Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.01 @ 20:10:05 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (4541) 4541 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1625) 1625 TOTAL SCORE: 12786 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 786 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Centrium Wheel Improved Heavy Armor Plating Coil Gun Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Wheeled Carbon-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Reaction Control System Advanced Drone Bay > --- WEAPON ----------- Thermal Wave Construct/G Thermal Phase Construct/C Ballistic Antimatter Construct/G > --- INVENTORY -------- Power Amplifier Medium Matter Pod Large Matter Pod Experimental Sensor Array Energy Filter Kinecellerator Improved Focal Shield Improved Thermal Shield Advanced Shield Generator Drone Bay Advanced Drone Bay Advanced Drone Bay Mini Grenade Launcher Mini Grenade Launcher Maul [Rating: 87] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Medium Treads Leg Carbon-fiber Leg Wheel Constructs Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 2 . 2 2 . . 4 . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 . Utility 8 | . . . 2 . 1 2 . . 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 125 | 6 1 1 6 2 33 9 13 6 23 2 . 18 5 Power 13 | 1 . . . . 8 1 1 . . . . 1 1 Engine 5 | 1 . . . . 3 1 . . . . . . . Core 7 | . . . . . 5 . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 28 | 2 . . 1 2 8 1 2 . 2 1 . 7 2 Treads 7 | . . . . . 3 . 2 . . 1 . 1 . Leg 5 | . . . . . 3 . . . 2 . . . . Wheel 9 | 2 . . 1 2 2 1 . . . . . 1 . Hover 3 | . . . . . . . . . . . . 3 . Flight 4 | . . . . . . . . . . . . 2 2 Utility 50 | 1 1 1 2 . 11 7 3 4 12 1 . 6 1 Device 23 | . . 1 . . 1 3 2 3 9 . . 3 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 8 | . . . . . . 1 . 1 2 1 . 3 . Hackware 2 | . . . . . 1 . . . 1 . . . . Protection 15 | . . . 2 . 9 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . . 3 . 6 . 7 2 9 . . 4 1 Energy Gun 2 | . . . 1 . 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . . . Ballistic Gun 18 | 2 . . 2 . 3 . 7 2 . . . 2 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 4 | . . . . . . . . . 4 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 4 . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 1 3 . . . . . . Parts Lost 67 | . 1 . . . 22 2 . 6 21 . . 9 6 Power 8 | . . . . . 4 . . 1 3 . . . . Propulsion 20 | . 1 . . . 4 . . 1 7 . . 4 3 Utility 26 | . . . . . 11 2 . 2 5 . . 5 1 Weapon 13 | . . . . . 3 . . 2 6 . . . 2 Highest Loss Streak 7 | . 1 . . . 7 1 . 3 6 . . 6 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 81 83 95 100 85 73 99 71 57 19 23 29 29 Engine 3 | . 14 14 11 11 5 11 9 . . . . . . Core 3 | . . . . . 5 . 4 7 3 . . . . Treads 1 | . . . . . . . 1 3 . 4 5 1 1 Wheel 6 | . 24 14 18 22 10 15 13 3 1 . . 1 1 Device 10 | . . 12 11 11 5 6 9 14 12 5 5 2 . Storage 6 | . 14 14 11 11 9 7 7 7 4 . . . . Processor 9 | . . . . . . 1 7 12 16 2 5 10 14 Hackware 2 | . . . . . 4 7 7 2 . 5 5 1 . Protection 6 | . . . 20 22 20 8 20 2 . . . . . Energy Gun 1 | . . . . . . . . 3 3 . . . . Energy Cannon 1 | . . . . . . 7 7 . . . . . . Ballistic Gun 8 | . 28 28 22 22 16 7 7 8 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 4 . . . . Naked Turns 17 | . . . . . . . . . 17 . . . . Heaviest Build 83 | 11 46 54 70 70 79 83 79 72 83 2 2 20 8 Greatest Support 76 | 20 20 10 26 26 56 32 48 56 76 3 3 22 8 Greatest Overweight (x) 20 | . 4 5 6 3 18 2 2 20 17 . . . 1 Average Overweight (x) 1 | . 1 4 2 2 2 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 6 18 20 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 5 11 13 20 20 20 20 20 20 19 5 5 5 5 Average Carried 12 | 2 4 11 18 19 19 19 19 5 14 5 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 1 11 13 20 20 20 20 20 5 5 5 5 4 5 Scrap Engine Consumption 135 | . . . . . . . . 59 76 . . . . Constructs Created 9 | . . . . . . . . 4 5 . . . . Constructs Modified 33 | . . . . . . . . 17 16 . . . . Class Distribution -------------------- 51% | Mutant 32% | Construct 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Matter Collected 3219 | 176 190 29 90 44 762 199 205 210 1054 33 . 66 161 Remotely . | . . . . . . . . . . . . . . Salvage Created 5495 | . 190 15 58 41 1088 212 49 649 3049 . . 79 65 Parts 274 | . 12 4 4 7 56 16 1 15 151 . . 3 5 Haulers Intercepted 2 | . . . . . . . . . 2 . . . . Recyclers Shooed 7 | . . . . . . . . . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Combat Hostiles Destroyed 83 | . 3 1 1 3 26 2 1 2 40 . . 1 3 Melee 6 | . . . . . . . . . 2 . . 1 3 Guns 44 | . 3 1 1 3 26 . 1 2 7 . . . . Cannons 11 | . . . . . . 2 . . 9 . . . . AOE 17 | . . . . . . . . . 17 . . . . Classes Destroyed 14 | . 3 1 1 . 2 2 . . 5 . . . . Worker 20 | . . . . . . 1 . . 19 . . . . Builder 14 | . 1 . . . . . . . 13 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . . 2 . . . . Recycler 18 | . 1 . . . 2 1 . 7 7 . . . . Watcher 6 | . . . 1 . . . . . 4 . . 1 . Swarmer 15 | . . 1 . 3 4 . . . 4 . . . 3 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 42 | . 3 . 1 . 18 . 1 . 19 . . . . Brawler 3 | . . . . . 2 . . . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 7 | . . . . . 2 1 . 2 2 . . . . Hunter 6 | . . . . . . 1 . . 4 . . 1 . Programmer 8 | . . . . . . . . . 8 . . . . Best Kill Streak 14 | . 2 1 1 3 5 4 1 3 14 . . 1 3 Combat Bots Only 8 | . 2 1 1 3 5 2 1 1 8 . . 1 3 Max Kills in Single Turn 5 | . 1 1 1 1 2 2 1 2 5 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Damage Taken 10946 | . 204 48 88 78 2336 406 362 819 4562 37 . 1183 823 Core 2665 | . 60 16 10 10 259 34 23 132 952 18 . 587 564 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . 50 . 9 49 . . . . . Regen/Repaired (Parts) 463 | . . . . . . . . 205 258 . . . . Core Remaining (%) 65 | 100 . 69 . 95 52 . . 73 . . 3 . . Volleys Fired 261 | . 29 1 5 4 94 10 8 27 83 . . . . Largest 3 | . 2 2 2 2 2 2 2 2 3 . . . . Hottest 197 | . 40 40 43 43 88 88 88 88 197 . . . . Shots Fired 508 | . 58 2 10 8 184 20 16 54 156 . . . . Gun 376 | . 58 2 10 8 180 10 8 51 49 . . . . Cannon 97 | . . . . . 4 10 8 3 72 . . . . Launcher 35 | . . . . . . . . . 35 . . . . Special . | . . . . . . . . . . . . . . Kinetic 366 | . 58 2 10 8 182 10 8 51 37 . . . . Thermal 82 | . . . . . 2 10 8 3 59 . . . . Explosive 35 | . . . . . . . . . 35 . . . . Electromagnetic 25 | . . . . . . . . . 25 . . . . Robot Hit Streak 25 | . 7 3 3 4 25 16 3 16 23 . . . . Robot Miss Streak 5 | . 2 1 3 1 5 1 4 1 4 . . . . Penetration Max 1 | . . . . . . 1 . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 390 | . 39 1 5 5 139 16 7 45 121 . . 5 7 Core Hits 279 | . 12 1 3 3 65 7 6 12 163 . . 4 3 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . 4 . . . . Critical Strikes 9 | . . . . . 1 . . . 6 . . 1 1 Destroy 1 | . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . . 5 . . . . Sever 2 | . . . . . . . . . . . . 1 1 Melee Attacks 52 | . . . . . . . . . 22 . . 17 13 Impact 22 | . . . . . . . . . 22 . . . . Slashing 30 | . . . . . . . . . . . . 17 13 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 13023 | . 465 10 85 68 2283 381 173 975 8129 . . 163 291 Guns 4945 | . 465 10 85 68 2196 173 122 929 897 . . . . Cannons 2059 | . . . . . 65 208 51 46 1689 . . . . Explosions 5005 | . . . . . . . . . 5005 . . . . Melee 980 | . . . . . . . . . 526 . . 163 291 Ramming 34 | . . . . . 22 . . . 12 . . . . Kinetic 4864 | . 465 10 85 68 2239 173 122 929 773 . . . . Thermal 1682 | . . . . . 22 208 51 46 1355 . . . . Explosive 5005 | . . . . . . . . . 5005 . . . . Electromagnetic 458 | . . . . . . . . . 458 . . . . Impact 526 | . . . . . . . . . 526 . . . . Slashing 454 | . . . . . . . . . . . . 163 291 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 3 . 4 1 10 10 10 . . Average Corruption 3 | . . . 1 1 3 . 3 1 4 10 10 . . Corruption Purged 5 | . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . 23 . 2 6 27 6 . . . Message Errors 17 | . . . . . 7 . . 2 8 . . . . Matter Fused 16 | . . . . . 5 . . 1 7 3 . . . Heat Flow Errors 5 | . . . . . 2 . 1 1 . 1 . . . Energy Discharges 6 | . . . . . . . . 1 3 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . 4 . . . 4 . . . . Data Loss (major) 3 | . . . . . . . 1 . 2 . . . . Misfires 2 | . . . . . 1 . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 420 | . . . . . . . . . 420 . . . . Projectiles 116 | . . . . . . . . . 116 . . . . Explosions 91 | . . . . . . . . . 91 . . . . Melee 213 | . . . . . . . . . 213 . . . . Knockbacks 17 | . . . . . 1 . . . 16 . . . . Impact 3 | . . . . . . . . . 3 . . . . Kinetic 13 | . . . . . 1 . . . 12 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 583 | . . . . . 9 . . . 574 . . . . Shots 14 | . . . . . . . . . 14 . . . . Rammed 5 | . . . . . 3 . . . 2 . . . . Targets Rammed 6 | . . . . . 4 . . . 2 . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 387 | . 27 . 10 . 320 39 161 230 387 74 . . . Average Temperature 68 | . 13 . 5 . 65 13 55 39 109 54 . . . Received Heat Transfer 2574 | . 132 . 57 . 1215 96 90 246 720 . . 18 . Effects 2 | . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 7 . . . . Impact Corruptions 8 | . . . . . . . . . 8 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 . . . . Heat Transferred 2183 | . . . . . 37 333 74 74 1665 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Peak Influence 1599 | . 110 123 528 235 381 201 461 141 1599 . . 682 . Initial 502 | . . 42 47 205 91 96 86 114 200 . . 502 . Average 266 | . 38 54 291 222 221 150 248 37 525 . . 548 . Maximum Alert Level 4 | . . . 2 1 1 1 2 . 4 . . 2 . Low Security (%) 51 | 100 100 100 35 9 38 96 38 100 11 . . . . Level 1 24 | . . . 37 90 61 3 53 . 28 . . . . Level 2 18 | . . . 27 . . . 8 . 40 . . 100 . Level 3 2 | . . . . . . . . . 8 . . . . Level 4 3 | . . . . . . . . . 11 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . 6 1 . . 14 . . 3 . Investigation 8 | . . . 1 . 4 . . . 2 . . 1 . Extermination 5 | . . . . . . . . . 4 . . 1 . Reinforcement 10 | . 1 . 1 . 2 1 . . 4 . . 1 . Assault 3 | . . . . . . . . . 3 . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Distress Signals 12 | . . . 1 . 2 . 2 . 5 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 7 3 17 3 54 3 13 2 61 2 . 20 9 Peak Tracking Total 8 | . 3 3 4 3 8 1 3 1 7 2 . 8 5 Tactical Retreats 14 | . . . . . 3 . 1 . 4 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Traps Triggered 9 | . . . . . 2 . 4 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Machines Disabled 20 | . . . . . 2 . 1 . 17 . . . . Max in Single Turn 7 | . . . . . 1 . 1 . 7 . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Machines Accessed 28 | . . 1 1 . 3 1 4 11 5 . . 2 . Terminals 18 | . . . 1 . 3 . 4 6 3 . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 5 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Total Hacks 71 | . . 1 3 . 13 2 7 28 8 . . 9 . Successful 25 | . . 1 1 . 3 1 1 15 1 . . 2 . Failed 46 | . . . 2 . 10 1 6 13 7 . . 7 . Catastrophic 15 | . . . 2 . 4 . 3 2 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . . . 3 . 13 2 1 9 . . . 5 . Terminals 49 | . . . 3 . 13 . 7 16 4 . . 6 . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . 12 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . 3 . Terminal Hacks 13 | . . 1 1 . 2 . 1 6 1 . . 1 . Robot Analysis 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 6 . . . . . Retrieve Components 6 | . . . . . . . . 6 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . 1 1 . 3 . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . Monitor 1 | . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 . 3 1 3 7 4 . . 2 . Full Trace Events 10 | . . . 1 . 2 . . 4 2 . . 1 . Feedback Events 3 | . . . 1 . . . . 2 . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Total Allies 9 | . . 3 . . 4 . 2 . . . . . . Largest Group 3 | . . 3 3 2 3 . 2 1 . . . . . Highest-Rated Group 116 | . . 40 40 24 41 . 116 100 . . . . . Highest-Rated Ally 100 | . . 16 16 16 16 . 100 100 . . . . . Total Orders 7 | . . 1 . . 1 . . . 3 2 . . . EXPLORE 6 | . . . . . 1 . . . 3 2 . . . RETURN 1 | . . 1 . . . . . . . . . . . Ally Attacks 130 | . . 9 53 3 34 . 29 2 . . . . . Total Damage 1777 | . . 79 570 . 219 . 850 59 . . . . . Kills 32 | . . 2 14 . 4 . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Robot Analysis Total 1 | . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . . 1 Drone Launches 42 | . . 6 . . 26 . . . 6 4 . . . Drone Recoveries 38 | . . 6 . . 26 . . . 4 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Turns Passed 7177 | 56 325 272 362 109 980 202 447 1756 2017 151 15 342 143 Spaces Moved 4534 | 51 214 168 248 72 342 126 285 746 1291 228 29 517 217 Core 749 | 2 . . . . 1 . . 2 106 228 29 272 109 Treads 402 | . . . . . 4 . 16 382 . . . . . Legs 183 | . . . . . 67 . . . 116 . . . . Wheels 1910 | 49 214 168 248 72 270 126 269 342 152 . . . . Hover 836 | . . . . . . . . . 726 . . 110 . Flight 454 | . . . . . . . . 20 191 . . 135 108 Fastest Speed 32 | 50 80 140 120 120 115 115 130 146 50 50 50 40 32 Average Speed 126 | 78 107 153 130 120 162 122 136 219 123 50 50 45 44 Slowest Speed 1119 | 80 140 155 170 130 950 130 240 1050 1119 50 50 70 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 38 55 24 24 25 5 53 97 34 51 9 20 29 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . . . . 2 . . 1 Spaces Dug 10 | . . . . . . . . . 2 . . 8 . Terrain Destroyed 162 | . . . . . . . 2 6 146 . . 8 . Melee 8 | . . . . . . . . . . . . 8 . Projectile 20 | . . . . . . . 2 6 12 . . . . AOE 134 | . . . . . . . . . 134 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Total 5425 | 65 257 181 275 90 577 152 335 822 1539 263 28 597 244 Wait 264 | 2 . 9 4 5 64 5 7 12 92 34 . 27 3 Move 4519 | 50 213 167 247 71 339 125 284 745 1290 227 28 516 217 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 88 | 5 11 3 10 3 21 1 6 4 14 . . 8 2 Fast Attach 68 | 4 1 . 3 . 16 6 10 1 9 2 . 12 4 Attach 43 | 2 . 1 1 . 13 2 2 3 12 . . 6 1 Detach 24 | . 1 . . . 3 1 1 5 10 . . 2 1 Swap 14 | . . . 2 2 4 1 1 2 2 . . . . Drop 86 | 2 2 . 3 5 18 1 16 23 3 . . 9 4 Fire 261 | . 29 1 5 4 94 10 8 27 83 . . . . Melee 51 | . . . . . . . . . 22 . . 17 12 Ram 5 | . . . . . 3 . . . 2 . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 402 | -10/Mines | Found the Drone Emporium 410 | -10/Mines | Found Prototype Device 413 | -10/Mines | Identified Splice Drone Bay 456 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 494 | -10/Mines | Found Prototype Device 627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 644 | -10/Mines | Discovered new exit (range 7) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Accompanied by 3 allies 654 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Identified exit to Mines 1016 | -9/Materials | Entered Mines 1016 | -9/Mines | Accompanied by 2 allies 1113 | -9/Mines | Discovered new exit (range 11) 1125 | -9/Mines | Entered Materials 1125 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1498 | -8/Materials | Lost 3 parts (1p2u) 1641 | -8/Materials | Lost 3 parts (1n2u) 1696 | -8/Materials | Discovered new exit (range 13) 1792 | -8/Materials | Lost 7 parts (1p1n4u1w) 1950 | -8/Materials | Build established: Scavenger-Mutant 1998 | -8/Materials | Lost 3 parts (1p2u) 2037 | -8/Materials | Lost 3 parts (2n1w) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x2 2105 | -7/Factory | Identified Exp. Sensor Array 2106 | -7/Factory | Identified exit to Storage 2307 | -7/Factory | Entered Storage 2308 | -7/Storage | Identified exit to Recycling 2345 | -7/Storage | Met 01-MTF 2688 | -7/Storage | Used back door to open Recycling access 2754 | -7/Storage | Entered Recycling 2754 | -7/Recycling | Accompanied by 1 ally (01-MTF) 2756 | -7/Recycling | Found Scrap Engine 2759 | -7/Recycling | 01-MTF left 2840 | -7/Recycling | Lost 3 parts (1p2w) 3121 | -7/Recycling | Build established: Mutant 3379 | -7/Recycling | System Shield fried by hacking feedback 3444 | -7/Recycling | Build established: Construct 4033 | -7/Recycling | Discovered new exit (range 15) 4510 | -7/Recycling | Entered Factory 4510 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5463 | -5/Factory | Lost 4 parts (2n1u1w) 5754 | -5/Factory | Lost 6 parts (1p2n1u2w) 5969 | -5/Factory | Build established: Mutant 6098 | -5/Factory | Core integrity fell below 50% 6255 | -5/Factory | Garrison activated, responded to threat 6310 | -5/Factory | First assault squad dispatched 6405 | -5/Factory | Core integrity fell below 20% 6434 | -5/Factory | Destroyed 8 combat bots 6444 | -5/Factory | Lost 4 parts (2u2w) 6474 | -5/Factory | Released all parts (8) 6508 | -5/Factory | System corruption reached 10% 6521 | -5/Factory | Discovered new exit (range 13) 6527 | -5/Factory | Entered Upper Caves 6530 | -5/Upper Caves | Learned Factory emergency access door positions 6654 | -5/Upper Caves | Encountered a Warlord checkpoint 6677 | -5/Upper Caves | Discovered new exit (range 3) 6678 | -5/Upper Caves | Entered another Upper Caves area 6689 | -5/Upper Caves | Discovered new exit (range 9) 6693 | -5/Upper Caves | Entered Factory 6693 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6828 | -4/Factory | Spotted B-86 Titan 6887 | -4/Factory | Identified exit to Upper Caves 6887 | -4/Factory | Identified exit to Armory 6905 | -4/Factory | Lost 6 parts (3n3u) 7030 | -4/Factory | Core integrity fell below 50% 7035 | -4/Factory | Entered Upper Caves 7087 | -4/Upper Caves | Learned Research trap positions 7153 | -4/Upper Caves | Core integrity fell below 20% 7178 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07094_ S-27 Virus unfolds itself. 07102_ Field Propulsion Drive destroyed. 07106_ S-27 Virus destroyed. 07106_ Power Sword follow-up attack on S-27 Virus. 07106_ S-27 Virus Autogun severed. 07109_ Acquired VTOL Module. 07110_ Power Sword destroyed. 07112_ S-27 Virus destroyed. 07118_ Acquired VTOL Module. 07120_ Autogun fries itself beyond repair. 07122_ S-27 Virus destroyed. 07125_ Acquired Lgt. Nuclear Core. 07126_ Acquired 23 matter. 07128_ Acquired 21 matter. 07132_ Acquired 107 matter. 07140_ VTOL Module destroyed. 07140_ Dropped Lgt. Nuclear Core. 07145_ VTOL Module destroyed. 07151_ Imp. Targeting Computer destroyed. 07153_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? "#???????? | | ?????????????????###???????????????????"" #??????? | | ?????????????????# #??###????????????##" "??????? | | ????????????????? ### ?"?????????##" ##????? | | ?????????????????? # ?????????# # ????? | | ??????????????????? ?????????# # ????? | | ????????????????????? ####??????? #????? | | ??????????????????????# ????????? ##???? | | ??????????????????????# #??????????# #??? | | ??????????? #### ??????# s #???????????# ### | | ???????????? ##### ############# | | ???????????????# sss | | ???????????????# @ ########### ## #### | | ???????????????# ##### #????????## ## #???? | | ??????????????????????# ##????????# ## #???? | | ??????????????????????## #?????##??# %###?? | | ???????????????????????## ##?????# #?## % ##? | | ????????????????????????####??????# #?## = ## | | ??????????????????????????????????# ### | | ?????????????????????????????????## ## ### | | ?????????????????????????????????# ##?## | | ?????????????????????????????????# #??# | | ?????????????????????????????????# ##?# | | ?????????????????????????????????# #### ## | | ??????????????????????????????????# ##### ## | | ??????????????????????????????????# ##### | | ??????????????????????????????????## #### | | ???????????????????????????????????##### | | ???????????????????????????????????????# * | | ???????????????????????????????????????# ####### | | ??????????????????????????????????????## ###### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSubatomicEngine Manual? 0 Play Time 01:15:23 Cumulative 576.1 hours Start 2023.09.01 @ 17:44:43 End 2023.09.01 @ 20:10:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1435ab9-5a1e-4c04-8e47-66dd48b4f7c0