Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:46:56 Player: youngster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (270) 1350 Value Destroyed (8121) 8121 Prototype IDs (127) 2540 Alien Tech Used (2) 400 Bonus (2776) 2776 TOTAL SCORE: 24287 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 2050 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 692 Friendly Fire -2616 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 91/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Faulty Enhanced Armored Medium Treads > --- UTILITY (12) ----- Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Authchip [Device] Advanced Trap Extractor (7/8 Dirty Bomb) Advanced Trap Extractor (8/8 Fire) Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Alert Chip Experimental Core Analyzer Advanced Reaction Control System Improved Phase Shifter Experimental Utility Shielding Experimental System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Great Axe > --- INVENTORY -------- Light Deuterium Engine Cooled Antigrav System Advanced Cooling System Experimental Energy Well Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Cloaking Device Advanced Shield Generator Advanced Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Vortex Shotgun Micro-nuke Launcher [Rating: 135] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . 1 . . . . 2 . . . 2 . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 617 | 9 24 17 2 11 45 33 23 9 10 3 7 8 5 3 17 78 7 2 8 28 91 14 92 8 18 29 5 11 Power 39 | 1 1 . . . 1 1 1 . 1 1 . . . . . 5 . . 1 1 9 2 3 . 2 8 1 . Engine 10 | 1 1 . . . 1 1 . . . 1 . . . . . 1 . . . . . . . . 2 2 . . Core 11 | . . . . . . . 1 . 1 . . . . . . 2 . . . . 3 . 2 . . 2 . . Reactor 18 | . . . . . . . . . . . . . . . . 2 . . 1 1 6 2 1 . . 4 1 . Propulsion 89 | 2 5 1 . 1 8 12 5 . . . . 1 . . . 15 . . 3 3 12 6 10 . . 3 . 2 Treads 28 | 2 3 1 . 1 7 11 . . . . . . . . . . . . . . . 2 . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . 1 . . . . . . . . . 15 . . 2 3 12 4 10 . . 3 . 1 Flight 7 | . . . . . 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . Utility 312 | 2 4 5 1 3 12 11 11 4 5 2 3 5 5 3 7 38 5 1 4 20 61 6 51 7 13 12 4 7 Device 210 | 1 1 3 . 1 8 4 3 2 4 2 2 2 3 1 3 24 3 1 2 13 40 6 42 6 13 12 3 5 Storage 4 | 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Processor 17 | . . . . . . . 3 . . . . 2 . . . 6 . . . . 2 . 2 1 . . . 1 Hackware 14 | . . . . . . . 3 . . . . . . . . 2 . . . . 6 . 2 . . . . 1 Protection 67 | . 2 2 1 2 4 7 1 2 1 . 1 1 2 2 4 5 2 . 2 7 13 . 5 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 4 14 11 1 7 24 9 6 5 4 . 4 2 . . 10 20 2 1 . 4 9 . 28 1 3 6 . 2 Energy Gun 21 | 3 8 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . 3 . . Energy Cannon 37 | . . . . . . 1 2 1 1 . 2 1 . . 4 10 . . . . 1 . 14 . . . . . Ballistic Gun 26 | 1 2 5 1 1 14 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 2 . 2 Launcher 27 | . 4 4 . 3 4 . 1 2 . . . . . . 1 3 2 . . 1 . . 1 1 . . . . Special Weapon 11 | . . . . . . . . . 1 . . . . . . . . . . 2 6 . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 2 2 2 . . 1 . . . . 4 . . . 1 . . . . 1 1 . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 11 . . . . . Special Melee Weapon 16 | . . 1 . 1 . . 1 . 2 . 1 1 . . 5 3 . 1 . . . . . . . . . . Unidentified Prototypes 22 | . 1 . . 1 1 2 . . . 1 . . . . . 1 . . 4 . . 3 1 . . 6 . 1 Parts Lost 80 | . 3 1 . . 5 2 . 1 . . . . . . . 22 1 . . 3 12 . 5 . 2 3 5 15 Power 14 | . . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . 2 1 2 1 Propulsion 20 | . . 1 . . 1 . . . . . . . . . . 7 1 . . 1 1 . 2 . . . . 6 Utility 31 | . . . . . 2 2 . . . . . . . . . 9 . . . 1 5 . 1 . . 2 2 7 Weapon 15 | . 3 . . . 2 . . 1 . . . . . . . 3 . . . 1 2 . 1 . . . 1 1 Highest Loss Streak 15 | . 1 1 . . 1 1 . 1 . . . . . . . 6 1 . . 1 3 . 3 . 2 2 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 100 98 98 99 95 96 100 99 97 100 100 99 88 91 91 96 99 97 99 99 96 96 97 98 81 Engine 6 | . 14 14 14 14 9 8 . . . 4 7 6 6 6 6 2 . . . . . . . . 2 6 . . Core 1 | . . . . . . . 7 7 7 2 . . . . . . 5 5 2 . 1 5 5 5 2 . 4 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . 2 5 8 5 5 5 2 2 5 3 Treads 13 | . 14 21 28 28 35 35 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 20 26 23 26 29 26 25 25 26 26 26 26 20 Flight 4 | . . . . . . . 38 38 38 38 38 33 33 33 33 2 . . . . . . . . . . . . Device 10 | . 9 12 14 . 13 8 6 6 7 7 6 11 7 6 5 13 16 17 14 10 12 15 13 10 10 9 14 15 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 11 | . . . . . . . 14 15 15 15 15 23 26 26 26 16 23 23 23 23 21 21 21 26 26 26 25 22 Hackware 3 | . . . . . . . 6 7 7 7 7 2 . . . 5 5 5 5 5 7 10 8 5 5 5 5 4 Protection 5 | . 1 1 . 13 12 17 . . . . . . 5 6 6 3 . . 1 5 4 . 2 5 5 4 . 3 Energy Gun 3 | . 22 16 . 12 1 . . . . . . . . . . . . . . . . . . . . . 4 . Ballistic Gun 5 | . 4 11 15 14 14 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 6 6 7 7 7 6 6 6 6 4 5 5 5 5 3 . . . 2 4 5 3 Special Melee Weapon 1 | . . . 12 . . . 6 2 3 7 6 5 6 6 5 . . 3 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 101 99 99 100 115 116 26 27 26 23 22 19 26 22 22 55 52 41 45 51 65 52 72 57 56 69 64 57 Greatest Support 88 | 40 40 40 40 40 80 88 25 25 25 20 20 20 20 25 25 58 58 47 58 59 64 64 66 64 64 71 73 73 Greatest Overweight (x) 10 | . 10 9 2 2 1 2 1 1 1 1 1 . 1 1 . 1 1 . 1 . 1 1 1 . 1 1 . 4 Average Overweight (x) . | . 8 5 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 24 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 6 25 25 25 25 25 25 24 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 14 11 Average Carried 18 | 4 21 24 24 24 24 24 10 9 9 9 9 9 9 10 9 9 14 15 14 14 14 14 14 14 14 14 13 9 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 25 25 25 25 25 25 9 9 10 10 10 10 10 10 10 15 15 15 15 15 15 15 13 15 15 15 12 5 Class Distribution -------------------- 39% | Mutant 14% | Scout 10% | Scavenger-Mutant 8% | Trapper-Scout 6% | Scavenger-Ninja 4% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Waste Hacker-Ninja | -4/Factory Trapper-Scout | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Trapper-Scout | -4/Warlord Trapper-Scout | -3/Proximity Caves Trapper-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 9124 | 296 368 294 170 220 1214 770 108 215 120 30 60 90 50 . 130 864 178 53 . 465 985 165 753 398 131 842 40 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10774 | 127 696 327 . 52 1173 960 108 65 11 . . . 132 . 56 1756 255 . . 547 1602 148 1665 357 121 477 53 86 Parts 630 | 15 54 15 . 4 76 46 11 2 1 . . . 3 . . 95 11 . . 32 104 6 105 17 10 16 2 5 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 1 13 . 9 . 2 . . . 9 8 . 24 . . . 6 9 . 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 172 | . 16 12 . 8 23 15 . 3 . . . . . . . 16 7 . . 13 22 . 21 9 1 5 . 1 Melee 47 | . . . . . . 3 . . . . . . . . . 4 2 . . 8 19 . 9 . 1 1 . . Guns 34 | . 8 3 . 2 16 5 . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . . . 6 7 . . . . . . . . . 7 . . . . 2 . 6 . . 4 . 1 AOE 56 | . 8 9 . 6 1 . . 3 . . . . . . . 4 5 . . 5 1 . 5 9 . . . . Classes Destroyed 22 | 2 7 1 . 2 3 1 . . . . . . 1 . . 2 . . . . . . 1 . 1 1 . . Worker 19 | . 3 1 . . . 3 . . . . . . . . . 6 . . . . . . 5 . . . . 1 Builder 23 | . 2 . . . 2 . . . . . . . . . . 6 . . . . 6 . 7 . . . . . Tunneler 8 | 3 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . Hauler 8 | . 2 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 15 | 1 1 1 . . 1 3 . . . . . . . . . 3 . . . . 2 . 3 . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Mechanic 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 17 | . 1 . . . 4 . 3 . . . . . . . . 4 . . . . 3 . 2 . . . . . Swarmer 73 | . 9 6 . 3 9 . . 3 . . . . . . . 3 6 . . 6 10 . 9 9 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 49 | . 7 6 . . 10 8 . . . . . . . . . 2 1 . . 5 1 . 4 . 1 4 . . Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 15 | . . . . . 2 5 . . . . . . . . . 3 . . . 1 2 . 2 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Programmer 20 | . . . . . . . . . . . . . . . . 6 . . . 1 7 . 5 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 15 | . . . . . . . . 1 1 . . . 5 . . . 3 . . . . . . 2 . . 3 . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 5 . 4 4 3 1 3 . . . . 1 . . 6 5 . . 5 5 . 8 9 2 4 . 1 Combat Bots Only 9 | . 3 4 . 4 3 3 . 3 . . . . . . . 2 5 . . 5 4 . 5 9 1 2 . 1 Max Kills in Single Turn 4 | 1 3 2 . 3 2 1 1 3 1 . . . 1 . 1 4 3 . . 2 1 1 4 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 3 1 . . 3 . . . . . . . 2 3 . . 2 1 . 3 3 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 12-ASH (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Damage Taken 15636 | . 601 309 . 219 1244 670 . 51 76 . 73 . . . 17 3417 284 . . 890 2040 . 1778 . 322 418 818 2409 Core 3673 | . 198 26 . 11 90 76 . . 19 . 45 . . . . 654 61 . . 147 509 . 355 . 123 38 109 1212 Absorbed by Shields 1077 | . . . . . 164 88 . . . . . . . . . 29 16 . . . 254 . 371 . . 74 . 81 Redirected to Shielding 673 | . . . . . . . . . . . . . . . . 366 . . . 61 94 . 18 . 45 89 . . Regen/Repaired (Parts) 814 | . 90 . . . 33 67 . . . . . . . . . 139 . . . . 15 5 275 . . 190 . . Core Remaining (%) 54 | 100 . . . 6 . 69 . . . . 90 . . . 100 . . . . 13 . . . . . . 1 . Volleys Fired 571 | 6 54 18 . 8 119 45 8 7 9 . 5 3 . . 9 110 3 . . 3 28 . 51 4 12 65 . 4 Largest 2 | 2 2 2 . 2 2 2 1 1 1 . 1 1 . . 1 1 1 . . 1 1 . 1 1 1 1 . 1 Hottest 105 | 60 80 80 . 60 80 88 65 65 65 . 65 85 . . 98 98 43 . . 43 105 . 105 49 57 60 . 57 Shots Fired 792 | 12 98 26 . 13 234 90 8 7 9 . 5 3 . . 9 109 3 . . 3 28 . 50 4 12 65 . 4 Gun 377 | 12 88 17 . 9 201 47 . . . . . . . . . . . . . . . . . . . 3 . . Cannon 358 | . . . . . 29 43 8 5 9 . 5 3 . . 9 106 . . . . 15 . 48 . 12 62 . 4 Launcher 44 | . 10 9 . 4 4 . . 2 . . . . . . . 3 3 . . 3 . . 2 4 . . . . Special 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Kinetic 374 | 6 5 3 . 7 188 87 . . . . . . . . . . . . . . . . . . 12 62 . 4 Thermal 222 | 6 1 . . . . 3 8 5 9 . 5 3 . . 9 106 . . . . 26 . 41 . . . . . Explosive 44 | . 10 9 . 4 4 . . 2 . . . . . . . 3 3 . . 3 . . 2 4 . . . . Electromagnetic 147 | . 82 14 . 2 42 . . . . . . . . . . . . . . . . . 7 . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 16 | 6 7 7 . 11 16 11 . 4 . . 1 . . . . 5 3 . . 2 5 . 12 . 1 10 . 2 Robot Miss Streak 6 | 1 3 1 . 1 6 6 . . . . 1 . . . . 5 1 . . 1 6 . 3 . 1 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 698 | 8 48 16 9 8 169 79 7 2 1 2 1 1 10 2 2 74 11 . 3 30 86 4 66 5 5 35 3 11 Core Hits 415 | 6 37 21 . 11 83 63 3 2 . . 1 . 3 . . 42 8 . . 15 43 2 38 13 3 18 1 2 Critical Kills 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . . . 1 1 1 . . . . . . . . . 3 1 . . 3 7 . 2 . . 9 . 2 Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . 2 1 . . 3 4 . . . . . . 1 Impale 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Melee Attacks 554 | . . . 9 . . 16 20 1 10 6 3 10 13 9 12 79 21 12 3 43 138 4 88 5 6 13 7 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . . 16 18 1 9 4 3 9 12 8 12 77 21 11 . 43 75 . . . 4 13 7 26 Piercing 162 | . . . . . . . . . . . . . . . . . . . . . 63 4 88 5 2 . . . Sneak Attacks 93 | . . . 8 . . 6 2 1 1 2 . . 7 2 1 16 3 . 3 . 13 4 15 2 2 . 3 2 Combat Hostiles 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27814 | 75 1514 972 . 464 2923 1730 210 274 63 . 27 41 564 76 108 4009 1021 . . 1526 4021 314 3902 1260 324 1620 260 516 Guns 3643 | 75 624 158 . 68 2147 431 . . . . . . . . . . . . . . . . . . . 140 . . Cannons 5001 | . . . . . 381 698 . . . . 27 . . . . 1065 . . . . 446 . 1084 . 35 1182 . 83 Explosions 6067 | . 890 814 . 392 264 . . 203 . . . . . . . 899 495 . . 514 169 . 591 836 . . . . Melee 12805 | . . . . . . 573 210 71 63 . . 41 564 76 108 2027 526 . . 1012 3301 314 2227 424 289 298 260 421 Ramming 193 | . . . . 4 131 28 . . . . . . . . . 18 . . . . . . . . . . . 12 Kinetic 4572 | 23 35 18 . 68 2054 1074 . . . . . . . . . . . . . . . . . . 35 1182 . 83 Thermal 3700 | 52 462 25 . . 173 55 . . . . 27 . . . . 1377 . . . . 602 . 927 . . . . . Explosive 5035 | . 428 789 . 392 91 . . 203 . . . . . . . 587 495 . . 514 109 . 591 836 . . . . Electromagnetic 1369 | . 589 140 . . 474 . . . . . . . . . . . . . . . 9 . 157 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8353 | . . . . . . 573 210 71 63 . . 41 564 76 108 2027 526 . . 1012 1814 . . . 289 298 260 421 Piercing 4452 | . . . . . . . . . . . . . . . . . . . . . 1487 314 2227 424 . . . . Entropic 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . Highest Corruption 15 | . 1 1 1 1 . . . . . . . . . . . 8 8 8 8 9 9 9 10 . . . . 15 Average Corruption 4 | . 1 1 1 1 . . . . . . . . . . . 5 8 8 8 8 5 9 6 . . . . 5 Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . 5 . 19 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . 4 15 8 22 . . . . . . . . . . . 40 23 15 3 21 39 9 51 . . . . 7 Message Errors 58 | . 1 5 1 3 . . . . . . . . . . . 6 4 6 2 8 4 5 12 . . . . 1 Matter Fused 70 | . . 3 1 6 . . . . . . . . . . . 15 7 3 . 7 15 1 9 . . . . 3 Heat Flow Errors 36 | . . 3 2 3 . . . . . . . . . . . 3 5 2 . 2 5 . 10 . . . . 1 Energy Discharges 33 | . 2 3 2 3 . . . . . . . . . . . 6 4 1 . 1 6 1 4 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Parts Fused 8 | . . . 1 1 . . . . . . . . . . . 2 . 1 1 . 1 . 1 . . . . . Data Loss (minor) 31 | . 1 1 1 4 . . . . . . . . . . . 4 1 2 . 2 5 2 7 . . . . 1 Data Loss (major) 9 | . . . . 1 . . . . . . . . . . . 3 2 . . . 1 . 2 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 3043 | . 79 . . 51 . 70 18 85 54 . . . 247 16 85 438 229 . . 52 497 72 485 149 . 171 165 80 Projectiles 141 | . . . . . . . . . . . . . . . . 13 . . . . 27 . 101 . . . . . Explosions 370 | . 79 . . 51 . . . 28 . . . . . . . 92 10 . . . . . 110 . . . . . Melee 2532 | . . . . . . 70 18 57 54 . . . 247 16 85 333 219 . . 52 470 72 274 149 . 171 165 80 Knockbacks 38 | . . . . . 13 23 . . . . . . . . . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 12 19 . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 802 | . 174 58 . . 39 . . . . . . . . . . 191 24 . . . 229 . 81 . . . . 6 Shots 16 | . 4 2 . . 1 . . . . . . . . . . 2 1 . . . 4 . 2 . . . . . Rammed 29 | . . . . 1 19 5 . . . . . . . . . 2 . . . . . . . . . . . 2 Targets Rammed 31 | . . . . 1 21 5 . . . . . . . . . 2 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 40 312 273 237 265 137 164 108 90 108 . 72 114 . . 216 393 385 228 . 230 221 . 252 4 8 2 . 253 Average Temperature 80 | 17 68 87 106 71 31 52 46 49 33 . 28 59 . . 67 109 142 100 . 95 56 . 92 4 7 2 . 135 Received Heat Transfer 2313 | . 174 111 . 20 525 240 . . 27 . 12 . . . . 469 81 . . 205 46 . 183 . 27 33 160 . Effects 8 | . 1 . . 1 . . . . . . . . . . . 4 1 . . . . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 4 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Melted 15 | . 1 . . . . . . . . . . . . . . 1 . . . . 5 . 7 . . 1 . . Heat Transferred 4402 | 125 450 50 . . 200 74 . . . . 37 . . . . 1650 . . . . 626 . 1190 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Peak Influence 861 | 20 363 206 . 98 625 433 369 . . . . 116 . . . 789 . . . . 488 161 861 . . . . 209 Initial 263 | . 13 118 . . . 263 173 . . . . 37 . . . 14 . . . . 44 161 112 . . . . 57 Average 242 | 8 178 97 . 20 260 323 250 . . . . 60 . . . 376 . . . . 202 161 524 . . . . 124 Maximum Alert Level 3 | . 1 1 . . 2 2 1 . . . . . . . . 3 . . . . 2 . 3 . . . . 1 Low Security (%) 50 | 100 64 70 . 100 52 . 41 . . . . 100 . . . 28 . . . . 50 100 2 . . . . 99 Level 1 31 | . 35 29 . . 25 90 58 . . . . . . . . 18 . . . . 44 . 35 . . . . . Level 2 14 | . . . . . 21 9 . . . . . . . . . 42 . . . . 5 . 31 . . . . . Level 3 4 | . . . . . . . . . . . . . . . . 9 . . . . . . 30 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 5 2 . . 6 2 5 . . . . 3 . . . 10 . . . . 12 . 6 . . . 1 3 Investigation 23 | . 4 1 . . 2 . 5 . . . . 2 . . . 1 . . . . 6 . 1 . . . . 1 Extermination 10 | . . . . . . . . . . . . . . . . 3 . . . . 4 . 2 . . . . 1 Reinforcement 13 | . 1 . . . 3 1 . . . . . 1 . . . 5 . . . . 1 . 1 . . . . . Assault 6 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . Garrison 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 20 | . 1 . . . 5 4 . . . . . . . . . 3 . . . . 2 . 4 . . . . 1 Communications Jammed 100 | . . . . . . . . . . . . . . . . 3 . . . . 88 . 9 . . . . . Distress Signals 100 | . . . . . . . . . . . . . . . . 3 . . . . 88 . 9 . . . . . Times Spotted 538 | . 32 12 . 12 94 28 4 3 15 . 9 2 2 4 5 67 13 6 . 13 58 . 66 6 5 45 16 21 Peak Tracking Total 16 | . 4 4 . 16 6 4 2 3 6 . 4 1 2 4 4 7 5 5 . 5 6 . 7 2 2 10 16 11 Tactical Retreats 57 | . 2 . . 1 9 . . . 6 . 1 . . . 1 11 4 2 . . 4 . 6 1 4 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 15 | . 1 . . . . 7 1 . . . . 1 . . . 3 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Installed 11 | . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . 2 . . 1 Triggered 15 | . . . . . . . . . . . 1 . 1 . . 1 . . . 3 3 . . . 1 5 . . Most Traps Carried 16 | . . . . . . . . . . . . . 6 6 2 2 1 1 1 10 10 7 7 7 14 16 16 16 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 29 | . 9 . . 1 1 3 1 . . . . . . . . 8 . 1 . 1 2 . 1 . . 1 . . Max in Single Turn 6 | . 6 . . 1 1 1 1 . . . . . . . . 5 . 1 . 1 2 . 1 . . 1 . . Garrison Access 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 109 | . 8 1 2 1 15 13 9 . 3 . . 3 1 4 . 10 2 2 4 1 8 . 14 . 1 4 . 3 Terminals 32 | . 6 . . . 9 10 5 . . . . . . . . . . . . 1 . . 1 . . . . . Fabricators 17 | . . . . . . . 3 . . . . 1 . . . 4 . . . . 4 . 2 . . . . 3 Repair Stations 15 | . 1 . . . 2 2 1 . . . . . . . . 2 . . . . 1 . 6 . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Garrison Access 12 | . . . . . 1 1 . . . . . 2 . . . 2 . . . . 2 . 4 . . . . . Total Hacks 311 | . 26 1 2 1 44 37 22 . 5 . . 10 1 30 . 19 4 3 17 7 25 . 40 . 1 8 . 8 Successful 205 | . 12 1 2 1 23 19 12 . 5 . . 2 1 30 . 11 4 3 17 7 21 . 22 . 1 8 . 3 Failed 106 | . 14 . . . 21 18 10 . . . . 8 . . . 8 . . . . 4 . 18 . . . . 5 Catastrophic 14 | . 3 . . . 3 2 1 . . . . 1 . . . 1 . . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 206 | . 16 . 1 . 23 11 11 . . 1 . 14 . . . 51 . . . . 27 . 33 . . 2 . 16 Terminals 90 | . 17 . . . 28 26 11 . . . . . . . . . . . . 7 . . 1 . . . . . Fabricators 55 | . . . . . . . 9 . . . . 5 . . . 9 . . . . 17 . 7 . . . . 8 Repair Stations 50 | . 7 . . . 4 8 2 . . . . . . . . 3 . . . . 3 . 23 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 6 . . . . . . . . . . 5 . . . . 3 . 2 . . . . . Garrison Access 23 | . . . . . 4 3 . . . . . 5 . . . 2 . . . . 2 . 7 . . . . . Terminal Hacks 107 | . 4 1 2 1 7 13 2 . 5 . . . 1 30 . . 4 3 17 7 . . 1 . 1 8 . . Record 39 | . . . 1 . . . . . 3 . . . . 11 . . 3 2 5 7 . . . . . 7 . . Part Schematic 19 | . 1 . . . 2 1 . . . . . . . 11 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 1 . . . 2 1 1 . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 14 | . . 1 . 1 . 5 . . 2 . . . 1 . . . 1 1 . . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . 5 . . . . 1 . . . 4 . . . . 11 . 4 . . . . 2 Network Status 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Load Schematic 16 | . . . . . . . 3 . . . . 1 . . . 2 . . . . 7 . 2 . . . . 1 Build 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . . Repair Station Hacks 30 | . 5 . . . 4 4 1 . . . . . . . . 2 . . . . 2 . 12 . . . . . Scan Component 18 | . 3 . . . 2 3 1 . . . . . . . . 1 . . . . 1 . 7 . . . . . Repair 12 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 6 . . . . . . . . . . 3 . . . . 2 . 1 . . . . . Insert Component 7 | . . . . . 3 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Analyze 5 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . . Seal Access 9 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . . Unauthorized Hacks 20 | . 3 . . . 5 1 4 . . . . . . . . 1 . . . . 4 . 1 . . . . 1 Terminals 9 | . 2 . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . 1 Recompile 8 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . . . 11 10 8 . . . . 2 . . . 6 . . . . 4 . 7 . . . . 3 Full Trace Events 6 | . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 149 | . 1 . . . 4 1 . . . 15 . 16 . 11 . 39 . . 4 . 1 . 42 . . . . 15 Parts Built 7 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . . Authchips 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . . Time 640 | . . . . . . . 24 . . . . . . . . 95 . . . . 369 . 152 . . . . . Total Part Build Rating 37 | . . . . . . . 3 . . . . . . . . 5 . . . . 24 . 5 . . . . . Parts Repaired 12 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 5 . . . . . Time 360 | . 58 . . . 64 26 . . . . . . . . . 28 . . . . 56 . 128 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . 1 . . 1 . . 1 1 . 2 . . 3 . 1 . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 1 . . 1 1 . 1 . . 3 . 1 . . . . . . . Robot Hacks Applied 11 | . . . . . . . 1 . . 2 . . 1 1 . 2 . . 3 . 1 . . . . . . . parse_system 9 | . . . . . . . . . . 2 . . 1 1 . 1 . . 3 . 1 . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 64 | . . 1 4 4 14 . 2 . . 6 . 3 1 . . 8 . . . . 1 20 . . . . . . Largest Group 20 | . . 1 4 4 3 . 1 1 1 6 6 3 4 3 . 3 . . . . 1 20 11 . . . . . Highest-Rated Group 835 | . . 31 45 45 96 . 26 26 26 346 346 210 239 210 . 210 . . . . 106 835 429 . . . . . Highest-Rated Ally 106 | . . 31 21 31 86 . 26 26 26 96 96 70 70 70 . 85 . . . . 106 50 46 . . . . . Zionite Dispatches 6 | . . . . . . . . . . . . 1 . . . 4 . . . . 1 . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 49 | . . . . . 36 . 2 5 3 . . . . . . 3 . . . . . . . . . . . . STAY 12 | . . . . . 8 . 1 3 . . . . . . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . 7 . 1 2 . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 25 | . . . . . 21 . . . 3 . . . . . . 1 . . . . . . . . . . . . Ally Attacks 406 | . . 4 . 8 191 . . . 25 . 26 . 18 26 . 45 . . . . 4 . 59 . . . . . Total Damage 7375 | . . 82 . 73 1184 . . . 114 . 1042 . 295 332 . 2453 . . . . 166 . 1634 . . . . . Kills 60 | . . . . 1 16 . . . 1 . 7 . 3 . . 19 . . . . 1 . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 24 | . . 1 . 2 . . . 2 2 2 3 . 2 . 1 . 1 3 . 2 . . . 2 1 . . . Drone Launches 199 | . . . . . 167 . . . 26 . . . 4 . . 2 . . . . . . . . . . . . Drone Recoveries 195 | . . . . . 163 . . . 26 . . . 4 . . 2 . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Items 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 24 | . . . . . . . . . . . . 2 . . . 9 . . . . 3 . 7 . . . . 3 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Component Schematics 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 29104 | 156 1945 1606 1437 2326 4312 1828 430 292 653 530 639 290 260 79 448 2254 844 584 108 795 2042 290 2072 420 793 847 443 381 Spaces Moved 24887 | 76 784 573 443 687 1448 642 976 666 1180 1113 955 532 668 149 810 2407 1047 875 146 977 1896 372 2232 640 669 865 649 410 Core 71 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Treads 3594 | 72 28 274 443 687 1448 642 . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheels 1055 | . 756 299 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12818 | . . . . . . . . . . . . . . . . 2108 1047 875 145 977 1896 372 2232 640 669 865 649 343 Flight 7348 | . . . . . . . 976 666 1180 1113 955 532 668 149 810 299 . . . . . . . . . . . . Fastest Speed 24 | 50 160 215 320 320 240 225 24 26 24 26 26 26 26 24 24 24 52 58 54 54 48 56 53 57 57 46 50 50 Average Speed 85 | 154 210 265 320 320 242 234 26 26 25 26 26 26 28 28 24 58 55 58 57 54 55 56 59 57 60 61 57 60 Slowest Speed 320 | 160 230 320 320 320 245 305 94 94 96 96 96 26 96 96 24 121 103 58 190 56 122 144 120 57 147 129 58 250 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 13 . . . . 3 . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 74 | 5 98 98 87 102 95 92 24 92 92 90 93 19 63 81 88 58 94 96 61 95 43 97 69 94 66 84 76 19 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 29 | . 1 1 1 . 2 . . 1 2 1 1 . . 1 . 10 . . 3 1 . . 3 1 . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . 2 . . . 2 5 3 1 . 4 . 3 . 2 1 . 3 . . . 2 2 . . . Spaces Dug 420 | . 7 54 . 22 32 1 11 1 9 . 4 9 1 4 14 80 10 10 . 6 40 . 73 . 11 6 4 11 Terrain Destroyed 847 | . 108 78 . 38 39 2 11 32 9 . 5 9 1 4 18 127 46 10 . 38 66 . 78 78 17 18 4 11 Melee 178 | . . . . . . 1 9 . 8 . 3 6 1 4 9 20 10 10 . 6 40 . 31 . 2 5 4 9 Projectile 141 | . . . . . . 1 2 3 1 . 2 3 . . 9 66 . . . . 5 . 19 . 15 13 . 2 AOE 528 | . 108 78 . 38 39 . . 29 . . . . . . . 41 36 . . 32 21 . 28 78 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 30891 | 100 983 628 461 802 2022 849 1105 772 1505 1344 1333 662 718 171 1031 3023 1279 933 169 1158 2622 447 2770 679 1032 1096 703 494 Wait 3745 | 4 76 18 . 89 326 89 67 88 290 218 360 107 25 7 174 255 193 45 1 100 410 40 266 20 319 87 43 28 Move 24828 | 75 783 572 442 686 1447 641 951 665 1179 1112 954 525 667 148 809 2404 1046 874 145 976 1896 371 2231 639 668 864 648 410 Hop 15 | . . . . . . . 11 . . . . 3 . . . 1 . . . . . . . . . . . . Pick Up 210 | 6 31 2 4 2 35 4 5 1 1 1 2 3 4 . 2 32 4 . 3 3 26 3 17 3 2 9 . 5 Fast Attach 143 | 7 2 . . 2 2 18 3 . 3 3 . 2 . . 5 27 . 1 7 3 10 12 15 1 3 16 . 1 Attach 99 | . 7 1 . . 11 . 7 2 1 . 1 4 . . . 19 2 . 1 2 14 1 8 1 1 4 3 9 Detach 41 | . 4 . . . . . 2 1 2 . . 2 . . 1 13 2 . . . 3 . 4 . 1 3 . 3 Swap 377 | 2 15 16 2 9 32 15 13 7 6 . 6 2 5 3 12 32 5 1 1 23 67 1 69 6 14 9 2 2 Drop 246 | . 11 1 4 5 29 16 18 . 4 4 2 1 4 . 7 30 3 . 8 5 27 15 19 . 4 26 . 3 Fire 571 | 6 54 18 . 8 119 45 8 7 9 . 5 3 . . 9 110 3 . . 3 28 . 51 4 12 65 . 4 Melee 554 | . . . 9 . . 16 20 1 10 6 3 10 13 9 12 79 21 12 3 43 138 4 88 5 6 13 7 26 Ram 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . . . 1 21 5 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . 18 . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . 2 . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Ext) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 157 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Discovered new exit (range 6) 771 | -10/Materials | Discovered new exit (range 3) 846 | -10/Materials | Repaired Lgt. Treads 1326 | -10/Materials | Discovered new exit (range 11) 1455 | -10/Materials | Discovered new exit (range 8) 1522 | -10/Materials | Core integrity fell below 50% 1939 | -10/Materials | Repaired Med. Armor Plating? 2102 | -10/Materials | Entered Mines 2104 | -10/Mines | Discovered new exit (range 11) 2313 | -10/Mines | Met a Derelict shopkeep closing up shop 2375 | -10/Mines | Discovered new exit (range 6) 2417 | -10/Mines | Learned location of Storage (-8) 2559 | -10/Mines | Met a Derelict testing a Signal Generator 2580 | -10/Mines | Found Signal Generator 2624 | -10/Mines | Learned Materials stockpile data 2796 | -10/Mines | Core integrity fell below 20% 2968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3695 | -10/Mines | Discovered new exit (range 5) 3708 | -10/Mines | Entered Exiles 3708 | -10/Exiles | Found Exiles lab destroyed 4659 | -10/Exiles | Opened EX-Vault 4679 | -10/Exiles | Found 0b10 Alert Chip 4814 | -10/Exiles | Build established: Commander-Mutant 4851 | -10/Exiles | Learned location of Zion (-7) 5099 | -10/Exiles | Discovered new exit (range 14) 5145 | -10/Exiles | Entered Mines 5145 | -9/Mines | Accompanied by 4 allies 5178 | -9/Mines | Found the Drone Emporium 5196 | -9/Mines | Found Prototype Device 5196 | -9/Mines | Identified Splice Drone Bay 5253 | -9/Mines | Assembled infested the area 5573 | -9/Mines | Build established: Mutant 5581 | -9/Mines | Learned 8 Materials zone layouts 6249 | -9/Mines | Discovered new exit (range 8) 6252 | -9/Mines | Received a Mining Laser from a helpful Derelict 6721 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7029 | -9/Mines | Discovered new exit (range 8) 7471 | -9/Mines | Entered Materials 7471 | -8/Materials | Accompanied by 3 allies 7471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7472 | -8/Materials | Identified exit to Storage 7473 | -8/Materials | Identified exit to Factory 9771 | -8/Materials | Discovered exit to Factory (range 18) 10248 | -8/Materials | Build established: Scavenger-Mutant 10811 | -8/Materials | Repaired Imp. Sensor Array? 11204 | -8/Materials | Repaired Lgt. Armor Plating? 11261 | -8/Materials | Garrison activated, responded to threat 11387 | -8/Materials | Discovered exit to Factory (range 9) 11783 | -8/Materials | Entered Storage 11974 | -8/Storage | Garrison activated, responded to threat 12891 | -8/Storage | Build established: Mutant 13090 | -8/Storage | Used back door to open Recycling access 13090 | -8/Storage | Discovered new exit (range 5) 13375 | -8/Storage | Repaired Lgt. Armor Plating? 13383 | -8/Storage | Discovered exit to Factory (range 16) 13611 | -8/Storage | Entered Factory 13611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13807 | -7/Factory | Identified exit to Lower Caves 13926 | -7/Factory | Build established: Scout 13990 | -7/Factory | Fabricated Adv. Visual Processing Unit (x1) 14041 | -7/Factory | Entered Lower Caves 14041 | -7/Lower Caves | Accompanied by 1 ally 14207 | -7/Lower Caves | Learned Factory interactive machine intel 14298 | -7/Lower Caves | Discovered new exit (range 7) 14326 | -7/Lower Caves | Identified exit to Lower Caves 14333 | -7/Lower Caves | Entered another Lower Caves area 14333 | -7/Lower Caves | Accompanied by 1 ally 14337 | -7/Lower Caves | Discovered new exit (range 19) 14810 | -7/Lower Caves | Learned 8 Factory zone layouts 14826 | -7/Lower Caves | Learned Research trap positions 14826 | -7/Lower Caves | Learned Extension emergency access door positions 14954 | -7/Lower Caves | Discovered new exit (range 18) 14960 | -7/Lower Caves | Identified exit to Zion 14986 | -7/Lower Caves | Entered Zion 14996 | -7/Zion | Given A8's code to call for help 15003 | -7/Zion | Discovered new exit (range 20) 15013 | -7/Zion | Learned location of 1 exit from Factory 15015 | -7/Zion | Found Prototype Device 15015 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15081 | -7/Zion | Received a hallucinogenic algorithm 15191 | -7/Zion | Learned 8 Factory zone layouts 15202 | -7/Zion | Learned Factory emergency access door positions 15271 | -7/Zion | Imprinted 15273 | -7/Zion | Declared Zion's savior 15314 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15316 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15339 | -7/Zion | Identified exit to Proximity Caves 15516 | -7/Zion | Entered Proximity Caves 15516 | -6/Proximity Caves | Accompanied by 6 allies 15545 | -6/Proximity Caves | Learned location of 1 exit from Factory 15568 | -6/Proximity Caves | Spotted B-75 Beast 15654 | -6/Proximity Caves | Learned Factory terminal intel 16152 | -6/Proximity Caves | Discovered new exit (range 14) 16155 | -6/Proximity Caves | Identified exit to Factory 16155 | -6/Proximity Caves | Entered Factory 16155 | -6/Factory | Evolved 2 slots: Utility x2 16156 | -6/Factory | Identified exit to Factory 16156 | -6/Factory | Identified exit to Extension 16157 | -6/Factory | Identified exit to Lower Caves 16159 | -6/Factory | Loaded intel: 53 interactive machine locations 16160 | -6/Factory | Loaded intel: 27 terminal locations 16168 | -6/Factory | Discovered exit to Lower Caves (range 11) 16241 | -6/Factory | Retrieved Zion intel report: Component Schematics 16435 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16436 | -6/Factory | Zion Light squad teleported in 16445 | -6/Factory | Entered Lower Caves 16445 | -6/Lower Caves | Accompanied by 3 allies 16452 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16497 | -6/Lower Caves | Learned Factory interactive machine intel 16516 | -6/Lower Caves | Learned Factory terminal intel 16684 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16690 | -6/Lower Caves | Identified exit to Data Miner 16705 | -6/Lower Caves | Entered Data Miner 16705 | -6/Data Miner | Accompanied by 3 allies 16705 | -6/Data Miner | Discovered new exit (range 6) 16709 | -6/Data Miner | Met Data Miner 16745 | -6/Data Miner | Learned location of Section 7 (-2) 16745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16749 | -6/Data Miner | Received God Mode back door access code from Data Miner 16766 | -6/Data Miner | Data Conduit disabled 16784 | -6/Data Miner | Identified exit to Proximity Caves 16784 | -6/Data Miner | Entered Proximity Caves 17220 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17231 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17232 | -5/Proximity Caves | Spotted B-75 Beast 17232 | -5/Proximity Caves | Entered Factory 17232 | -5/Factory | Evolved 2 slots: Utility x2 17233 | -5/Factory | Loaded intel: 52 interactive machine locations 17234 | -5/Factory | Loaded intel: 26 terminal locations 17312 | -5/Factory | Zion Light squad teleported in 17342 | -5/Factory | Found Zio. Weapon Casing 17439 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17440 | -5/Factory | Zion Hover Resupply teleported in 17544 | -5/Factory | Discovered new exit (range 8) 17546 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17550 | -5/Factory | Identified exit to Factory 17755 | -5/Factory | Zion Heavy squad teleported in 17789 | -5/Factory | Retrieved Zion intel report: Main Access 17845 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17996 | -5/Factory | Lost 6 parts (2n2u2w) 18006 | -5/Factory | Zion Heavy squad teleported in 18718 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18721 | -5/Factory | Discovered new exit (range 10) 18725 | -5/Factory | Identified exit to Upper Caves 18729 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18745 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18762 | -5/Factory | Retrieved Zion intel report: Component Schematics 18801 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18803 | -5/Factory | Terminal network hard line cut 18983 | -5/Factory | Repaired Adv. Plasma Cannon 19033 | -5/Factory | Core integrity fell below 50% 19068 | -5/Factory | Lost 5 parts (1p2n2u) 19215 | -5/Factory | Fabricated Enh. Optical Array? 19265 | -5/Factory | Build established: Mutant 19332 | -5/Factory | First assault squad dispatched 19486 | -5/Factory | Entered Upper Caves 19523 | -5/Upper Caves | Learned 4 Factory zone layouts 19559 | -5/Upper Caves | Encountered a Warlord checkpoint 19917 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20133 | -5/Upper Caves | Learned Factory emergency access door positions 20133 | -5/Upper Caves | Learned Factory stockpile data 20204 | -5/Upper Caves | Build established: Scavenger-Ninja 20298 | -5/Upper Caves | Discovered new exit (range 13) 20328 | -5/Upper Caves | Identified exit to Upper Caves 20330 | -5/Upper Caves | Entered another Upper Caves area 20338 | -5/Upper Caves | Discovered exit to Factory (range 13) 20503 | -5/Upper Caves | Discovered new exit (range 17) 20830 | -5/Upper Caves | Learned Factory trap positions 20913 | -5/Upper Caves | Identified exit to Zhirov 20914 | -5/Upper Caves | Entered Zhirov 20914 | -5/Zhirov | Discovered new exit (range 3) 20926 | -5/Zhirov | Met Zhirov 20946 | -5/Zhirov | Learned location of Quarantine (-2) 20946 | -5/Zhirov | Learned location of Testing (-3) 20946 | -5/Zhirov | Learned location of Command (-1) 20950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20959 | -5/Zhirov | Found Alien Artifact 20959 | -5/Zhirov | Identified Integrated Dissipator 20959 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20970 | -5/Zhirov | Found Alien Artifact 21021 | -5/Zhirov | Identified exit to Proximity Caves 21022 | -5/Zhirov | Entered Proximity Caves 21356 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21443 | -4/Proximity Caves | Core integrity fell below 20% 21508 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21508 | -4/Proximity Caves | Learned Armory stockpile data 21508 | -4/Proximity Caves | Learned Factory trap positions 21508 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 21735 | -4/Proximity Caves | Learned 4 Research zone layouts 21817 | -4/Proximity Caves | Entered Factory 21817 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21818 | -4/Factory | Identified exit to Upper Caves 21818 | -4/Factory | Identified exit to Armory 21820 | -4/Factory | Loaded intel: 119 trap records 21901 | -4/Factory | Build established: Trapper-Scout 21920 | -4/Factory | Zion hero teleported in (12-ASH) 21954 | -4/Factory | Destroyed 12-ASH 21959 | -4/Factory | Found Exp. Core Analyzer 22208 | -4/Factory | Discovered new exit (range 4) 22210 | -4/Factory | Identified exit to Research 22285 | -4/Factory | Fabricated Cmb. Gravmag System? 22298 | -4/Factory | Lost 3 parts (1n1u1w) 22401 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22717 | -4/Factory | Fabricated Exp. Optical Array? 22735 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 22853 | -4/Factory | Fabricated Cld. Plasma Cannon? 22962 | -4/Factory | Build established: Scavenger-Ninja 23000 | -4/Factory | Retrieved Zion intel report: Trap Installations 23003 | -4/Factory | Spotted B-86 Titan 23066 | -4/Factory | Terminal network hard line cut 23297 | -4/Factory | Discovered exit to Research (range 23) 23536 | -4/Factory | Repaired Adv. Shield Generator 23852 | -4/Factory | First assault squad dispatched 23859 | -4/Factory | Manually triggered Chute Trap 23859 | -4/Factory | Sucked down chute 23859 | -4/Factory | Entered Waste 23860 | -4/Waste | Joined by Warlord forces that had cleared the area 24041 | -4/Waste | Discovered new exit (range 13) 24132 | -4/Waste | Identified exit to Factory 24149 | -4/Waste | Entered Factory 24149 | -4/Factory | Accompanied by 11 allies 24151 | -4/Factory | Loaded intel: 130 trap records 24151 | -4/Factory | Identified exit to DSF 24386 | -4/Factory | Discovered exit to Research (range 22) 24473 | -4/Factory | Core integrity fell below 50% 24511 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24521 | -4/Factory | Repaired Adv. Shield Generator? 24556 | -4/Factory | Repaired Hrd. Light Armor Plating 24643 | -4/Factory | Retrieved Zion intel report: Component Schematics 24718 | -4/Factory | Repaired Cmb. Gravmag System? 24782 | -4/Factory | Build established: Hacker-Ninja 24815 | -4/Factory | Found Exp. System Shield 24958 | -4/Factory | Discovered exit to Research (range 22) 24970 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24979 | -4/Factory | Identified Transdimensional Reconstructor 25036 | -4/Factory | Retrieved Zion intel report: Active Garrisons 25048 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 25066 | -4/Factory | Retrieved Zion intel report: Emergency Access 25140 | -4/Factory | Retrieved Zion intel report: Component Schematics 25172 | -4/Factory | System corruption reached 10% 25215 | -4/Factory | Found Exp. Signal Interpreter 25223 | -4/Factory | Repaired Adv. Shield Generator? 25274 | -4/Factory | Discovered exit to Upper Caves (range 15) 25382 | -4/Factory | Terminal network hard line cut 25420 | -4/Factory | Repaired Adv. System Restoration Module? 25649 | -4/Factory | First assault squad dispatched 25664 | -4/Factory | Discovered exit to Research (range 22) 26160 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 26189 | -4/Factory | Spotted B-86 Titan 26221 | -4/Factory | Entered Upper Caves 26245 | -4/Upper Caves | Lost 3 parts (1n1u1w) 26349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26471 | -4/Upper Caves | Destroyed 9 combat bots 26487 | -4/Upper Caves | Learned 4 Research zone layouts 26492 | -4/Upper Caves | Build established: Trapper-Scout 26584 | -4/Upper Caves | Discovered new exit (range 12) 26590 | -4/Upper Caves | Identified exit to Upper Caves 26641 | -4/Upper Caves | Entered another Upper Caves area 26642 | -4/Upper Caves | Identified exit to Warlord 26677 | -4/Upper Caves | Discovered exit to Research (range 15) 26725 | -4/Upper Caves | Spotted B-86 Titan 26954 | -4/Upper Caves | Learned 4 Research zone layouts 26959 | -4/Upper Caves | Core integrity fell below 20% 26994 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27434 | -4/Upper Caves | Entered Warlord 27559 | -4/Warlord | Learned Armory trap positions 27559 | -4/Warlord | Learned 4 Research zone layouts 27559 | -4/Warlord | Learned 4 Access zone layouts 27560 | -4/Warlord | Learned Quarantine security intel 27560 | -4/Warlord | Learned Factory fabricator intel 27560 | -4/Warlord | Learned Research garrison access intel 27698 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27770 | -4/Warlord | Rebuked by Warlord 27777 | -4/Warlord | Opened Warlord's prototype stash 27782 | -4/Warlord | Found Prototype Device 27782 | -4/Warlord | Identified Exp. Cloaking Device 27795 | -4/Warlord | Warlord's base attacked by MAIN.C 27795 | -4/Warlord | Found Prototype Device 27795 | -4/Warlord | Identified Exp. Focal Shield 27800 | -4/Warlord | Found Prototype Reactor 27800 | -4/Warlord | Identified Vortex Chain Reactor 27810 | -4/Warlord | Found Exp. Core Analyzer 27844 | -4/Warlord | Found Prototype Energy Gun 27844 | -4/Warlord | Identified Vortex Shotgun 27848 | -4/Warlord | Found Prototype Energy Gun 27848 | -4/Warlord | Identified Vortex Rifle 27855 | -4/Warlord | Found Vortex Shotgun 27961 | -4/Warlord | Spotted B-90 Cyclops 27961 | -4/Warlord | Spotted B-86 Titan 28145 | -4/Warlord | Warlord forces counterattacked 28218 | -4/Warlord | Spotted Striker 28277 | -4/Warlord | Discovered new exit (range 8) 28281 | -4/Warlord | Identified exit to Proximity Caves 28281 | -4/Warlord | Entered Proximity Caves 28653 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28670 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28706 | -3/Proximity Caves | Lost 3 parts (1p2u) 28722 | -3/Proximity Caves | Discovered exit to Research (range 5) 28724 | -3/Proximity Caves | Entered Research 28724 | -3/Research | Evolved 2 slots: Utility x2 28726 | -3/Research | Loaded intel: 90 trap records 28727 | -3/Research | Loaded intel: 4 garrison access locations 28916 | -3/Research | Retrieved Zion intel report: Component Schematics 28916 | -3/Research | Warped through subspace 28947 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 29018 | -3/Research | Garrison activated, responded to threat 29055 | -3/Research | System corruption reached 10% 29072 | -3/Research | Core integrity fell below 50% 29081 | -3/Research | Retrieved Zion intel report: Active Garrisons 29089 | -3/Research | Core integrity fell below 20% 29105 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ 1 : Trap Installations ] [ 2 : Active Garrisons ] >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 4x garrisons. ] [ Coordinates transferred. ] 29084_ K-01 Serf cleans the Terminal. 29085_ NN JRLN<8FZP5ZHYVXQSQU:EGJBAS 29086_ Penetrated by Slug. 29086_ Exp. System Shield destroyed. 29086_ Slug penetrates Wall. 29086_ K-01 Serf cleans the Terminal. 29087_ Exp. Core Analyzer destroyed. 29087_ Slug penetrates Wall. 29089_ K-01 Serf cleans the Terminal. 29095_ Repair Station disabled. 29102_ Acquired Prototype Treads. 29102_ Identified Enh. Armored Medium Treads. 29102_ Exp. Optical Array broken. 29102_ Malfunction: Power surge. Map ----- +----------------------------------------------------+ | ""###########?#????#????????????????????????????? | | ""##?# ? ????????????????????????????????? | | ""#### ?? ? ? ????????????????????????????? | | ##?# ?? ????????????????????????????? | | #### ?? ?????????????????????????????? | | ####### ##?###?#####??????????????????????????? | | ####### ####?#?#???#??????????????????????????? | | ##### ####?#????????????????????????????????? | | ##### ###########???????????????????????????? | | ##### ##???#?#?#??#?#???????????????????????? | | ##### #######?#?????????????????????????????? | | ##### ##?#?? ? ????????????????????????????? | | ##### #### ???? ???????????????????????????? | | ##### #?#?? ? ? ??? ???????????????????????? | | ####### ####? ?"??? ??????????????????????????? | | ^ ###?? ??"? ??#????????????????????????? | | ^ ###? ??""? ? ? ???????????????????????? | | ^ #### ?? ????????????????????????????? | | ^ #### ??? ???????????????????????????? | | ###+###############+####?? ?????????? #??????????? | | # ?# ##?????????? ####???????? | | # ? # #######+## ??????? | | # """? # ??????? | | "" "" # """ ?+ * ??????? | | ""F"" # "?" # #??????????? | | """ # ? ? # | @ k #??????????? | | #?? # |! #??????????? | | % ##?##?### #??????????? | | ################ ! #??????????? | | ^ s #?????????? | | s #?????????? | | pk +?????????? | | "" #?????????? | | """ ###+####?????????? | | R" # ???????????? | | """ """ """ """ # ???????????? | | "" """ """ """ # ???????????? | | """ """ """ # ???????????? | | # ???????????? | | # ???????????? | | +###### # ???????????? | | ?# """ """ """ # ???????????? | | ?# """ """ """ # ???????????? | | ## """ """ """ # ???????????? | | ## ######???????????? | | ## # ???????????? | | ## # ???????????? | | #########+########## ^^ # ???????????? | | #??????? #????# # ???????????? | | #?????????????????????^^????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: EM 25 Power Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 76 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Storage | Hacked Matter Filter | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Scanalyzed Imp. Energy Well | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Reaction Control System | -4/Factory | Scanalyzed Gravity Neutralizer | -4/Factory | Z-intel Exp. Utility Shielding | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Gui. EMP Blaster | -4/Factory | Z-intel Fusion Reactor | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Lyr. Medium Armor Plating | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Hardlight Generator | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Mass Driver | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Lance | -4/Factory | Z-intel Launcher Guidance Computer | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Adv. System Restoration Module | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Terrain Scan Processor | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Hvy. Pick | -4/Factory | Z-intel KE Penetrator | -4/Factory | Z-intel Linear Gravjet | -3/Research | Z-intel Biometal Medium Treads | -3/Research | Z-intel Imp. Force Booster | -3/Research | Z-intel Dispersion Rifle | -3/Research | Z-intel Hvy. Disruptor Cannon | -3/Research | Z-intel Imp. Linear Gravjet | -3/Research | Z-intel Matter Compressor | -3/Research | Z-intel Com. Battery | -3/Research | Z-intel Adv. Cooling System | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel Drone Bay | -3/Research | Z-intel Imp. Remote Force Field | -3/Research | Z-intel Remote Force Field | -3/Research | Z-intel Force Lance | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Visual Processing Unit | x1 | -7/Factory | Authchip Enh. Optical Array | x1 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Exp. Optical Array | x1 | -4/Factory | Authchip Cld. Plasma Cannon | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGatlingNukerbomber Manual? 0 Play Time 08:21:47 Cumulative 406.5 hours Start 2023.02.27 @ 18:16:57 End 2023.03.04 @ 21:46:56 Sessions 40 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7d48930-8977-4dcc-83ec-6527e8f390bd