Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 08:56:24 Player: tsintsir Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (127) 635 Value Destroyed (3283) 3283 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 5526 Bonus ------- High Alert Combat Kills 648 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 234/265 System Corruption 0% Temperature Critical (512) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (15) --- Improved Ion Engine Compact Battery (200) Structural Scanner Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Heavy Assault Rifle EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Disposable Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Ion Engine Compact Battery Structural Scanner Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Heavy Assault Rifle EMP Blaster Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 49 | 8 7 34 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 13 | 2 2 9 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 2 2 9 Device 5 | 1 1 3 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 18 | 3 2 13 Energy Gun 9 | 2 1 6 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 1 13 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 7 | . 1 6 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 12 | 1 8 14 Power . | . 1 . Propulsion . | . . . Utility 4 | . 3 4 Weapon 5 | . 2 7 Tool/Special . | . . . Unused Backups 20 | . 1 19 Power 3 | . 1 2 Propulsion . | . . . Utility 4 | . . 4 Weapon 12 | . . 12 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 11 | . 14 10 Treads 23 | . 28 21 Device 13 | . 14 12 Storage 12 | . 14 11 Processor 7 | . . 10 Protection 5 | . . 8 Energy Gun 17 | . 26 13 Energy Cannon 1 | . . 2 Ballistic Gun 2 | . . 4 Launcher 1 | . 1 1 Peak Build Rating 17 | 7 9 17 Average Rating 12 | 5 7 14 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 39 | 13 32 39 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 10 15 Most Carried 15 | 3 13 15 Average Carried 12 | 1 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 12 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1729 | 280 203 1246 Remotely . | . . . Salvage Created 4580 | 100 1348 3132 Parts 280 | 6 79 195 Haulers Intercepted 8 | . 2 6 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 74 | . 16 58 Guns 42 | . 10 32 Cannons 5 | . . 5 AOE 23 | . 5 18 Classes Destroyed 14 | 2 7 5 Worker 12 | . 6 6 Builder 10 | . 4 6 Tunneler 6 | 2 2 2 Hauler 8 | . 2 6 Recycler 5 | 1 3 1 Mechanic 2 | . . 2 Operator 3 | . 1 2 Watcher 7 | . 3 4 Swarmer 14 | . 3 11 Grunt 42 | . 13 29 Brawler 4 | . . 4 Duelist 1 | . . 1 Protector 3 | . . 3 Sentry 10 | . . 10 Best Kill Streak 9 | 3 6 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 286 | . 55 231 Missed 92 | . 21 71 Hits 194 | . 34 160 Melee 6 | . . 6 Projectile 188 | . 34 154 Critical Strikes 7 | . 1 6 Damage Taken 2974 | . 470 2504 Core 496 | . 93 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 84 | . . 84 Core Remaining (%) 81 | 100 62 . Volleys Fired 435 | 4 139 292 Largest 2 | 2 2 2 Hottest 101 | 80 95 101 Shots Fired 825 | 8 264 553 Gun 759 | 8 245 506 Cannon 22 | . . 22 Launcher 44 | . 19 25 Special . | . . . Kinetic 147 | . . 147 Thermal 25 | . 11 14 Explosive 26 | . 19 7 Electromagnetic 627 | 8 234 385 Robot Hit Streak 18 | 4 10 18 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 334 | 6 92 236 Core Hits 195 | 4 53 138 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 11 | . 3 8 Destroy 2 | . . 2 Corrupt 9 | . 3 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 7539 | 90 2026 5423 Guns 4892 | 90 1333 3469 Cannons 359 | . . 359 Explosions 2268 | . 693 1575 Melee . | . . . Ramming 20 | . . 20 Kinetic 1716 | . . 1716 Thermal 1318 | . 538 780 Explosive 600 | . 158 442 Electromagnetic 3885 | 90 1330 2465 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 6 13 Projectiles . | . . . Explosions 19 | . 6 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 264 | . 70 194 Shots 11 | . 4 7 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 512 | 72 282 512 Average Temperature 63 | 38 62 64 Received Heat Transfer 1176 | . 222 954 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . 2 3 Combat Hostiles 4 | . 1 3 Parts Fried 18 | 1 5 12 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1368 | . 555 813 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 24 | . 10 14 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 5 | . 2 5 Low Security (%) 13 | 100 37 . Level 1 24 | . 38 17 Level 2 29 | . 23 32 Level 3 15 | . . 23 Level 4 9 | . . 13 Level 5 8 | . . 12 High Security . | . . . Max Security . | . . . Sterilizations 1 | . . 1 Peak Influence 1651 | 10 659 1651 Initial 276 | . . 276 Average 662 | 1 281 862 Influence Increases 3519 | 15 1219 2285 Destroy 0b10 Robot/C 1420 | . 320 1100 Destroy 0b10 Robot/NC 280 | 15 105 160 Destroy Leader 340 | . 80 260 Successful Hack 34 | . 12 22 Disable Machine 780 | . 390 390 Destroy Structure 635 | . 312 323 Lose Combat Pursuer 30 | . . 30 Influence Decreases 1868 | 15 564 1289 Entered New Map 379 | . . 379 Time Decay 1339 | 15 554 770 Lost Part 140 | . 10 130 Lost Ally 10 | . . 10 Squads Dispatched 12 | . 4 8 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault 6 | . . 6 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 105 | . 20 85 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . . 3 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 68 | . 27 41 Max in Single Turn 3 | . 3 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 19 | . 6 13 Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 40 | . 14 26 Successful 15 | . 3 12 Failed 24 | . 11 13 Catastrophic 11 | . 6 5 Database Lockouts 1 | . . 1 Manual 31 | . 13 18 Terminals 32 | . 13 19 Fabricators . | . . . Repair Stations 5 | . 1 4 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Terminal Index 2 | . 1 1 Disarm Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 4 | . . 4 Assimilate 3 | . . 3 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 16 | . 6 10 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 4589 | 16 2758 1815 Structural 1343 | . . 1343 Seismic 3939 | 16 2758 1165 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 8385 | 89 2759 5537 Spaces Moved 3868 | 41 1233 2594 Core 2 | 2 . . Treads 3866 | 39 1233 2594 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 154 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 67 | 5 99 99 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 18 . Terrain Destroyed 688 | . 339 349 Melee . | . . . Projectile . | . . . AOE 688 | . 339 349 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 5227 | 55 1754 3418 Wait 772 | . 354 418 Move 3866 | 40 1232 2594 Hop . | . . . Pick Up 43 | 2 12 29 Fast Attach 31 | 8 2 21 Attach 16 | . 1 15 Detach 8 | 1 1 6 Swap 21 | . 8 13 Drop 33 | . 5 28 Fire 435 | 4 139 292 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 12) 1003 | -10/Materials | Discovered new exit (range 4) 1224 | -10/Materials | Discovered new exit (range 15) 1461 | -10/Materials | Discovered new exit (range 16) 1750 | -10/Materials | Discovered new exit (range 16) 2849 | -10/Materials | Entered another Materials area 2849 | -9/Materials | Evolved 2 slots: Utility x2 3314 | -9/Materials | Destroyed 7 combat bots 3315 | -9/Materials | Lost 4 parts (1p1u2w) 3391 | -9/Materials | Discovered new exit (range 15) 3649 | -9/Materials | Central database locked down 3812 | -9/Materials | Discovered new exit (range 5) 3833 | -9/Materials | Identified exit to Materials 4049 | -9/Materials | First assault squad dispatched 4193 | -9/Materials | Destroyed 9 combat bots 4202 | -9/Materials | Lost 5 parts (3n1u1w) 4661 | -9/Materials | Core integrity fell below 50% 4749 | -9/Materials | Repaired Lgt. Armor Plating 5053 | -9/Materials | Build established: Scavenger-Mutant 5215 | -9/Materials | Discovered exit to Materials (range 15) 5845 | -9/Materials | Repaired Lgt. Armor Plating 5851 | -9/Materials | Discovered exit to Materials (range 11) 5986 | -9/Materials | Build established: Mutant 6368 | -9/Materials | Identified exit to Mines 7395 | -9/Materials | Sterilization system engaged 7395 | -9/Materials | Non-combat units ordered to evacuate 7495 | -9/Materials | Combat units ordered to evacuate 7695 | -9/Materials | Ambient heat levels rising (+10) 7845 | -9/Materials | Ambient heat levels rising (+10) 7995 | -9/Materials | Ambient heat levels rising (+10) 8145 | -9/Materials | Ambient heat levels rising (+10) 8295 | -9/Materials | Ambient heat levels rising (+10) 8386 | -9/Materials | Core integrity fell below 20% 8387 | -9/Materials | Core destroyed Last Messages --------------- Corrupted Wheel melts. Corrupted Lgt. Ion Engine melts. Corrupted Aluminum Leg melts. Lgt. Armor Plating melts. Corrupted Wheel melts. Corrupted Heat Sink melts. Lgt. Treads melts. Corrupted Hvy. EM Pulse Gun+ melts. 08295_ ALERT: Ambient heat levels +10. 08298_ Terminal disabled. Sml. Laser melts. Med. Armor Plating melts. Wheel melts. 08360_ Disposable Heat Sink melts away. 08373_ Overheating: Matter decay (-63). 08377_ Acquired 30 matter. 08383_ Overheating: Energy bleed (-39). 08385_ Acquired 10 matter. 08386_ Overheating: Core damaged (-76). 08387_ Overheating: Core damaged (-48). 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Armor Plating | 38% | -9/Materials Lgt. Armor Plating | 67% | -9/Materials Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumExoskeletonHammer Manual? 0 Play Time 01:06:04 Cumulative 71.4 hours Start 2025.12.31 @ 05:36:25 End 2025.12.31 @ 08:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4a5f34-12b3-4bd4-a3bf-2006e0381a3d