Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 08:49:08 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (1184) 1184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5164 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 416/1000 Matter 4/300 Energy 290/290 System Corruption 5% Temperature Warm (164) Movement Rolling (90) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Overtuned Huge Scrapsphere > --- UTILITY (7) ------ Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Thermal Shield Drone Bay (2/2) > --- WEAPON (4) ------- Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY (5) ---- Backup Power III Core Analyzer Faulty Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Overtuned Beamcaster Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Backup Power III Light Angular Momentum Engine Medium Treads Flexi-carbon Leg Overtuned Huge Scrapsphere Advanced Signal Interpreter Core Analyzer Advanced ECM Suite EM Shield Precision Grenade Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Enhanced Optical Array Device Scrap Suit Storage Large Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Overtuned Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 3 2 Weapon 2 | . . . . 2 . Parts Attached 54 | 7 1 . 11 20 15 Power 8 | 1 . . 2 4 1 Engine 6 | 1 . . 2 2 1 Core 1 | . . . . 1 . Reactor 1 | . . . . 1 . Propulsion 13 | 2 . . 3 7 1 Treads . | . . . . . . Leg 11 | 2 . . 1 7 1 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . . 3 4 9 Device 6 | . . . 1 2 3 Storage 2 | 1 . . 1 . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 16 | 3 1 . 3 5 4 Energy Gun 5 | 2 1 . 1 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 1 . . 2 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . . . 11 15 Power 4 | . . . . 2 2 Propulsion 8 | . . . . 3 5 Utility 4 | . . . . 1 3 Weapon 10 | . . . . 5 5 Highest Loss Streak 10 | . . . . 5 10 To Critical Strikes . | . . . . . . Average Backups 9 | 1 5 8 10 9 6 Power 1 | . . . 1 1 1 Propulsion 1 | 1 2 2 1 1 1 Utility 4 | . . . 4 5 2 Weapon 1 | . 2 4 2 . 1 Tool/Special . | . . . . . . Unused Backups 18 | . . . 9 . 9 Power 1 | . . . . . 1 Propulsion 6 | . . . 3 . 3 Utility 6 | . . . 1 . 5 Weapon 3 | . . . 3 . . Tool/Special 2 | . . . 2 . . Average Slot Usage (%) 76 | . 85 85 87 68 52 Engine 9 | . 14 14 14 4 3 Leg 11 | . 28 28 6 17 9 Wheel 5 | . . . 10 2 1 Device 4 | . . . 2 5 7 Storage 9 | . 14 14 14 5 2 Processor 8 | . . . 10 9 4 Protection 1 | . . . . . 10 Energy Gun 7 | . 14 14 9 6 1 Ballistic Gun 12 | . 14 14 18 8 3 Peak Build Rating 70 | 6 8 8 33 62 70 Average Rating 34 | 4 6 8 24 50 46 On Entrance 19 | . 6 8 8 30 62 Avg Prop Armor Cover (%) 5 | . . . . 5 5 Naked Turns 38 | . . . . . 38 Heaviest Build 62 | 13 15 15 36 59 62 Greatest Support 76 | 20 20 20 28 76 76 Greatest Overweight (x) 17 | . . . 11 12 17 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 13 14 9 Most Carried 15 | 3 8 8 15 15 15 Average Carried 10 | 1 5 8 11 11 7 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 8 8 15 12 3 Scrap Suit Usage (%) 26 | . . . . 80 11 Parts Cannibalized 5 | . . . . 3 2 Class Distribution -------------------- 73% | Mutant 10% | Scavenger-Skirmisher 6% | Skirmisher 6% | Scrapper 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1108 | 225 73 . 110 602 98 Remotely . | . . . . . . Salvage Created 1364 | . 83 . 110 880 291 Parts 35 | . 2 . 4 22 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 4 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 21 | . 2 . . 13 6 Guns 16 | . 2 . . 12 2 Cannons 2 | . . . . . 2 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 1 . . 6 1 Hauler 1 | . . . . 1 . Operator 2 | . . . . 2 . Grunt 15 | . 2 . . 8 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 1 . . 4 4 Combat Bots Only 4 | . 1 . . 4 4 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 391 | . 8 . . 242 141 Missed 91 | . 3 . . 53 35 Hits 300 | . 5 . . 189 106 Melee 8 | . . . . 6 2 Projectile 292 | . 5 . . 183 104 AOE 1 | . . . . 1 . Critical Strikes 16 | . . . . 8 8 Damage Taken 5078 | . 53 . . 2829 2196 Core 1006 | . 10 . . 412 584 Absorbed by Shields 50 | . . . . . 50 Regen/Repaired (Parts) 340 | . . . . 320 20 Core Remaining (%) 82 | 100 . . 96 51 . Volleys Fired 110 | . 6 . 5 66 33 Largest 3 | . 2 . 2 3 3 Hottest 213 | . 85 . 115 213 151 Shots Fired 223 | . 12 . 10 152 49 Gun 193 | . 12 . 10 138 33 Cannon 29 | . . . . 14 15 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 140 | . 6 . 5 102 27 Thermal 82 | . 6 . 5 50 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 7 . 3 22 9 Robot Miss Streak 4 | . 2 . 1 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 142 | . 10 . 6 103 23 Core Hits 68 | . 5 . 3 46 14 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 10 | . . . 1 7 2 Burn 7 | . . . 1 5 1 Destroy 2 | . . . . 2 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3517 | . 123 . 130 2091 1173 Guns 2436 | . 123 . 130 1860 323 Cannons 606 | . . . . 223 383 Explosions 459 | . . . . . 459 Melee . | . . . . . . Ramming 16 | . . . . 8 8 Kinetic 1740 | . 55 . 94 1207 384 Thermal 1302 | . 68 . 36 876 322 Explosive 459 | . . . . . 459 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 . 4 3 Average Corruption 2 | . 1 2 . 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . 19 6 Message Errors 2 | . . . . 1 1 Matter Fused 5 | . . . . 5 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 7 | . . . . 5 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles 1 | . . . . . 1 Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 167 | . . . . . 167 Shots 2 | . . . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 7 | . . . . 1 6 Kicked 5 | . . . . 1 4 Crushed . | . . . . . . Highest Temperature 517 | . 48 . 133 508 517 Average Temperature 133 | . 21 . 73 112 191 Received Heat Transfer 1536 | . 30 . . 702 804 Effects 11 | . . . . 6 5 Shutdowns 4 | . . . . 2 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . 2 . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . . . . 10 . Heat Transferred 2939 | . 130 . 200 1985 624 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | . 36 . . 81 163 Initial 25 | . . . . . 25 Average 22 | . 13 . . 16 40 Influence Increases 805 | . 64 . 15 403 323 Destroy 0b10 Robot/C 420 | . 40 . . 260 120 Destroy 0b10 Robot/NC 30 | . . . 15 15 . Destroy Leader 82 | . . . . 62 20 Successful Hack 48 | . 8 . . 40 . Disable Machine 75 | . . . . 15 60 Destroy Structure 90 | . 1 . . 11 78 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 790 | . 50 14 15 351 360 Entered New Map 34 | . . 7 . . 27 Time Decay 566 | . 50 7 15 288 206 Lost Part 190 | . . . . 63 127 Squads Dispatched 9 | . . . . 7 2 Investigation 1 | . . . . 1 . Extermination 4 | . . . . 3 1 Reinforcement 4 | . . . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 4 . . 21 16 Peak Tracking Total 5 | . 3 . . 5 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 8 | . 2 . . 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 8 | . 2 . 2 2 2 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 7 . 10 6 6 Successful 19 | . 4 . 10 3 2 Failed 10 | . 3 . . 3 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 10 | . 6 . . . 4 Terminals 10 | . 7 . . 2 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 . 10 . . Record 2 | . . . 2 . . Robot Analysis 8 | . . . 8 . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Monitor 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 3209 | . . . 1586 1339 284 Optics 3209 | . . . 1586 1339 284 Traps 55 | . . . . . 55 Robot Analysis Total 8 | . . . 8 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4483 | 79 166 74 2101 1384 679 Spaces Moved 2959 | 62 115 61 1636 701 384 Core 92 | 12 . . 7 3 70 Treads . | . . . . . . Legs 1442 | 50 115 61 404 620 192 Wheels 1425 | . . . 1225 78 122 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 80 50 Average Speed 126 | 106 120 120 117 144 138 Slowest Speed 900 | 120 120 120 600 650 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 23 6 89 15 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . . 8 . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . . . 9 58 Melee . | . . . . . . Projectile 16 | . . . . 9 7 AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3520 | 71 130 62 1818 959 480 Wait 301 | . 5 2 131 155 8 Move 2954 | 61 114 60 1635 700 384 Hop . | . . . . . . Pick Up 37 | 3 4 . 15 9 6 Fast Attach 36 | 6 . . 5 14 11 Attach 14 | . . . . 7 7 Detach 5 | . . . . 4 1 Swap 11 | 1 1 . 7 2 . Drop 23 | . . . 20 1 2 Fire 110 | . 6 . 5 66 33 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 5 | . . . . 1 4 Crush . | . . . . . . Escape Stasis 22 | . . . . . 22 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Entered Subcaves 247 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 320 | -10/Subcaves | Entered Scraptown 320 | -9/Scraptown | System corruption cleaned by C-Scrubber 583 | -9/Scraptown | Visited Supply Room 608 | -9/Scraptown | Visited Assassins FH 1037 | -9/Scraptown | Discovered new exit (range 11) 1130 | -9/Scraptown | Visited Comm Corps 1194 | -9/Scraptown | Visited TADAMA 1221 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1246 | -9/Scraptown | Visited Bundlers 1330 | -9/Scraptown | Visited Cyclists 1366 | -9/Scraptown | Visited Cave Peace 1406 | -9/Scraptown | Visited UFD Registry 1406 | -9/Scraptown | Registered with UFD as "Fluxparser" 1443 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1450 | -9/Scraptown | Found DCF Scrap (27 items) 1505 | -9/Scraptown | Visited Research Penetration Think Tank 1554 | -9/Scraptown | Visited Analyses Database 1650 | -9/Scraptown | Visited Scrap Suit Storage 1657 | -9/Scraptown | Found Scrap Suit 1683 | -9/Scraptown | Visited Science Testing Area 1798 | -9/Scraptown | Visited Chapter 10 1838 | -9/Scraptown | Visited Junk Repository 1877 | -9/Scraptown | Visited Modified Component R&D 2146 | -9/Scraptown | Received an X-ray algorithm 2236 | -9/Scraptown | Visited Observation Area 2326 | -9/Scraptown | Discovered new exit (range 3) 2389 | -9/Scraptown | Found Scrap Suit 2421 | -9/Scraptown | Entered Factory 2421 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3458 | -6/Factory | Lost 5 parts (1p2n1u1w) 3632 | -6/Factory | Repaired Lrg. Storage Unit 3733 | -6/Factory | Discovered new exit (range 12) 3740 | -6/Factory | Build established: Scavenger-Skirmisher 3804 | -6/Factory | Identified exit to Factory 3805 | -6/Factory | Entered another Factory area 3805 | -5/Factory | Evolved 2 slots: Utility x2 3984 | -5/Factory | Lost 5 parts (1p1n1u2w) 4089 | -5/Factory | Released all parts (3) 4116 | -5/Factory | Lost 10 parts (1p4n2u3w) 4122 | -5/Factory | Core integrity fell below 50% 4358 | -5/Factory | Build established: Mutant 4484 | -5/Factory | Self-destructed Last Messages --------------- 04340_ G-50 Soldier knocked back. 04346_ G-50 Soldier destroyed. 04351_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7W. 04354_ Overheating: Energy bleed (-23). 04363_ Acquired 43 matter. 04370_ Acquired 2 matter. 04384_ Acquired Carbon-fiber Leg. 04385_ Acquired 6 matter. 04397_ System corrupted: Heat flow error (+268). 04427_ Acquired Imp. Deuterium Engine. 04445_ System corrupted: Energy discharge (-101). 04446_ Ovr. Huge Scrapsphere recovered from malfunction. 04452_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 04455_ Ovr. Huge Scrapsphere recovered from malfunction. 04476_ Slug penetrates P-70 Sage. 04476_ K-01 Serf Wheel blasted off. 04476_ K-01 Serf knocked back. 04481_ Destroyed Imp. Remote Datajack. 04481_ P-70 Sage knocked back. 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Storage Unit | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageActuatorMachine Manual? 0 Play Time 00:40:38 Cumulative 224.2 hours Start 2025.11.01 @ 22:58:17 End 2025.11.02 @ 08:49:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 98 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4ff1b73-3d11-4617-8d3e-9af9708247ab