Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 16:40:16 Player: Gabe+Kate4EVR Result: Destroyed by AG-32655 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (482) 482 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2317 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 99/100 System Corruption 0% Temperature Cool (63) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Zionite Light DM Reactor Improved Propulsion Shielding Hacking Drone Bay (1/1) Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Propulsion Shielding Improved Propulsion Shielding Heavy Riot Gun Improved Assault Rifle Improved Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 58 | 9 3 29 . 8 9 Power 6 | 2 1 1 . . 2 Engine 5 | 2 1 1 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 20 | 3 . 15 . . 2 Treads 1 | 1 . . . . . Leg 11 | 2 . 9 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 6 . . 2 Utility 11 | 2 1 2 . 3 3 Device 3 | 1 1 . . 1 . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . . 1 . 2 3 Artifact . | . . . . . . Weapon 21 | 2 1 11 . 5 2 Energy Gun 10 | 2 1 6 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | . . 4 . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 5 . 1 3 Parts Lost 12 | . . 2 . . 10 Power 1 | . . . . . 1 Propulsion 6 | . . 2 . . 4 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 95 100 100 73 Engine 11 | . 14 11 11 11 6 Leg 24 | . 28 37 . . . Flight 13 | . . 2 44 44 34 Device 4 | . 14 3 . . . Storage 11 | . 14 11 11 11 9 Processor 3 | . . 7 . . . Protection 3 | . . . 11 11 6 Energy Gun 11 | . 28 11 . . . Energy Cannon 1 | . . 2 . . . Ballistic Gun 7 | . . 7 22 13 8 Launcher 1 | . . . . 7 4 Naked Turns 14 | . . . . . 14 Heaviest Build 22 | 14 14 17 16 22 20 Greatest Support 40 | 20 20 40 20 20 23 Greatest Overweight (x) 2 | . . 2 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 44% | Mutant 28% | Sprinter 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 932 | 290 30 526 . 86 . Remotely 115 | 105 10 . . . . Salvage Created 955 | 87 199 617 . . 52 Parts 67 | 6 9 50 . . 2 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 21 | . 4 16 . . 1 Guns 15 | . 4 11 . . . Cannons 2 | . . 2 . . . AOE 4 | . . 3 . . 1 Classes Destroyed 8 | 2 3 2 . . 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 1 3 . . . Recycler 3 | 1 1 1 . . . Watcher 2 | . . 2 . . . Swarmer 14 | . 3 11 . . . Grunt 5 | . 1 4 . . . Duelist 1 | . . 1 . . . Z-Light 1 | . . . . . 1 Best Kill Streak 4 | 2 2 4 . . 1 Combat Bots Only 4 | . 2 4 . . 1 Max Kills in Single Turn 3 | 1 1 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 128 | . 10 49 . . 69 Missed 42 | . 4 11 . . 27 Damage Taken 1923 | . 52 599 . . 1272 Core 443 | . . 37 . . 406 Absorbed by Shields . | . . . . . . Redirected to Shielding 125 | . . . . . 125 Regen/Repaired (Parts) 18 | . 18 . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 79 | 4 27 44 . . 4 Largest 2 | 2 2 2 . . 2 Hottest 118 | 90 90 118 . . 64 Shots Fired 154 | 8 53 88 . . 5 Gun 138 | 8 53 73 . . 4 Cannon 15 | . . 15 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 45 | . . 41 . . 4 Thermal 105 | 8 53 44 . . . Explosive 1 | . . . . . 1 Electromagnetic 3 | . . 3 . . . Robot Hit Streak 6 | 5 6 5 . . 2 Robot Miss Streak 4 | 1 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 85 | 6 32 45 . . 2 Core Hits 44 | 3 13 24 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 1 1 . . . Burn 3 | 1 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1475 | 73 378 827 . . 197 Guns 1020 | 73 378 538 . . 31 Cannons 183 | . . 183 . . . Explosions 272 | . . 106 . . 166 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 353 | . . 322 . . 31 Thermal 907 | 73 378 456 . . . Explosive 166 | . . . . . 166 Electromagnetic 49 | . . 49 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 1 1 . Message Errors 1 | . . . . 1 . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . 3 . . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . 26 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | 90 218 371 . . 401 Average Temperature 105 | 41 78 117 . . 148 Received Heat Transfer 467 | . 6 66 . . 395 Effects 3 | . . 2 . . 1 Shutdowns 1 | . . 1 . . . Interference 1 | . . . . . 1 Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 2 4 . . . Heat Transferred 2340 | 272 1054 1014 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 353 | 10 145 353 84 . . Initial 84 | . 6 61 84 . . Average 118 | 2 107 141 84 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | 100 100 76 100 . . Level 1 14 | . . 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 8 25 . . 15 Peak Tracking Total 13 | . 3 6 . . 13 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 3 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 3 | . 3 . . . . Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 4 . . 4 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 132 | . . . . 132 132 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 248 | . . . . . 248 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1840 | 113 396 810 52 355 114 Spaces Moved 1833 | 72 202 375 128 759 297 Core 37 | 10 . . . . 27 Treads 11 | 11 . . . . . Legs 584 | 51 202 331 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1201 | . . 44 128 759 270 Fastest Speed 26 | 50 120 26 26 26 26 Average Speed 58 | 116 120 110 26 27 30 Slowest Speed 195 | 160 120 195 26 106 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 1 1 . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 37 31 44 69 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . 1 . . 10 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 10 | . . 1 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2450 | 89 306 688 144 910 313 Wait 412 | . 62 201 18 130 1 Move 1816 | 71 201 372 125 758 289 Hop 5 | . . 1 1 . 3 Pick Up 24 | 4 6 11 . 3 . Fast Attach 38 | 8 1 21 . 5 3 Attach 9 | . . 3 . 1 5 Detach 12 | 1 1 3 . 2 5 Swap 11 | 1 2 5 . 2 1 Drop 44 | . 6 27 . 9 2 Fire 79 | 4 27 44 . . 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Med. Laser 490 | -10/Materials | Discovered new exit (range 3) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 1049 | -9/Materials | Build established: Scavenger-Mutant 1055 | -9/Materials | Discovered new exit (range 14) 1320 | -9/Materials | Entered Mines 1335 | -9/Mines | Met a Derelict bent on vengeance 1352 | -9/Mines | Discovered new exit (range 6) 1353 | -9/Mines | Learned location of Storage (-7) 1369 | -9/Mines | Learned 2 Materials zone layouts 1370 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1372 | -9/Mines | Entered Zion 1378 | -7/Zion | Given the Hacking Drone Bay 1379 | -7/Zion | Found Prototype Device 1388 | -7/Zion | System corruption cleaned by Quarantine Array 1430 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1448 | -7/Zion | Opened final containment barrier to the Deep Caves 1486 | -7/Zion | Identified Hacking Drone Bay 1530 | -7/Zion | Gained Derelict followers 1561 | -7/Zion | Build established: Sprinter 1649 | -7/Zion | Discovered new exit (range 3) 1649 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1727 | -7/Zion | Entered Deep Caves 1727 | -7/Deep Caves | Accompanied by 5 allies 1758 | -7/Deep Caves | Z-Facility disabled 1767 | -7/Deep Caves | Attacked by Z-Imprinter 1778 | -7/Deep Caves | Found Prototype Protection 1778 | -7/Deep Caves | Identified Zio. Weapon Casing 1836 | -7/Deep Caves | Spotted AG-32655 1838 | -7/Deep Caves | Core integrity fell below 50% 1839 | -7/Deep Caves | Core integrity fell below 20% 1841 | -7/Deep Caves | Destroyed by AG-32655 with Assembled Focal Cannon Last Messages --------------- 01777_ Dropped Imp. Propulsion Shielding. 01778_ Acquired Prototype Protection. 01778_ Identified Zio. Weapon Casing. 01781_ Acquired Prototype Protection. 01781_ Identified Zio. Light Carapace. 01783_ Lgt. Ion Engine destroyed. 01786_ Zio. Light Carapace destroyed. 01792_ Hvy. Riot Gun destroyed. 01794_ Acquired Prototype Reactor. 01794_ Identified Zio. Light DM Reactor. 01796_ Cesium-ion Thruster destroyed. 01811_ Overheating: System interference. 01811_ Barrage Gun temporarily disabled. 01812_ Barrage Gun destroyed. 01814_ Cesium-ion Thruster destroyed. 01819_ Imp. Propulsion Shielding destroyed. 01826_ Cesium-ion Thruster destroyed. 01827_ Dropped Sml. Storage Unit. 01837_ AG-32655: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01838_ LE-K58(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????h ????????????????????????????? | | ?????????????? ??##???????????????????????? | | ?????????????? ??# ???????????????????????? | | ????????????? * ### #??????????????????????? | | ????????????? # ??????????????????????? | | ???????????? ##?????????????????? ??? | | ???????????? h #????????????????? ?? | | ???????????? ???????? ???????? ? | | ??????????? #???????? ???????# ? | | ??????????? [= ##??????# ??????## ? | | ?????????? #????## ??????## ? | | ?????????? [ #???## ?????## ? | | ?????????? [ [ @ #???# ????## #? | | ?????????? g = #???# ?????# #? | | ?????????? h = #???# ?????# ## | | ??????????? b l #???# #????## | | ??????????? b = #???# #????# | | ?????????? ##??# #????# | | ?????????? !== #??# ###???# | | ????????? ! ! #?## ##?????# | | ????????? ### #?????# | | ????????? = ;" #????## | | ????????? a #????# | | ??????????" = a ##??## | | ????????? ! g # #### | | ?????????? ###### =!! | | ?????????? #????## = | | ??????????? ##?????## | | ??????????? # # #???????## | | ??????????? #### ## ## ##????????# ### | | ???????????? #????# ?# ?###?????????## ##?## | | ???????????? ??????#??# ??????????????######???### | | ???????????????????????#?????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeActuatorDrive Manual? 0 Play Time 00:21:44 Cumulative 120.3 hours Start 2024.04.24 @ 16:20:43 End 2024.04.24 @ 16:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b75db0bf-b983-4251-85de-2918cb3ccea3