Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 13:17:26 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3153) 3153 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 6554 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 109/200 System Corruption 5% Temperature Warm (109) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Transport Network Coupler Experimental Melee Analysis Suite > --- WEAPON (3) ------- Long-range Phase Cannon Heavy Missile Launcher > --- INVENTORY (5) ---- Hacking Suite Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Weapon Cycler > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Hacking Suite Field Laser Field Laser Field Laser Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Rocket Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Salvage Targeting Computer Device Weapon Cycler Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 63 | 5 3 4 12 26 13 Power 10 | 1 . 2 2 2 3 Engine 7 | 1 . 1 2 2 1 Core 2 | . . 1 . . 1 Reactor 1 | . . . . . 1 Propulsion 14 | 2 1 1 3 5 2 Treads 2 | 2 . . . . . Leg 12 | . 1 1 3 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 2 . 2 7 4 Device 8 | . . . 1 5 2 Storage 1 | . . . . 1 . Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 24 | 2 . 1 5 12 4 Energy Gun 4 | . . . 2 2 . Energy Cannon 5 | . . . . 4 1 Ballistic Gun 9 | 2 . 1 3 3 . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 2 3 3 Parts Lost 30 | . . 2 1 16 11 Power 5 | . . 1 . 3 1 Propulsion 8 | . . . 1 4 3 Utility 8 | . . . . 6 2 Weapon 9 | . . 1 . 3 5 Highest Loss Streak 6 | . . 1 1 6 4 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 1 2 4 4 5 7 Power . | . . . . . . Propulsion . | . . 1 . . . Utility . | . . 1 1 . 1 Weapon 4 | 1 1 2 3 4 6 Tool/Special . | . . . . . . Unused Backups 9 | . . . 5 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 1 1 Weapon 6 | . . . 4 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 82 86 94 92 61 Engine 7 | . 14 9 8 7 3 Treads 1 | . 14 . . . . Leg 19 | . 7 16 30 25 7 Device 14 | . . . 4 20 20 Storage 2 | . . . . 3 6 Processor 9 | . 18 28 17 5 2 Protection 3 | . . . 9 3 . Energy Gun 8 | . . . 10 13 3 Energy Cannon 5 | . . . . 9 5 Ballistic Gun 8 | . 28 27 11 1 4 Peak Build Rating 42 | 5 9 11 27 42 34 Average Rating 25 | 2 7 8 22 32 27 On Entrance 12 | . 5 8 11 26 23 Avg Prop Armor Cover (%) 18 | . . . . 18 . Naked Turns . | . . . . . . Heaviest Build 43 | 7 7 7 21 43 40 Greatest Support 45 | 40 40 20 45 45 25 Greatest Overweight (x) 11 | . . . 1 2 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 6 9 Most Carried 10 | 5 5 5 5 10 10 Average Carried 5 | 1 2 4 4 6 8 Final Capacity 10 | 5 5 5 5 10 5 Final Carried 10 | 1 5 4 5 10 2 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Gunner 14% | Scavenger-Mutant 9% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1862 | 182 132 97 350 689 412 Remotely . | . . . . . . Salvage Created 4238 | . 162 89 628 2216 1143 Parts 234 | . 12 8 39 121 54 Haulers Intercepted 12 | . . . 3 5 4 Recyclers Shooed 5 | . 1 . 1 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 75 | . 5 5 11 33 21 Guns 53 | . 5 5 11 25 7 Cannons 11 | . . . . 7 4 AOE 10 | . . . . . 10 Classes Destroyed 18 | . 3 . 4 9 2 Worker 5 | . . . 1 2 2 Builder 4 | . . . 1 3 . Tunneler 1 | . . . . 1 . Hauler 12 | . . . 3 5 4 Recycler 5 | . . . . 3 2 Mechanic 1 | . . . . 1 . Operator 2 | . . . . 2 . Watcher 4 | . 1 . . 3 . Swarmer 22 | . 3 5 4 7 3 Grunt 18 | . 2 . 4 10 2 Brawler 2 | . . . . 2 . Duelist 2 | . . . . 2 . Protector 2 | . . . . . 2 Sentry 14 | . . . 3 7 4 Specialist 3 | . . . . 1 2 Hunter 8 | . . . . 3 5 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 3 3 7 7 9 Combat Bots Only 7 | . 3 3 4 6 7 Max Kills in Single Turn 4 | . 1 1 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 660 | . 36 33 86 183 322 Missed 228 | . 19 9 30 50 120 Hits 432 | . 17 24 56 133 202 Melee 6 | . . . . 6 . Projectile 426 | . 17 24 56 127 202 Critical Strikes 7 | . . . . 4 3 Damage Taken 5601 | . 170 217 529 2533 2152 Core 1349 | . 51 46 64 486 702 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 165 | . . . 165 . . Core Remaining (%) 64 | 100 . 61 84 11 . Volleys Fired 305 | . 35 16 50 131 73 Largest 3 | . 2 2 2 3 3 Hottest 240 | . 40 40 126 240 189 Shots Fired 653 | . 70 31 100 313 139 Gun 528 | . 70 31 100 228 99 Cannon 114 | . . . . 85 29 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 314 | . 70 31 76 66 71 Thermal 297 | . . . 24 216 57 Explosive 11 | . . . . . 11 Electromagnetic 31 | . . . . 31 . Robot Hit Streak 18 | . 8 4 18 18 11 Robot Miss Streak 8 | . 3 4 8 5 5 Penetration Max 1 | . . . . 1 . Secondary Targets 9 | . 1 2 1 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 381 | . 38 17 61 174 91 Core Hits 199 | . 12 10 25 83 69 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 12 | . . . . 12 . Burn 8 | . . . . 8 . Destroy 1 | . . . . 1 . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9209 | . 301 133 922 3818 4035 Guns 4887 | . 301 133 922 2381 1150 Cannons 1904 | . . . . 1242 662 Explosions 2415 | . . . . 192 2223 Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 3371 | . 301 133 732 1280 925 Thermal 3382 | . . . 190 2305 887 Explosive 2223 | . . . . . 2223 Electromagnetic 230 | . . . . 230 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 3 5 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . 2 1 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 148 | . . . . 74 74 Projectiles 141 | . . . . 71 70 Explosions 7 | . . . . 3 4 Melee . | . . . . . . Knockbacks 11 | . . . . 10 1 Impact . | . . . . . . Kinetic 11 | . . . . 10 1 Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . 34 38 Shots 3 | . . . . 2 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 498 | . 12 15 144 498 199 Average Temperature 81 | . 7 5 30 102 70 Received Heat Transfer 1236 | . 72 36 93 747 288 Effects 8 | . . . . 8 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 21 | . . . 3 12 6 Heat Transferred 7513 | . . . 407 5405 1701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 50 | 100 100 100 98 9 60 Level 1 27 | . . . 1 41 39 Level 2 22 | . . . . 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 482 | . 68 69 206 482 322 Initial 190 | . . 19 21 26 190 Average 215 | . 15 32 106 346 190 Influence Increases 2507 | . 167 185 385 1160 610 Destroy 0b10 Robot/C 1560 | . 100 140 280 660 380 Destroy 0b10 Robot/NC 180 | . 5 . 25 100 50 Destroy Leader 442 | . 32 20 66 206 118 Allied During Kill 22 | . . 10 12 . . Successful Hack 10 | . . . 2 8 . Disable Machine 105 | . . . . 75 30 Destroy Structure 83 | . . . . 51 32 Lose Combat Pursuer 105 | . 30 15 . 60 . Influence Decreases 2185 | . 115 182 377 804 707 Entered New Map 333 | . . 33 34 37 229 Time Decay 1512 | . 115 129 293 607 368 Lost Part 300 | . . 20 10 160 110 Lost Ally 40 | . . . 40 . . Squads Dispatched 17 | . 2 . . 7 8 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . . 4 2 Assault 1 | . . . . 1 . Garrison 6 | . . . . 1 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 10 8 21 56 26 Peak Tracking Total 12 | . 3 3 5 6 12 Tactical Retreats 5 | . 1 1 . 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . . 5 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . . . 1 3 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 16 | . . . 4 12 . Successful 13 | . . . 4 9 . Failed 3 | . . . . 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . . 10 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . . 8 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . 4 . Parts Repaired 2 | . . . 2 . . Time 88 | . . . 88 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 60 | . . 60 60 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 21 | . . 2 19 . . Total Damage 418 | . . 40 378 . . Kills 5 | . . 2 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 337 | . . . . . 337 T.N.C. 337 | . . . . . 337 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4335 | 57 505 281 662 1979 851 Spaces Moved 2197 | 50 301 192 319 1105 230 Core 41 | 30 . . . . 11 Treads 128 | 20 108 . . . . Legs 2028 | . 193 192 319 1105 219 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 97 50 Average Speed 135 | 94 134 120 120 128 212 Slowest Speed 600 | 160 160 120 190 270 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 64 41 28 76 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . . 12 11 Terrain Destroyed 79 | . . . . 47 32 Melee . | . . . . . . Projectile 41 | . . . . 40 1 AOE 38 | . . . . 7 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3058 | 60 345 218 500 1412 523 Wait 365 | . . 4 94 87 180 Move 2192 | 49 300 191 318 1104 230 Hop . | . . . . . . Pick Up 52 | 6 6 2 9 22 7 Fast Attach 32 | . . 1 11 15 5 Attach 39 | 5 2 3 . 16 13 Detach 8 | . . . . 4 4 Swap 24 | . 1 . 4 12 7 Drop 40 | . 1 1 14 20 4 Fire 305 | . 35 16 50 131 73 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Entered Mines 824 | -10/Mines | Discovered new exit (range 7) 844 | -10/Mines | Entered Materials 844 | -9/Materials | Accompanied by 2 allies 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1140 | -9/Materials | Discovered new exit (range 7) 1419 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1459 | -9/Materials | Repaired Carbon-fiber Leg 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1904 | -8/Materials | Discovered new exit (range 5) 2259 | -8/Materials | Discovered new exit (range 11) 2302 | -8/Materials | Lost 4 parts (1p2n1w) 2306 | -8/Materials | First assault squad dispatched 2631 | -8/Materials | Garrison activated, responded to threat 2670 | -8/Materials | Core integrity fell below 50% 2729 | -8/Materials | Build established: Scavenger-Gunner 3479 | -8/Materials | Core integrity fell below 20% 3485 | -8/Materials | Entered Factory 3485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3515 | -7/Factory | Lost 6 parts (1p2n2u1w) 3743 | -7/Factory | Garrison activated, responded to threat 3771 | -7/Factory | Build established: Mutant 3824 | -7/Factory | Lost 4 parts (1p1u2w) 3889 | -7/Factory | Garrison activated, responded to threat 4302 | -7/Factory | Cargo convoy interrupted 4306 | -7/Factory | Garrison activated, responded to threat 4316 | -7/Factory | Core integrity fell below 50% 4317 | -7/Factory | Found Prototype Processor 4317 | -7/Factory | Identified Exp. Melee Analysis Suite 4322 | -7/Factory | Core integrity fell below 20% 4329 | -7/Factory | Destroyed 7 combat bots 4336 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. The unstable cave ceiling collapses. Acquired Prototype Reactor. Identified Cold Fusion Reactor. K-01 Serf collects debris. X-57 Shotgunner destroyed. Destroyed Gravmag System. P-60 Hacker knocked back. The unstable cave ceiling collapses. K-01 Serf collects debris. Destroyed Shock Rifle. K-01 Serf collects debris. Hvy. Assault Cannon+ destroyed. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-26). U-05 Engineer lays Concrete. P-60 Hacker destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. 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""??" | | ??????????????????????????????????????????T "???? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 6% | -9/Materials Carbon-fiber Leg | 1% | -9/Materials Studied --------- Field Laser | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTachyonTurretformer Manual? 0 Play Time 00:33:59 Cumulative 204.8 hours Start 2025.11.03 @ 18:34:51 End 2025.11.04 @ 13:17:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 598 Rogue 597 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5031b984-a4ee-45c8-8a88-3c4974fd8de2