factory | Identified exit to Lower Caves 1992 | -7/Factory | Lost 6 parts (4n1u1w) 2583 | -7/Factory | Entered Lower Caves 2620 | -7/Lower Caves | Learned Factory stockpile data 2728 | -7/Lower Caves | Learned location of 1 exit from Factory 2763 | -7/Lower Caves | Spotted B-75 Beast 2976 | -7/Lower Caves | Discovered new exit (range 12) 3003 | -7/Lower Caves | Identified exit to Lower Caves 3070 | -7/Lower Caves | Entered another Lower Caves area 3081 | -7/Lower Caves | Encountered a Warlord checkpoint 3179 | -7/Lower Caves | Discovered new exit (range 15) 3190 | -7/Lower Caves | Identified exit to Factory 3209 | -7/Lower Caves | Learned 4 Factory zone layouts 3580 | -7/Lower Caves | Spotted B-75 Beast 3635 | -7/Lower Caves | Discovered new exit (range 9) 3642 | -7/Lower Caves | Identified exit to Zion 3706 | -7/Lower Caves | Entered Zion 3779 | -7/Zion | Discovered new exit (range 14) 3791 | -7/Zion | Identified exit to Proximity Caves 4007 | -7/Zion | Learned location of 1 exit from Lower Caves 4035 | -7/Zion | Learned location of Data Miner (-6) 4597 | -7/Zion | Entered Proximity Caves 4646 | -6/Proximity Caves | Spotted B-75 Beast 4740 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5038 | -6/Proximity Caves | Build established: Scavenger-Mutant 5123 | -6/Proximity Caves | Lost 3 parts (1n2w) 5241 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5336 | -6/Proximity Caves | Discovered exit to Factory (range 4) 5353 | -6/Proximity Caves | Entered Factory 5353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5354 | -6/Factory | Identified exit to Factory 5669 | -6/Factory | Build established: Derelict-Mutant 6409 | -6/Factory | Garrison activated, responded to threat 6737 | -6/Factory | Discovered new exit (range 16) 6753 | -6/Factory | Identified exit to Lower Caves 6770 | -6/Factory | Discovered exit to Factory (range 11) 6801 | -6/Factory | Entered another Factory area 6801 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6836 | -5/Factory | Discovered new exit (range 9) 6876 | -5/Factory | Identified exit to Factory 6935 | -5/Factory | Entered another Factory area 6935 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7014 | -4/Factory | Build established: Hacker-Mutant 7346 | -4/Factory | Lost 4 parts (2p1n1u) 7499 | -4/Factory | Lost 10 parts (2p5n1u2w) 7617 | -4/Factory | Build established: Scavenger-Mutant 7660 | -4/Factory | Discovered new exit (range 6) 7664 | -4/Factory | Identified exit to Extension 7665 | -4/Factory | Entered Extension 7769 | -4/Extension | Spotted B-86 Titan 7798 | -4/Extension | Spotted B-86 Titan 7814 | -4/Extension | Core integrity fell below 50% 7822 | -4/Extension | Core integrity fell below 20% 7847 | -4/Extension | Lost 17 parts (2p7n4u4w) 7857 | -4/Extension | Discovered new exit (range 16) 7857 | -4/Extension | Discovered new exit (range 16) 7878 | -4/Extension | Identified exit to Cetus 7881 | -4/Extension | Identified exit to Research 7888 | -4/Extension | Entered Cetus 7903 | -4/Cetus | Spotted Cetus Guard 7903 | -4/Cetus | Spotted Cetus Guard 7905 | -4/Cetus | Spotted Cetus Guard 7912 | -4/Cetus | Spotted Cetus Guard 7928 | -4/Cetus | Discovered exit to Research (range 16) 7936 | -4/Cetus | Entered Research 7936 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8118 | -3/Research | Spotted B-86 Titan 8120 | -3/Research | Core integrity fell below 50% 8169 | -3/Research | Core integrity fell below 20% 8204 | -3/Research | Build established: Hacker-Mutant 8285 | -3/Research | Spotted B-86 Titan 8328 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08207_ U-05 Engineer builds a Wall. 08208_ R-10 Processor collects Xenon Bombardment Thruster. 08211_ Acquired 6 matter. 08211_ U-05 Engineer builds a Wall. 08256_ System corrupted: FCS attempts to trigger Thermic Laser. 08256_ System corrupted: Thermic Laser misfires. 08277_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 08290_ Z1PBY&QHY1DQ5 FVV PQXS|SXZ21FDH 08292_ Penetrated by Slug. 08292_ Slug penetrates Wall. 08295_ Thermic Laser destroyed. 08295_ Penetrated by Slug. 08295_ Slug penetrates Wall. 08298_ Penetrated by Slug. 08307_ Acquired Adv. System Restoration Module. 08328_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????!?? ?????????????????????????? | | ???????????????? !! ?????????????????????????? | | ?????????????? !! ?????????????????????????? | | ????????????? ????????????????????????? | | ????????????? #????????????????????????? | | ????????????# s #????????????????????????? | | ????????????# s ###??????????????????????? | | ????????????? s #??????????????????????? | | ??????????????? ???????????????????????? | | ????????????????? BB ###########??????????????? | | ?????????????????? BBu# ! #??????????????? | | ???????????????##### ; ! #??????????????? | | ???????????????#T"## ^ ; #??????????????? | | ????????????#### "##^ #@ "" #??????????????? | | ????????????# + """ #??????????????? | | ????????????# # S" #??????????????? | | ???########## # #????? ???????? | | ???# # % % # #????# ####??+# | | ???# # ####+#############????# ?? | | ???# # # #????????# ?? | | ???# # # #????????# ?? | | ???# + # #????????# """ | | ???# # # #????????# """" | | ???# # # #????????# """" | | ???# "T" # # #????????# """ | | ???# """ # # #????????# | | ???########## # #????????# | | ????????????# # #????????# | | ????????????# # #????????+ | | ????????????# # #????????# | | ????????????# # #????????# | | ????????????# ##############???????## | | ????????????# #????????????????????# | | ????????????# #???????????????????## | | ?????####+### #???????????????????# | | ?????# #???????????????????#T "" | | ?????# #???????????????????## """" | | ?????# #????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 40 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Point Defense System | -7/Zion | Archive Beamcaster | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Arm. Leg | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Factory | Hacked O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilAntimatterStorage Manual? 0 Play Time 02:34:08 Cumulative 118.7 hours Start 2022.11.10 @ 22:19:54 End 2022.11.13 @ 00:27:59 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 3 Adventurer 69 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7942c1a-e47e-4e04-9ada-5156d4b18378