Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.24 @ 06:14:32 Player: Igo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (225) 1125 Value Destroyed (6296) 6296 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2607) 2607 TOTAL SCORE: 12468 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1849 Follower Combat Kills 511 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -953 Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Hardlight Generator Relay Coupler [NC] (31) Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (16) Field Recycling Unit (0) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Mass Driver > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Field Recycling Unit Improved Remote Datajack [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Sto Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Parts Attached 162 | 9 16 18 38 11 39 31 Power 12 | 1 4 1 4 . 1 1 Engine 8 | 1 2 1 4 . . . Core 4 | . 2 . . . 1 1 Reactor . | . . . . . . . Propulsion 58 | 2 . 7 12 3 19 15 Treads 54 | 2 . 6 12 3 17 14 Leg 3 | . . 1 . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 29 | 4 3 7 8 2 . 5 Device 16 | 3 1 5 5 . . 2 Storage 4 | 1 . 2 . . . 1 Processor 1 | . . . . 1 . . Hackware 2 | . . . . . . 2 Protection 6 | . 2 . 3 1 . . Artifact . | . . . . . . . Weapon 63 | 2 9 3 14 6 19 10 Energy Gun 12 | . 4 2 3 2 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 29 | 2 1 . 8 4 9 5 Ballistic Cannon 5 | . . . 1 . 2 2 Launcher 8 | . 2 . 1 . 3 2 Special Weapon 6 | . . 1 . . 4 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 3 2 . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 28 | . 1 3 9 1 3 11 Power 2 | . . . 1 . . 1 Propulsion 16 | . . 1 7 1 2 5 Utility 3 | . 1 . 1 . . 1 Weapon 7 | . . 2 . . 1 4 Highest Loss Streak 4 | . 1 2 2 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 96 99 99 99 93 Engine 7 | . 2 14 10 9 8 . Core 3 | . 11 . . . . 8 Treads 34 | . 28 27 43 35 35 32 Device 5 | . 8 13 4 . . 5 Storage 11 | . 14 13 11 9 9 9 Processor 2 | . . . . 5 9 2 Protection 2 | . 5 . 6 3 . . Energy Gun 8 | . 17 24 3 1 . . Ballistic Gun 16 | . 4 . 17 33 31 21 Ballistic Cannon 2 | . . . 1 1 1 8 Launcher 1 | . 4 . . . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 13 21 48 58 64 69 74 Greatest Support 89 | 40 40 40 80 80 82 89 Greatest Overweight (x) 3 | 2 . 3 . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 14 20 20 20 20 Most Carried 20 | 3 7 12 20 20 20 20 Average Carried 13 | . 2 7 16 18 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 1 4 11 19 19 20 16 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Mutant 20% | Bothacker-Gunner 13% | Scavenger-Gunner 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Sto Matter Collected 6054 | 398 312 396 1490 349 1413 1696 Remotely 114 | 114 . . . . . . Salvage Created 8470 | 246 929 1081 2886 366 1315 1647 Parts 510 | 32 66 46 185 21 87 73 Haulers Intercepted 13 | . 1 . 6 1 . 5 Recyclers Shooed 19 | . 2 8 6 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Sto Combat Hostiles Destroyed 123 | . 10 4 42 6 31 30 Melee 5 | . . 2 1 . . 2 Guns 91 | . 3 2 37 6 25 18 Cannons 16 | . 2 . 3 . 1 10 AOE 11 | . 5 . 1 . 5 . Classes Destroyed 18 | 3 7 . 3 . 4 1 Worker 28 | 2 8 4 12 1 . 1 Builder 14 | . 8 4 2 . . . Tunneler 13 | 8 . 4 . 1 . . Hauler 13 | . 1 . 6 1 . 5 Recycler 22 | 1 2 9 9 . . 1 Mechanic 1 | . 1 . . . . . Operator 3 | . 1 . 1 1 . . Drone 7 | . . . . . . 7 Watcher 9 | . 3 . 5 . . 1 Swarmer 16 | . 3 . 10 . 3 . Grunt 72 | . 7 4 22 6 14 19 Brawler 2 | . . . . . 1 1 Duelist 6 | . . . 2 . 2 2 Protector 1 | . . . 1 . . . Sentry 21 | . . . 7 . 6 8 Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 4 8 8 7 4 5 6 Combat Bots Only 6 | . 3 2 6 3 5 5 Max Kills in Single Turn 3 | 1 3 1 2 2 2 2 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . 2 . 1 . 2 . Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Sto Damage Taken 6508 | . 536 286 1688 234 1333 2431 Core 824 | . 50 53 161 16 80 464 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . 16 . . . Regen/Repaired (Parts) 374 | . . . 127 . . 247 Core Remaining (%) 72 | 100 . 58 59 . . . Volleys Fired 551 | 18 79 73 184 16 75 106 Largest 4 | 2 2 2 2 4 4 4 Hottest 136 | 40 136 105 112 130 118 132 Shots Fired 1314 | 36 135 127 366 64 267 319 Gun 1158 | 36 110 126 355 61 243 227 Cannon 135 | . 20 . 9 3 17 86 Launcher 13 | . 5 1 2 . 5 . Special 8 | . . . . . 2 6 Kinetic 993 | 36 24 . 301 61 258 313 Thermal 198 | . 20 122 56 . . . Explosive 13 | . 5 1 2 . 5 . Electromagnetic 102 | . 86 4 7 3 2 . Robot Hit Streak 28 | 6 7 10 28 11 16 9 Robot Miss Streak 6 | 2 5 5 6 4 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . . . 5 1 5 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 758 | 24 79 78 238 38 140 161 Core Hits 350 | 12 39 38 101 19 63 78 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | 1 . . 1 . . 1 Critical Strikes 14 | 1 . . 7 1 2 3 Burn 4 | . . . 4 . . . Destroy 5 | 1 . . 2 . 1 1 Blast 5 | . . . 1 1 1 2 Melee Attacks 4 | . . . 4 . . . Impact 4 | . . . 4 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14641 | 293 1858 1224 3845 684 2782 3955 Guns 10932 | 291 1095 1093 3472 617 2044 2320 Cannons 1914 | . 204 . 133 19 273 1285 Explosions 1406 | . 555 103 119 . 465 164 Melee 70 | . . . 70 . . . Ramming 319 | 2 4 28 51 48 . 186 Kinetic 10049 | 291 247 . 2983 636 2287 3605 Thermal 2084 | . 337 1139 608 . . . Explosive 1160 | . 422 40 69 . 465 164 Electromagnetic 959 | . 848 17 64 . 30 . Impact 70 | . . . 70 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 . . 5 5 Average Corruption 3 | . . 1 . . 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 91 | . . 15 . . 24 52 Message Errors 21 | . . 4 . . 4 13 Matter Fused 22 | . . 6 . . 7 9 Heat Flow Errors 8 | . . 1 . . 3 4 Energy Discharges 10 | . . 3 . . 1 6 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 12 | . . 1 . . 4 7 Data Loss (major) 6 | . . . . . 4 2 Misfires 5 | . . . . . . 5 Alerts 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 91 | . 18 13 . . 16 44 Projectiles 57 | . . . . . 13 44 Explosions 34 | . 18 13 . . 3 . Melee . | . . . . . . . Knockbacks 10 | . . . . 1 . 9 Impact 3 | . . . . 1 . 2 Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . 33 . . . Shots 1 | . . . 1 . . . Rammed 54 | 1 2 12 4 4 . 31 Targets Rammed 64 | 1 2 14 8 5 . 34 Kicked . | . . . . . . . Crushed 10 | . . 2 4 1 . 3 Highest Temperature 605 | . 516 432 78 341 368 605 Average Temperature 114 | . 141 132 16 129 110 165 Received Heat Transfer 2457 | . 147 186 513 135 441 1035 Effects 31 | . 7 3 . . 1 20 Shutdowns 8 | . 1 2 . . . 5 Energy Bleed 9 | . 4 1 . . . 4 Interference 8 | . . . . . 1 7 Matter Decay 2 | . 1 . . . . 1 Damage (minor) 3 | . 1 . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 7 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 4677 | . 470 2602 1605 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Sto Peak Influence 1791 | 55 229 152 773 514 1791 1624 Initial 872 | . 35 43 . 326 204 872 Average 540 | 27 91 31 431 413 961 1206 Maximum Alert Level 5 | . 1 . 3 2 5 5 Low Security (%) 38 | 100 88 100 20 . . . Level 1 9 | . 11 . 21 49 4 . Level 2 15 | . . . 40 50 20 . Level 3 18 | . . . 18 . 40 36 Level 4 15 | . . . . . 28 55 Level 5 1 | . . . . . 7 . High Security 1 | . . . . . . 7 Max Security . | . . . . . . . Squads Dispatched 31 | . 2 . 9 3 . 17 Investigation 12 | . 1 . 4 2 . 5 Extermination . | . . . . . . . Reinforcement 10 | . 1 . 4 1 . 4 Assault 8 | . . . 1 . . 7 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Sto Distress Signals 10 | . 2 . 5 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 191 | . 24 4 61 8 30 64 Peak Tracking Total 8 | . 4 2 7 3 6 8 Tactical Retreats 11 | . 2 . 3 . 2 4 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Sto Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Sto Machines Disabled 23 | . 4 1 2 1 6 9 Max in Single Turn 1 | . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Sto Machines Accessed 30 | . 2 1 9 4 4 10 Terminals 23 | . 2 . 7 3 4 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . . 2 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 99 | . 5 1 36 18 6 33 Successful 51 | . 3 1 19 6 2 20 Failed 48 | . 2 . 17 12 4 13 Catastrophic 9 | . . . 2 2 2 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 72 | . 5 . 24 15 6 22 Fabricators . | . . . . . . . Repair Stations 17 | . . . 8 . . 9 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 5 | . . . . 3 . 2 Terminal Hacks 32 | . 3 1 10 5 2 11 Record 5 | . . . . 3 . 2 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 4 | . . 1 . . . 3 Emergency Access Points 2 | . . . 1 1 . . Fabricator Index 1 | . . . . . . 1 Alert Level 5 | . . . 3 . . 2 Unreport Threat 2 | . . . . . . 2 Locate Traps 3 | . 2 . . . . 1 Dispatch Records 2 | . . . 1 1 . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Garrison Registry 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 5 . . 7 Scan Component 7 | . . . 3 . . 4 Repair 5 | . . . 2 . . 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 2 Unlock Access 2 | . . . . 1 . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 23 | . 1 . 9 3 2 8 Full Trace Events 16 | . . . 6 3 2 5 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 2 . . 3 Time 177 | . . . 64 . . 113 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Sto Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . 1 3 Non-combat 1 | . . . . . . 1 Combat 3 | . . . . . 1 2 Robot Hacks Applied 4 | . . . . . 1 3 parse_system 4 | . . . . . 1 3 Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Sto Total Allies 10 | . . . . . . 10 Largest Group 10 | . . . . . . 10 Highest-Rated Group 173 | . . . . . . 173 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 142 | . . . . . . 142 Total Damage 1696 | . . . . . . 1696 Kills 20 | . . . . . . 20 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Sto Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 14 | . . . . . . 14 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Sto Turns Passed 11796 | 263 1920 2029 2700 431 2422 2031 Spaces Moved 4740 | 118 393 679 1204 215 1237 894 Core 17 | 9 . 8 . . . . Treads 4723 | 109 393 671 1204 215 1237 894 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 152 Average Speed 166 | 157 160 201 160 160 160 162 Slowest Speed 330 | 160 160 240 160 160 320 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 6 41 92 84 18 82 92 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 126 | . 34 9 16 . 16 51 Melee . | . . . . . . . Projectile 48 | . . . . . 3 45 AOE 78 | . 34 9 16 . 13 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Sto Total 7708 | 159 1550 1205 1651 277 1562 1304 Wait 1843 | . 1020 383 117 12 134 177 Move 4733 | 117 392 678 1203 214 1235 894 Hop . | . . . . . . . Pick Up 202 | 11 22 26 59 11 41 32 Fast Attach 2 | . . . 1 . . 1 Attach 49 | 7 1 10 13 3 5 10 Detach . | . . . . . . . Swap 112 | 2 15 8 24 8 34 21 Drop 139 | 3 19 13 38 8 36 22 Fire 551 | 18 79 73 184 16 75 106 Melee 4 | . . . 4 . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 62 | 1 2 14 8 5 . 32 Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous 7 | . . . . . . 7 Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 264 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 2102 | -10/Materials | Discovered new exit (range 11) 2184 | -10/Materials | Entered Mines 2214 | -10/Mines | Discovered new exit (range 12) 2303 | -10/Mines | Found the Drone Emporium 2315 | -10/Mines | Found Prototype Device 2318 | -10/Mines | Identified Bomb Drone Bay 2792 | -10/Mines | Build established: Scavenger-Mutant 3516 | -10/Mines | Discovered new exit (range 10) 4213 | -10/Mines | Entered Materials 4213 | -9/Materials | Evolved 2 slots: Propulsion x2 4910 | -9/Materials | Discovered new exit (range 16) 5499 | -9/Materials | Discovered new exit (range 16) 5748 | -9/Materials | Repaired Imp. Ion Engine 5781 | -9/Materials | Repaired Autogun 5813 | -9/Materials | First assault squad dispatched 6614 | -9/Materials | Discovered new exit (range 5) 6913 | -9/Materials | Entered another Materials area 6913 | -8/Materials | Evolved 2 slots: Weapon x2 6914 | -8/Materials | Identified exit to Storage 7341 | -8/Materials | Identified exit to Garrison 7344 | -8/Materials | Entered Garrison 7345 | -8/Garrison | Build established: Scavenger-Gunner 7426 | -8/Garrison | Triggered checkpoint 7556 | -8/Garrison | Triggered checkpoint 7566 | -8/Garrison | Triggered checkpoint 7676 | -8/Garrison | Triggered checkpoint 7846 | -8/Garrison | Triggered checkpoint 7879 | -8/Garrison | Garrison Relay disabled 7919 | -8/Garrison | Discovered exit to Storage (range 11) 8079 | -8/Garrison | Discovered exit to Storage (range 10) 8104 | -8/Garrison | Installed Relay Interface Framework 8266 | -8/Garrison | Triggered checkpoint 8296 | -8/Garrison | Garrison Relay disabled 8610 | -8/Garrison | Garrison Relay disabled 8943 | -8/Garrison | Garrison Relay disabled 8997 | -8/Garrison | Discovered exit to Storage (range 79) 8997 | -8/Garrison | Discovered exit to Storage (range 80) 8997 | -8/Garrison | Discovered exit to Storage (range 24) 9182 | -8/Garrison | Build established: Bothacker-Gunner 9766 | -8/Garrison | Entered Storage 9778 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9848 | -8/Storage | Repaired Broken Imp. Assault Rifle 9876 | -8/Storage | Repaired Imp. Assault Rifle 10461 | -8/Storage | Discovered new exit (range 16) 10581 | -8/Storage | Repaired Imp. Remote Datajack 10966 | -8/Storage | First assault squad dispatched 11063 | -8/Storage | Core integrity fell below 50% 11336 | -8/Storage | Garrison activated, responded to threat 11410 | -8/Storage | Identified exit to Garrison 11640 | -8/Storage | High security lockdown imminent 11720 | -8/Storage | High security lockdown engaged 11771 | -8/Storage | Core integrity fell below 20% 11797 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 11755_ M-28 Smith unfolds itself. 11757_ Lgt. Treads destroyed. 11759_ L-31 Rogue destroyed. 11764_ System corrupted: Matter fused (-6). 11764_ Slammed into L-31 Rogue. 11767_ Mass Driver severed. 11770_ Lgt. Treads severed. 11770_ Nuclear Core destroyed. 11774_ Slammed into G-47 Trooper. 11775_ Acquired 4 matter. 11778_ Enh. Autogun destroyed. 11778_ Slammed into L-31 Rogue. 11787_ Arm. Medium Treads severed. 11788_ 0#4V 6I9O4&J3FNDWQN8XGXCVK 11788_ Slammed into L-31 Rogue. 11789_ Acquired 42 matter. 11793_ M-28 Smith repairs L-31 Rogue. 11794_ Imp. Heat Sink destroyed. 11795_ Slammed into L-31 Rogue. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????########??????? | | ???????????????????????#[[[ ]]#??????? | | ???????????????????????#[[[ ]]#??????? | | ???????????????????????# ]]#??????? | | ???????????????????????? = ????????? | | ??????????????????????###" "##???????? | | ????????????????????###" * T#???????? | | ?????????????????####### ##???????? | | ?????????????????# #*+#########+### | | ????????#""""????# %% =[= # | | ????????## #????# ! == [= # | | ????????#T #????# "##+####+#### # | | ########## #????## ## #?# # | | # ## #?????# ## """" #?#!=+ | | # ## #?????# [## "[=" #?# %# | | # ## #????##! ## "*[ #?#= # | | # ## ###??## ## "[] #?# # | | # # ;#### = # "[=" #?# # | | # + = g= %[= # " "" #?# + | | # # ]@lm%%!% # ? #?# # | | # # #####==% #####??####?# # | | # ########## ####?##????????# # | | # #?????# ""%##?????????????# # | | # #?????#"G !#??????????????# # | | #########?????# "" #??????????????# + | | ???????????####### #??????????????# # | | ???????????# !!#?????????????##+## | | ???????????+ %!+?????????????# T | | ???????????# ![%#?????????????# # | | ???????????## [ #?????????????#!!!# | | ????????????# !#?????????????#!!!# | | ????????????# #?????????????##### | | ????????????# #???????########### | | ????????????# #???????# """"" # | | ????????????# #???????# ""T"" # | | ????????# ! # ####????# ^ ^ # | | ?????# #=[ #????#^ ^ # | | ????????#%% ###### #???## """ """ # | | ????????########## #???# """ """ # | | ????????#! # #???## """ """ # | | ????????# """ # #????# ! ! # | | ????????# """ # ##########+##### | | ????????# """ # *[[ | | ????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Fist Fight Oops Please Form A Line Release The Drones! Shopping List Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed FlyingCoordinationSpear Manual? 0 Play Time 02:40:51 Cumulative 10.2 hours Start 2023.07.24 @ 02:57:32 End 2023.07.24 @ 06:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d410a1-9dd0-4fd6-9fd4-6d3a8cea6fa3