Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 19:13:54 Player: Akamichi1342 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (182) 910 Value Destroyed (6324) 6324 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 10605 Bonus ------- High Alert Combat Kills 251 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Transport Network Coupler Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Gauss Rifle Precision Assault Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Heavy Armor Plating Heavy Armor Plating Layered Light Armor Plating Hacking Suite Gauss Rifle Precision Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Rocket Launcher Precision Rocket Launcher [Rating: 56] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 6 | . . 1 1 2 2 Weapon 1 | . . 1 . . . Parts Attached 102 | 6 12 16 29 28 11 Power 7 | 1 1 1 2 1 1 Engine 3 | 1 1 1 . . . Core 3 | . . . 2 . 1 Reactor 1 | . . . . 1 . Propulsion 32 | 2 4 3 14 7 2 Treads 32 | 2 4 3 14 7 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 4 6 8 9 4 Device 1 | . . . 1 . . Storage 5 | 1 2 . . 2 . Processor 2 | . . . 1 1 . Hackware 7 | . . . 3 2 2 Protection 17 | . 2 6 3 4 2 Artifact . | . . . . . . Weapon 31 | 2 3 6 5 11 4 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | . 2 3 3 5 2 Ballistic Cannon 10 | . 1 2 1 4 2 Launcher 4 | . . 1 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Parts Lost 48 | . 3 4 5 22 14 Power 4 | . 1 . . 2 1 Propulsion 13 | . . 1 . 9 3 Utility 15 | . . 1 3 5 6 Weapon 16 | . 2 2 2 6 4 Highest Loss Streak 10 | . 1 3 2 10 9 To Critical Strikes 1 | . . 1 . . . Average Backups 11 | . 6 12 12 10 10 Power . | . . . . . . Propulsion 3 | . 3 4 3 1 . Utility 4 | . . 4 5 4 5 Weapon 3 | . 1 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 15 | . 2 8 1 . 4 Power . | . . . . . . Propulsion 5 | . . 5 . . . Utility 5 | . . 2 . . 3 Weapon 5 | . 2 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 85 88 88 87 77 Engine 5 | . 13 11 . . . Core 3 | . . . 8 4 2 Treads 23 | . 28 21 27 20 14 Storage 9 | . 14 11 9 7 5 Processor 1 | . . . 3 1 6 Hackware 8 | . . . 3 21 24 Protection 7 | . . 14 5 5 5 Ballistic Gun 16 | . 14 20 17 13 13 Ballistic Cannon 7 | . 7 9 8 6 2 Peak Build Rating 56 | 6 11 24 32 50 56 Average Rating 27 | 4 8 20 27 40 46 On Entrance 17 | . 6 11 23 32 31 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 63 | 11 35 54 63 62 56 Greatest Support 84 | 40 46 46 66 84 80 Greatest Overweight (x) 2 | . . 2 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 13 Most Carried 15 | . 10 15 15 14 15 Average Carried 12 | . 6 13 14 11 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | . 10 15 15 14 5 Class Distribution -------------------- 26% | Tank 23% | Mutant 20% | Hacker-Tank 9% | Skirmisher 9% | Scavenger-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5282 | 211 395 955 1473 1661 587 Remotely . | . . . . . . Salvage Created 6518 | . 721 1228 1760 2145 664 Parts 381 | . 37 91 97 122 34 Haulers Intercepted 17 | . 2 5 6 3 1 Recyclers Shooed 14 | . 4 . 2 3 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 133 | . 14 27 37 44 11 Guns 78 | . 12 17 20 24 5 Cannons 46 | . 2 9 17 15 3 AOE 9 | . . 1 . 5 3 Classes Destroyed 15 | . 6 2 3 4 . Worker 7 | . . . . 4 3 Builder 7 | . . 2 . 2 3 Tunneler 2 | . 1 . 1 . . Hauler 17 | . 2 5 6 3 1 Recycler 6 | . 1 . 1 3 1 Mechanic 1 | . . . . 1 . Operator 9 | . 3 1 3 2 . Swarmer 17 | . 3 7 . 4 3 Grunt 75 | . 11 11 23 25 5 Duelist 2 | . . . 2 . . Sentry 20 | . . 9 9 2 . Specialist 1 | . . . . 1 . Hunter 7 | . . . 2 3 2 Programmer 9 | . . . . 8 1 Heavy 2 | . . . 1 1 . Best Kill Streak 11 | . 3 5 6 7 11 Combat Bots Only 7 | . 3 5 5 7 4 Max Kills in Single Turn 3 | . 1 1 2 3 3 Gunslinging 1 | . . . . 1 1 Exploded 3 | . . 1 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 997 | . 84 117 172 398 226 Missed 300 | . 15 33 42 149 61 Hits 697 | . 69 84 130 249 165 Melee 5 | . . . 5 . . Projectile 692 | . 69 84 125 249 165 AOE 5 | . . . 1 4 . Critical Strikes 22 | . 1 5 4 7 5 Actively Blocked 1 | . . . 1 . . Part Disruptions 1 | . . . . 1 . Damage Taken 12148 | . 848 1189 2361 4792 2958 Core 1943 | . 151 80 174 675 863 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . 12 . . Regen/Repaired (Parts) 122 | . . . 122 . . Core Remaining (%) 58 | 100 39 80 68 3 . Volleys Fired 438 | . 76 73 118 126 45 Largest 3 | . 2 3 3 3 3 Hottest 114 | . 90 83 90 114 100 Shots Fired 1004 | . 135 180 289 303 97 Gun 720 | . 117 115 200 215 73 Cannon 265 | . 18 65 89 75 18 Launcher 19 | . . . . 13 6 Special . | . . . . . . Kinetic 934 | . 84 180 289 290 91 Thermal 51 | . 51 . . . . Explosive 19 | . . . . 13 6 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 12 14 22 19 15 Robot Miss Streak 8 | . 3 4 6 8 3 Penetration Max 1 | . . . 1 1 . Secondary Targets 7 | . 3 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 730 | . 88 121 210 230 81 Core Hits 484 | . 38 56 153 176 61 Critical Kills 3 | . . 1 1 1 . Critical Parts Destroyed 4 | . . 1 2 1 . Critical Strikes 9 | . 1 3 3 2 . Burn 1 | . 1 . . . . Destroy 7 | . . 2 3 2 . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16437 | . 1293 2265 4359 5891 2629 Guns 9640 | . 972 1269 2705 3463 1231 Cannons 4263 | . 243 749 1532 1272 467 Explosions 2124 | . . 207 . 1076 841 Melee . | . . . . . . Ramming 410 | . 78 40 122 80 90 Kinetic 13456 | . 768 2018 4237 4735 1698 Thermal 959 | . 447 207 . 305 . Explosive 1364 | . . . . 523 841 Electromagnetic 248 | . . . . 248 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 2 4 . 8 5 Average Corruption 4 | . 2 3 . 7 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 6 . . 24 1 Message Errors 8 | . 2 . . 5 1 Matter Fused 6 | . . . . 6 . Heat Flow Errors 5 | . . . . 5 . Energy Discharges 3 | . 2 . . 1 . Data Loss (minor) 3 | . 1 . . 2 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . 1 . . . . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 242 | . 6 70 . 146 20 Projectiles 10 | . 6 . . 4 . Explosions 221 | . . 70 . 142 9 Melee 11 | . . . . . 11 Knockbacks 112 | . 3 13 45 35 16 Impact 2 | . 1 1 . . . Kinetic 104 | . 2 11 43 34 14 Secondary 6 | . . 1 2 1 2 Self-Inflicted Damage 552 | . . 195 . 328 29 Shots 8 | . . 2 . 5 1 Rammed 66 | . 11 9 17 10 19 Targets Rammed 68 | . 11 9 18 11 19 Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 352 | . 321 173 352 348 132 Average Temperature 71 | . 94 41 76 81 49 Received Heat Transfer 3006 | . 441 366 849 945 405 Effects 9 | . 1 . 7 1 . Shutdowns 1 | . . . 1 . . Interference 6 | . 1 . 5 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 2 | . . . 1 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1561 | . 1311 100 . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 38 | 100 100 13 62 16 . Level 1 50 | . . 86 24 53 98 Level 2 10 | . . . 12 29 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 547 | . 94 343 503 547 400 Initial 261 | . . . 110 227 261 Average 227 | . 27 247 211 329 283 Influence Increases 4322 | . 428 944 1081 1470 399 Destroy 0b10 Robot/C 2660 | . 280 540 740 880 220 Destroy 0b10 Robot/NC 245 | . 35 40 55 75 40 Destroy Leader 684 | . 64 160 222 196 42 Successful Hack 88 | . 18 25 17 16 12 Disable Machine 300 | . . 60 45 135 60 Destroy Structure 165 | . 1 44 2 108 10 Lose Combat Pursuer 180 | . 30 75 . 60 15 Influence Decreases 4120 | . 428 682 842 1436 732 Entered New Map 700 | . . . 152 274 274 Time Decay 2652 | . 410 642 640 642 318 Lost Part 468 | . 18 40 50 220 140 Purge Threat 300 | . . . . 300 . Squads Dispatched 28 | . 2 1 6 12 7 Investigation . | . . . . . . Extermination 6 | . . . . 5 1 Reinforcement 21 | . 2 1 5 7 6 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 2 1 Haulers Reinforced 3 | . . . . 1 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 2 . 5 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 247 | . 36 54 61 68 28 Peak Tracking Total 11 | . 5 6 5 11 7 Tactical Retreats 9 | . 2 3 . 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 2 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 20 | . . 4 3 9 4 Max in Single Turn 4 | . . 4 1 4 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 4 7 8 4 3 Terminals 20 | . 4 6 5 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 1 1 . 1 Garrison Access 1 | . . . 1 . . Total Hacks 70 | . 9 23 20 9 9 Successful 32 | . 5 9 9 4 5 Failed 36 | . 3 14 10 5 4 Catastrophic 8 | . 1 4 2 1 . Database Lockouts 2 | . 1 . 1 . . Manual 43 | . 9 16 12 6 . Terminals 47 | . 9 16 11 9 2 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 4 | . . . . . 4 Scanalyzers 12 | . . 7 2 . 3 Garrison Access 2 | . . . 2 . . Terminal Hacks 15 | . 4 4 2 4 1 Robot Analysis 6 | . 3 2 1 . . Terminal Index 4 | . 1 1 . 1 1 Unreport Threat 2 | . . . . 2 . Recall Reinforcements 1 | . . . . 1 . Registered Components 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 8 | . . 3 2 . 3 Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 6 | . . 1 2 . 3 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 4 | . 1 2 1 . . Terminals 4 | . 1 2 1 . . Operators 3 | . 1 1 1 . . Skim 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 22 | . 3 6 6 4 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . 1 2 . 3 Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1351 | . . . 82 638 631 Sensors 82 | . . . 82 . . T.N.C. 1269 | . . . . 638 631 Robot Analysis Total 6 | . 3 2 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9385 | 53 1372 2642 2297 2304 717 Spaces Moved 4028 | 33 634 980 997 1026 358 Core 106 | 7 . . . . 99 Treads 3922 | 26 634 980 997 1026 259 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 172 | 136 160 210 164 167 131 Slowest Speed 320 | 160 160 320 245 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 49 | 4 89 74 87 29 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 204 | . . 42 . 148 14 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 198 | . . 42 . 142 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5549 | 38 848 1398 1417 1343 505 Wait 778 | . 100 275 217 126 60 Move 4023 | 32 633 979 996 1025 358 Hop . | . . . . . . Pick Up 50 | . 10 17 8 11 4 Fast Attach 55 | 6 6 11 15 13 4 Attach 26 | . 2 1 3 15 5 Detach 4 | . . 1 . 2 1 Swap 36 | . 4 7 14 5 6 Drop 69 | . 6 25 28 7 3 Fire 438 | . 76 73 118 126 45 Melee . | . . . . . . Ram 12 | . . . . . 12 Kick . | . . . . . . Crush 56 | . 11 9 18 11 7 Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Core integrity fell below 50% 819 | -10/Materials | Central database locked down 913 | -10/Materials | Discovered new exit (range 11) 955 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Discovered new exit (range 6) 1376 | -10/Materials | Discovered new exit (range 11) 1426 | -10/Materials | Entered another Materials area 1426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2192 | -9/Materials | Build established: Tank 2285 | -9/Materials | Lost 3 parts (1n1u1w) 2382 | -9/Materials | Discovered new exit (range 11) 2533 | -9/Materials | Build established: Mutant 2919 | -9/Materials | Build established: Tank 4032 | -9/Materials | Discovered new exit (range 16) 4068 | -9/Materials | Entered another Materials area 4068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -8/Materials | Build established: Skirmisher 5121 | -8/Materials | Discovered new exit (range 15) 5223 | -8/Materials | Repaired Flak Cannon+ 5742 | -8/Materials | Discovered new exit (range 16) 6034 | -8/Materials | Garrison activated, responded to threat 6161 | -8/Materials | Discovered new exit (range 14) 6165 | -8/Materials | Central database locked down 6283 | -8/Materials | Discovered new exit (range 5) 6365 | -8/Materials | Entered Factory 6365 | -7/Factory | Evolved 2 slots: Utility x2 7342 | -7/Factory | Build established: Hacker-Tank 7373 | -7/Factory | Crushed by falling debris 7697 | -7/Factory | Cargo convoy interrupted 7724 | -7/Factory | Core integrity fell below 50% 7759 | -7/Factory | Destroyed 7 combat bots 7778 | -7/Factory | Lost 10 parts (1p3n2u4w) 8426 | -7/Factory | Core integrity fell below 20% 8613 | -7/Factory | Discovered new exit (range 16) 8668 | -7/Factory | Lost 4 parts (1p2n1w) 8669 | -7/Factory | Entered another Factory area 8669 | -6/Factory | Evolved 2 slots: Utility x2 9148 | -6/Factory | Lost 3 parts (1p1n1u) 9299 | -6/Factory | Core integrity fell below 50% 9329 | -6/Factory | Lost 9 parts (2n3u4w) 9377 | -6/Factory | Core integrity fell below 20% 9385 | -6/Factory | Discovered new exit (range 11) 9386 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09304_ Destabilizing: Core damaged (-17). 09305_ Slammed into U-05 Engineer. 09320_ Slug penetrates Wall. 09354_ Hacking Suite destroyed. 09362_ Penetrated by Slug. 09364_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6C. 09366_ Slug penetrates Reinforced Barrier. 09366_ Slammed into A-15 Conveyor. 09367_ A-15 Conveyor calls for reinforcements. 09367_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09368_ Slammed into R-10 Processor. 09385_ Slammed into U-05 Engineer. 09385_ Hacking Suite destroyed. 09385_ System corrupted by crushing effect (+3). 09385_ Destabilizing: Core damaged (-25). 09385_ EXIT=FOUND 09386_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? < ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????#######g######?????????????????? | | ??????????????????# g@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# u #?????????????????? | | ??????????????????# u #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# k ! #?????????????????? | | ??????????????????# u #?????????????????? | | ??????????????????# u #????#############? | | ??????????????????# u #???# #? | | ??????????????????# #???# #? | | ??????????????????# u #???# #? | | ??????????????????#! x ! #???# #? | | ??????????????????#######+########## #? | | ??????????????????????# # #? | | ??????????????????????# # #? | | ??????????????????????# # #? | | ?????????????####??#### + #? | | ????????????? ?# # #? | | ????????????? """" # ######### # #? | | ???????????? ""S"" # #??????# # #? | | ???????????? "" "" + #??????#T ##############? | | ??????????#[ # #??????## #?????????????? | | ??????????# ""??# #???????# ##############? | | ??????????# ????# #???????# # ! #? | | ??????????# ??????# #???????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 18% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSpectralShielding Manual? 0 Play Time 01:00:27 Cumulative 40.7 hours Start 2025.12.04 @ 18:14:44 End 2025.12.04 @ 19:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d37bb2cf-e087-497c-a8ff-67aad610545f