Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:46:56
Player: youngster
Result: Destroyed by P-80 Master with Gamma Rifle
Performance
-------------
Evolutions (7) 3500
Regions Visited (28) 5600
Robots Destroyed (270) 1350
Value Destroyed (8121) 8121
Prototype IDs (127) 2540
Alien Tech Used (2) 400
Bonus (2776) 2776
TOTAL SCORE: 24287
Bonus
-------
High Alert Combat Kills 450
Follower Combat Kills 2050
Met Data Miner 300
Met Imprinter 300
Was Imprinted 300
Met Zhirov 300
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Warlord Defense Kills 692
Friendly Fire -2616
Cogmind
---------
Core Integrity 0/1300
Matter 290/300
Energy 91/100
System Corruption 15%
Temperature Cool (0)
Movement Core (50)
Location -3/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
Faulty Enhanced Armored Medium Treads
> --- UTILITY (12) -----
Experimental Optical Array
Experimental Signal Interpreter
Advanced Terrain Scan Processor
Improved Hacking Suite
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Advanced Sensor Array
Authchip [Device]
Advanced Trap Extractor (7/8 Dirty Bomb)
Advanced Trap Extractor (8/8 Fire)
Great Axe
Peak State
------------
> --- POWER ------------
Antimatter Reactor
Light Antimatter Reactor
> --- PROPULSION -------
Combat Gravmag System
Combat Gravmag System
Improved Antigrav System
Improved Gyrokinetic Inverter
Cooled Antigrav System
> --- UTILITY ----------
Large Storage Unit
Experimental Optical Array
Experimental Signal Interpreter
0b10 Decoder Chip [Generic]
0b10 Alert Chip
Experimental Core Analyzer
Advanced Reaction Control System
Improved Phase Shifter
Experimental Utility Shielding
Experimental System Shield
> --- WEAPON -----------
Enhanced Gauss Cannon
Great Axe
> --- INVENTORY --------
Light Deuterium Engine
Cooled Antigrav System
Advanced Cooling System
Experimental Energy Well
Advanced Sensor Array
Long-range Terrain Scanner
Advanced Terrain Scan Processor
Advanced Transmission Jammer
Experimental Cloaking Device
Advanced Shield Generator
Advanced Trap Extractor
Advanced Trap Extractor
Transdimensional Reconstructor
Vortex Shotgun
Micro-nuke Launcher
[Rating: 135]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Power Core Neutrino Core
Reactor Light Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Advanced Myomer Leg
Wheel Wheel
Hover Unit Combat Gravmag System
Flight Unit Improved VTOL Module
Utility Huge Storage Unit
Device Improved Sensor Array
Storage Huge Storage Unit
Processor 0b10 Alert Chip
Hackware Hacking Suite
Protection Medium Armor Plating
Weapon Autogun
Energy Gun EM Pulse Gun
Energy Cannon Advanced Plasma Cannon
Ballistic Gun Autogun
Ballistic Cannon Flak Cannon
Launcher Micro-nuke Launcher
Special Weapon Improved Remote Datajack
Slashing Weapon Scythe
Piercing Weapon Lance
Special Melee Weapon Datajack
Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2
Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . .
Utility 10 | . . . . . 2 . 1 . . . . 2 . . . 2 . . . . 1 . . . . . . 2
Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Attached 617 | 9 24 17 2 11 45 33 23 9 10 3 7 8 5 3 17 78 7 2 8 28 91 14 92 8 18 29 5 11
Power 39 | 1 1 . . . 1 1 1 . 1 1 . . . . . 5 . . 1 1 9 2 3 . 2 8 1 .
Engine 10 | 1 1 . . . 1 1 . . . 1 . . . . . 1 . . . . . . . . 2 2 . .
Core 11 | . . . . . . . 1 . 1 . . . . . . 2 . . . . 3 . 2 . . 2 . .
Reactor 18 | . . . . . . . . . . . . . . . . 2 . . 1 1 6 2 1 . . 4 1 .
Propulsion 89 | 2 5 1 . 1 8 12 5 . . . . 1 . . . 15 . . 3 3 12 6 10 . . 3 . 2
Treads 28 | 2 3 1 . 1 7 11 . . . . . . . . . . . . . . . 2 . . . . . 1
Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover 51 | . . . . . . 1 . . . . . . . . . 15 . . 2 3 12 4 10 . . 3 . 1
Flight 7 | . . . . . 1 . 5 . . . . 1 . . . . . . . . . . . . . . . .
Utility 312 | 2 4 5 1 3 12 11 11 4 5 2 3 5 5 3 7 38 5 1 4 20 61 6 51 7 13 12 4 7
Device 210 | 1 1 3 . 1 8 4 3 2 4 2 2 2 3 1 3 24 3 1 2 13 40 6 42 6 13 12 3 5
Storage 4 | 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . .
Processor 17 | . . . . . . . 3 . . . . 2 . . . 6 . . . . 2 . 2 1 . . . 1
Hackware 14 | . . . . . . . 3 . . . . . . . . 2 . . . . 6 . 2 . . . . 1
Protection 67 | . 2 2 1 2 4 7 1 2 1 . 1 1 2 2 4 5 2 . 2 7 13 . 5 . . . 1 .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Weapon 177 | 4 14 11 1 7 24 9 6 5 4 . 4 2 . . 10 20 2 1 . 4 9 . 28 1 3 6 . 2
Energy Gun 21 | 3 8 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . 3 . .
Energy Cannon 37 | . . . . . . 1 2 1 1 . 2 1 . . 4 10 . . . . 1 . 14 . . . . .
Ballistic Gun 26 | 1 2 5 1 1 14 2 . . . . . . . . . . . . . . . . . . . . . .
Ballistic Cannon 12 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 2 . 2
Launcher 27 | . 4 4 . 3 4 . 1 2 . . . . . . 1 3 2 . . 1 . . 1 1 . . . .
Special Weapon 11 | . . . . . . . . . 1 . . . . . . . . . . 2 6 . 2 . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing Weapon 14 | . . . . . . 2 2 2 . . 1 . . . . 4 . . . 1 . . . . 1 1 . .
Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 11 . . . . .
Special Melee Weapon 16 | . . 1 . 1 . . 1 . 2 . 1 1 . . 5 3 . 1 . . . . . . . . . .
Unidentified Prototypes 22 | . 1 . . 1 1 2 . . . 1 . . . . . 1 . . 4 . . 3 1 . . 6 . 1
Parts Lost 80 | . 3 1 . . 5 2 . 1 . . . . . . . 22 1 . . 3 12 . 5 . 2 3 5 15
Power 14 | . . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . 2 1 2 1
Propulsion 20 | . . 1 . . 1 . . . . . . . . . . 7 1 . . 1 1 . 2 . . . . 6
Utility 31 | . . . . . 2 2 . . . . . . . . . 9 . . . 1 5 . 1 . . 2 2 7
Weapon 15 | . 3 . . . 2 . . 1 . . . . . . . 3 . . . 1 2 . 1 . . . 1 1
Highest Loss Streak 15 | . 1 1 . . 1 1 . 1 . . . . . . . 6 1 . . 1 3 . 3 . 2 2 3 15
To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 97 | . 96 100 100 100 98 98 99 95 96 100 99 97 100 100 99 88 91 91 96 99 97 99 99 96 96 97 98 81
Engine 6 | . 14 14 14 14 9 8 . . . 4 7 6 6 6 6 2 . . . . . . . . 2 6 . .
Core 1 | . . . . . . . 7 7 7 2 . . . . . . 5 5 2 . 1 5 5 5 2 . 4 .
Reactor 1 | . . . . . . . . . . . . . . . . 1 . . 2 5 8 5 5 5 2 2 5 3
Treads 13 | . 14 21 28 28 35 35 . . . . . . . . . . . . . . . . . . . . . .
Wheel 1 | . 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover 10 | . . . . . . . . . . . . . . . . 20 26 23 26 29 26 25 25 26 26 26 26 20
Flight 4 | . . . . . . . 38 38 38 38 38 33 33 33 33 2 . . . . . . . . . . . .
Device 10 | . 9 12 14 . 13 8 6 6 7 7 6 11 7 6 5 13 16 17 14 10 12 15 13 10 10 9 14 15
Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3
Processor 11 | . . . . . . . 14 15 15 15 15 23 26 26 26 16 23 23 23 23 21 21 21 26 26 26 25 22
Hackware 3 | . . . . . . . 6 7 7 7 7 2 . . . 5 5 5 5 5 7 10 8 5 5 5 5 4
Protection 5 | . 1 1 . 13 12 17 . . . . . . 5 6 6 3 . . 1 5 4 . 2 5 5 4 . 3
Energy Gun 3 | . 22 16 . 12 1 . . . . . . . . . . . . . . . . . . . . . 4 .
Ballistic Gun 5 | . 4 11 15 14 14 9 . . . . . . . . . . . . . . . . . . . . . .
Slashing Weapon 2 | . . . . . . 4 6 6 7 7 7 6 6 6 6 4 5 5 5 5 3 . . . 2 4 5 3
Special Melee Weapon 1 | . . . 12 . . . 6 2 3 7 6 5 6 6 5 . . 3 5 . . . . . . . . .
Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Heaviest Build 116 | 14 101 99 99 100 115 116 26 27 26 23 22 19 26 22 22 55 52 41 45 51 65 52 72 57 56 69 64 57
Greatest Support 88 | 40 40 40 40 40 80 88 25 25 25 20 20 20 20 25 25 58 58 47 58 59 64 64 66 64 64 71 73 73
Greatest Overweight (x) 10 | . 10 9 2 2 1 2 1 1 1 1 1 . 1 1 . 1 1 . 1 . 1 1 1 . 1 1 . 4
Average Overweight (x) . | . 8 5 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15
Average Capacity 18 | 7 24 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 13
Most Carried 25 | 6 25 25 25 25 25 25 24 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 14 11
Average Carried 18 | 4 21 24 24 24 24 24 10 9 9 9 9 9 9 10 9 9 14 15 14 14 14 14 14 14 14 14 13 9
Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5
Final Carried 25 | 6 25 25 25 25 25 25 9 9 10 10 10 10 10 10 10 15 15 15 15 15 15 15 13 15 15 15 12 5
Class Distribution
--------------------
39% | Mutant
14% | Scout
10% | Scavenger-Mutant
8% | Trapper-Scout
6% | Scavenger-Ninja
4% | Hacker-Ninja
3% | Scavenger-Scout
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Mutant | -8/Materials
Mutant | -8/Storage
Scout | -7/Factory
Scout | -7/Lower Caves
Scout | -7/Lower Caves
Scout | -7/Zion
Scout | -6/Proximity Caves
Scout | -6/Factory
Scout | -6/Lower Caves
Scout | -6/Data Miner
Scout | -5/Proximity Caves
Mutant | -5/Factory
Scavenger-Ninja | -5/Upper Caves
Scavenger-Ninja | -5/Upper Caves
Scavenger-Ninja | -5/Zhirov
Scavenger-Scout | -4/Proximity Caves
Scavenger-Ninja | -4/Factory
Scavenger-Scout | -4/Waste
Hacker-Ninja | -4/Factory
Trapper-Scout | -4/Upper Caves
Trapper-Mutant | -4/Upper Caves
Trapper-Scout | -4/Warlord
Trapper-Scout | -3/Proximity Caves
Trapper-Ninja | -3/Research
Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Matter Collected 9124 | 296 368 294 170 220 1214 770 108 215 120 30 60 90 50 . 130 864 178 53 . 465 985 165 753 398 131 842 40 115
Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 10774 | 127 696 327 . 52 1173 960 108 65 11 . . . 132 . 56 1756 255 . . 547 1602 148 1665 357 121 477 53 86
Parts 630 | 15 54 15 . 4 76 46 11 2 1 . . . 3 . . 95 11 . . 32 104 6 105 17 10 16 2 5
Haulers Intercepted 8 | . 2 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . .
Recyclers Shooed 7 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 86 | . . . . . . . . 1 13 . 9 . 2 . . . 9 8 . 24 . . . 6 9 . 5 .
Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Combat Hostiles Destroyed 172 | . 16 12 . 8 23 15 . 3 . . . . . . . 16 7 . . 13 22 . 21 9 1 5 . 1
Melee 47 | . . . . . . 3 . . . . . . . . . 4 2 . . 8 19 . 9 . 1 1 . .
Guns 34 | . 8 3 . 2 16 5 . . . . . . . . . . . . . . . . . . . . . .
Cannons 33 | . . . . . 6 7 . . . . . . . . . 7 . . . . 2 . 6 . . 4 . 1
AOE 56 | . 8 9 . 6 1 . . 3 . . . . . . . 4 5 . . 5 1 . 5 9 . . . .
Classes Destroyed 22 | 2 7 1 . 2 3 1 . . . . . . 1 . . 2 . . . . . . 1 . 1 1 . .
Worker 19 | . 3 1 . . . 3 . . . . . . . . . 6 . . . . . . 5 . . . . 1
Builder 23 | . 2 . . . 2 . . . . . . . . . . 6 . . . . 6 . 7 . . . . .
Tunneler 8 | 3 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . .
Hauler 8 | . 2 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . .
Recycler 15 | 1 1 1 . . 1 3 . . . . . . . . . 3 . . . . 2 . 3 . . . . .
Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . .
Mechanic 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . .
Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Watcher 17 | . 1 . . . 4 . 3 . . . . . . . . 4 . . . . 3 . 2 . . . . .
Swarmer 73 | . 9 6 . 3 9 . . 3 . . . . . . . 3 6 . . 6 10 . 9 9 . . . .
Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Grunt 49 | . 7 6 . . 10 8 . . . . . . . . . 2 1 . . 5 1 . 4 . 1 4 . .
Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . .
Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Sentry 15 | . . . . . 2 5 . . . . . . . . . 3 . . . 1 2 . 2 . . . . .
Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
Hunter 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . .
Programmer 20 | . . . . . . . . . . . . . . . . 6 . . . 1 7 . 5 . . . . 1
Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . .
Decomposer 15 | . . . . . . . . 1 1 . . . 5 . . . 3 . . . . . . 2 . . 3 .
Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . .
Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . .
Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . .
Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . .
Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . .
Best Kill Streak 9 | 3 4 5 . 4 4 3 1 3 . . . . 1 . . 6 5 . . 5 5 . 8 9 2 4 . 1
Combat Bots Only 9 | . 3 4 . 4 3 3 . 3 . . . . . . . 2 5 . . 5 4 . 5 9 1 2 . 1
Max Kills in Single Turn 4 | 1 3 2 . 3 2 1 1 3 1 . . . 1 . 1 4 3 . . 2 1 1 4 3 1 1 1 1
Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exploded 3 | . 3 2 . 3 1 . . 3 . . . . . . . 2 3 . . 2 1 . 3 3 . . . .
Melee 1 | . . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . 1 . 1 1 . .
Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
12-ASH (-4/Factory)
Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
-------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Damage Taken 15636 | . 601 309 . 219 1244 670 . 51 76 . 73 . . . 17 3417 284 . . 890 2040 . 1778 . 322 418 818 2409
Core 3673 | . 198 26 . 11 90 76 . . 19 . 45 . . . . 654 61 . . 147 509 . 355 . 123 38 109 1212
Absorbed by Shields 1077 | . . . . . 164 88 . . . . . . . . . 29 16 . . . 254 . 371 . . 74 . 81
Redirected to Shielding 673 | . . . . . . . . . . . . . . . . 366 . . . 61 94 . 18 . 45 89 . .
Regen/Repaired (Parts) 814 | . 90 . . . 33 67 . . . . . . . . . 139 . . . . 15 5 275 . . 190 . .
Core Remaining (%) 54 | 100 . . . 6 . 69 . . . . 90 . . . 100 . . . . 13 . . . . . . 1 .
Volleys Fired 571 | 6 54 18 . 8 119 45 8 7 9 . 5 3 . . 9 110 3 . . 3 28 . 51 4 12 65 . 4
Largest 2 | 2 2 2 . 2 2 2 1 1 1 . 1 1 . . 1 1 1 . . 1 1 . 1 1 1 1 . 1
Hottest 105 | 60 80 80 . 60 80 88 65 65 65 . 65 85 . . 98 98 43 . . 43 105 . 105 49 57 60 . 57
Shots Fired 792 | 12 98 26 . 13 234 90 8 7 9 . 5 3 . . 9 109 3 . . 3 28 . 50 4 12 65 . 4
Gun 377 | 12 88 17 . 9 201 47 . . . . . . . . . . . . . . . . . . . 3 . .
Cannon 358 | . . . . . 29 43 8 5 9 . 5 3 . . 9 106 . . . . 15 . 48 . 12 62 . 4
Launcher 44 | . 10 9 . 4 4 . . 2 . . . . . . . 3 3 . . 3 . . 2 4 . . . .
Special 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . .
Kinetic 374 | 6 5 3 . 7 188 87 . . . . . . . . . . . . . . . . . . 12 62 . 4
Thermal 222 | 6 1 . . . . 3 8 5 9 . 5 3 . . 9 106 . . . . 26 . 41 . . . . .
Explosive 44 | . 10 9 . 4 4 . . 2 . . . . . . . 3 3 . . 3 . . 2 4 . . . .
Electromagnetic 147 | . 82 14 . 2 42 . . . . . . . . . . . . . . . . . 7 . . . . .
Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . .
Robot Hit Streak 16 | 6 7 7 . 11 16 11 . 4 . . 1 . . . . 5 3 . . 2 5 . 12 . 1 10 . 2
Robot Miss Streak 6 | 1 3 1 . 1 6 6 . . . . 1 . . . . 5 1 . . 1 6 . 3 . 1 4 . .
Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Secondary Targets 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . .
Shots Hit Robots 698 | 8 48 16 9 8 169 79 7 2 1 2 1 1 10 2 2 74 11 . 3 30 86 4 66 5 5 35 3 11
Core Hits 415 | 6 37 21 . 11 83 63 3 2 . . 1 . 3 . . 42 8 . . 15 43 2 38 13 3 18 1 2
Critical Kills 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . .
Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Critical Strikes 30 | . . . . 1 1 1 . . . . . . . . . 3 1 . . 3 7 . 2 . . 9 . 2
Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . .
Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . .
Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1
Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . .
Sever 11 | . . . . . . . . . . . . . . . . 2 1 . . 3 4 . . . . . . 1
Impale 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . .
Melee Attacks 554 | . . . 9 . . 16 20 1 10 6 3 10 13 9 12 79 21 12 3 43 138 4 88 5 6 13 7 26
Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 369 | . . . . . . 16 18 1 9 4 3 9 12 8 12 77 21 11 . 43 75 . . . 4 13 7 26
Piercing 162 | . . . . . . . . . . . . . . . . . . . . . 63 4 88 5 2 . . .
Sneak Attacks 93 | . . . 8 . . 6 2 1 1 2 . . 7 2 1 16 3 . 3 . 13 4 15 2 2 . 3 2
Combat Hostiles 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 27814 | 75 1514 972 . 464 2923 1730 210 274 63 . 27 41 564 76 108 4009 1021 . . 1526 4021 314 3902 1260 324 1620 260 516
Guns 3643 | 75 624 158 . 68 2147 431 . . . . . . . . . . . . . . . . . . . 140 . .
Cannons 5001 | . . . . . 381 698 . . . . 27 . . . . 1065 . . . . 446 . 1084 . 35 1182 . 83
Explosions 6067 | . 890 814 . 392 264 . . 203 . . . . . . . 899 495 . . 514 169 . 591 836 . . . .
Melee 12805 | . . . . . . 573 210 71 63 . . 41 564 76 108 2027 526 . . 1012 3301 314 2227 424 289 298 260 421
Ramming 193 | . . . . 4 131 28 . . . . . . . . . 18 . . . . . . . . . . . 12
Kinetic 4572 | 23 35 18 . 68 2054 1074 . . . . . . . . . . . . . . . . . . 35 1182 . 83
Thermal 3700 | 52 462 25 . . 173 55 . . . . 27 . . . . 1377 . . . . 602 . 927 . . . . .
Explosive 5035 | . 428 789 . 392 91 . . 203 . . . . . . . 587 495 . . 514 109 . 591 836 . . . .
Electromagnetic 1369 | . 589 140 . . 474 . . . . . . . . . . . . . . . 9 . 157 . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 8353 | . . . . . . 573 210 71 63 . . 41 564 76 108 2027 526 . . 1012 1814 . . . 289 298 260 421
Piercing 4452 | . . . . . . . . . . . . . . . . . . . . . 1487 314 2227 424 . . . .
Entropic 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . .
Highest Corruption 15 | . 1 1 1 1 . . . . . . . . . . . 8 8 8 8 9 9 9 10 . . . . 15
Average Corruption 4 | . 1 1 1 1 . . . . . . . . . . . 5 8 8 8 8 5 9 6 . . . . 5
Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . 5 . 19 . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Effects 257 | . 4 15 8 22 . . . . . . . . . . . 40 23 15 3 21 39 9 51 . . . . 7
Message Errors 58 | . 1 5 1 3 . . . . . . . . . . . 6 4 6 2 8 4 5 12 . . . . 1
Matter Fused 70 | . . 3 1 6 . . . . . . . . . . . 15 7 3 . 7 15 1 9 . . . . 3
Heat Flow Errors 36 | . . 3 2 3 . . . . . . . . . . . 3 5 2 . 2 5 . 10 . . . . 1
Energy Discharges 33 | . 2 3 2 3 . . . . . . . . . . . 6 4 1 . 1 6 1 4 . . . . .
Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . .
Parts Fused 8 | . . . 1 1 . . . . . . . . . . . 2 . 1 1 . 1 . 1 . . . . .
Data Loss (minor) 31 | . 1 1 1 4 . . . . . . . . . . . 4 1 2 . 2 5 2 7 . . . . 1
Data Loss (major) 9 | . . . . 1 . . . . . . . . . . . 3 2 . . . 1 . 2 . . . . .
Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . .
Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1
Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . .
Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . .
Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Overflow Damage 3043 | . 79 . . 51 . 70 18 85 54 . . . 247 16 85 438 229 . . 52 497 72 485 149 . 171 165 80
Projectiles 141 | . . . . . . . . . . . . . . . . 13 . . . . 27 . 101 . . . . .
Explosions 370 | . 79 . . 51 . . . 28 . . . . . . . 92 10 . . . . . 110 . . . . .
Melee 2532 | . . . . . . 70 18 57 54 . . . 247 16 85 333 219 . . 52 470 72 274 149 . 171 165 80
Knockbacks 38 | . . . . . 13 23 . . . . . . . . . . . . . . . . . . . 1 . 1
Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . .
Kinetic 33 | . . . . . 12 19 . . . . . . . . . . . . . . . . . . . 1 . 1
Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 802 | . 174 58 . . 39 . . . . . . . . . . 191 24 . . . 229 . 81 . . . . 6
Shots 16 | . 4 2 . . 1 . . . . . . . . . . 2 1 . . . 4 . 2 . . . . .
Rammed 29 | . . . . 1 19 5 . . . . . . . . . 2 . . . . . . . . . . . 2
Targets Rammed 31 | . . . . 1 21 5 . . . . . . . . . 2 . . . . . . . . . . . 2
Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Highest Temperature 393 | 40 312 273 237 265 137 164 108 90 108 . 72 114 . . 216 393 385 228 . 230 221 . 252 4 8 2 . 253
Average Temperature 80 | 17 68 87 106 71 31 52 46 49 33 . 28 59 . . 67 109 142 100 . 95 56 . 92 4 7 2 . 135
Received Heat Transfer 2313 | . 174 111 . 20 525 240 . . 27 . 12 . . . . 469 81 . . 205 46 . 183 . 27 33 160 .
Effects 8 | . 1 . . 1 . . . . . . . . . . . 4 1 . . . . . 1 . . . . .
Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . .
Energy Bleed 4 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . .
Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . .
Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . .
Parts Melted 15 | . 1 . . . . . . . . . . . . . . 1 . . . . 5 . 7 . . 1 . .
Heat Transferred 4402 | 125 450 50 . . 200 74 . . . . 37 . . . . 1650 . . . . 626 . 1190 . . . . .
Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 8 | . 3 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Peak Influence 861 | 20 363 206 . 98 625 433 369 . . . . 116 . . . 789 . . . . 488 161 861 . . . . 209
Initial 263 | . 13 118 . . . 263 173 . . . . 37 . . . 14 . . . . 44 161 112 . . . . 57
Average 242 | 8 178 97 . 20 260 323 250 . . . . 60 . . . 376 . . . . 202 161 524 . . . . 124
Maximum Alert Level 3 | . 1 1 . . 2 2 1 . . . . . . . . 3 . . . . 2 . 3 . . . . 1
Low Security (%) 50 | 100 64 70 . 100 52 . 41 . . . . 100 . . . 28 . . . . 50 100 2 . . . . 99
Level 1 31 | . 35 29 . . 25 90 58 . . . . . . . . 18 . . . . 44 . 35 . . . . .
Level 2 14 | . . . . . 21 9 . . . . . . . . . 42 . . . . 5 . 31 . . . . .
Level 3 4 | . . . . . . . . . . . . . . . . 9 . . . . . . 30 . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 55 | . 5 2 . . 6 2 5 . . . . 3 . . . 10 . . . . 12 . 6 . . . 1 3
Investigation 23 | . 4 1 . . 2 . 5 . . . . 2 . . . 1 . . . . 6 . 1 . . . . 1
Extermination 10 | . . . . . . . . . . . . . . . . 3 . . . . 4 . 2 . . . . 1
Reinforcement 13 | . 1 . . . 3 1 . . . . . 1 . . . 5 . . . . 1 . 1 . . . . .
Assault 6 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 .
Garrison 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1
Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
--------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Distress Signals 20 | . 1 . . . 5 4 . . . . . . . . . 3 . . . . 2 . 4 . . . . 1
Communications Jammed 100 | . . . . . . . . . . . . . . . . 3 . . . . 88 . 9 . . . . .
Distress Signals 100 | . . . . . . . . . . . . . . . . 3 . . . . 88 . 9 . . . . .
Times Spotted 538 | . 32 12 . 12 94 28 4 3 15 . 9 2 2 4 5 67 13 6 . 13 58 . 66 6 5 45 16 21
Peak Tracking Total 16 | . 4 4 . 16 6 4 2 3 6 . 4 1 2 4 4 7 5 5 . 5 6 . 7 2 2 10 16 11
Tactical Retreats 57 | . 2 . . 1 9 . . . 6 . 1 . . . 1 11 4 2 . . 4 . 6 1 4 1 3 1
Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Traps Triggered 15 | . 1 . . . . 7 1 . . . . 1 . . . 3 . . . . 1 . . . . . . 1
Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reused 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . .
Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . .
Installed 11 | . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . 2 . . 1
Triggered 15 | . . . . . . . . . . . 1 . 1 . . 1 . . . 3 3 . . . 1 5 . .
Most Traps Carried 16 | . . . . . . . . . . . . . 6 6 2 2 1 1 1 10 10 7 7 7 14 16 16 16
Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Machines Disabled 29 | . 9 . . 1 1 3 1 . . . . . . . . 8 . 1 . 1 2 . 1 . . 1 . .
Max in Single Turn 6 | . 6 . . 1 1 1 1 . . . . . . . . 5 . 1 . 1 2 . 1 . . 1 . .
Garrison Access 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
--------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Machines Accessed 109 | . 8 1 2 1 15 13 9 . 3 . . 3 1 4 . 10 2 2 4 1 8 . 14 . 1 4 . 3
Terminals 32 | . 6 . . . 9 10 5 . . . . . . . . . . . . 1 . . 1 . . . . .
Fabricators 17 | . . . . . . . 3 . . . . 1 . . . 4 . . . . 4 . 2 . . . . 3
Repair Stations 15 | . 1 . . . 2 2 1 . . . . . . . . 2 . . . . 1 . 6 . . . . .
Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers 5 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . .
Garrison Access 12 | . . . . . 1 1 . . . . . 2 . . . 2 . . . . 2 . 4 . . . . .
Total Hacks 311 | . 26 1 2 1 44 37 22 . 5 . . 10 1 30 . 19 4 3 17 7 25 . 40 . 1 8 . 8
Successful 205 | . 12 1 2 1 23 19 12 . 5 . . 2 1 30 . 11 4 3 17 7 21 . 22 . 1 8 . 3
Failed 106 | . 14 . . . 21 18 10 . . . . 8 . . . 8 . . . . 4 . 18 . . . . 5
Catastrophic 14 | . 3 . . . 3 2 1 . . . . 1 . . . 1 . . . . . . 1 . . . . 2
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Manual 206 | . 16 . 1 . 23 11 11 . . 1 . 14 . . . 51 . . . . 27 . 33 . . 2 . 16
Terminals 90 | . 17 . . . 28 26 11 . . . . . . . . . . . . 7 . . 1 . . . . .
Fabricators 55 | . . . . . . . 9 . . . . 5 . . . 9 . . . . 17 . 7 . . . . 8
Repair Stations 50 | . 7 . . . 4 8 2 . . . . . . . . 3 . . . . 3 . 23 . . . . .
Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers 16 | . . . . . 6 . . . . . . . . . . 5 . . . . 3 . 2 . . . . .
Garrison Access 23 | . . . . . 4 3 . . . . . 5 . . . 2 . . . . 2 . 7 . . . . .
Terminal Hacks 107 | . 4 1 2 1 7 13 2 . 5 . . . 1 30 . . 4 3 17 7 . . 1 . 1 8 . .
Record 39 | . . . 1 . . . . . 3 . . . . 11 . . 3 2 5 7 . . . . . 7 . .
Part Schematic 19 | . 1 . . . 2 1 . . . . . . . 11 . . . . 4 . . . . . . . . .
Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . .
Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . .
Prototype ID Bank 12 | . 1 . . . 2 1 1 . . . . . . 3 . . . . 4 . . . . . . . . .
Open Door 14 | . . 1 . 1 . 5 . . 2 . . . 1 . . . 1 1 . . . . . . 1 1 . .
Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . .
Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . .
Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . .
Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . .
EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . .
Fabricator Hacks 27 | . . . . . . . 5 . . . . 1 . . . 4 . . . . 11 . 4 . . . . 2
Network Status 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1
Load Schematic 16 | . . . . . . . 3 . . . . 1 . . . 2 . . . . 7 . 2 . . . . 1
Build 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . .
Repair Station Hacks 30 | . 5 . . . 4 4 1 . . . . . . . . 2 . . . . 2 . 12 . . . . .
Scan Component 18 | . 3 . . . 2 3 1 . . . . . . . . 1 . . . . 1 . 7 . . . . .
Repair 12 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 5 . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzer 12 | . . . . . 6 . . . . . . . . . . 3 . . . . 2 . 1 . . . . .
Insert Component 7 | . . . . . 3 . . . . . . . . . . 2 . . . . 1 . 1 . . . . .
Analyze 5 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . .
Garrison Access Hacks 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . .
Seal Access 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . .
Unauthorized Hacks 20 | . 3 . . . 5 1 4 . . . . . . . . 1 . . . . 4 . 1 . . . . 1
Terminals 9 | . 2 . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . .
Assimilate 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . .
Botnet 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . .
Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Fabricators 8 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . 1
Recompile 8 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . 1
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 59 | . 8 . . . 11 10 8 . . . . 2 . . . 6 . . . . 4 . 7 . . . . 3
Full Trace Events 6 | . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . 5 . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 149 | . 1 . . . 4 1 . . . 15 . 16 . 11 . 39 . . 4 . 1 . 42 . . . . 15
Parts Built 7 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . .
Authchips 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . .
Time 640 | . . . . . . . 24 . . . . . . . . 95 . . . . 369 . 152 . . . . .
Total Part Build Rating 37 | . . . . . . . 3 . . . . . . . . 5 . . . . 24 . 5 . . . . .
Parts Repaired 12 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 5 . . . . .
Time 360 | . 58 . . . 64 26 . . . . . . . . . 28 . . . . 56 . 128 . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . .
Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked 10 | . . . . . . . 1 . . 1 . . 1 1 . 2 . . 3 . 1 . . . . . . .
Non-combat 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . .
Combat 8 | . . . . . . . . . . 1 . . 1 1 . 1 . . 3 . 1 . . . . . . .
Robot Hacks Applied 11 | . . . . . . . 1 . . 2 . . 1 1 . 2 . . 3 . 1 . . . . . . .
parse_system 9 | . . . . . . . . . . 2 . . 1 1 . 1 . . 3 . 1 . . . . . . .
find_chute 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
-------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Total Allies 64 | . . 1 4 4 14 . 2 . . 6 . 3 1 . . 8 . . . . 1 20 . . . . . .
Largest Group 20 | . . 1 4 4 3 . 1 1 1 6 6 3 4 3 . 3 . . . . 1 20 11 . . . . .
Highest-Rated Group 835 | . . 31 45 45 96 . 26 26 26 346 346 210 239 210 . 210 . . . . 106 835 429 . . . . .
Highest-Rated Ally 106 | . . 31 21 31 86 . 26 26 26 96 96 70 70 70 . 85 . . . . 106 50 46 . . . . .
Zionite Dispatches 6 | . . . . . . . . . . . . 1 . . . 4 . . . . 1 . . . . . . .
Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . .
Light 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . .
Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Total Orders 49 | . . . . . 36 . 2 5 3 . . . . . . 3 . . . . . . . . . . . .
STAY 12 | . . . . . 8 . 1 3 . . . . . . . . . . . . . . . . . . . .
FOLLOW 10 | . . . . . 7 . 1 2 . . . . . . . . . . . . . . . . . . . .
DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
RETURN 25 | . . . . . 21 . . . 3 . . . . . . 1 . . . . . . . . . . . .
Ally Attacks 406 | . . 4 . 8 191 . . . 25 . 26 . 18 26 . 45 . . . . 4 . 59 . . . . .
Total Damage 7375 | . . 82 . 73 1184 . . . 114 . 1042 . 295 332 . 2453 . . . . 166 . 1634 . . . . .
Kills 60 | . . . . 1 16 . . . 1 . 7 . 3 . . 19 . . . . 1 . 12 . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . .
Derelict Logs Recovered 24 | . . 1 . 2 . . . 2 2 2 3 . 2 . 1 . 1 3 . 2 . . . 2 1 . . .
Drone Launches 199 | . . . . . 167 . . . 26 . . . 4 . . 2 . . . . . . . . . . . .
Drone Recoveries 195 | . . . . . 163 . . . 26 . . . 4 . . 2 . . . . . . . . . . . .
Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Items 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Zionite Intel Received 24 | . . . . . . . . . . . . 2 . . . 9 . . . . 3 . 7 . . . . 3
Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1
Component Schematics 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1
Prototype Schematics 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . .
Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . .
Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Active Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1
Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Turns Passed 29104 | 156 1945 1606 1437 2326 4312 1828 430 292 653 530 639 290 260 79 448 2254 844 584 108 795 2042 290 2072 420 793 847 443 381
Spaces Moved 24887 | 76 784 573 443 687 1448 642 976 666 1180 1113 955 532 668 149 810 2407 1047 875 146 977 1896 372 2232 640 669 865 649 410
Core 71 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Treads 3594 | 72 28 274 443 687 1448 642 . . . . . . . . . . . . . . . . . . . . . .
Legs 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
Wheels 1055 | . 756 299 . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover 12818 | . . . . . . . . . . . . . . . . 2108 1047 875 145 977 1896 372 2232 640 669 865 649 343
Flight 7348 | . . . . . . . 976 666 1180 1113 955 532 668 149 810 299 . . . . . . . . . . . .
Fastest Speed 24 | 50 160 215 320 320 240 225 24 26 24 26 26 26 26 24 24 24 52 58 54 54 48 56 53 57 57 46 50 50
Average Speed 85 | 154 210 265 320 320 242 234 26 26 25 26 26 26 28 28 24 58 55 58 57 54 55 56 59 57 60 61 57 60
Slowest Speed 320 | 160 230 320 320 320 245 305 94 94 96 96 96 26 96 96 24 121 103 58 190 56 122 144 120 57 147 129 58 250
Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 7
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 17 | . . . . . . . 13 . . . . 3 . . . 1 . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Exploration Rate (%) 74 | 5 98 98 87 102 95 92 24 92 92 90 93 19 63 81 88 58 94 96 61 95 43 97 69 94 66 84 76 19
Regions Visited 28
Branch Regions 19
Pre-discovered Areas 29 | . 1 1 1 . 2 . . 1 2 1 1 . . 1 . 10 . . 3 1 . . 3 1 . . . .
Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 .
Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . .
Scrap Searched 32 | . . 2 . 2 . . . 2 5 3 1 . 4 . 3 . 2 1 . 3 . . . 2 2 . . .
Spaces Dug 420 | . 7 54 . 22 32 1 11 1 9 . 4 9 1 4 14 80 10 10 . 6 40 . 73 . 11 6 4 11
Terrain Destroyed 847 | . 108 78 . 38 39 2 11 32 9 . 5 9 1 4 18 127 46 10 . 38 66 . 78 78 17 18 4 11
Melee 178 | . . . . . . 1 9 . 8 . 3 6 1 4 9 20 10 10 . 6 40 . 31 . 2 5 4 9
Projectile 141 | . . . . . . 1 2 3 1 . 2 3 . . 9 66 . . . . 5 . 19 . 15 13 . 2
AOE 528 | . 108 78 . 38 39 . . 29 . . . . . . . 41 36 . . 32 21 . 28 78 . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3
--------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res
Total 30891 | 100 983 628 461 802 2022 849 1105 772 1505 1344 1333 662 718 171 1031 3023 1279 933 169 1158 2622 447 2770 679 1032 1096 703 494
Wait 3745 | 4 76 18 . 89 326 89 67 88 290 218 360 107 25 7 174 255 193 45 1 100 410 40 266 20 319 87 43 28
Move 24828 | 75 783 572 442 686 1447 641 951 665 1179 1112 954 525 667 148 809 2404 1046 874 145 976 1896 371 2231 639 668 864 648 410
Hop 15 | . . . . . . . 11 . . . . 3 . . . 1 . . . . . . . . . . . .
Pick Up 210 | 6 31 2 4 2 35 4 5 1 1 1 2 3 4 . 2 32 4 . 3 3 26 3 17 3 2 9 . 5
Fast Attach 143 | 7 2 . . 2 2 18 3 . 3 3 . 2 . . 5 27 . 1 7 3 10 12 15 1 3 16 . 1
Attach 99 | . 7 1 . . 11 . 7 2 1 . 1 4 . . . 19 2 . 1 2 14 1 8 1 1 4 3 9
Detach 41 | . 4 . . . . . 2 1 2 . . 2 . . 1 13 2 . . . 3 . 4 . 1 3 . 3
Swap 377 | 2 15 16 2 9 32 15 13 7 6 . 6 2 5 3 12 32 5 1 1 23 67 1 69 6 14 9 2 2
Drop 246 | . 11 1 4 5 29 16 18 . 4 4 2 1 4 . 7 30 3 . 8 5 27 15 19 . 4 26 . 3
Fire 571 | 6 54 18 . 8 119 45 8 7 9 . 5 3 . . 9 110 3 . . 3 28 . 51 4 12 65 . 4
Melee 554 | . . . 9 . . 16 20 1 10 6 3 10 13 9 12 79 21 12 3 43 138 4 88 5 6 13 7 26
Ram 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2
Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Crush 27 | . . . . 1 21 5 . . . . . . . . . . . . . . . . . . . . . .
Escape Stasis 20 | . . . . . . . . . . . . . . . . 18 . . . . . . 2 . . . . .
Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Trap 11 | . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . 2 . . 1
Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage (discovered 2 exits: *Fac / [*Rec])
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Ext)
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x4 / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm)
-4/Waste
-4/Factory (discovered 5 exits: *Res x3 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research
History
---------
Turn | Location | Event
5 | -11/Junkyard | Discovered new exit (range 15)
157 | -11/Junkyard | Entered Materials
306 | -10/Materials | Build established: Mutant
342 | -10/Materials | Discovered new exit (range 14)
524 | -10/Materials | Discovered new exit (range 6)
771 | -10/Materials | Discovered new exit (range 3)
846 | -10/Materials | Repaired Lgt. Treads
1326 | -10/Materials | Discovered new exit (range 11)
1455 | -10/Materials | Discovered new exit (range 8)
1522 | -10/Materials | Core integrity fell below 50%
1939 | -10/Materials | Repaired Med. Armor Plating?
2102 | -10/Materials | Entered Mines
2104 | -10/Mines | Discovered new exit (range 11)
2313 | -10/Mines | Met a Derelict shopkeep closing up shop
2375 | -10/Mines | Discovered new exit (range 6)
2417 | -10/Mines | Learned location of Storage (-8)
2559 | -10/Mines | Met a Derelict testing a Signal Generator
2580 | -10/Mines | Found Signal Generator
2624 | -10/Mines | Learned Materials stockpile data
2796 | -10/Mines | Core integrity fell below 20%
2968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
3695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
3695 | -10/Mines | Discovered new exit (range 5)
3708 | -10/Mines | Entered Exiles
3708 | -10/Exiles | Found Exiles lab destroyed
4659 | -10/Exiles | Opened EX-Vault
4679 | -10/Exiles | Found 0b10 Alert Chip
4814 | -10/Exiles | Build established: Commander-Mutant
4851 | -10/Exiles | Learned location of Zion (-7)
5099 | -10/Exiles | Discovered new exit (range 14)
5145 | -10/Exiles | Entered Mines
5145 | -9/Mines | Accompanied by 4 allies
5178 | -9/Mines | Found the Drone Emporium
5196 | -9/Mines | Found Prototype Device
5196 | -9/Mines | Identified Splice Drone Bay
5253 | -9/Mines | Assembled infested the area
5573 | -9/Mines | Build established: Mutant
5581 | -9/Mines | Learned 8 Materials zone layouts
6249 | -9/Mines | Discovered new exit (range 8)
6252 | -9/Mines | Received a Mining Laser from a helpful Derelict
6721 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
7029 | -9/Mines | Discovered new exit (range 8)
7471 | -9/Mines | Entered Materials
7471 | -8/Materials | Accompanied by 3 allies
7471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2
7472 | -8/Materials | Identified exit to Storage
7473 | -8/Materials | Identified exit to Factory
9771 | -8/Materials | Discovered exit to Factory (range 18)
10248 | -8/Materials | Build established: Scavenger-Mutant
10811 | -8/Materials | Repaired Imp. Sensor Array?
11204 | -8/Materials | Repaired Lgt. Armor Plating?
11261 | -8/Materials | Garrison activated, responded to threat
11387 | -8/Materials | Discovered exit to Factory (range 9)
11783 | -8/Materials | Entered Storage
11974 | -8/Storage | Garrison activated, responded to threat
12891 | -8/Storage | Build established: Mutant
13090 | -8/Storage | Used back door to open Recycling access
13090 | -8/Storage | Discovered new exit (range 5)
13375 | -8/Storage | Repaired Lgt. Armor Plating?
13383 | -8/Storage | Discovered exit to Factory (range 16)
13611 | -8/Storage | Entered Factory
13611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
13807 | -7/Factory | Identified exit to Lower Caves
13926 | -7/Factory | Build established: Scout
13990 | -7/Factory | Fabricated Adv. Visual Processing Unit (x1)
14041 | -7/Factory | Entered Lower Caves
14041 | -7/Lower Caves | Accompanied by 1 ally
14207 | -7/Lower Caves | Learned Factory interactive machine intel
14298 | -7/Lower Caves | Discovered new exit (range 7)
14326 | -7/Lower Caves | Identified exit to Lower Caves
14333 | -7/Lower Caves | Entered another Lower Caves area
14333 | -7/Lower Caves | Accompanied by 1 ally
14337 | -7/Lower Caves | Discovered new exit (range 19)
14810 | -7/Lower Caves | Learned 8 Factory zone layouts
14826 | -7/Lower Caves | Learned Research trap positions
14826 | -7/Lower Caves | Learned Extension emergency access door positions
14954 | -7/Lower Caves | Discovered new exit (range 18)
14960 | -7/Lower Caves | Identified exit to Zion
14986 | -7/Lower Caves | Entered Zion
14996 | -7/Zion | Given A8's code to call for help
15003 | -7/Zion | Discovered new exit (range 20)
15013 | -7/Zion | Learned location of 1 exit from Factory
15015 | -7/Zion | Found Prototype Device
15015 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII
15081 | -7/Zion | Received a hallucinogenic algorithm
15191 | -7/Zion | Learned 8 Factory zone layouts
15202 | -7/Zion | Learned Factory emergency access door positions
15271 | -7/Zion | Imprinted
15273 | -7/Zion | Declared Zion's savior
15314 | -7/Zion | Enhanced Grunt warped into view, answering call for help
15316 | -7/Zion | Enhanced Grunt warped into view, answering call for help
15339 | -7/Zion | Identified exit to Proximity Caves
15516 | -7/Zion | Entered Proximity Caves
15516 | -6/Proximity Caves | Accompanied by 6 allies
15545 | -6/Proximity Caves | Learned location of 1 exit from Factory
15568 | -6/Proximity Caves | Spotted B-75 Beast
15654 | -6/Proximity Caves | Learned Factory terminal intel
16152 | -6/Proximity Caves | Discovered new exit (range 14)
16155 | -6/Proximity Caves | Identified exit to Factory
16155 | -6/Proximity Caves | Entered Factory
16155 | -6/Factory | Evolved 2 slots: Utility x2
16156 | -6/Factory | Identified exit to Factory
16156 | -6/Factory | Identified exit to Extension
16157 | -6/Factory | Identified exit to Lower Caves
16159 | -6/Factory | Loaded intel: 53 interactive machine locations
16160 | -6/Factory | Loaded intel: 27 terminal locations
16168 | -6/Factory | Discovered exit to Lower Caves (range 11)
16241 | -6/Factory | Retrieved Zion intel report: Component Schematics
16435 | -6/Factory | Retrieved Zion intel report: Unaware Analyses
16436 | -6/Factory | Zion Light squad teleported in
16445 | -6/Factory | Entered Lower Caves
16445 | -6/Lower Caves | Accompanied by 3 allies
16452 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
16497 | -6/Lower Caves | Learned Factory interactive machine intel
16516 | -6/Lower Caves | Learned Factory terminal intel
16684 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special
16690 | -6/Lower Caves | Identified exit to Data Miner
16705 | -6/Lower Caves | Entered Data Miner
16705 | -6/Data Miner | Accompanied by 3 allies
16705 | -6/Data Miner | Discovered new exit (range 6)
16709 | -6/Data Miner | Met Data Miner
16745 | -6/Data Miner | Learned location of Section 7 (-2)
16745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash
16749 | -6/Data Miner | Received God Mode back door access code from Data Miner
16766 | -6/Data Miner | Data Conduit disabled
16784 | -6/Data Miner | Identified exit to Proximity Caves
16784 | -6/Data Miner | Entered Proximity Caves
17220 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
17231 | -5/Proximity Caves | Discovered exit to Factory (range 7)
17232 | -5/Proximity Caves | Spotted B-75 Beast
17232 | -5/Proximity Caves | Entered Factory
17232 | -5/Factory | Evolved 2 slots: Utility x2
17233 | -5/Factory | Loaded intel: 52 interactive machine locations
17234 | -5/Factory | Loaded intel: 26 terminal locations
17312 | -5/Factory | Zion Light squad teleported in
17342 | -5/Factory | Found Zio. Weapon Casing
17439 | -5/Factory | Retrieved Zion intel report: Active Garrisons
17440 | -5/Factory | Zion Hover Resupply teleported in
17544 | -5/Factory | Discovered new exit (range 8)
17546 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0
17550 | -5/Factory | Identified exit to Factory
17755 | -5/Factory | Zion Heavy squad teleported in
17789 | -5/Factory | Retrieved Zion intel report: Main Access
17845 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1
17996 | -5/Factory | Lost 6 parts (2n2u2w)
18006 | -5/Factory | Zion Heavy squad teleported in
18718 | -5/Factory | Retrieved Zion intel report: Component Stockpiles
18721 | -5/Factory | Discovered new exit (range 10)
18725 | -5/Factory | Identified exit to Upper Caves
18729 | -5/Factory | Retrieved Zion intel report: Prototype Schematics
18745 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles
18762 | -5/Factory | Retrieved Zion intel report: Component Schematics
18801 | -5/Factory | Retrieved Zion intel report: Prototype Schematics
18803 | -5/Factory | Terminal network hard line cut
18983 | -5/Factory | Repaired Adv. Plasma Cannon
19033 | -5/Factory | Core integrity fell below 50%
19068 | -5/Factory | Lost 5 parts (1p2n2u)
19215 | -5/Factory | Fabricated Enh. Optical Array?
19265 | -5/Factory | Build established: Mutant
19332 | -5/Factory | First assault squad dispatched
19486 | -5/Factory | Entered Upper Caves
19523 | -5/Upper Caves | Learned 4 Factory zone layouts
19559 | -5/Upper Caves | Encountered a Warlord checkpoint
19917 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
20133 | -5/Upper Caves | Learned Factory emergency access door positions
20133 | -5/Upper Caves | Learned Factory stockpile data
20204 | -5/Upper Caves | Build established: Scavenger-Ninja
20298 | -5/Upper Caves | Discovered new exit (range 13)
20328 | -5/Upper Caves | Identified exit to Upper Caves
20330 | -5/Upper Caves | Entered another Upper Caves area
20338 | -5/Upper Caves | Discovered exit to Factory (range 13)
20503 | -5/Upper Caves | Discovered new exit (range 17)
20830 | -5/Upper Caves | Learned Factory trap positions
20913 | -5/Upper Caves | Identified exit to Zhirov
20914 | -5/Upper Caves | Entered Zhirov
20914 | -5/Zhirov | Discovered new exit (range 3)
20926 | -5/Zhirov | Met Zhirov
20946 | -5/Zhirov | Learned location of Quarantine (-2)
20946 | -5/Zhirov | Learned location of Testing (-3)
20946 | -5/Zhirov | Learned location of Command (-1)
20950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype
20959 | -5/Zhirov | Found Alien Artifact
20959 | -5/Zhirov | Identified Integrated Dissipator
20959 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20)
20970 | -5/Zhirov | Found Alien Artifact
21021 | -5/Zhirov | Identified exit to Proximity Caves
21022 | -5/Zhirov | Entered Proximity Caves
21356 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
21443 | -4/Proximity Caves | Core integrity fell below 20%
21508 | -4/Proximity Caves | Attracted the attention of an 0b10 base
21508 | -4/Proximity Caves | Learned Armory stockpile data
21508 | -4/Proximity Caves | Learned Factory trap positions
21508 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves
21735 | -4/Proximity Caves | Learned 4 Research zone layouts
21817 | -4/Proximity Caves | Entered Factory
21817 | -4/Factory | Evolved 2 slots: Power x1, Utility x1
21818 | -4/Factory | Identified exit to Upper Caves
21818 | -4/Factory | Identified exit to Armory
21820 | -4/Factory | Loaded intel: 119 trap records
21901 | -4/Factory | Build established: Trapper-Scout
21920 | -4/Factory | Zion hero teleported in (12-ASH)
21954 | -4/Factory | Destroyed 12-ASH
21959 | -4/Factory | Found Exp. Core Analyzer
22208 | -4/Factory | Discovered new exit (range 4)
22210 | -4/Factory | Identified exit to Research
22285 | -4/Factory | Fabricated Cmb. Gravmag System?
22298 | -4/Factory | Lost 3 parts (1n1u1w)
22401 | -4/Factory | Retrieved Zion intel report: Active Garrisons
22717 | -4/Factory | Fabricated Exp. Optical Array?
22735 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles
22853 | -4/Factory | Fabricated Cld. Plasma Cannon?
22962 | -4/Factory | Build established: Scavenger-Ninja
23000 | -4/Factory | Retrieved Zion intel report: Trap Installations
23003 | -4/Factory | Spotted B-86 Titan
23066 | -4/Factory | Terminal network hard line cut
23297 | -4/Factory | Discovered exit to Research (range 23)
23536 | -4/Factory | Repaired Adv. Shield Generator
23852 | -4/Factory | First assault squad dispatched
23859 | -4/Factory | Manually triggered Chute Trap
23859 | -4/Factory | Sucked down chute
23859 | -4/Factory | Entered Waste
23860 | -4/Waste | Joined by Warlord forces that had cleared the area
24041 | -4/Waste | Discovered new exit (range 13)
24132 | -4/Waste | Identified exit to Factory
24149 | -4/Waste | Entered Factory
24149 | -4/Factory | Accompanied by 11 allies
24151 | -4/Factory | Loaded intel: 130 trap records
24151 | -4/Factory | Identified exit to DSF
24386 | -4/Factory | Discovered exit to Research (range 22)
24473 | -4/Factory | Core integrity fell below 50%
24511 | -4/Factory | Retrieved Zion intel report: Prototype Schematics
24521 | -4/Factory | Repaired Adv. Shield Generator?
24556 | -4/Factory | Repaired Hrd. Light Armor Plating
24643 | -4/Factory | Retrieved Zion intel report: Component Schematics
24718 | -4/Factory | Repaired Cmb. Gravmag System?
24782 | -4/Factory | Build established: Hacker-Ninja
24815 | -4/Factory | Found Exp. System Shield
24958 | -4/Factory | Discovered exit to Research (range 22)
24970 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles
24979 | -4/Factory | Identified Transdimensional Reconstructor
25036 | -4/Factory | Retrieved Zion intel report: Active Garrisons
25048 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1
25066 | -4/Factory | Retrieved Zion intel report: Emergency Access
25140 | -4/Factory | Retrieved Zion intel report: Component Schematics
25172 | -4/Factory | System corruption reached 10%
25215 | -4/Factory | Found Exp. Signal Interpreter
25223 | -4/Factory | Repaired Adv. Shield Generator?
25274 | -4/Factory | Discovered exit to Upper Caves (range 15)
25382 | -4/Factory | Terminal network hard line cut
25420 | -4/Factory | Repaired Adv. System Restoration Module?
25649 | -4/Factory | First assault squad dispatched
25664 | -4/Factory | Discovered exit to Research (range 22)
26160 | -4/Factory | Fabricated Exp. Utility Shielding (x1)
26189 | -4/Factory | Spotted B-86 Titan
26221 | -4/Factory | Entered Upper Caves
26245 | -4/Upper Caves | Lost 3 parts (1n1u1w)
26349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
26471 | -4/Upper Caves | Destroyed 9 combat bots
26487 | -4/Upper Caves | Learned 4 Research zone layouts
26492 | -4/Upper Caves | Build established: Trapper-Scout
26584 | -4/Upper Caves | Discovered new exit (range 12)
26590 | -4/Upper Caves | Identified exit to Upper Caves
26641 | -4/Upper Caves | Entered another Upper Caves area
26642 | -4/Upper Caves | Identified exit to Warlord
26677 | -4/Upper Caves | Discovered exit to Research (range 15)
26725 | -4/Upper Caves | Spotted B-86 Titan
26954 | -4/Upper Caves | Learned 4 Research zone layouts
26959 | -4/Upper Caves | Core integrity fell below 20%
26994 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
27434 | -4/Upper Caves | Entered Warlord
27559 | -4/Warlord | Learned Armory trap positions
27559 | -4/Warlord | Learned 4 Research zone layouts
27559 | -4/Warlord | Learned 4 Access zone layouts
27560 | -4/Warlord | Learned Quarantine security intel
27560 | -4/Warlord | Learned Factory fabricator intel
27560 | -4/Warlord | Learned Research garrison access intel
27698 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer
27770 | -4/Warlord | Rebuked by Warlord
27777 | -4/Warlord | Opened Warlord's prototype stash
27782 | -4/Warlord | Found Prototype Device
27782 | -4/Warlord | Identified Exp. Cloaking Device
27795 | -4/Warlord | Warlord's base attacked by MAIN.C
27795 | -4/Warlord | Found Prototype Device
27795 | -4/Warlord | Identified Exp. Focal Shield
27800 | -4/Warlord | Found Prototype Reactor
27800 | -4/Warlord | Identified Vortex Chain Reactor
27810 | -4/Warlord | Found Exp. Core Analyzer
27844 | -4/Warlord | Found Prototype Energy Gun
27844 | -4/Warlord | Identified Vortex Shotgun
27848 | -4/Warlord | Found Prototype Energy Gun
27848 | -4/Warlord | Identified Vortex Rifle
27855 | -4/Warlord | Found Vortex Shotgun
27961 | -4/Warlord | Spotted B-90 Cyclops
27961 | -4/Warlord | Spotted B-86 Titan
28145 | -4/Warlord | Warlord forces counterattacked
28218 | -4/Warlord | Spotted Striker
28277 | -4/Warlord | Discovered new exit (range 8)
28281 | -4/Warlord | Identified exit to Proximity Caves
28281 | -4/Warlord | Entered Proximity Caves
28653 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
28670 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
28706 | -3/Proximity Caves | Lost 3 parts (1p2u)
28722 | -3/Proximity Caves | Discovered exit to Research (range 5)
28724 | -3/Proximity Caves | Entered Research
28724 | -3/Research | Evolved 2 slots: Utility x2
28726 | -3/Research | Loaded intel: 90 trap records
28727 | -3/Research | Loaded intel: 4 garrison access locations
28916 | -3/Research | Retrieved Zion intel report: Component Schematics
28916 | -3/Research | Warped through subspace
28947 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles
29018 | -3/Research | Garrison activated, responded to threat
29055 | -3/Research | System corruption reached 10%
29072 | -3/Research | Core integrity fell below 50%
29081 | -3/Research | Retrieved Zion intel report: Active Garrisons
29089 | -3/Research | Core integrity fell below 20%
29105 | -3/Research | Destroyed by P-80 Master with Gamma Rifle
Last Messages
---------------
[ 1 : Trap Installations ]
[ 2 : Active Garrisons ]
>>\\ZION-REPORT
[ Retrieving intel... ]
[ Confirmed 4x garrisons. ]
[ Coordinates transferred. ]
29084_ K-01 Serf cleans the Terminal.
29085_ NN JRLN<8FZP5ZHYVXQSQU:EGJBAS
29086_ Penetrated by Slug.
29086_ Exp. System Shield destroyed.
29086_ Slug penetrates Wall.
29086_ K-01 Serf cleans the Terminal.
29087_ Exp. Core Analyzer destroyed.
29087_ Slug penetrates Wall. <x2>
29089_ K-01 Serf cleans the Terminal.
29095_ Repair Station disabled.
29102_ Acquired Prototype Treads.
29102_ Identified Enh. Armored Medium Treads.
29102_ Exp. Optical Array broken.
29102_ Malfunction: Power surge.
Map
-----
+----------------------------------------------------+
| ""###########?#????#????????????????????????????? |
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| "" "" # """ ?+ * ??????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 94
Energy Generation 37
Energy Capacity 540
Matter Stores 300
Matter Capacity 300
Sight Range 23
Robot Scan Range 16
Terrain Scan Range 24
Terrain Scan Density 210
Jamming Range 16
Armor Coverage 450
Resistance: EM 25
Power Shielding 66
Utility Shielding 90
Phase Shifting 10
Evasion (%) 76
Melee Accuracy 8
Core Analysis 9
Recoil Reduction 4
Offensive Hacking 20
Defensive Hacking 16
Authchip Count 1
Trap Extractor Capacity 8
Item Schematics
-----------------
Seismic Detector | -10/Materials | Hacked
Imp. Utility Shielding | -8/Materials | Hacked
Plasma Cutter | -8/Materials | Hacked
Hacking Suite | -8/Materials | Scanalyzed
Hvy. Missile Launcher | -8/Materials | Scanalyzed
Adv. Visual Processing Unit | -8/Storage | Hacked
Matter Filter | -7/Zion | Archive
Mak. Transmission Jammer | -7/Zion | Archive
Mak. Terrain Scan Processor | -7/Zion | Archive
Phase Cannon | -7/Zion | Archive
Gauss Rifle | -7/Zion | Archive
Imp. Particle Charger | -7/Zion | Archive
Adv. Terrain Scan Processor | -7/Zion | Archive
Imp. Kinecellerator | -7/Zion | Archive
Imp. Arc Projector | -7/Zion | Archive
Shock Absorption System | -7/Zion | Archive
Enh. Optical Array | -7/Zion | Archive
Proton Cannon | -7/Zion | Archive
Gravmag System | -7/Zion | Archive
Mak. Laser | -7/Zion | Archive
Imp. Reaction Control System | -7/Zion | Archive
Arm. Huge Wheel | -6/Factory | Z-intel
Microactuators | -6/Factory | Z-intel
Arc Projector | -6/Factory | Z-intel
Energy Well | -6/Factory | Z-intel
Lrn. Tractor Beam | -6/Factory | Z-intel
Arm. Leg | -6/Factory | Z-intel
Huge Storage Unit | -6/Factory | Z-intel
Recoil Stabilizer | -6/Factory | Z-intel
Hvy. Laser | -6/Factory | Z-intel
Med. Storage Unit | -6/Factory | Z-intel
Coolant Injector | -6/Factory | Z-intel
Imp. Core Shielding | -6/Factory | Z-intel
Imp. Sensor Array | -6/Factory | Z-intel
Hvy. Plasma Cannon | -6/Factory | Z-intel
Adv. Heat Sink | -6/Factory | Z-intel
Hvy. Ion Cannon | -6/Factory | Z-intel
Combat Drone Bay | -6/Data Miner | Free
Lgt. Regenerative Plating | -6/Data Miner | Free
Enh. Armored Leg | -6/Data Miner | Free
Prc. Matter Filter | -6/Data Miner | Free
Mni. Smartbomb Launcher | -6/Data Miner | Free
Imp. Heavy Treads | -6/Data Miner | Free
Imp. Cloaking Device | -6/Data Miner | Free
HERF Cannon | -6/Data Miner | Free
Wave Gun | -6/Data Miner | Free
Imp. Fusion Compressor | -6/Data Miner | Free
Com. HERF Cannon | -6/Data Miner | Free
Cmb. Gravmag System | -5/Factory | Scanalyzed
Imp. Energy Well | -5/Factory | Z-intel
Cld. Fission Core | -5/Factory | Z-intel
Biomechanical Wings | -5/Factory | Z-intel
Imp. Matter Compressor | -5/Factory | Z-intel
Enh. Coil Gun | -5/Factory | Z-intel
Imp. KE Penetrator | -5/Factory | Z-intel
Cld. Particle Cannon | -5/Factory | Z-intel
Cld. Cesium-ion Thruster | -5/Factory | Z-intel
Enh. Flexi-carbon Leg | -5/Factory | Z-intel
Enh. Nuclear Core | -5/Factory | Z-intel
Antimatter Cannon | -5/Factory | Z-intel
Adv. ECM Suite | -5/Factory | Z-intel
Lgt. Angular Momentum Engine | -5/Factory | Z-intel
Lrn. Proton Cannon | -5/Factory | Z-intel
Energy Filter | -5/Factory | Z-intel
Disruptor Cannon | -5/Factory | Z-intel
Power Amplifier | -5/Factory | Z-intel
Imp. Recalibrator | -5/Factory | Z-intel
Spear | -5/Factory | Z-intel
Launcher Loader | -5/Factory | Z-intel
Reaction Control System | -5/Factory | Z-intel
Hcp. Storage Unit | -5/Factory | Z-intel
Adv. Trap Extractor | -5/Factory | Z-intel
Imp. Salvage Targeting Computer | -5/Factory | Z-intel
Mic. Fission Core | -5/Factory | Z-intel
Imp. Transmission Jammer | -5/Factory | Z-intel
Insulated Plating | -5/Factory | Z-intel
Cld. Plasma Cannon | -5/Factory | Z-intel
Tri-rail Accelerator | -5/Factory | Z-intel
Plasma Sword | -5/Factory | Z-intel
Imp. Heavy Laser | -5/Factory | Z-intel
Prc. Energy Filter | -5/Factory | Z-intel
Imp. Lightning Gun | -5/Factory | Z-intel
Cld. Plasma Rifle | -5/Factory | Z-intel
Prc. Shock Rifle | -5/Factory | Z-intel
Lgt. Neutrino Core | -5/Factory | Z-intel
Tiamat Missile Launcher | -5/Factory | Z-intel
Cld. Pulse Rifle | -5/Factory | Z-intel
Assault Drone Bay | -5/Zhirov | Free
Exp. Heat Sink | -5/Zhirov | Free
Exp. Optical Array | -5/Zhirov | Free
Imp. Arc Thrower | -5/Zhirov | Free
Exp. Reaction Control System | -4/Factory | Scanalyzed
Gravity Neutralizer | -4/Factory | Z-intel
Exp. Utility Shielding | -4/Factory | Z-intel
Exp. System Shield | -4/Factory | Z-intel
Gui. EMP Blaster | -4/Factory | Z-intel
Fusion Reactor | -4/Factory | Z-intel
Exp. Melee Analysis Suite | -4/Factory | Z-intel
Exp. Targeting Computer | -4/Factory | Z-intel
Adv. Variable Charge Gun | -4/Factory | Z-intel
Lrn. Phase Cannon | -4/Factory | Z-intel
Adv. KE Penetrator | -4/Factory | Z-intel
Exp. Signal Interpreter | -4/Factory | Z-intel
Quantum Capacitor | -4/Factory | Z-intel
Lyr. Medium Armor Plating | -4/Factory | Z-intel
Com. Wheel | -4/Factory | Z-intel
Hardlight Generator | -4/Factory | Z-intel
Imp. Gyrokinetic Inverter | -4/Factory | Z-intel
Recalibrator | -4/Factory | Z-intel
Mass Driver | -4/Factory | Z-intel
Point Defense Array | -4/Factory | Z-intel
Graphene Brace | -4/Factory | Z-intel
Lance | -4/Factory | Z-intel
Launcher Guidance Computer | -4/Factory | Z-intel
Nuclear Pulse Array | -4/Factory | Z-intel
Imp. Terrain Scan Processor | -4/Factory | Z-intel
Adv. Weight Redist. System | -4/Factory | Z-intel
Variable Charge Gun | -4/Factory | Z-intel
Adv. System Restoration Module | -4/Factory | Z-intel
Adv. Reaction Control System | -4/Factory | Z-intel
Terrain Scan Processor | -4/Factory | Z-intel
Field Propulsion Drive | -4/Factory | Z-intel
Imp. Power Shielding | -4/Factory | Z-intel
Imp. Hacking Suite | -4/Factory | Z-intel
Adv. Coolant Injector | -4/Factory | Z-intel
Arm. Medium Treads | -4/Factory | Z-intel
Imp. Component Analysis Suite | -4/Factory | Z-intel
Component Analysis Suite | -4/Factory | Z-intel
Antimatter Reactor | -4/Factory | Z-intel
Hvy. Treads | -4/Factory | Z-intel
Enh. Gauss Cannon | -4/Factory | Z-intel
Adv. Transmission Jammer | -4/Factory | Z-intel
Hvy. Pick | -4/Factory | Z-intel
KE Penetrator | -4/Factory | Z-intel
Linear Gravjet | -3/Research | Z-intel
Biometal Medium Treads | -3/Research | Z-intel
Imp. Force Booster | -3/Research | Z-intel
Dispersion Rifle | -3/Research | Z-intel
Hvy. Disruptor Cannon | -3/Research | Z-intel
Imp. Linear Gravjet | -3/Research | Z-intel
Matter Compressor | -3/Research | Z-intel
Com. Battery | -3/Research | Z-intel
Adv. Cooling System | -3/Research | Z-intel
Imp. Plasma Cutter | -3/Research | Z-intel
Adv. Medium Treads | -3/Research | Z-intel
Drone Bay | -3/Research | Z-intel
Imp. Remote Force Field | -3/Research | Z-intel
Remote Force Field | -3/Research | Z-intel
Force Lance | -3/Research | Z-intel
Robot Schematics
------------------
S-27 Virus | -7/Zion | Archive
P-60 Hacker | -7/Zion | Archive
L-31 Rogue | -7/Zion | Archive
D-83 Annihilator | -7/Zion | Archive
A-15 Conveyor | -6/Data Miner | Free
L-41 Fighter | -6/Data Miner | Free
B-60 Warrior | -6/Data Miner | Free
I-47 Archangel | -6/Data Miner | Free
A-27 Freighter | -6/Data Miner | Free
Fabricated
------------
Adv. Visual Processing Unit | x1 | -7/Factory | Authchip
Enh. Optical Array | x1 | -5/Factory | Authchip
Cmb. Gravmag System | x2 | -4/Factory | Authchip
Exp. Optical Array | x1 | -4/Factory | Authchip
Cld. Plasma Cannon | x1 | -4/Factory | Authchip
Exp. Utility Shielding | x1 | -4/Factory | Authchip
Alien Tech Used
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed LightpackGatlingNukerbomber
Manual? 0
Play Time 08:21:47
Cumulative 406.5 hours
Start 2023.02.27 @ 18:16:57
End 2023.03.04 @ 21:46:56
Sessions 40
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 173
Rogue 173
Adventurer 0
Explorer 0
Win Type -
Total 9
Types 6/0/1/1/0/0/0/1/0
Lore% 89
Gallery% 92
Achievement% 71
Wizard Run 0
Options
---------
ASCII 1
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 2
Font 18/Cog
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 0
RUN: b7d48930-8977-4dcc-83ec-6527e8f390bd