Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 15:45:26 Player: bschuck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2656) 2656 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5895 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Light Deuterium Engine Gravmag System Large Storage Unit Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Electrolaser Heavy Particle Cannon Heavy Missile Launcher Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Light Armor Plating Improved Medium Armor Plating Particle Gun Plasma Cannon High-powered Shotgun Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Mining Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 72 | 5 2 1 16 22 26 Power 13 | 1 . . 2 4 6 Engine 8 | 1 . . 1 1 5 Core 5 | . . . 1 3 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 3 5 4 Treads 3 | 2 . . . . 1 Leg 11 | . . . 3 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 1 1 3 5 5 Device 6 | . . . 1 2 3 Storage 4 | . 1 . 1 1 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 30 | 2 1 . 8 8 11 Energy Gun 10 | 1 1 . 4 2 2 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 7 | 1 . . 2 2 2 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . . 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . . . 4 9 18 Power 8 | . . . . 2 6 Propulsion 5 | . . . . 2 3 Utility 5 | . . . . 3 2 Weapon 13 | . . . 4 2 7 Highest Loss Streak 8 | . . . 2 8 5 Average Slot Usage (%) 91 | . 83 98 96 87 94 Engine 7 | . 14 14 10 . 8 Core 5 | . . . . 13 4 Treads 5 | . 28 28 13 . . Leg 11 | . . . 8 13 13 Device 2 | . . . 1 4 2 Storage 15 | . 12 14 19 13 15 Processor 10 | . . . . 12 15 Protection 3 | . . 12 9 1 3 Energy Gun 7 | . 14 14 12 4 6 Energy Cannon 4 | . . . . 5 5 Ballistic Gun 7 | . 14 14 12 7 4 Ballistic Cannon 1 | . . . . . 2 Launcher 3 | . . . 6 2 5 Slashing Weapon 3 | . . . . 7 2 Naked Turns . | . . . . . . Heaviest Build 94 | 8 25 26 33 70 94 Greatest Support 40 | 40 40 40 40 32 32 Greatest Overweight (x) 26 | . . . 1 11 26 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 18 | 4 10 10 10 18 18 Average Capacity 13 | 4 9 10 10 10 18 Most Carried 11 | 4 8 9 10 10 11 Average Carried 8 | 3 6 8 9 9 8 Final Capacity 18 | 4 10 10 10 18 18 Final Carried 10 | 4 8 9 10 10 5 Class Distribution -------------------- 51% | Mutant 18% | Scavenger-Gunner 16% | Gunner 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1640 | 232 83 40 367 315 603 Remotely . | . . . . . . Salvage Created 2673 | . 133 . 738 779 1023 Parts 157 | . 10 . 45 54 48 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 57 | . 5 . 14 15 23 Guns 29 | . 5 . 12 6 6 Cannons 13 | . . . . 4 9 AOE 15 | . . . 2 5 8 Classes Destroyed 14 | . 3 . 4 2 5 Worker 4 | . . . . 3 1 Builder 10 | . . . 1 5 4 Tunneler 1 | . . . . . 1 Hauler 3 | . . . . 3 . Recycler 6 | . . . 3 . 3 Operator 1 | . 1 . . . . Watcher 5 | . . . 1 2 2 Swarmer 12 | . 3 . 3 4 2 Grunt 32 | . 2 . 9 10 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . . 2 1 2 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 16 | . 3 . 6 16 5 Combat Bots Only 6 | . 3 . 3 6 5 Max Kills in Single Turn 7 | . 1 . 2 7 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5202 | . 222 . 670 1227 3083 Core 1076 | . 43 . 66 259 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 82 83 52 . Volleys Fired 165 | 1 15 . 39 48 62 Largest 4 | 1 2 . 3 3 4 Hottest 214 | 40 70 . 150 146 214 Shots Fired 386 | 1 30 . 83 95 177 Gun 263 | 1 30 . 74 66 92 Cannon 93 | . . . . 24 69 Launcher 30 | . . . 9 5 16 Special . | . . . . . . Kinetic 153 | . 15 . 39 39 60 Thermal 203 | 1 15 . 35 51 101 Explosive 30 | . . . 9 5 16 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 1 12 . 15 7 7 Robot Miss Streak 10 | . 4 . 4 4 10 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 238 | 1 21 . 55 50 111 Core Hits 160 | 1 10 . 34 42 73 Critical Hits 3 | . . . . 2 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7099 | 12 258 . 861 2073 3895 Guns 2268 | 12 258 . 537 537 924 Cannons 1133 | . . . . 331 802 Explosions 3670 | . . . 324 1205 2141 Melee 28 | . . . . . 28 Ramming . | . . . . . . Kinetic 1229 | . 124 . 227 261 617 Thermal 2287 | 12 134 . 310 607 1224 Explosive 3555 | . . . 324 1205 2026 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 28 | . . . . . 28 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 20 | . . . . . 20 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . . . 3 Targeting Errors 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 446 | . . . . 42 404 Projectiles 16 | . . . . 7 9 Explosions 420 | . . . . 35 385 Melee 10 | . . . . . 10 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 546 | . . . 33 . 513 Shots 10 | . . . 1 . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 742 | . 27 . 142 581 742 Average Temperature 165 | . 13 . 31 185 190 Received Heat Transfer 1302 | . 42 . 201 504 555 Effects 60 | . . . . 21 39 Shutdowns 17 | . . . . 8 9 Energy Bleed 3 | . . . . . 3 Interference 10 | . . . . 1 9 Matter Decay 2 | . . . . . 2 Short Circuit 9 | . . . . 4 5 Damage (minor) 5 | . . . . 2 3 Damage (major) 12 | . . . . 5 7 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 4498 | 25 312 . 812 1147 2202 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 757 | . 140 54 387 359 757 Initial 108 | . . 54 20 91 108 Average 274 | . 56 54 191 123 442 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 49 | 100 100 100 56 79 17 Level 1 17 | . . . 43 20 14 Level 2 28 | . . . . . 60 Level 3 4 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 1 . 3 3 12 Investigation 1 | . . . . 1 . Extermination 4 | . . . . . 4 Reinforcement 11 | . 1 . 3 2 5 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 4 | . . . 1 1 2 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 7 . 22 22 49 Peak Tracking Total 7 | . 3 . 5 7 6 Tactical Retreats 9 | . . . . 2 7 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 6 | . . . 3 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 18 | . . . 1 4 13 Max in Single Turn 4 | . . . 1 1 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 2 4 2 Terminals 7 | . 1 . 1 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 3 10 2 Successful 17 | . 3 . 2 10 2 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 3 . 2 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 14 | . 3 . 1 8 2 Record 7 | . . . . 6 1 Prototype ID Bank 2 | . . . . 1 1 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3813 | 74 388 91 503 930 1827 Spaces Moved 1597 | 40 209 56 223 398 671 Core 47 | 6 . . . 25 16 Treads 470 | 34 209 56 149 . 22 Legs 1080 | . . . 74 373 633 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 150 150 185 Average Speed 197 | 143 160 160 156 186 234 Slowest Speed 1350 | 160 160 160 160 600 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 30 25 24 38 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 338 | . . . 50 24 264 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 335 | . . . 50 24 261 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1959 | 56 234 58 311 502 798 Wait . | . . . . . . Move 1592 | 39 208 55 222 397 671 Hop . | . . . . . . Pick Up 82 | 10 7 2 20 21 22 Fast Attach 4 | . . . 1 3 . Attach 66 | 5 2 1 15 18 25 Detach . | . . . . . . Swap 2 | . . . . 1 1 Drop 46 | 1 2 . 14 14 15 Fire 165 | 1 15 . 39 48 62 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Entered Mines 513 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 545 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 984 | -9/Materials | Discovered new exit (range 15) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1240 | -8/Materials | Lost 8 parts (2p2n2u2w) 1959 | -8/Materials | Discovered new exit (range 16) 1985 | -8/Materials | Identified exit to Factory 1987 | -8/Materials | Entered Factory 1987 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2461 | -7/Factory | Lost 4 parts (1p1u2w) 3168 | -7/Factory | Build established: Scavenger-Gunner 3587 | -7/Factory | First assault squad dispatched 3615 | -7/Factory | Garrison activated, responded to threat 3687 | -7/Factory | Lost 4 parts (2p1n1w) 3772 | -7/Factory | Core integrity fell below 50% 3807 | -7/Factory | Core integrity fell below 20% 3814 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 4H. U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). U-05 Engineer lays Concrete. Broken Carbon-fiber Leg destroyed. Hvy. Missile Launcher destroyed. U-05 Engineer lays Concrete. Gauss Cannon destroyed. Imp. Deuterium Engine destroyed. Lgt. Deuterium Engine destroyed. U-05 Engineer destroyed. S-27 Virus destroyed. Construction Platform disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????? ???????????????????????????????????? | | ?????# ???????????????????????????????????? | | ?????# ??????????????????????#????????????? | | ?????# #???????#+#???????+## #????????????? | | ?????# #????#??# ######## #????????????? | | ?????# #???????# p #????????????? | | ?????# ######### #????????????? | | ?????# ##???????????? | | ?????# #???????????? | | ?????# """" #???????????? | | ?#???? """" ????????????? | | #####?# ^ """" @ #???????????????????? | | # ?# ^""" #####???????????????????? | | #! # """" #???????????????????????? | | # # """" #???????????????????????? | | # + """" #???????????????????????? | | # # #?? ????????????????????? | | # """ ### * ##???????????????????????? | | # """?### ! g%[ #??? ????????????????????? | | # """???# ggs= #????????????????????????? | | ? "????# ###!= ####????????????????????????? | | ? "????# # #![[##???????#??????????????????? | | ? ????#?# # # ] ##??????????????????????????? | | ????????# # # ###?????? ??????????????????? | | ????#####+# ! [ ????????????????????????? | | ????# | ## # ??????????????????????? | | ??#?# [ + +???????????????????????? | | ???## # ##?? ????????????????????? | | ??#?# # #????????????????????????? | | ?#??# = ### ## #??#?????????????????????? | | #???# #= #?#?#????????????????????? | | ????###### # #%# #????????????????????????? | | ??#??????#####=#####????????????????????????? | | ??#?#????????#%#????????????????????????????? | | ???########### #?#??????????????????????????? | | ???# ## #??????#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 29 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostEtherialElectrolaser Manual? 0 Play Time 00:51:16 Cumulative 16.6 hours Start 2022.02.19 @ 14:42:01 End 2022.02.19 @ 15:45:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 4 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb949f05-4db4-45a5-87d3-614b4802202d