Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.14 @ 18:32:43 Player: Wotf Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (219) 1095 Value Destroyed (5296) 5296 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 10129 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Armored Wheel Improved Terrain Scanner Kinecellerator Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Lightning Gun Lightning Gun Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Launcher Heavy Mace [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 7 | . . 1 2 2 2 . Weapon . | . . . . . . . Parts Attached 105 | 7 11 25 27 15 10 10 Power 12 | 1 1 3 3 3 . 1 Engine 7 | 1 1 3 1 1 . . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 39 | 2 6 12 8 5 2 4 Treads 1 | . . 1 . . . . Leg 4 | . 2 2 . . . . Wheel 34 | 2 4 9 8 5 2 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 1 4 8 5 3 . Device 9 | 1 . 2 3 2 1 . Storage 2 | 1 1 . . . . . Processor 4 | . . 2 2 . . . Hackware 1 | . . . . . 1 . Protection 7 | . . . 3 3 1 . Artifact . | . . . . . . . Weapon 31 | 2 3 6 8 2 5 5 Energy Gun 3 | . . . . . 1 2 Energy Cannon 8 | . . 5 3 . . . Ballistic Gun 6 | 2 3 1 . . . . Ballistic Cannon 11 | . . . 3 2 3 3 Launcher 3 | . . . 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . 2 8 7 6 . 11 Power 2 | . 1 . . . . 1 Propulsion 15 | . 1 4 3 3 . 4 Utility 10 | . . 1 3 3 . 3 Weapon 7 | . . 3 1 . . 3 Highest Loss Streak 6 | . 1 3 2 2 . 6 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 98 99 99 90 88 70 Engine 5 | . 13 11 3 . 6 3 Core 3 | . . . 5 6 . 1 Wheel 24 | . 26 31 26 21 20 14 Device 10 | . 14 10 8 8 13 11 Storage 9 | . 14 11 9 7 6 5 Processor 12 | . . 11 18 15 13 11 Protection 7 | . . . 8 12 13 8 Energy Cannon 6 | . . 16 12 . . . Ballistic Gun 4 | . 27 5 . . . . Ballistic Cannon 7 | . . . 5 15 12 6 Naked Turns 24 | . . . . . . 24 Heaviest Build 141 | 11 87 101 105 137 141 138 Greatest Support 48 | 32 32 48 48 48 48 48 Greatest Overweight (x) 7 | . 5 5 3 7 3 6 Average Overweight (x) 2 | . 2 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 22 Most Carried 25 | 5 25 25 25 25 25 25 Average Carried 23 | 2 18 24 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 5 25 24 25 25 25 5 Class Distribution -------------------- 84% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 3444 | 294 268 343 580 1487 472 . Remotely . | . . . . . . . Salvage Created 8536 | 109 943 2019 3191 1631 643 . Parts 422 | 7 58 96 155 78 28 . Haulers Intercepted 16 | . 2 5 6 3 . . Recyclers Shooed 13 | 1 2 2 3 3 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 120 | . 17 27 47 21 8 . Guns 23 | . 17 6 . . . . Cannons 90 | . . 21 43 21 5 . AOE 7 | . . . 4 . 3 . Classes Destroyed 15 | 2 5 4 1 3 . . Worker 11 | . 1 1 3 5 1 . Builder 10 | . . 1 . 8 1 . Tunneler 6 | 2 . . 2 1 1 . Hauler 16 | . 2 5 6 3 . . Recycler 36 | 1 3 6 11 11 4 . Carrier 1 | . . . 1 . . . Mechanic 1 | . . . . 1 . . Operator 7 | . . 2 3 2 . . Watcher 15 | . 3 5 5 2 . . Swarmer 31 | . 4 7 13 3 4 . Grunt 60 | . 13 13 25 7 2 . Brawler 2 | . . 1 1 . . . Sentry 19 | . . 6 8 4 1 . Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 5 1 . Best Kill Streak 14 | 2 5 12 14 7 7 . Combat Bots Only 10 | . 4 6 10 3 4 . Max Kills in Single Turn 4 | 1 1 1 3 4 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 667 | . 88 129 167 207 40 36 Missed 200 | . 35 34 56 57 18 . Damage Taken 5346 | . 422 828 1252 1190 312 1342 Core 1419 | . 110 173 192 79 4 861 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1570 | . 138 245 367 389 90 341 Core Remaining (%) 73 | 100 56 56 65 88 . . Volleys Fired 474 | 12 76 107 132 98 35 14 Largest 2 | 2 2 2 2 2 2 2 Hottest 123 | 40 40 120 123 114 114 114 Shots Fired 920 | 24 152 209 257 195 59 24 Gun 253 | 24 152 59 . . 11 7 Cannon 658 | . . 150 253 195 43 17 Launcher 9 | . . . 4 . 5 . Special . | . . . . . . . Kinetic 525 | 24 152 59 35 195 43 17 Thermal 364 | . . 150 214 . . . Explosive 9 | . . . 4 . 5 . Electromagnetic 22 | . . . 4 . 11 7 Robot Hit Streak 29 | 9 22 29 29 10 7 15 Robot Miss Streak 4 | 1 4 2 2 4 3 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 655 | 18 114 157 188 119 36 23 Core Hits 315 | 6 55 68 101 59 25 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 33 | . . . 8 19 6 . Meltdown 1 | . . . 1 . . . Blast 32 | . . . 7 19 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14975 | 149 990 2474 4880 4291 1645 546 Guns 1779 | 149 990 464 . . 169 7 Cannons 12009 | . . 2010 4498 3997 970 534 Explosions 1164 | . . . 382 276 506 . Melee . | . . . . . . . Ramming 23 | . . . . 18 . 5 Kinetic 7689 | 149 990 464 585 3997 970 534 Thermal 5866 | . . 2010 3850 6 . . Explosive 1113 | . . . 382 270 461 . Electromagnetic 284 | . . . 63 . 214 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . 1 . 3 . 11 Average Corruption 2 | . . 1 . 1 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . 2 . 26 . 6 Message Errors 8 | . . . . 7 . 1 Matter Fused 10 | . . 2 . 7 . 1 Heat Flow Errors 8 | . . . . 6 . 2 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 5 | . . . . 4 . 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 294 | . . 42 104 131 17 . Projectiles 266 | . . 42 100 117 7 . Explosions 28 | . . . 4 14 10 . Melee . | . . . . . . . Knockbacks 26 | . . . 6 19 1 . Impact . | . . . . . . . Kinetic 23 | . . . 6 16 1 . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 159 | . . . 47 66 44 2 Shots 4 | . . . 2 1 1 . Rammed 5 | . . . . 2 . 3 Targets Rammed 5 | . . . . 2 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 445 | . 18 362 445 442 189 180 Average Temperature 69 | . 8 76 63 85 49 34 Received Heat Transfer 1791 | . 249 339 801 312 90 . Effects 13 | . . 4 2 7 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 7 | . . 3 1 3 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . 8 7 . . . Heat Transferred 10447 | . . 4181 6216 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 837 | 15 190 350 837 447 388 60 Initial 188 | . 8 . 45 188 113 58 Average 249 | 5 62 207 538 154 177 36 Maximum Alert Level 3 | . . 1 3 2 1 . Low Security (%) 53 | 100 100 50 14 62 54 100 Level 1 25 | . . 49 6 34 45 . Level 2 18 | . . . 66 3 . . Level 3 3 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 4 4 7 7 3 . Investigation 13 | . 4 2 4 2 1 . Extermination 5 | . . . . 4 1 . Reinforcement 5 | . . 2 1 1 1 . Assault 1 | . . . 1 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 6 | . 2 1 2 1 . . Communications Jammed 18 | . . . . 6 12 . Distress Signals 18 | . . . . 6 12 . Times Spotted 160 | . 26 38 53 27 10 6 Peak Tracking Total 6 | . 4 5 4 5 4 6 Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 10 | . 4 1 2 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 24 | . . 1 7 11 5 . Max in Single Turn 2 | . . 1 2 2 2 . Garrison Access 3 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 48 | . 9 12 13 10 4 . Terminals 30 | . 6 9 7 6 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 8 | . 2 2 2 2 . . Scanalyzers 5 | . . 1 2 . 2 . Garrison Access 3 | . . . 1 2 . . Total Hacks 99 | . 15 31 25 18 10 . Successful 72 | . 13 22 22 10 5 . Failed 27 | . 2 9 3 8 5 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 45 | . 9 12 11 11 2 . Terminals 48 | . 8 18 10 10 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 23 | . 5 8 5 5 . . Scanalyzers 20 | . . 5 7 . 8 . Garrison Access 4 | . . . 1 3 . . Terminal Hacks 7 | . 1 3 1 2 . . Open DSF 2 | . . . . 2 . . Branch Access Points 1 | . . 1 . . . . Locate Traps 2 | . . 2 . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 10 | . 2 3 3 2 . . Retrieve Matter 4 | . 1 2 1 . . . Retrieve Components 6 | . 1 1 2 2 . . Scanalyzer 16 | . . 5 7 . 4 . Insert Component 8 | . . 2 3 . 3 . Analyze 8 | . . 3 4 . 1 . Garrison Access Hacks 3 | . . . 1 2 . . Seal Access 3 | . . . 1 2 . . Unauthorized Hacks 32 | . 8 11 8 4 1 . Terminals 26 | . 6 10 6 3 1 . Track 1 | . . 1 . . . . Botnet 25 | . 6 9 6 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 1 2 1 . . Tunnel 6 | . 2 1 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . . 1 . . Hacking Detections 22 | . 4 6 4 5 3 . Full Trace Events 4 | . . 2 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 2 3 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 76 | . . . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 572 | . 234 192 146 . . . Retrieved Components 37 | . 10 2 12 13 . . Parts Scanalyzed 6 | . . 2 3 . 1 . Part Schematics Acquired 6 | . . 2 3 . 1 . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 9664 | 118 1314 1655 2501 2756 1127 193 Spaces Moved 6057 | 70 790 967 1626 1770 744 90 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 6 | . 1 5 . . . . Wheels 6048 | 67 789 962 1626 1770 744 90 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 116 123 130 126 Average Speed 128 | 97 128 125 121 134 133 130 Slowest Speed 400 | 100 400 400 145 205 138 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 95 84 94 34 14 40 Regions Visited 6 Branch Regions . Pre-discovered Areas 6 | . 2 1 2 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 2 5 . . Terrain Destroyed 233 | . . 1 39 130 61 2 Melee . | . . . . . . . Projectile 100 | . . 1 19 59 19 2 AOE 133 | . . . 20 71 42 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 7108 | 100 958 1222 1913 1959 816 140 Wait 216 | . 50 50 49 31 13 23 Move 6052 | 69 789 966 1625 1769 744 90 Hop . | . . . . . . . Pick Up 162 | 12 28 42 45 27 8 . Fast Attach . | . . . . . . . Attach 52 | 7 4 11 9 9 2 10 Detach . | . . . . . . . Swap 53 | . 7 14 18 6 8 . Drop 94 | . 4 32 35 17 6 . Fire 474 | 12 76 107 132 98 35 14 Melee . | . . . . . . . Ram 5 | . . . . 2 . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Discovered new exit (range 14) 1011 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Discovered new exit (range 11) 1433 | -10/Materials | Entered another Materials area 1433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -9/Materials | Discovered new exit (range 5) 1738 | -9/Materials | Build established: Scavenger-Mutant 1792 | -9/Materials | Discovered new exit (range 13) 1927 | -9/Materials | Discovered new exit (range 18) 2013 | -9/Materials | Discovered new exit (range 13) 2014 | -9/Materials | Lost 3 parts (2n1u) 2095 | -9/Materials | Identified exit to Mines 2095 | -9/Materials | Identified exit to Storage 2419 | -9/Materials | Discovered new exit (range 8) 3011 | -9/Materials | Discovered new exit (range 18) 3088 | -9/Materials | Entered another Materials area 3088 | -8/Materials | Evolved 2 slots: Utility x2 3419 | -8/Materials | Discovered new exit (range 10) 3442 | -8/Materials | Garrison activated, responded to threat 3549 | -8/Materials | Destroyed 10 combat bots 3888 | -8/Materials | First assault squad dispatched 4050 | -8/Materials | Discovered new exit (range 7) 4363 | -8/Materials | Discovered new exit (range 4) 5513 | -8/Materials | Repaired Broken Adv. EMP Blaster 5589 | -8/Materials | Entered Factory 5589 | -7/Factory | Evolved 2 slots: Utility x2 7981 | -7/Factory | Discovered new exit (range 14) 8345 | -7/Factory | Entered another Factory area 8345 | -6/Factory | Evolved 2 slots: Utility x2 9248 | -6/Factory | Spotted B-75 Beast 9472 | -6/Factory | Sucked down chute 9472 | -6/Factory | Entered Waste 9487 | -6/Waste | EMP discharged 9504 | -6/Waste | Spotted C-40 Crusher 9560 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9562 | -6/Waste | Spotted C-40 Crusher 9563 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9566 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9569 | -6/Waste | Crushed by Compactor (1 part destroyed) 9575 | -6/Waste | Crushed by Compactor (1 part destroyed) 9575 | -6/Waste | Spotted C-40 Crusher 9578 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9584 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9585 | -6/Waste | Spotted C-40 Crusher 9587 | -6/Waste | EMP discharged 9587 | -6/Waste | System corruption reached 10% 9590 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9602 | -6/Waste | Spotted C-40 Crusher 9603 | -6/Waste | Spotted C-40 Crusher 9621 | -6/Waste | Lost 6 parts (3n3w) 9632 | -6/Waste | Crushed by Compactor (1 part destroyed) 9633 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9638 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9641 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9641 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9648 | -6/Waste | Core integrity fell below 50% 9660 | -6/Waste | Core integrity fell below 20% 9665 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Com. Wheel crushed. Rocket Launcher crushed. Imp. Light Armor Plating crushed. Nuclear Core crushed. Hacking Suite crushed. Lyr. Light Armor Plating crushed. Enh. Nuclear Core crushed. Imp. Sensor Array crushed. Imp. Heat Sink crushed. Adv. Visual Processing Unit crushed. Transmission Jammer crushed. Visual Processing Unit crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-42). Imp. Heat Sink crushed. Imp. Terrain Scan Processor crushed. Slammed into C-40 Crusher. Transmission Jammer crushed. Corrupted Adv. Transmission Jammer crushed. >