Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 23:17:17 Player: artema Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (676) 676 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 6982 Bonus ------- Follower Combat Kills 286 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Fission Core Cryofiber Web Dynamic Insulation System Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Advanced Visual Processing Unit Transmission Jammer Advanced ECM Suite Dynamic Insulation System > --- WEAPON ----------- Improved Datajack Welding Torch > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Visual Processing Unit Transmission Jammer Improved Trap Extractor [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . . . 1 1 . 1 Utility 6 | . . . . . 2 1 . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 50 | 9 1 7 . 5 12 . 7 3 5 . 1 . Power 9 | 1 . . . 2 2 . 2 . 2 . . . Engine 7 | 1 . . . 2 1 . 1 . 2 . . . Core 1 | . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 12 | 4 . . . 2 2 . 2 . 1 . 1 . Treads 4 | 2 . . . 2 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . 1 . Flight 4 | . . . . . 2 . 1 . 1 . . . Utility 18 | 2 1 3 . . 5 . 3 2 2 . . . Device 11 | 1 . 2 . . 2 . 3 2 1 . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 2 . 4 . 1 3 . . 1 . . . . Energy Gun 5 | 1 . 2 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 28 | . . 1 . 3 11 . . 8 5 . . . Power 6 | . . . . 2 . . . 3 1 . . . Propulsion 6 | . . . . . 2 . . 2 2 . . . Utility 8 | . . 1 . . 4 . . 2 1 . . . Weapon 8 | . . . . 1 5 . . 1 1 . . . Highest Loss Streak 8 | . . 1 . 2 5 . . 8 5 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 7 13 14 13 8 4 4 4 4 5 5 5 Power 1 | . 1 1 2 . . 1 1 1 1 2 2 2 Propulsion 1 | 1 2 2 1 2 . . . . . . . . Utility 5 | . 3 7 8 7 4 3 2 2 2 3 3 3 Weapon 1 | . 1 2 3 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . 1 . 1 2 4 . . . . . . 1 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . 2 3 . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 97 100 97 82 53 66 76 31 5 2 . Engine 10 | . 14 13 14 11 7 . 9 10 3 . . . Treads 16 | . 11 28 28 28 10 . . . . . . . Leg 4 | . 16 . . . 13 . . . . . . . Flight 3 | . . . . . 3 15 18 19 9 . . . Device 7 | . 14 5 . . 13 . 5 24 6 . . . Storage 9 | . 14 14 14 14 7 . . . . . . . Processor 2 | . . . . . 7 15 14 7 5 5 1 . Protection 6 | . . 6 14 14 2 7 7 1 . . . . Energy Gun 12 | . 14 13 14 24 12 . . . . . . . Ballistic Gun 6 | . 14 13 14 2 . . . . . . . . Peak Build Rating 40 | 7 8 13 12 13 25 22 39 40 27 5 9 2 Average Rating 14 | 5 7 10 12 12 19 22 27 34 18 5 4 2 On Entrance 12 | . 7 8 12 12 13 22 22 36 18 5 5 2 Avg Prop Armor Cover (%) 10 | . . . . . 10 . . . . . . . Naked Turns 121 | . . . . . . . . . . . 25 96 Heaviest Build 40 | 13 28 39 36 39 40 10 15 15 9 . . . Greatest Support 49 | 40 40 40 40 40 49 10 15 15 11 3 12 3 Greatest Overweight (x) 10 | . . . . . 10 . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 5 10 15 15 15 15 4 5 5 5 5 5 5 Average Carried 10 | 3 7 13 14 14 10 4 4 4 4 5 5 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 10 15 15 15 4 4 4 4 5 5 5 5 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 8% | Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Infiltrator-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Matter Collected 899 | 285 . 209 . 157 100 . 100 6 30 . 12 . Remotely . | . . . . . . . . . . . . . Salvage Created 918 | 108 . 244 . 184 352 . . . 30 . . . Parts 32 | 2 . 11 . 6 12 . . . 1 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Combat Hostiles Destroyed 17 | . . 6 . 4 7 . . . . . . . Guns 16 | . . 6 . 4 6 . . . . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 7 | 2 . 3 . 1 1 . . . . . . . Worker 3 | . . 1 . . 1 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Grunt 13 | . . 4 . 3 6 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 4 | 2 . 3 . 2 4 . . . 1 . . . Combat Bots Only 4 | . . 2 . 2 4 . . . . . . . Max Kills in Single Turn 1 | 1 . 1 . 1 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Hostile Shots Fired 492 | . . 38 . 41 82 . . 85 119 . 29 98 Missed 188 | . . 9 . 3 28 . . 47 55 . 9 37 Hits 304 | . . 29 . 38 54 . . 38 64 . 20 61 Melee 21 | . . 2 . 6 . . . . . . 13 . Projectile 283 | . . 27 . 32 54 . . 38 64 . 7 61 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 13 | . . 1 . 3 1 . . 1 . . 5 2 Damage Taken 5630 | . . 435 . 615 968 . 26 652 927 . 849 1158 Core 3452 | . . 77 . 64 224 . 13 362 731 . 823 1158 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 6 | . . . . . 6 . . . . . . . Regen/Repaired (Parts) 3 | . . . . . . . 3 . . . . . Core Remaining (%) 46 | 100 . . . 43 59 . . 46 14 . 17 . Volleys Fired 83 | 5 . 26 . 25 27 . . . . . . . Largest 2 | 2 . 2 . 2 2 . . . . . . . Hottest 145 | 70 . 85 . 85 145 . . . . . . . Shots Fired 140 | 10 . 49 . 40 41 . . . . . . . Gun 132 | 10 . 46 . 40 36 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 3 . . 2 . . . . . . . Special 3 | . . . . . 3 . . . . . . . Kinetic 43 | 5 . 23 . 15 . . . . . . . . Thermal 82 | 5 . 23 . 25 29 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 15 | . . 3 . . 12 . . . . . . . Robot Hit Streak 17 | 4 . 17 . 8 11 . . . . . . . Robot Miss Streak 4 | 1 . 4 . 4 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 93 | 6 . 31 . 27 28 . . 1 . . . . Core Hits 45 | 3 . 14 . 9 16 . . . 3 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1550 | 79 . 466 . 397 591 . . . 17 . . . Guns 1317 | 79 . 421 . 397 420 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 193 | . . 45 . . 148 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 . . . Kinetic 336 | 28 . 192 . 116 . . . . . . . . Thermal 911 | 51 . 229 . 281 350 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 286 | . . 45 . . 241 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 . . . 1 . . . 6 Average Corruption 2 | . . . . 2 . . . 1 . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . 9 . . . 2 . . . 1 Message Errors 1 | . . . . 1 . . . . . . . . Matter Fused 4 | . . . . 3 . . . 1 . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . . 1 Data Loss (major) 4 | . . . . 3 . . . 1 . . . . Misfires 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 19 | . . . . . 19 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 19 | . . . . . 19 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . 140 . . . 8 . . . Shots 4 | . . . . . 4 . . . . . . . Rammed 4 | . . . . . . . . . 4 . . . Targets Rammed 5 | . . . . . 1 . . . 4 . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 395 | 18 . 279 . 395 309 . . . . . . . Average Temperature 123 | 9 . 99 . 175 110 . . . . . . . Received Heat Transfer 963 | . . 195 . 273 405 . . 27 18 . . 45 Effects 5 | . . . . 4 1 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . . . Heat Transferred 2269 | 148 . 666 . 666 789 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 159 | 5 14 54 . 40 159 41 30 100 110 29 20 70 Initial 49 | . . . . . . 41 14 . 49 29 20 10 Average 20 | . . 8 . 5 60 41 3 20 58 29 20 28 Influence Increases 1244 | 10 15 120 . 100 438 . 31 270 170 . . 90 Destroy 0b10 Robot/C 380 | . . 80 . 80 220 . . . . . . . Destroy 0b10 Robot/NC 30 | 10 . 5 . . 10 . . . 5 . . . Destroy Leader 92 | . . 20 . 20 52 . . . . . . . Allied During Kill 9 | . . . . . 9 . . . . . . . Successful Hack 23 | . 15 . . . 8 . . . . . . . Disable Machine 30 | . . . . . 30 . . . . . . . Destroy Structure 35 | . . . . . 4 . 31 . . . . . Partial Spotted 30 | . . . . . . . . 30 . . . . Lose Combat Pursuer 615 | . . 15 . . 105 . . 240 165 . . 90 Influence Decreases 1174 | 10 15 120 . 100 346 51 72 170 210 31 9 40 Entered New Map 179 | . . . . . . 51 27 . 51 31 9 10 Time Decay 700 | 10 15 110 . 80 226 . 20 100 109 . . 30 Lost Part 250 | . . 10 . 20 100 . . 70 50 . . . Lost Ally 45 | . . . . . 20 . 25 . . . . . Squads Dispatched 12 | . . . . 1 3 . . 4 2 . 1 1 Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 2 | . . . . . . . . 1 1 . . . Reinforcement 7 | . . . . . 2 . . 2 1 . 1 1 Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Distress Signals 5 | . . . . . 5 . . . . . . . Communications Jammed 5 | . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . 5 . . . . Times Spotted 113 | . 4 13 . 4 26 . 5 24 18 . 5 14 Peak Tracking Total 12 | . 2 6 . 2 7 . 3 8 9 . 4 12 Tactical Retreats 19 | . . 1 . . 4 . . 8 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Traps Triggered 6 | . . 2 . . 1 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Machines Disabled 2 | . . . . . 2 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Machines Accessed 11 | . 2 1 1 . 2 1 . 3 . 1 . . Terminals 6 | . 1 . . . 2 . . 2 . 1 . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 50 | . 7 1 23 . 6 2 . 9 . 2 . . Successful 38 | . 6 1 23 . 4 . . 3 . 1 . . Failed 12 | . 1 . . . 2 2 . 6 . 1 . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 16 | . 1 . . . 6 . . 7 . 2 . . Fabricators 4 | . . . . . . 2 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . 1 1 23 . 4 . . 1 . 1 . . Record 24 | . . . 23 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 1 . 2 . . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 101 | . 101 . . . . . . . . . . . Retrieved Matter 101 | . 101 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Total Allies 21 | . . . . 1 . . 20 . . . . . Largest Group 20 | . . . . 1 1 . 20 . . . . . Highest-Rated Group 506 | . . . . 31 31 . 506 . . . . . Highest-Rated Ally 35 | . . . . 31 31 . 35 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 185 | . . . . . 20 . 165 . . . . . Total Damage 4245 | . . . . . 269 . 3976 . . . . . Kills 17 | . . . . . 5 . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Active Infowar (turns) 1926 | 54 483 167 . . 482 17 169 309 217 11 17 . Optics 823 | . . . . . 84 17 169 309 216 11 17 . Terrain 512 | . . 155 . . 357 . . . . . . . Seismic 590 | 54 483 12 . . 41 . . . . . . . Jamming 233 | . . . . . . . . 227 6 . . . ECM 4 | . . . . . . . . 4 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Turns Passed 3958 | 151 483 686 441 679 637 17 169 309 228 11 51 96 Spaces Moved 4217 | 77 352 367 272 378 528 52 446 926 513 21 94 191 Core 384 | 1 . . . . 11 . . . 79 21 81 191 Treads 1424 | 68 125 367 272 378 214 . . . . . . . Legs 245 | 8 227 . . . 10 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 13 . Flight 2151 | . . . . . 293 52 446 926 434 . . . Fastest Speed 29 | 50 120 160 160 160 32 32 29 29 34 50 50 50 Average Speed 84 | 154 134 160 160 160 100 32 34 31 36 50 51 50 Slowest Speed 550 | 160 160 160 160 160 550 32 102 105 50 50 60 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 3 . . . 2 . . . Potential Cave-ins 3 | . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 40 41 56 52 50 2 89 25 18 . 85 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 3 | . . . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Total 4467 | 95 361 414 280 415 592 52 461 939 552 20 95 191 Wait 24 | . . . . . . . . . 24 . . . Move 4196 | 76 351 366 271 377 521 52 445 925 508 20 93 191 Hop 5 | . . . . . 3 . . . 2 . . . Pick Up 35 | 5 7 6 4 4 6 . . 1 2 . . . Fast Attach 27 | 6 . 2 . 1 4 . 5 6 2 . 1 . Attach 22 | 1 . 2 . 2 11 . 2 . 4 . . . Detach 15 | . . 1 . . 4 . 4 1 5 . . . Swap 18 | 2 3 6 . 2 3 . 2 . . . . . Drop 31 | . . 2 4 4 12 . 3 5 1 . . . Fire 83 | 5 . 26 . 25 27 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Ram 4 | . . . . . . . . . 4 . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . 3 1 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Entered Mines 703 | -10/Mines | Met a Derelict bent on vengeance 809 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1140 | -10/Mines | Assembled infested the area 1206 | -10/Mines | Met 8R-AWN 1311 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Exiles 1390 | -10/Exiles | Discovered new exit (range 15) 1412 | -10/Exiles | Welcomed by 8R-AWN 1468 | -10/Exiles | Met EX-HEX 1572 | -10/Exiles | Met EX-DEC 1634 | -10/Exiles | Learned location of Zion (-7) 1736 | -10/Exiles | Discovered new exit (range 12) 1762 | -10/Exiles | Entered Mines 1901 | -9/Mines | Core integrity fell below 50% 1963 | -9/Mines | Found a hidden stash of uninstalled traps 2170 | -9/Mines | Met a Derelict testing a Signal Generator 2210 | -9/Mines | Build established: Scavenger-Mutant 2307 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2428 | -9/Mines | Discovered new exit (range 6) 2441 | -9/Mines | Entered Materials 2441 | -8/Materials | Accompanied by 1 ally 2441 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2442 | -8/Materials | Identified exit to Storage 2625 | -8/Materials | Identified exit to Factory 2911 | -8/Materials | Lost 5 parts (1n2u2w) 3078 | -8/Materials | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3095 | -7/Factory | Sucked down chute 3095 | -7/Factory | Entered Waste 3096 | -7/Waste | Met a frightened Derelict 3099 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Warlord forces began an assault 3151 | -7/Waste | Spotted C-40 Crusher 3151 | -7/Waste | Spotted C-40 Crusher 3195 | -7/Waste | Allies destroyed C-40 Crusher 3202 | -7/Waste | Spotted C-40 Crusher 3207 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Allies destroyed C-40 Crusher 3222 | -7/Waste | Lost 9 allies 3238 | -7/Waste | Spotted C-40 Crusher 3251 | -7/Waste | Discovered new exit (range 13) 3264 | -7/Waste | Entered Factory 3421 | -7/Factory | Fabricated Imp. Field Recycling Unit? 3548 | -7/Factory | Core integrity fell below 50% 3557 | -7/Factory | Lost 8 parts (3p2n2u1w) 3570 | -7/Factory | Discovered new exit (range 5) 3573 | -7/Factory | Entered another Factory area 3573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3770 | -6/Factory | Core integrity fell below 50% 3792 | -6/Factory | Build established: Mutant 3797 | -6/Factory | Core integrity fell below 20% 3797 | -6/Factory | Discovered new exit (range 4) 3801 | -6/Factory | Entered another Factory area 3801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3803 | -5/Factory | Lost 5 parts (1p2n1u1w) 3811 | -5/Factory | Identified exit to DSF 3812 | -5/Factory | Entered DSF 3836 | -5/DSF | Additional patrols routed to DSF 3836 | -5/DSF | Core integrity fell below 50% 3855 | -5/DSF | Discovered new exit (range 15) 3860 | -5/DSF | Core integrity fell below 20% 3863 | -5/DSF | Entered Factory 3863 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3910 | -4/Factory | Core integrity fell below 50% 3935 | -4/Factory | Core integrity fell below 20% 3959 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Ghost 'Em] 03870_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03876_ K-01 Serf collects debris. 03885_ U-05 Engineer works on Matter Pump. 03885_ Slug penetrates Wall. 03893_ K-01 Serf cleans the Manufacturing Mainframe. 03893_ Critical hit (Burn: +37). 03920_ U-05 Engineer works on Pressure Siphon. 03927_ K-01 Serf collects debris. 03930_ K-01 Serf cleans the Pressure Siphon. 03930_ U-05 Engineer works on Pressure Siphon. 03933_ K-01 Serf cleans the Pressure Siphon. 03934_ U-05 Engineer works on Pressure Siphon. 03937_ Penetrated by Slug. 03938_ Pressure Siphon disabled. 03947_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????####?????????????? | | ???????????? ?????????????? ?? ?????????????? | | ??????????? ""????????????? ?????????????? | | ?????"??""" ""?????????????? """"" ??????????????? | | ?????? """" "??? #?????????? """"" ??????????????? | | ?????? """" ?? #???????????""" ???????????????? | | ???????"""" ?? #??????????? ???????????????? | | ???????"""" ?? #???????????? ????????????????? | | ???????? ?? ?###+???????? ????????????????? | | ???????? ??] ??# #######+##############???? | | ?????####+###"#+### @ #???? | | ?????# + | | ?????# ### ssss # """ | | ?????# T## #######+#### """ #???? | | ?????# #### ##???????????# """ #???? | | ?????# ##??# ?????????????# """ #???? | | ###### #???#??????????????# #???? | | ##+#####+#????????????# #???? | | #?? ?????????????#!! ##### | | #?? ""?????????????#!= | | #? ""?????????????# | | #? ""?????????????# "" | | ^ " # ""?????????????# #### "" | | ^ # ????????????# #??? "" | | + """"????????????????# ^#???? | | # """"????????????????# ^ #????? "" | | " #?????????????????????# #?????? "? | | #?????????????????????# #?????????? | | #?????????????????????# #?????????? | | #?????????????????????# #?????????? | | #???????#+#???????????# #?????????? | | #???????# #???????????# #?????????? | | """ """ """ #???????# #???????????# #?????????? | | """ """ """ #???????# #???????????# ###?????????? | | ?"" """ """ #??###### ############# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Resistance: TH 10 Evasion (%) 64 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Field Recycling Unit | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em I Survived The Infestation Just What I Needed The More The Merrier We Are Legion Window Shopping Challenges ------------ None Game ------ Seed SpreadReactiveFilter Manual? 0 Play Time 01:06:12 Cumulative 6.9 hours Start 2026.01.05 @ 22:09:50 End 2026.01.05 @ 23:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 602a5138-8a88-49e4-a9fe-5cd006a88193