Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 20:46:48 Player: Arimel The Wise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (417) 417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2342 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Visual Processing Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Shock Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Sensor Array Signal Interpreter Shock Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 50 | 7 5 4 21 13 Power 7 | 1 1 1 3 1 Engine 3 | 1 1 . 1 . Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 22 | 2 2 . 11 7 Treads . | . . . . . Leg 5 | 2 2 . 1 . Wheel . | . . . . . Hover 9 | . . . 4 5 Flight 8 | . . . 6 2 Utility 6 | 1 1 . 1 3 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 3 1 3 6 2 Energy Gun 8 | 2 1 2 2 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 4 3 13 Power 3 | . . 1 1 1 Propulsion 9 | . . . 1 8 Utility 3 | . . 1 . 2 Weapon 5 | . . 2 1 2 Highest Loss Streak 6 | . . 3 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 94 91 88 62 Engine 7 | . 14 5 . . Core 3 | . . 7 8 3 Leg 18 | . 28 28 2 . Hover 3 | . . . 11 8 Flight 6 | . . . 26 13 Device 7 | . 9 10 . 4 Storage 12 | . 14 14 11 8 Processor 5 | . . . 11 18 Energy Gun 17 | . 28 18 4 6 Launcher 3 | . . 5 13 . Naked Turns . | . . . . . Heaviest Build 17 | 14 15 15 17 14 Greatest Support 36 | 20 26 26 36 21 Greatest Overweight (x) 3 | 2 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 2 6 7 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 3 Class Distribution -------------------- 84% | Mutant 8% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 433 | 251 69 30 62 21 Remotely . | . . . . . Salvage Created 592 | . 265 145 62 120 Parts 32 | . 16 7 3 6 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 5 5 . 3 Guns 7 | . 4 3 . . AOE 5 | . 1 1 . 3 Classes Destroyed 5 | . 2 1 1 1 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 6 | . . 3 . 3 Grunt 7 | . 5 2 . . Best Kill Streak 4 | . 2 3 1 4 Combat Bots Only 3 | . 2 3 . 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 1 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 222 | . 25 35 41 121 Missed 79 | . 7 6 23 43 Damage Taken 1907 | . 238 359 299 1011 Core 744 | . 83 75 31 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 44 | . 44 . . . Core Remaining (%) 76 | 100 . 36 92 . Volleys Fired 48 | . 20 21 2 5 Largest 2 | . 2 2 2 1 Hottest 83 | . 80 80 83 50 Shots Fired 79 | . 40 31 3 5 Gun 77 | . 40 31 1 5 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic . | . . . . . Thermal 8 | . . 8 . . Explosive 2 | . . . 2 . Electromagnetic 69 | . 40 23 1 5 Robot Hit Streak 5 | . 4 5 1 4 Robot Miss Streak 6 | . 6 4 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 44 | . 21 18 1 4 Core Hits 24 | . 11 5 3 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 943 | . 333 282 177 151 Guns 585 | . 287 229 . 69 Cannons . | . . . . . Explosions 358 | . 46 53 177 82 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 218 | . 46 90 . 82 Explosive 177 | . . . 177 . Electromagnetic 548 | . 287 192 . 69 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 28 . 3 Projectiles . | . . . . . Explosions 31 | . . 28 . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . 33 49 9 Shots 3 | . . 1 1 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 105 84 38 23 Average Temperature 27 | . 40 34 17 9 Received Heat Transfer 756 | . 132 126 84 414 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 311 | . 50 211 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 351 | . 207 153 338 351 Initial 142 | . . 37 59 142 Average 111 | . 73 87 139 222 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 83 | 100 98 100 83 31 Level 1 16 | . 1 . 16 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 11 5 29 30 Peak Tracking Total 20 | . 2 3 14 20 Tactical Retreats 9 | . 1 . 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 7 . 4 1 Terminals 10 | . 5 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 26 . 12 3 Successful 23 | . 17 . 5 1 Failed 18 | . 9 . 7 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 10 . 6 3 Terminals 36 | . 21 . 12 3 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 2 . Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 3 1 Terminals 9 | . 5 . 3 1 Botnet 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1551 | 72 604 355 218 302 Spaces Moved 1427 | 52 393 239 459 284 Core 84 | 19 . . . 65 Treads . | . . . . . Legs 673 | 33 393 239 8 . Wheels . | . . . . . Hover 204 | . . . 94 110 Flight 466 | . . . 357 109 Fastest Speed 26 | 50 120 120 26 29 Average Speed 79 | 111 120 120 32 59 Slowest Speed 280 | 150 120 120 120 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 53 54 32 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . 9 6 22 3 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . 9 6 22 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1752 | 63 487 275 519 408 Wait 180 | 1 50 8 17 104 Move 1416 | 51 392 238 458 277 Hop 3 | . . . . 3 Pick Up 30 | 3 12 3 10 2 Fast Attach 17 | 7 1 . 7 2 Attach 15 | . . 2 3 10 Detach 4 | 1 . . . 3 Swap 18 | . 4 2 11 1 Drop 20 | . 8 1 11 . Fire 48 | . 20 21 2 5 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Repaired Grenade Launcher 308 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Discovered new exit (range 14) 677 | -10/Materials | Entered Mines 872 | -10/Mines | Discovered new exit (range 10) 939 | -10/Mines | Core integrity fell below 50% 949 | -10/Mines | Discovered new exit (range 8) 968 | -10/Mines | Lost 3 parts (1u2w) 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Propulsion x2 1072 | -9/Materials | Identified exit to Mines 1166 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Utility x2 1257 | -8/Materials | Lost 3 parts (1p1n1w) 1413 | -8/Materials | Lost 5 parts (1p3n1u) 1530 | -8/Materials | Core integrity fell below 50% 1531 | -8/Materials | Lost 6 parts (5n1w) 1542 | -8/Materials | Core integrity fell below 20% 1552 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. W-25 Informer destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. Sml. Storage Unit destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. W-25 Informer sends out distress signal. Slammed into R-06 Scavenger. [Achievement: Hunted] Knocked back. 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