Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 11:19:08 Player: KoT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3135) 3135 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 7627 Bonus ------- High Alert Combat Kills 122 Entered DSFs 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Cooling System Huge Storage Unit Machine Analyzer Particle Charger Advanced ECM Suite Shock Absorption System Improved Shield Generator System Restoration Module System Restoration Module Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Weight Redist. System Improved Trap Scanner Energy Filter > --- WEAPON ----------- Plasma Cannon Coil Gun Coil Gun Axe > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Improved Titanium Leg Improved VSS Leg Improved Cooling System Huge Storage Unit Machine Analyzer Advanced Targeting Computer Core Analyzer Particle Charger Advanced ECM Suite Shock Absorption System Improved Shield Generator System Restoration Module System Restoration Module Improved Arc Projector Heavy Particle Gun Advanced Beam Rifle Heavy Laser Improved EM Pulse Cannon Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Improved Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 119 | 6 7 44 25 15 3 19 Power 15 | 1 . 8 2 1 1 2 Engine 7 | 1 . 6 . . . . Core 8 | . . 2 2 1 1 2 Reactor . | . . . . . . . Propulsion 29 | 2 2 8 6 7 1 3 Treads 14 | 2 . 6 3 3 . . Leg 15 | . 2 2 3 4 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 3 16 8 4 1 3 Device 22 | . 1 11 6 3 1 . Storage 7 | 1 2 3 . 1 . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . . 2 2 . . . Artifact . | . . . . . . . Weapon 39 | 2 2 12 9 3 . 11 Energy Gun 15 | 1 1 4 5 . . 4 Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 11 | 1 1 3 3 1 . 2 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 4 | . . 2 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 45 | . . 4 9 5 . 27 Power 7 | . . 1 1 1 . 4 Propulsion 12 | . . 1 4 1 . 6 Utility 11 | . . 2 2 1 . 6 Weapon 15 | . . . 2 2 . 11 Highest Loss Streak 27 | . . 2 5 2 . 27 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 98 98 84 95 84 72 Engine 3 | . 14 5 . . . . Core 6 | . . 5 8 6 9 9 Treads 16 | . 17 25 13 10 . . Leg 6 | . 10 7 . 12 23 17 Device 18 | . 12 15 18 28 24 15 Storage 9 | . 14 11 9 7 6 6 Protection 4 | . . 6 6 . . . Energy Gun 12 | . 14 10 17 7 . 1 Energy Cannon 1 | . . . . 6 6 4 Ballistic Gun 7 | . 14 6 5 11 6 6 Ballistic Cannon 1 | . . 4 . . . . Slashing Weapon 1 | . . . 2 . . 2 Naked Turns . | . . . . . . . Heaviest Build 117 | 13 91 94 60 110 109 117 Greatest Support 81 | 40 40 75 69 66 81 81 Greatest Overweight (x) 28 | 1 3 2 18 4 1 28 Average Overweight (x) 1 | . . . 4 1 1 2 Largest Inventory Capacity 25 | 8 25 25 20 25 25 25 Average Capacity 19 | 7 9 19 20 24 25 25 Most Carried 25 | 5 14 20 20 25 25 25 Average Carried 18 | 3 7 18 19 22 23 20 Final Capacity 25 | 8 15 20 20 25 25 25 Final Carried 24 | 4 14 20 20 24 22 12 Class Distribution -------------------- 58% | Mutant 16% | Gunner 11% | Tank 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 2001 | 220 209 866 307 142 . 257 Remotely 43 | . . 43 . . . . Salvage Created 4432 | . 321 2021 1315 328 . 447 Parts 257 | . 13 135 68 20 . 21 Haulers Intercepted 8 | . . 4 4 . . . Recyclers Shooed 4 | . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 89 | . 8 42 24 7 . 8 Guns 67 | . 8 32 20 4 . 3 Cannons 15 | . . 9 . 2 . 4 AOE 7 | . . 1 4 1 . 1 Classes Destroyed 15 | . 4 5 2 2 . 2 Worker 6 | . . 1 3 2 . . Builder 1 | . . 1 . . . . Hauler 8 | . . 4 4 . . . Recycler 9 | . 1 5 2 1 . . Mechanic 2 | . . 1 1 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 2 2 . . . . Swarmer 28 | . 5 13 10 . . . Grunt 41 | . 3 22 11 2 . 3 Duelist 1 | . . . 1 . . . Sentry 10 | . . 7 2 1 . . Specialist 3 | . . . . . . 3 Hunter 4 | . . . . 3 . 1 Programmer 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 4 7 8 2 . 2 Combat Bots Only 7 | . 4 6 7 1 . 2 Max Kills in Single Turn 4 | . 1 1 4 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 759 | . 44 223 177 73 . 242 Missed 239 | . 11 79 53 25 . 71 Damage Taken 7315 | . 283 1451 1540 642 . 3399 Core 1381 | . 35 208 206 66 . 866 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 86 48 62 90 . . Volleys Fired 318 | . 33 135 86 23 . 41 Largest 4 | . 2 2 3 4 . 3 Hottest 205 | . 73 91 171 205 . 166 Shots Fired 652 | . 66 245 181 75 . 85 Gun 509 | . 66 170 181 49 . 43 Cannon 129 | . . 71 . 21 . 37 Launcher 14 | . . 4 . 5 . 5 Special . | . . . . . . . Kinetic 257 | . 33 106 57 29 . 32 Thermal 357 | . 33 135 107 39 . 43 Explosive 10 | . . . . 5 . 5 Electromagnetic 28 | . . 4 17 2 . 5 Robot Hit Streak 27 | . 7 14 10 10 . 27 Robot Miss Streak 10 | . 3 10 6 7 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 358 | . 42 124 96 33 . 63 Core Hits 193 | . 17 62 52 32 . 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 15 | . 1 9 3 2 . . Burn 9 | . 1 5 2 1 . . Destroy 2 | . . . 1 1 . . Blast 4 | . . 4 . . . . Melee Attacks 15 | . . 7 5 . . 3 Impact 2 | . . 2 . . . . Slashing 13 | . . 5 5 . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8114 | . 540 2531 2287 1172 . 1584 Guns 5223 | . 540 1676 1879 507 . 621 Cannons 1617 | . . 640 . 257 . 720 Explosions 1274 | . . 215 408 408 . 243 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2496 | . 295 938 484 323 . 456 Thermal 4407 | . 245 1438 1435 492 . 797 Explosive 587 | . . . . 344 . 243 Electromagnetic 624 | . . 155 368 13 . 88 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 4 . 1 . . 6 Average Corruption 2 | . 3 . 1 . . 6 Corruption Purged 1 | . . . 1 . . . Corruption Blocked . | . . . . . . . Effects 25 | . 14 . 7 . . 4 Message Errors 5 | . 2 . 3 . . . Matter Fused 5 | . 3 . 1 . . 1 Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 4 | . 2 . 2 . . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 3 | . 2 . 1 . . . Data Loss (major) 2 | . 1 . . . . 1 Misfires 1 | . 1 . . . . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . 15 . 29 . . Projectiles . | . . . . . . . Explosions 44 | . . 15 . 29 . . Melee . | . . . . . . . Knockbacks 6 | . . 6 . . . . Impact . | . . . . . . . Kinetic 5 | . . 5 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 141 | . . . 56 85 . . Shots 5 | . . . 2 3 . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 494 | . 192 192 494 396 . 99 Average Temperature 125 | . 31 54 195 169 . 37 Received Heat Transfer 1542 | . 48 384 603 129 . 378 Effects 16 | . . . 14 2 . . Shutdowns 4 | . . . 3 1 . . Energy Bleed 1 | . . . 1 . . . Interference 5 | . . . 5 . . . Short Circuit 3 | . . . 2 1 . . Damage (minor) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 3 4 4 4 . . Heat Transferred 8999 | . 754 3208 2727 870 . 1440 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 2 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 691 | . 199 691 385 153 21 116 Initial 291 | . . 25 291 116 21 14 Average 207 | . 52 359 205 65 21 29 Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 54 | 100 100 14 49 100 100 100 Level 1 31 | . . 45 50 . . . Level 2 13 | . . 39 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 18 | . 2 9 2 3 . 2 Investigation 10 | . 2 7 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 7 | . . 2 1 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 7 | . 2 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 12 58 37 13 . 15 Peak Tracking Total 6 | . 5 6 6 3 . 5 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 1 4 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 8 | . . 3 3 2 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 30 | . 8 14 4 2 2 . Terminals 23 | . 7 10 3 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 4 | . 1 2 . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 95 | . 20 51 16 3 5 . Successful 59 | . 11 34 12 1 1 . Failed 36 | . 9 17 4 2 4 . Catastrophic 5 | . 1 2 . 1 1 . Database Lockouts . | . . . . . . . Manual 50 | . 8 29 13 . . . Terminals 85 | . 19 44 15 3 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 5 | . 1 3 . . 1 . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 7 11 2 1 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . 2 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . 1 1 . . . . Locate Traps 4 | . 1 2 . 1 . . Disarm Traps 2 | . 1 1 . . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Garrison Registry 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 35 | . 4 21 10 . . . Terminals 31 | . 4 18 9 . . . Track 5 | . . 3 2 . . . Assimilate 8 | . 1 5 2 . . . Botnet 15 | . 3 9 3 . . . Operators 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Mechanics 2 | . . 1 1 . . . Recycling Units 2 | . . 2 . . . . Tunnel 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 7 10 3 2 1 . Full Trace Events 11 | . 4 6 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies 2 | . . 1 1 . . . Largest Group 2 | . . 1 2 . . . Highest-Rated Group 20 | . . 10 20 . . . Highest-Rated Ally 10 | . . 10 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 9437 | 83 1072 3268 2951 1629 40 394 Spaces Moved 2917 | 57 571 1061 461 656 19 92 Core 130 | 21 . . 104 . . 5 Treads 1689 | 36 333 725 341 254 . . Legs 1098 | . 238 336 16 402 19 87 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 155 196 196 195 Average Speed 213 | 122 155 160 386 228 196 268 Slowest Speed 1450 | 160 330 260 950 410 197 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 44 | 5 81 81 42 16 . 41 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . 7 5 . . 2 Terrain Destroyed 87 | . . 10 15 41 . 21 Melee 14 | . . 7 5 . . 2 Projectile 7 | . . . 2 3 . 2 AOE 66 | . . 3 8 38 . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 5528 | 70 693 2375 1464 736 23 167 Wait 1995 | . 61 1061 850 20 . 3 Move 2911 | 56 570 1060 460 655 18 92 Hop . | . . . . . . . Pick Up 93 | 8 14 34 19 12 1 5 Fast Attach 30 | 2 3 7 7 8 . 3 Attach 47 | 4 1 12 9 4 3 14 Detach . | . . . . . . . Swap 42 | . 3 25 9 3 . 2 Drop 75 | . 8 34 18 10 1 4 Fire 318 | . 33 135 86 23 . 41 Melee 15 | . . 7 5 . . 3 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 542 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Discovered new exit (range 3) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -9/Materials | Discovered new exit (range 15) 1388 | -9/Materials | Identified exit to Materials 1516 | -9/Materials | Discovered new exit (range 15) 4392 | -9/Materials | Core integrity fell below 50% 4424 | -9/Materials | Entered another Materials area 4424 | -8/Materials | Accompanied by 1 ally 4424 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5706 | -8/Materials | Lost 4 parts (2n1u1w) 5916 | -8/Materials | Destroyed 7 combat bots 5921 | -8/Materials | Lost 5 parts (1p2n1u1w) 6156 | -8/Materials | Build established: Gunner 6500 | -8/Materials | Build established: Tank 7164 | -8/Materials | Discovered new exit (range 3) 7205 | -8/Materials | Build established: Gunner 7375 | -8/Materials | Entered Factory 7375 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7593 | -7/Factory | Discovered new exit (range 13) 8050 | -7/Factory | Build established: Scavenger-Gunner 8637 | -7/Factory | Build established: Gunner 9004 | -7/Factory | Entered another Factory area 9004 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9008 | -6/Factory | Identified exit to DSF 9044 | -6/Factory | Entered DSF 9087 | -6/DSF | Build established: Scavenger-Skirmisher 9158 | -6/DSF | Additional patrols routed to DSF 9292 | -6/DSF | Crushed by falling debris 9383 | -6/DSF | Sterilization system engaged 9392 | -6/DSF | Core integrity fell below 50% 9403 | -6/DSF | Ambient heat levels rising (+10) 9418 | -6/DSF | Ambient heat levels rising (+10) 9427 | -6/DSF | Lost 27 parts (4p6n6u11w) 9428 | -6/DSF | Core integrity fell below 20% 9433 | -6/DSF | Ambient heat levels rising (+10) 9438 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09390_ Acquired 5 matter. 09391_ System corrupted: Flak Cannon rejected. 09396_ Penetrated by Slug. 09396_ Core Analyzer destroyed. 09402_ Penetrated by Slug. 09403_ ALERT: Ambient heat levels +10. 09409_ Slug penetrates Wall. 09410_ System corrupted: Matter fused (-9). 09418_ ALERT: Ambient heat levels +10. 09420_ Penetrated by Slug. 09421_ C-30 ARC bursts open, deploying its payload. 09421_ S-27 Virus unfolds itself. 09426_ Slug penetrates Wall. 09433_ ALERT: Ambient heat levels +10. 09435_ S-27 Virus heat damages VTOL Module. 09437_ S-27 Virus heat damages Lgt. Nuclear Core. 09438_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????########?######??????? | | ?????????????##]]] !!!## [[#??????? | | ?????????? ##]]] ! # @[[#??????? | | ????????? * ^ ] # ##???? | | ????????? % s % ^ ; #??? | | ????????? ^ ^ %s % ==%! ; #? | | ??????????? A# s ] ###? | | ?????????????# # # ]]#% #?? | | ?????????????# ### ########?? | | ??????????? ]]### ###"[[ #???????? | | ????????????????#???##[[!* #???????? | | ?????????????????????#[[=![#???????? | | ????????????????????#### !##???????? | | ??????#?????????????#" [[!#???????? | | ??????#!????????????## = [#???????? | | ???????!! ????########## ##???????? | | ????????# ???# #[[###[ ###??????? | | ??????### ### #[[## ""###????? | | ??????# =]! """""#???? | | ??????# ""##"#???? | | ??????#[[ !!# # ##"""""#??????? | | ??????#[[ !!#########"""""#??????? | | ??????#######?????????##"####??????? | | ???????????????????????#"#?????????? | | ???????????????????????#""?????????? | | ????????????????????????##?????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Brute Force root@ Challenges ------------ None Game ------ Seed ParticleLauncherFlakker Manual? 0 Play Time 01:46:01 Cumulative 27.4 hours Start 2024.05.25 @ 08:17:24 End 2024.05.25 @ 11:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f4c3bbff-2aed-466f-9cab-f6943c96516c