Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 00:47:13 Player: Ruxi Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (426) 426 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 1859 Bonus ------- Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 85/125 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Compact Matter Pod (61) Weight Redist. System Light Armor Plating Light Armor Plating Medium Armor Plating Hacking Suite AWS/Thermal Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Matter Pod Weight Redist. System Light Armor Plating Light Armor Plating Medium Armor Plating Hacking Suite AWS/Thermal Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | . 14 7 6 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 1 . Treads 3 | . 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 2 . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 15 | . 6 4 5 Energy Gun 6 | . 4 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon 4 | . 2 . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 2 | . . 2 . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 100 Engine 14 | . 14 14 14 Treads 25 | . 23 27 28 Leg 2 | . 4 . . Device 3 | . 6 . . Storage 14 | . 14 14 14 Protection 9 | . 4 13 14 Energy Gun 14 | . 18 12 7 Launcher 7 | . . 12 19 Special Weapon 5 | . 8 2 . Naked Turns . | . . . . Heaviest Build 36 | 12 36 36 36 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 12 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 11 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 613 | 200 152 261 . Remotely . | . . . . Salvage Created 590 | . 435 155 . Parts 55 | . 39 16 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 28 | . 11 17 . Guns 8 | . 8 . . Cannons 2 | . . 2 . AOE 18 | . 3 15 . Classes Destroyed 10 | . 7 3 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 11 | . 9 2 . Grunt 4 | . 2 2 . Demolisher 1 | . . 1 . Assembled 12 | . . 12 . Best Kill Streak 11 | . 8 11 . Combat Bots Only 11 | . 6 11 . Max Kills in Single Turn 4 | . 3 4 . Gunslinging . | . . . . Exploded 4 | . 3 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1183 | . 310 745 128 Core 282 | . 74 80 128 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 34 25 1 Largest 2 | . 2 2 2 Hottest 90 | . 90 75 40 Shots Fired 105 | . 67 36 2 Gun 69 | . 59 10 . Cannon . | . . . . Launcher 16 | . . 16 . Special 20 | . 8 10 2 Kinetic . | . . . . Thermal 20 | . 8 10 2 Explosive 16 | . . 16 . Electromagnetic 69 | . 59 10 . Robot Hit Streak 8 | . 8 3 3 Robot Miss Streak 6 | . 6 6 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 49 8 2 Core Hits 57 | . 26 31 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1963 | . 879 1062 22 Guns 764 | . 697 67 . Cannons . | . . . . Explosions 1121 | . 147 974 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 306 | . 182 102 22 Explosive 893 | . . 893 . Electromagnetic 764 | . 697 67 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 9 20 4 Message Errors 13 | . 4 7 2 Matter Fused 12 | . 2 9 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . 2 2 . Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 231 | . 52 179 . Shots 7 | . 2 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 123 . Average Temperature 47 | . 55 26 . Received Heat Transfer 30 | . 24 6 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 609 | . 361 174 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 475 | . 475 222 . Initial . | . . . . Average 101 | . 110 88 . Maximum Alert Level 2 | . 2 1 . Low Security (%) 73 | . 75 71 . Level 1 20 | . 14 28 . Level 2 5 | . 9 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 24 22 3 Peak Tracking Total 11 | . 7 9 11 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 4 | . 1 3 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 8 | . 6 1 1 Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 23 2 1 Successful 12 | . 10 1 1 Failed 14 | . 13 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 22 2 1 Terminals 25 | . 23 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Unreport Threat 2 | . 2 . . Zone Layout 1 | . . 1 . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 5 | . . 5 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 38 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 62 | . . 62 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 2455 | . 1228 881 346 Spaces Moved 1391 | 1 685 499 206 Core . | . . . . Treads 1272 | . 567 499 206 Legs 119 | 1 118 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 156 | 120 153 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 2 96 97 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 99 | . 7 92 . Melee . | . . . . Projectile . | . . . . AOE 99 | . 7 92 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1548 | . 795 534 219 Wait 24 | . 22 2 . Move 1388 | . 684 498 206 Hop . | . . . . Pick Up 26 | . 22 2 2 Fast Attach 5 | . 5 . . Attach 8 | . 3 3 2 Detach 2 | . 2 . . Swap 14 | . 6 4 4 Drop 21 | . 17 . 4 Fire 60 | . 34 25 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 11) 1229 | -10/Materials | Entered Mines 1343 | -10/Mines | Assembled infested the area 1373 | -10/Mines | Core integrity fell below 50% 1401 | -10/Mines | Destroyed 11 combat bots 1635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -10/Mines | Discovered new exit (range 7) 1991 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1992 | -10/Mines | Discovered new exit (range 5) 2053 | -10/Mines | Discovered new exit (range 11) 2110 | -10/Mines | Entered Exiles 2110 | -10/Exiles | Accompanied by 2 allies 2140 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2147 | -10/Exiles | Met 8R-AWN 2174 | -10/Exiles | Met EX-HEX 2219 | -10/Exiles | Met EX-BIN 2242 | -10/Exiles | Aligned with FarCom system 2243 | -10/Exiles | Given EX-Vault access code 2280 | -10/Exiles | Opened EX-Vault 2293 | -10/Exiles | Found AWS/Thermal 2337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2450 | -10/Exiles | Attacked by the Exiles 2456 | -10/Exiles | Core integrity fell below 20% 2456 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 02287_ 5BO#9BNC#IYRG/ER64JLSLUZTUN/E3NCM 02293_ Acquired AWS/Thermal. 02302_ Dropped EM Shotgun. 02304_ Acquired Plasma Cutter. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02398_ Dropped Lgt. Nuclear Core. 02403_ Dropped Ion Engine. 02408_ System corrupted: Component data lost. 02427_ TX31A7GTU CDQO7SYNLSOJP:PD AHF& 02450_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 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"????????" ??????????????????? | | ?????????????? ??????????#" ?????????????????? | | ??????????????????????????#!!""!?????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferDroneAutogun Manual? 0 Play Time 00:27:54 Cumulative 89.0 hours Start 2022.05.28 @ 00:20:32 End 2022.05.28 @ 00:47:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 61 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2430059-b77a-4ebc-87e9-0a849ae7fbed