Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 18:48:15 Player: Talon Java Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (104) 520 Value Destroyed (2507) 2507 Prototype IDs (38) 760 Alien Tech Used (7) 1400 Bonus (8145) 8145 TOTAL SCORE: 22032 Bonus ------- Follower Combat Kills 245 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Makeshift ECM Suite Advanced Reaction Control System Hacking Suite Hacking Drone Bay Core Reset Matrix Heavy Rocket Launcher [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 7 | . . 1 . . . 2 . . . . . . . . . 1 . . 1 2 . Utility 9 | . . 1 . . . 3 . . . . 2 . . . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | . 10 20 22 3 6 22 . 1 12 . 6 1 1 9 1 4 . 2 4 3 10 Power 11 | . . 3 1 . . 2 . . . . . . . 2 . . . . . 1 2 Engine 5 | . . 3 1 . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . 1 2 Propulsion 40 | . 3 5 7 1 2 6 . . 1 . 2 . . 4 . 1 . . 1 1 6 Treads 17 | . 2 5 7 1 1 . . . . . . . . . . . . . . . 1 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 6 . . 1 . 2 . . 4 . 1 . . 1 1 5 Utility 59 | . 4 5 7 1 1 11 . 1 10 . 4 1 1 3 . 3 . 2 2 1 2 Device 20 | . 2 2 1 . . 6 . . 2 . 3 . . 1 . 2 . . 1 . . Storage 5 | . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . Processor 9 | . . . . . . 2 . 1 6 . . . . . . . . . . . . Hackware 8 | . . . . . . 2 . . . . 1 . 1 . . . . . 1 1 2 Protection 16 | . . 3 5 1 1 . . . 2 . . 1 . 1 . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon 27 | . 3 7 7 1 3 3 . . 1 . . . . . 1 . . . 1 . . Energy Gun 7 | . . 4 2 . 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . Ballistic Gun 10 | . 1 3 3 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 1 . . 1 . . 7 . . . . 8 . . 1 4 . . 1 Parts Lost 41 | . . 3 3 . . 2 . . . 1 2 . . . . . . 1 5 3 21 Power 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 17 | . . . 1 . . 1 . . . 1 1 . . . . . . . 1 3 9 Utility 15 | . . 1 1 . . 1 . . . . 1 . . . . . . . 2 . 9 Weapon 5 | . . 2 1 . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 8 | . . 1 2 . . 2 . . . 1 1 . . . . . . 1 3 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 6 12 14 14 14 9 10 10 9 9 9 9 9 9 9 9 10 9 8 7 5 Power . | 1 1 . . 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 Propulsion 3 | 4 4 5 7 6 6 . . . . . . 1 1 1 1 . 1 1 1 . . Utility 3 | . . 2 3 3 4 4 5 5 5 5 4 4 4 3 4 4 4 4 3 3 1 Weapon 2 | 1 1 3 3 3 2 2 2 2 1 2 2 2 1 2 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | 6 2 13 3 . 2 2 . . 1 . 2 . . 3 . . . . 1 . 5 Power 6 | 1 . 2 . . 1 . . . . . . . . . . . . . . . 2 Propulsion 11 | 2 2 5 1 . . 1 . . . . . . . . . . . . . . . Utility 14 | 1 . 3 . . . 1 . . 1 . 2 . . 3 . . . . 1 . 2 Weapon 9 | 2 . 3 2 . 1 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 97 99 100 99 82 86 86 86 84 83 76 78 79 81 82 84 76 71 65 46 Engine 6 | . 14 11 11 11 11 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . 4 6 6 6 6 5 5 5 2 . . . 1 2 . . Treads 17 | . 14 32 33 33 32 . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 31 33 33 33 33 27 23 23 22 23 26 26 26 26 25 11 Device 10 | . 11 10 11 11 11 10 6 6 6 6 11 11 11 8 11 14 15 10 9 8 10 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . . 10 13 13 13 13 11 11 11 11 11 10 10 10 9 8 8 Hackware 2 | . . . . . . 5 6 6 6 6 8 5 5 11 11 10 10 7 1 5 7 Protection 7 | . . 9 11 11 11 2 5 6 4 6 4 5 5 5 5 4 5 5 6 . . Energy Gun 5 | . 4 9 10 11 10 . . . . . . . . . . . . . . . . Energy Cannon 1 | . 11 2 . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 6 | . 12 10 9 10 10 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 5 2 4 5 5 5 4 5 5 4 2 4 3 Peak Build Rating 153 | 6 9 17 18 18 25 46 41 42 56 59 71 65 70 91 88 104 99 127 153 142 123 Average Rating 38 | 6 8 14 17 17 19 36 39 41 47 52 62 64 67 77 83 97 98 100 137 138 90 On Entrance 56 | 6 6 9 17 17 18 20 41 39 42 56 51 61 65 70 86 84 99 97 123 126 115 Avg Prop Armor Cover (%) 6 | . . . . . . 1 . . . . . . . . . . . . 3 . 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 32 38 41 38 40 28 24 24 31 28 36 28 33 31 31 32 30 35 43 44 38 Greatest Support 63 | 20 40 60 60 60 63 25 25 25 28 28 31 29 29 31 31 37 37 37 50 49 59 Greatest Overweight (x) 2 | . . . . . . 1 . . 1 . 1 . 1 2 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 12 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 6 8 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 9 8 10 Average Carried 11 | 6 6 12 14 14 14 9 9 10 9 9 9 9 9 9 9 9 9 9 8 7 6 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 9 10 9 7 3 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Commander-Mutant 18% | Mutant 11% | Sprinter 8% | Hacker-Scout 8% | Scout 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -4/Lab Ninja | -3/Research Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 3321 | 227 175 467 312 57 238 343 169 6 155 . 258 90 59 167 128 . . . 147 227 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4345 | 108 589 1417 1239 199 . 48 . . . . 243 . . 438 . . . . 64 . . Parts 246 | 13 32 97 74 12 . 2 . . . . 9 . . 4 . . . . 3 . . Haulers Intercepted 13 | . 1 5 5 . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 2 . . . 3 . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 61 | . 11 27 19 1 . 3 . . . . . . . . . . . . . . . Guns 46 | . 5 22 18 1 . . . . . . . . . . . . . . . . . Cannons 10 | . 5 5 . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 12 | 1 4 6 . 1 . . . . . . . . . . . . . . . . . Worker 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 1 5 5 . . . . . . . 2 . . . . . . . . . . Recycler 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . 4 2 . . 1 . . . . 2 . . . . . . . 1 . . Swarmer 16 | . . 9 4 . . 3 . . . . . . . . . . . . . . . Grunt 31 | . 11 13 7 . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 12 | . . 4 8 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 8 9 1 . 3 . . . . 1 . . . . . . . 1 . . Combat Bots Only 8 | . 4 8 8 1 . 3 . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 2 . 2 . . . . 1 . . . . . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 915 | . 65 114 146 2 . 97 . 2 . 22 23 . 9 . 6 9 2 15 69 26 308 Missed 326 | . 21 31 33 . . 62 . 1 . 8 11 . 4 . 4 3 2 3 28 13 102 Hits 589 | . 44 83 113 2 . 35 . 1 . 14 12 . 5 . 2 6 . 12 41 13 206 Melee 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . Projectile 585 | . 44 81 113 2 . 35 . 1 . 14 12 . 5 . 2 6 . 12 41 11 206 Critical Strikes 21 | . . 2 2 . . 2 . . . . 1 . . . . . . . 5 1 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 9728 | . 575 1006 1524 24 . 489 . 14 . 223 217 . 78 . 45 128 . 307 896 412 3790 Core 2845 | . 152 134 199 . . 124 . 14 . 83 37 . 16 . 45 41 . 51 201 141 1607 Absorbed by Shields 17 | . . . . 7 . 10 . . . . . . . . . . . . . . . Redirected to Shielding 272 | . . . . . . . . . . . . . . . . 37 . 49 186 . . Ignored by Resistances 36 | . . . . . . . . . . 23 13 . . . . . . . . . . Regen/Repaired (Parts) 490 | . . 262 . . . . . . 227 . . . . . . . . 1 . . . Core Remaining (%) 73 | 100 39 . . . 16 . . . . 74 . . . . 90 . . 95 84 90 . Volleys Fired 322 | 9 50 94 77 6 . 11 . . . 2 5 . 51 . 15 . . . 2 . . Largest 2 | 2 2 2 2 2 . 1 . . . 1 1 . 1 . 1 . . . 1 . . Hottest 120 | 60 120 120 79 79 . 85 . . . 85 85 . 85 . 85 . . . 120 . . Shots Fired 555 | 18 100 187 152 12 . 11 . . . 2 5 . 51 . 15 . . . 2 . . Gun 376 | 18 46 149 151 12 . . . . . . . . . . . . . . . . . Cannon 171 | . 54 38 . . . 4 . . . 2 5 . 51 . 15 . . . 2 . . Launcher 8 | . . . 1 . . 7 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 204 | 9 34 80 75 6 . . . . . . . . . . . . . . . . . Thermal 343 | 9 66 107 76 6 . 4 . . . 2 5 . 51 . 15 . . . 2 . . Explosive 8 | . . . 1 . . 7 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 4 22 10 15 12 . 13 . . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 4 2 . . 4 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 345 | 10 74 114 112 9 . 4 . . . . 4 . . 13 . 1 . . 3 1 . Core Hits 142 | 5 21 55 40 5 . 5 . . . . 4 . . 4 . . . . 3 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 5 3 1 . . . . . . . . . 1 . 1 . . . . . Burn 8 | . . 5 3 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Melee Attacks 201 | . . . . . . 45 2 . . 1 22 1 23 13 9 13 21 9 14 4 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . 44 2 . . . . . . . . . . . . . . Piercing 154 | . . . . . . . . . . 1 22 1 23 13 9 13 21 9 14 4 24 Sneak Attacks 6 | . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7062 | 108 1072 1921 1880 167 . 425 . . . . 259 . . 930 . 68 . . 166 44 22 Guns 3995 | 108 368 1492 1865 162 . . . . . . . . . . . . . . . . . Cannons 1104 | . 699 405 . . . . . . . . . . . . . . . . . . . Explosions 359 | . . . 3 . . 356 . . . . . . . . . . . . . . . Melee 1536 | . . . . . . 69 . . . . 259 . . 930 . 68 . . 166 44 . Ramming 68 | . 5 24 12 5 . . . . . . . . . . . . . . . . 22 Kinetic 2058 | 36 249 707 973 93 . . . . . . . . . . . . . . . . . Thermal 3041 | 72 818 1190 892 69 . . . . . . . . . . . . . . . . . Explosive 359 | . . . 3 . . 356 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . 69 . . . . . . . . . . . . . . . Piercing 1467 | . . . . . . . . . . . 259 . . 930 . 68 . . 166 44 . Highest Corruption 6 | . . . . . . 3 3 3 3 . 1 1 1 1 1 . . 4 . . 6 Average Corruption 1 | . . . . . . 2 3 3 2 . 1 1 1 1 1 . . 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 5 5 4 . . 1 2 6 3 3 . . 2 . . 7 Message Errors 6 | . . . . . . . 1 . . . . . 2 . . . . . . . 3 Matter Fused 8 | . . . . . . . 2 1 . . 1 . 1 1 1 . . . . . 1 Heat Flow Errors 5 | . . . . . . 1 . . . . . . 1 1 1 . . . . . 1 Energy Discharges 5 | . . . . . . 1 1 . . . . 1 1 . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 2 . . . . . 1 1 . . 1 . . . Data Loss (major) 4 | . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . . 45 . . . . . . . 184 . 81 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . 11 . . . . . . . . . . . . . . . Melee 299 | . . . . . . 34 . . . . . . . 184 . 81 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . 4 3 2 . . . . . . . . . . . . . . . . 5 Targets Rammed 16 | . 2 4 3 2 . . . . . . . . . . . . . . . . 5 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 282 125 63 1 . 225 . . 408 84 72 . 342 121 246 4 . . 104 . 208 Average Temperature 72 | . 118 35 23 1 . 67 . . 216 26 24 . 108 66 60 2 . . 63 . 111 Received Heat Transfer 1592 | . 324 330 450 7 . 33 . . . 27 18 . . . 9 18 . . 160 27 189 Effects 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 2 5 . . . . . . . . . . . . . . . . . . Heat Transferred 7129 | 175 1755 2923 2146 130 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 1 | . . 1 1 . . 1 . . . . . . . . . 1 . . . . 1 Low Security (%) 74 | 100 100 50 56 100 . 97 . . . . 100 . . . . 18 100 . 100 100 63 Level 1 25 | . . 49 43 . . 2 . . . . . . . . . 81 . . . . 36 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 348 | 10 133 321 348 110 . 232 . . . . 63 . . . . 300 96 . 141 79 305 Initial 300 | . 6 34 127 60 . . . . . . 18 . . . . 300 51 . . 74 16 Average 109 | 3 35 159 219 23 . 57 . . . . 15 . . . . 235 77 . 32 66 120 Influence Increases 4865 | 25 323 902 697 342 . 516 45 45 . 143 230 . 90 15 30 367 101 . 261 25 708 Destroy 0b10 Robot/C 1340 | . 220 540 380 80 . 80 . . . 20 . . . . . . . . . . 20 Destroy 0b10 Robot/NC 230 | 25 20 70 50 15 . 5 . . . . 20 . . 15 . . . . 10 . . Destroy Leader 326 | . 42 148 114 . . 12 . . . . 8 . . . . . . . 2 . . Allied During Kill 32 | . . . . 17 . 5 . . . 3 . . . . . . . . . . 7 Successful Hack 147 | . 24 22 7 20 . 42 . . . . 10 . . . . . . . . 22 . Select Force Hacks 210 | . . . . 210 . . . . . . . . . . . . . . . . . Disable Machine 255 | . . 30 90 . . 30 . . . . 15 . . . . 15 45 . 15 . 15 Destroy Structure 270 | . 2 2 11 . . 72 . . . . 42 . . . . 22 26 . 24 3 66 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 255 | . . . . . . 90 . . . . 60 . . . . 15 15 . 15 . 60 Lose Combat Pursuer 1500 | . 15 90 45 . . 180 45 45 . 120 75 . 90 . 30 15 15 . 195 . 540 Influence Decreases 4837 | 15 251 681 846 496 . 419 117 65 5 113 218 42 75 30 30 260 136 72 128 129 709 Entered New Map 613 | . 4 48 176 94 . . 37 6 5 . 12 16 . 15 . . 56 72 . 59 13 Time Decay 3215 | 15 247 603 490 402 . 274 80 59 . 90 195 26 75 15 30 150 80 . 78 40 266 Search Patrol Dispatched 200 | . . . . . . 100 . . . . . . . . . 100 . . . . . Lost Part 380 | . . 30 30 . . 20 . . . . 10 . . . . . . . 50 30 210 Lost Ally 279 | . . . . . . 25 . . . 23 1 . . . . 10 . . . . 220 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 3 . . . 6 . . . . 4 . . . . 2 . . 3 2 8 Investigation 10 | . 1 2 . . . 3 . . . . 2 . . . . 1 . . . . 1 Extermination 11 | . . . . . . 3 . . . . 2 . . . . 1 . . 1 . 4 Reinforcement 6 | . . 1 . . . . . . . . . . . . . . . . 1 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Searches Triggered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 10 | . . 4 2 . . . . . . . . . . . 1 . . . 1 . 2 Communications Jammed 18 | . . . . . . . . . . . . . . . . 1 . . 3 6 8 Distress Signals 18 | . . . . . . . . . . . . . . . . 1 . . 3 6 8 Times Spotted 280 | . 18 47 29 4 . 22 4 6 . 10 18 . 6 . 9 7 1 1 27 20 51 Peak Tracking Total 18 | . 4 6 9 1 . 10 4 4 . 7 7 . 4 . 3 5 1 1 14 18 11 Tactical Retreats 51 | . 1 5 1 . . 7 1 1 . 4 3 . 3 . 2 1 1 . 5 . 16 ECM-based Alert Blocks 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 9 | . 1 2 2 . . 4 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 21 | . . 2 6 . . 2 . . 1 . 1 1 . . . 1 3 2 1 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . . . . 1 1 . . . 1 1 1 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . 5 . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 64 | . 2 9 5 13 3 14 1 . . . 4 1 . 4 . 2 . 2 1 1 2 Terminals 33 | . 2 7 5 6 . 9 . . . . 1 . . . . . . . 1 1 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 Total Hacks 174 | . 9 22 13 26 7 37 1 . . . 11 1 . 17 . 3 . 19 1 3 4 Successful 112 | . 3 14 5 17 7 18 1 . . . 7 1 . 17 . . . 19 . 2 1 Failed 62 | . 6 8 8 9 . 19 . . . . 4 . . . . 3 . . 1 1 3 Catastrophic 11 | . 2 1 2 . . 5 . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 9 8 9 21 . 13 . . . . 4 . . . . 1 . 1 1 2 . Terminals 97 | . 9 17 13 18 . 28 . . . . 5 . . . . . . . 1 3 3 Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 5 . . . . 3 . . . . 3 . . . . 1 Terminal Hacks 73 | . 1 9 3 2 7 9 1 . . . 2 1 . 17 . . . 19 . 2 . Record 32 | . . 1 . . 6 . . . . . . 1 . 5 . . . 18 . 1 . Part Schematic 10 | . 1 3 . . . . . . . . 2 . . 4 . . . . . . . Robot Analysis 6 | . . . . . . 2 . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . 2 . 1 . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . 2 1 . . 3 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 Seal Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 27 | . 2 1 2 15 . 5 . . . . 2 . . . . . . . . . . Terminals 18 | . 2 1 2 8 . 4 . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 1 1 3 . 2 . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 8 5 4 . 11 . . . . 3 . . . . 2 . . 1 1 1 Full Trace Events 7 | . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 3 . . . . . . . . 2 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 29 | . . . . 9 . 1 . . 5 . 1 . . . . 1 . . . . 12 Largest Group 8 | . . . . 8 8 8 . . 5 4 1 . . . . 1 . . . . 6 Highest-Rated Group 143 | . . . . 143 143 143 . . 126 94 26 . . . . 10 . . . . 85 Highest-Rated Ally 31 | . . . . 27 27 27 . . 31 31 26 . . . . 10 . . . . 15 Initial UFD Resources 38 | . . . . . . 23 23 23 23 25 25 25 25 25 29 29 29 29 31 35 38 Total Orders 26 | . . . . 1 . . . . . . 10 . . . . 4 . . 3 . 8 STAY 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . RETURN 21 | . . . . . . . . . . . 6 . . . . 4 . . 3 . 8 Ally Attacks 81 | . . . . 15 . 7 . . 4 8 . . . . . . . . . . 47 Total Damage 1449 | . . . . 357 . 120 . . 61 94 . . . . . . . . . . 817 Kills 8 | . . . . 4 . 1 . . . 2 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 5603 | . . . . . . 854 176 131 512 243 619 200 532 164 557 307 164 151 253 83 657 Optics 5582 | . . . . . . 851 176 130 495 243 619 200 532 164 557 307 164 151 253 83 657 Sensors 4090 | . . . . . . 514 . . . . 577 200 532 162 556 306 164 151 253 83 592 Seismic 3847 | . . . . . . 493 176 131 506 243 460 200 532 80 557 307 162 . . . . Jamming 1150 | . . . . . . 107 7 . . . . . . . . 242 164 112 2 57 459 ECM 42 | . . . . . . . . . . . 36 . . . 6 . . . . . . Robot Analysis Total 6 | . . . . . . 2 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 3 3 2 . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . 6 . . . . 4 . . 3 . 8 Drone Recoveries 21 | . . . . . . . . . . . 6 . . . . 4 . . 3 . 8 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 13464 | 77 693 2185 1290 1303 2300 865 176 131 512 243 619 200 532 164 557 307 164 151 253 83 659 Spaces Moved 15789 | 4 369 998 518 720 1410 1569 603 478 1339 576 1160 613 686 233 802 657 386 256 712 281 1419 Core 153 | . . . . . . . . . . . . . . . . . . . . . 153 Treads 3802 | . 156 998 518 720 1410 . . . . . . . . . . . . . . . . Legs 217 | 4 213 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11617 | . . . . . . 1569 603 478 1339 576 1160 613 686 233 802 657 386 256 712 281 1266 Fastest Speed 11 | 120 120 160 160 160 160 27 27 27 27 30 31 31 31 27 27 24 24 24 15 11 28 Average Speed 61 | 120 136 160 160 160 160 28 27 27 29 30 32 31 33 30 27 24 24 24 22 22 34 Slowest Speed 182 | 120 160 160 160 160 160 101 27 27 99 31 111 31 106 182 27 24 24 24 91 98 125 Overloaded Moves 83 | . . . . . . . . . . . . . . . . . . . 67 16 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 69 | . . . . . . 6 . . . 1 12 . 1 . . 2 . 2 11 7 27 Potential Cave-ins 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 59 | 2 58 76 76 98 92 43 78 78 87 69 32 82 70 61 75 23 15 100 26 12 47 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 14 | . . . . 8 . . . 1 2 . . . . 3 . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 5 . 4 1 3 . . 2 2 . 3 . . . . . . Spaces Dug 211 | . . . . . . 33 2 . . 3 22 . 70 . 22 11 13 . 12 1 22 Terrain Destroyed 264 | . . . 10 . . 71 2 . . 3 22 . 74 . 23 11 13 . 12 1 22 Melee 138 | . . . . . . 30 2 . . 1 17 . 23 . 8 11 13 . 10 1 22 Projectile 79 | . . . . . . 4 . . . 2 5 . 51 . 15 . . . 2 . . AOE 47 | . . . 10 . . 37 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 18403 | 58 459 1407 764 858 1456 1902 612 479 1457 636 1340 620 887 302 1111 773 415 314 758 286 1509 Wait 1475 | 46 17 228 70 67 21 176 5 . 74 54 124 1 120 7 259 86 5 31 21 5 58 Move 15642 | 3 368 997 517 719 1409 1556 602 477 1338 573 1136 612 683 232 801 652 385 251 691 268 1372 Hop 57 | . . . . . . 6 . . . 1 11 . 1 . . 2 . 2 9 5 20 Pick Up 93 | . 3 28 10 1 3 11 1 . 3 . 5 2 . 11 . 2 1 1 3 1 7 Fast Attach 95 | . 5 10 3 . 9 8 . 1 17 . 3 1 1 13 4 3 . 5 2 . 10 Attach 74 | . 1 8 2 1 . 16 . . 2 1 8 1 4 3 8 3 1 1 6 3 5 Detach 57 | . 2 1 . . . 14 . 1 9 2 7 . 4 . 8 1 . 3 3 . 2 Swap 87 | . 4 7 23 2 1 13 1 . 2 1 13 . . 1 3 8 . 1 6 . 1 Drop 149 | . 7 30 22 2 13 17 1 . 12 1 6 2 . 22 4 3 2 1 1 . 3 Fire 322 | 9 50 94 77 6 . 11 . . . 2 5 . 51 . 15 . . . 2 . . Melee 201 | . . . . . . 45 2 . . 1 22 1 23 13 9 13 21 9 14 4 24 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . Crush 9 | . . 4 3 2 . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 29 . . . . . . . . . . . . . . . Rewire 60 | . . . . 58 . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 46 | . . . 37 . . . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 604 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Repaired Lgt. Treads 1366 | -9/Materials | Discovered new exit (range 4) 1525 | -9/Materials | Discovered new exit (range 15) 1595 | -9/Materials | Discovered new exit (range 15) 1818 | -9/Materials | Repaired Lgt. Treads 1910 | -9/Materials | Destroyed 8 combat bots 1986 | -9/Materials | Discovered new exit (range 15) 2530 | -9/Materials | Build established: Scavenger-Mutant 2550 | -9/Materials | Discovered new exit (range 9) 2956 | -9/Materials | Entered Storage 3185 | -9/Storage | Core integrity fell below 50% 3251 | -9/Storage | Destroyed 8 combat bots 4171 | -9/Storage | Core integrity fell below 20% 4240 | -9/Storage | Discovered new exit (range 3) 4246 | -9/Storage | Entered Recycling 4247 | -9/Recycling | Met a Zionite searching for Scraptown 4333 | -9/Recycling | Scanned before Scraplab entrance 5146 | -9/Recycling | Learned 4 Materials zone layouts 5157 | -9/Recycling | Discovered new exit (range 16) 5241 | -9/Recycling | Learned Materials repair station intel 5274 | -9/Recycling | Learned location of 3 exits from Materials 5297 | -9/Recycling | Learned Storage emergency access door positions 5505 | -9/Recycling | Entered Scraplab 5518 | -9/Recycling | Discovered new exit (range 3) 5549 | -9/Recycling | Entered Scraptown 5549 | -9/Scraptown | Accompanied by 8 allies 5570 | -9/Scraptown | Build established: Commander-Mutant 6191 | -9/Scraptown | Visited Comm Corps 6258 | -9/Scraptown | Visited Assassins FH 6293 | -9/Scraptown | Visited TADAMA 6340 | -9/Scraptown | Visited Awakened 6418 | -9/Scraptown | Discovered new exit (range 7) 6601 | -9/Scraptown | Visited CPS Storage 6611 | -9/Scraptown | Visited The Evicted 6673 | -9/Scraptown | Visited Cave Peace 6723 | -9/Scraptown | Visited UFD Registry 6723 | -9/Scraptown | Registered with UFD as "Flashskull" 6873 | -9/Scraptown | Visited Science Guys 6934 | -9/Scraptown | Visited Curators Association 6979 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6993 | -9/Scraptown | Found DCF Scrap (28 items) 7237 | -9/Scraptown | Visited Scrap Suit Storage 7286 | -9/Scraptown | Visited Abandonware Association 7310 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 7310 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7367 | -9/Scraptown | Visited Modified Component R&D 7460 | -9/Scraptown | Visited Observation Area 7526 | -9/Scraptown | Visited Research Penetration Think Tank 7831 | -9/Scraptown | Discovered new exit (range 5) 7849 | -9/Scraptown | Entered Factory 7849 | -6/Factory | Accompanied by 8 allies 7849 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8018 | -6/Factory | Lost 3 allies 8070 | -6/Factory | Lost 4 allies 8549 | -6/Factory | Search patrols dispatched 8591 | -6/Factory | Identified exit to Lower Caves 8714 | -6/Factory | Entered Lower Caves 8742 | -6/Lower Caves | Build established: Sprinter 8747 | -6/Lower Caves | Encountered a Warlord checkpoint 8755 | -6/Lower Caves | Learned Factory terminal intel 8796 | -6/Lower Caves | Learned Factory terminal intel 8797 | -6/Lower Caves | Identified exit to Lower Caves 8852 | -6/Lower Caves | Spotted B-75 Beast 8890 | -6/Lower Caves | Entered another Lower Caves area 8891 | -6/Lower Caves | Discovered new exit (range 15) 8949 | -6/Lower Caves | Learned location of 1 exit from Factory 8991 | -6/Lower Caves | Spotted B-75 Beast 9008 | -6/Lower Caves | Discovered new exit (range 6) 9009 | -6/Lower Caves | Identified exit to Zion 9021 | -6/Lower Caves | Entered Zion 9041 | -6/Zion | System corruption cleaned by Quarantine Array 9054 | -6/Zion | Discovered new exit (range 13) 9073 | -6/Zion | Found CR-A16's Pointy Stick 9079 | -6/Zion | Gained Derelict followers 9138 | -6/Zion | Learned Factory interactive machine intel 9146 | -6/Zion | Found Prototype Device 9146 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9160 | -6/Zion | Given A8's code to call for help 9182 | -6/Zion | Turned away by Imprinter 9222 | -6/Zion | Given the Hacking Drone Bay 9223 | -6/Zion | Found Prototype Device 9224 | -6/Zion | Identified Hacking Drone Bay 9266 | -6/Zion | Learned 8 Factory zone layouts 9320 | -6/Zion | Identified exit to Proximity Caves 9326 | -6/Zion | Found Prototype Processor 9326 | -6/Zion | Identified Exp. Core Analyzer 9338 | -6/Zion | System corruption cleaned by Quarantine Array 9391 | -6/Zion | Found Prototype Processor 9391 | -6/Zion | Identified Exp. Melee Analysis Suite 9393 | -6/Zion | Found Prototype Processor 9393 | -6/Zion | Identified Exp. Targeting Computer 9397 | -6/Zion | Found Prototype Processor 9397 | -6/Zion | Identified Exp. Signal Interpreter 9438 | -6/Zion | Visited the Megawrench Repair Shop 9438 | -6/Zion | Megawrench repaired 9 parts 9533 | -6/Zion | Entered Proximity Caves 9533 | -5/Proximity Caves | Accompanied by 4 allies 9536 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9578 | -5/Proximity Caves | Lost 4 allies 9733 | -5/Proximity Caves | Discovered new exit (range 12) 9737 | -5/Proximity Caves | Identified exit to Factory 9776 | -5/Proximity Caves | Entered Factory 9776 | -5/Factory | Evolved 2 slots: Utility x2 9777 | -5/Factory | Identified exit to Factory 9779 | -5/Factory | Loaded intel: 54 interactive machine locations 9780 | -5/Factory | Loaded intel: 26 terminal locations 9914 | -5/Factory | Identified exit to Upper Caves 10092 | -5/Factory | Build established: Hacker-Scout 10129 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 10395 | -5/Factory | Entered Upper Caves 10565 | -5/Upper Caves | Discovered new exit (range 3) 10571 | -5/Upper Caves | Identified exit to Upper Caves 10579 | -5/Upper Caves | Found Alien Artifact 10595 | -5/Upper Caves | Entered another Upper Caves area 10599 | -5/Upper Caves | Discovered exit to Factory (range 8) 10644 | -5/Upper Caves | Build established: Scout 10667 | -5/Upper Caves | Spotted B-75 Beast 11054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11124 | -5/Upper Caves | Discovered new exit (range 8) 11126 | -5/Upper Caves | Identified exit to Zhirov 11127 | -5/Upper Caves | Entered Zhirov 11127 | -5/Zhirov | Discovered new exit (range 3) 11131 | -5/Zhirov | Identified exit to Proximity Caves 11136 | -5/Zhirov | Met Zhirov 11141 | -5/Zhirov | Learned location of Command (-1) 11144 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11149 | -5/Zhirov | Found Alien Artifact 11149 | -5/Zhirov | Identified Integrated Reactor 11149 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11163 | -5/Zhirov | Identified Dimensional Node Initializer 11163 | -5/Zhirov | Initialized slip node 11164 | -5/Zhirov | Found Alien Artifact 11291 | -5/Zhirov | Entered Proximity Caves 11296 | -4/Proximity Caves | Spotter reported a threat 11296 | -4/Proximity Caves | Spotter reported a threat 11385 | -4/Proximity Caves | Build established: Hacker-Scout 11802 | -4/Proximity Caves | Discovered exit to Factory (range 22) 11819 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11848 | -4/Proximity Caves | Entered Factory 11848 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11849 | -4/Factory | Loaded intel: 26 terminal locations 11877 | -4/Factory | Discovered new exit (range 14) 11881 | -4/Factory | Identified exit to Research 12025 | -4/Factory | Identified exit to Upper Caves 12025 | -4/Factory | Identified exit to Extension 12025 | -4/Factory | Identified exit to Armory 12098 | -4/Factory | Search patrols dispatched 12155 | -4/Factory | Entered Armory 12191 | -4/Armory | Build established: Hacker-Ninja 12318 | -4/Armory | Identified Transdimensional Reconstructor 12318 | -4/Armory | Warped through subspace to slip node 12318 | -4/Armory | Discovered new exit (range 1) 12318 | -4/Armory | Identified exit to Lab 12319 | -4/Armory | Entered Lab 12319 | -4/Lab | Discovered exit to Research (range 9) 12322 | -4/Lab | Unable to decrypt terminal 12322 | -4/Lab | Opened the door to a hidden lab 12323 | -4/Lab | Gained access to the hidden lab's interior 12325 | -4/Lab | Detected by scanners 12327 | -4/Lab | Found Alien Artifact 12333 | -4/Lab | Found Alien Artifact 12333 | -4/Lab | Identified Integrated Dissipator 12333 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12357 | -4/Lab | Found Transdimensional Reconstructor 12357 | -4/Lab | Warped through subspace 12364 | -4/Lab | Found Alien Artifact 12364 | -4/Lab | Identified Core Regenerator 12364 | -4/Lab | Used Core Regenerator, restored core integrity (+236) 12382 | -4/Lab | Confronted by A5 12392 | -4/Lab | Found Prototype Protection 12392 | -4/Lab | Identified Med. Regenerative Plating 12398 | -4/Lab | Unable to decrypt terminal 12421 | -4/Lab | Unable to decrypt terminal 12450 | -4/Lab | Unable to decrypt terminal 12451 | -4/Lab | Found Alien Artifact 12451 | -4/Lab | Identified LC Capacitor 12470 | -4/Lab | Entered Research 12470 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12537 | -3/Research | Identified exit to Research 12591 | -3/Research | Spotted B-86 Titan 12603 | -3/Research | Spotted B-86 Titan 12695 | -3/Research | Intercept squad dispatched 12700 | -3/Research | Spotted Tracker 12723 | -3/Research | Entered another Research area 12723 | -2/Research | Evolved 2 slots: Propulsion x2 12748 | -2/Research | Lost 3 parts (1p1n1u) 12779 | -2/Research | Identified exit to Testing 12798 | -2/Research | Spotted B-90 Cyclops 12804 | -2/Research | Discovered new exit (range 8) 12806 | -2/Research | Identified exit to Access 12806 | -2/Research | Entered Access 12806 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12835 | -1/Access | Lost 3 parts (3n) 13097 | -1/Access | Spotted B-99 Colossus 13191 | -1/Access | Lost 3 parts (2n1u) 13296 | -1/Access | Lost 3 parts (1p1n1u) 13339 | -1/Access | Lost 5 parts (2n2u1w) 13347 | -1/Access | Intercept squad dispatched 13360 | -1/Access | Spotted Tracker 13366 | -1/Access | Spotted Tracker 13393 | -1/Access | Core integrity fell below 50% 13407 | -1/Access | Spotted Combat Programmer 13415 | -1/Access | Spotted Combat Programmer 13421 | -1/Access | Identified Core Reset Matrix 13421 | -1/Access | Used Core Reset Matrix 13425 | -1/Access | Emitted hypermatrix ping 13426 | -1/Access | Core integrity fell below 20% 13430 | -1/Access | Assembled emerged from beneath the floor 13442 | -1/Access | Assembled emerged from beneath the floor 13447 | -1/Access | Lost 8 parts (1p3n4u) 13465 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13456_ Attempting to rewire Combat Programmer. 13456_ Combat Programmer cannot be rewired. 13456_ EMDS Slug penetrates as-32696. 13456_ as-32696 destroyed. 13457_ Attempting to rewire Combat Programmer. 13457_ Combat Programmer cannot be rewired. 13458_ Slug penetrates Wall. 13458_ Slug penetrates as-49475. 13459_ EMDS Slug penetrates as-49475. 13461_ G-73 Enforcer destroyed. 13461_ as-49475 destroyed. 13461_ Slug penetrates as-04018. 13461_ as-04018 destroyed. 13462_ EMDS Slug penetrates as-73243. 13463_ Acquired 21 matter. 13463_ Slammed into H-88 Terminator. 13463_ Exp. Optical Array destroyed. 13463_ System corrupted by crushing effect (+3). 13463_ Destabilizing: Core damaged (-32). 13465_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# """???????????????????? | | ????????????????????????# """ ??????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????############### k###############???????? | | ??????????# # # #???????? | | ??????????# #@h#= #???????? | | #?#####???# + %+%[ #???????? | | # # ##### # h#%% #???????? | | # # [ / + # % #???????? | | # # ##### # # % #???????? | | # ##???# # # #???????? | | # #????# # # #???????? | | # #????# # # #???????? | | # #????# # # #???????? | | # #????# # # #???????? | | # ##############+##### ###############???????? | | # #???# ##????????????????????? | | # #### #????????????????????? | | # "" #????????????????????? | | # "T ?????????????????????? | | # ! ##### ?????????????????????? | | # #????####?????????????????????? | | #?????????????????????????????? | | ################# #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 150 Resistance: KI 10 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 26 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -9/Materials Lgt. Treads | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Core Regenerator LC Capacitor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBraceVibroblade Manual? 0 Play Time 04:17:30 Cumulative 332.5 hours Start 2026.09.30 @ 13:18:19 End 2026.09.30 @ 18:48:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e4b8789-b1d6-412d-b61f-4c0f7f18b5fd