Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:49:38 Player: Drago Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1778) 1778 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 5174 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 35 Cogmind --------- Core Integrity 528/700 Matter 263/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Structural Scanner > --- WEAPON (3) ------- Pulse Rifle Mace > --- INVENTORY (15) --- Aerolev Unit Gravmag System Large Storage Unit Compact Matter Pod (150) Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Reactive Plating Dynamic Insulation System Cooled Particle Cannon Gauss Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Wheel Gravmag System > --- UTILITY ---------- Coolant Injector Large Storage Unit Machine Analyzer Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Pulse Rifle Gatling Laser Cooled Particle Cannon > --- INVENTORY -------- Aerolev Unit Gravmag System Large Storage Unit Compact Matter Pod Structural Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Reactive Plating Gauss Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Mace [Rating: 47] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . . . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 65 | . 7 13 2 21 19 3 Power 6 | . 1 2 1 1 1 . Engine 5 | . 1 2 1 . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | . 2 4 . 4 4 . Treads 2 | . . . . . 2 . Leg . | . . . . . . . Wheel 10 | . 2 4 . 3 1 . Hover 2 | . . . . 1 1 . Flight . | . . . . . . . Utility 20 | . 3 1 . 5 11 . Device 11 | . 1 1 . 3 6 . Storage 1 | . 1 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . . 2 3 . Artifact . | . . . . . . . Weapon 25 | . 1 6 1 11 3 3 Energy Gun 9 | . . 2 1 3 2 1 Energy Cannon 6 | . 1 1 . 3 1 . Ballistic Gun 4 | . . 2 . 2 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . Parts Lost 18 | . 1 1 . 5 5 6 Power 2 | . . . . . 1 1 Propulsion 7 | . . . . 3 2 2 Utility 5 | . 1 . . 2 . 2 Weapon 4 | . . 1 . . 2 1 Highest Loss Streak 4 | . 1 1 . 3 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 97 100 95 87 82 Engine 6 | . 14 10 11 . 5 5 Core 2 | . . . . 8 1 . Treads 1 | . . . . . 3 7 Leg 2 | . 14 . . . . . Wheel 21 | . 12 33 33 23 14 10 Device 13 | . 5 11 11 17 15 15 Storage 9 | . 14 11 11 9 7 7 Processor 2 | . . . . . 6 3 Protection 5 | . 4 . . 9 6 6 Energy Gun 11 | . 14 16 11 8 10 14 Energy Cannon 7 | . 4 11 11 7 7 5 Ballistic Gun 6 | . 9 3 11 8 3 . Naked Turns . | . . . . . . . Heaviest Build 53 | 14 33 39 43 52 53 53 Greatest Support 44 | 20 20 44 44 44 22 22 Greatest Overweight (x) 5 | . 1 1 . 4 4 5 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 Most Carried 15 | . 14 15 15 15 15 13 Average Carried 13 | . 8 14 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 13 13 Class Distribution -------------------- 50% | Tank 25% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1488 | 200 136 296 146 492 218 . Remotely . | . . . . . . . Salvage Created 2322 | . 390 393 121 931 411 76 Parts 155 | . 20 24 13 70 22 6 Haulers Intercepted 6 | . 1 1 . 4 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 53 | . 7 9 2 22 9 4 Guns 22 | . 7 2 1 6 6 . Cannons 12 | . . 3 1 6 1 1 AOE 17 | . . 4 . 10 . 3 Classes Destroyed 13 | . 5 1 4 1 2 . Worker 2 | . . . 2 . . . Builder 4 | . . . 2 1 . 1 Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 1 . 4 . . Recycler 2 | . 1 . . 1 . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 2 . 1 . . Swarmer 24 | . 3 4 . 11 3 3 Grunt 13 | . 4 . . 8 . 1 Duelist 2 | . . . . . 2 . Sentry 11 | . . 5 . 3 3 . Programmer 1 | . . . . . 1 . Assembled 2 | . . . 2 . . . Best Kill Streak 9 | . 3 4 2 9 3 4 Combat Bots Only 8 | . 3 4 1 8 3 3 Max Kills in Single Turn 5 | . 1 3 2 5 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 2937 | . 556 365 14 617 868 517 Core 367 | . 81 36 . 78 64 108 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 67 . 91 85 . . Volleys Fired 132 | . 33 22 6 41 23 7 Largest 3 | . 2 3 3 3 3 3 Hottest 178 | . 110 166 166 173 178 173 Shots Fired 329 | . 66 56 18 113 61 15 Gun 224 | . 60 34 12 72 38 8 Cannon 95 | . 6 19 6 37 23 4 Launcher 10 | . . 3 . 4 . 3 Special . | . . . . . . . Kinetic 89 | . 27 13 6 35 8 . Thermal 230 | . 39 40 12 74 53 12 Explosive 10 | . . 3 . 4 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 13 13 7 17 11 10 Robot Miss Streak 4 | . 3 3 1 4 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 207 | . 43 37 10 64 42 11 Core Hits 113 | . 15 19 9 40 21 9 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 2 4 . 7 1 . Burn 12 | . 2 4 . 6 . . Meltdown 1 | . . . . . 1 . Sever 1 | . . . . 1 . . Melee Attacks 6 | . . . . 5 . 1 Impact 1 | . . . . . . 1 Slashing 5 | . . . . 5 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4925 | . 528 870 189 2031 861 446 Guns 2419 | . 510 339 127 775 531 137 Cannons 1195 | . 18 228 62 529 330 28 Explosions 1227 | . . 303 . 662 . 262 Melee 84 | . . . . 65 . 19 Ramming . | . . . . . . . Kinetic 796 | . 239 156 44 263 94 . Thermal 2818 | . 289 411 145 1041 767 165 Explosive 1227 | . . 303 . 662 . 262 Electromagnetic . | . . . . . . . Impact 19 | . . . . . . 19 Slashing 65 | . . . . 65 . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . 1 2 2 Average Corruption 1 | . 2 . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 5 5 . Message Errors 4 | . . . . 3 1 . Matter Fused 4 | . . . . 1 3 . Energy Discharges 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 78 | . . 17 5 27 10 19 Projectiles 32 | . . . 5 17 10 . Explosions 46 | . . 17 . 10 . 19 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . 15 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 314 39 36 187 184 174 Average Temperature 69 | . 103 12 14 66 63 75 Received Heat Transfer 1110 | . 276 120 . 324 138 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 17 | . 3 4 . 4 6 . Heat Transferred 6399 | . 999 1258 296 2109 1389 348 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 473 | . 132 273 98 473 239 166 Initial 188 | . . 39 66 3 188 50 Average 141 | . 59 96 53 282 118 93 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 77 | . 100 96 100 30 86 100 Level 1 16 | . . 3 . 46 13 . Level 2 6 | . . . . 23 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 3 . 2 2 1 Investigation 2 | . . 2 . . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 2 1 . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 5 | . . . . 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 16 17 2 31 14 12 Peak Tracking Total 8 | . 3 5 1 5 3 8 Tactical Retreats 4 | . 1 . . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 5 | . 1 . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . . . 2 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 20 | . 1 7 . 5 6 1 Terminals 16 | . 1 6 . 4 4 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 54 | . 5 21 . 12 12 4 Successful 30 | . 1 13 . 6 7 3 Failed 24 | . 4 8 . 6 5 1 Catastrophic 3 | . 1 . . 1 1 . Database Lockouts . | . . . . . . . Manual 31 | . 3 12 . 6 9 1 Terminals 49 | . 5 19 . 11 10 4 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 19 | . 1 10 . 3 3 2 Robot Analysis 2 | . . 1 . . 1 . Prototype ID Bank 4 | . . 1 . 3 . . Open DSF 1 | . . . . . 1 . Branch Access Points 3 | . . 2 . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . . 1 . . . 1 Dispatch Records 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 9 | . . 3 . 2 3 1 Terminals 9 | . . 3 . 2 3 1 Botnet 9 | . . 3 . 2 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 17 | . 1 7 . 4 4 1 Full Trace Events 3 | . . 2 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies 4 | . . . 4 . . . Largest Group 4 | . . . 4 3 . . Highest-Rated Group 71 | . . . 71 40 . . Highest-Rated Ally 31 | . . . 31 16 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 17 . . Total Damage 198 | . . . . 198 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total 2 | . . 1 . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 4457 | . 611 618 560 1161 1374 133 Spaces Moved 3452 | 1 377 529 549 870 1059 67 Core . | . . . . . . . Treads 7 | . . . . . . 7 Legs 138 | 1 137 . . . . . Wheels 3307 | . 240 529 549 870 1059 60 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 95 90 96 105 100 115 Average Speed 109 | 120 124 96 96 109 115 131 Slowest Speed 225 | 120 190 98 96 150 150 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 43 41 89 49 20 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 12 | . . . . 12 . . Terrain Destroyed 116 | . . 35 . 49 5 27 Melee . | . . . . . . . Projectile 17 | . . . . 9 5 3 AOE 99 | . . 35 . 40 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 3842 | . 451 593 569 980 1154 95 Wait 102 | . 18 11 11 21 32 9 Move 3446 | . 376 528 548 869 1058 67 Hop . | . . . . . . . Pick Up 34 | . 11 7 . 8 8 . Fast Attach 29 | . 4 5 . 10 10 . Attach 12 | . 2 2 . 5 3 . Detach 1 | . . . . 1 . . Swap 24 | . 1 6 2 6 6 3 Drop 48 | . 6 12 2 14 14 . Fire 132 | . 33 22 6 41 23 7 Melee 6 | . . . . 5 . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 656 | -9/Materials | Identified exit to Mines 1230 | -9/Materials | Entered Mines 1233 | -9/Mines | Received a Mining Laser from a helpful Derelict 1252 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1272 | -9/Mines | Met a Derelict bent on vengeance 1398 | -9/Mines | Assembled infested the area 1403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1403 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1464 | -9/Mines | Learned location of Storage (-7) 1484 | -9/Mines | Build established: Gunner 1611 | -9/Mines | Learned location of Recycling (-7) 1762 | -9/Mines | Discovered new exit (range 11) 1790 | -9/Mines | Entered Materials 1790 | -8/Materials | Accompanied by 3 allies 1790 | -8/Materials | Evolved 2 slots: Utility x2 2194 | -8/Materials | Destroyed 8 combat bots 2418 | -8/Materials | Discovered new exit (range 8) 2593 | -8/Materials | Lost 3 parts (1n2u) 2662 | -8/Materials | Build established: Tank 2901 | -8/Materials | Discovered new exit (range 11) 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -7/Factory | Discovered new exit (range 6) 3721 | -7/Factory | Discovered new exit (range 4) 4112 | -7/Factory | Identified exit to Storage 4112 | -7/Factory | Identified exit to Lower Caves 4325 | -7/Factory | Entered Storage 4458 | -7/Storage | Self-destructed Last Messages --------------- 04419_ K-01 Serf collects debris. 04420_ The unstable cave ceiling collapses. 04427_ G-47 Trooper destroyed. 04428_ The unstable cave ceiling collapses. 04432_ Lgt. Angular Momentum Engine destroyed. 04434_ Transfer Shaft disabled. 04435_ The unstable cave ceiling collapses. 04439_ G-47 Trooper knocked back. 04440_ Critical hit (Burn: +37). 04440_ Imp. Medium Armor Plating destroyed. 04442_ Wheel destroyed. 04442_ Critical hit (Burn: +37). 04451_ Gatling Laser destroyed. 04454_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04456_ Triggered Ambush Trap. 04456_ B-48 Gladiator emerges from a hatch in the floor. 04456_ S-27 Virus emerges from a hatch in the floor. 04457_ O-24 Administrator uses terminal to summon reinforcements. 04457_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 04457_ O-24 Administrator locks terminal. 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"""?????????????????????? | | ???? ????????????????????????? | | ???? ????????????????????????? | | ?? # ?????????????? | | #####+#####+###+###???????????? | | #### o """ + ???????????? | | ##"" "T" # ???????????? | | ##"" """ # ???????????? | | ##"" """ # ???????????? | | ##To """ # ???????????? | | ##"" s sb # ???????????? | | ##"" @ # ???????????? | | ##"" g""" """ # ???????????? | | #### g""" """ # ????????? | | #### "" """ #####????????? | | ??## g ????????? | | ??## = ????????? | | ??## [% ????????? | | ??## ;;" "#########?????????? | | ??## ##"Y"#########?????????? | | ??## ##"""##????????????????? | | ??## #######????????????????? | | ?### #######????????????????? | | #### # ##??????????????????? | | ## ########????????????? | | #### """" #????????????? | | ## """" #????????????? | | ## # # """" #????????????? | | ## [ #????????????? | | ## ##???????????? | | ### * #???????????? | | #### ##???????????? | | ?### # #????????????? | | ??## ###########????????????? | | ??## # ##????????????? | | ??## # " #####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormElectronNeutralizer Manual? 0 Play Time 00:45:18 Cumulative 55.7 hours Start 2022.03.26 @ 22:05:19 End 2022.03.26 @ 22:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95700406-d085-477e-b09f-7913f2c24108