Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 20:06:38 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (344) 344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 529/550 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Spread Laser Assault Rifle > --- INVENTORY (15) --- Shield Generator Shield Generator Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Improved EM Shotgun Spread Laser > --- INVENTORY -------- Shield Generator Shield Generator Shield Generator Shield Generator Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Storage Large Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 13 | 6 6 1 . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 3 | . 2 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 2 | 1 2 4 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 3 3 3 Weapon . | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | . 2 . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . 2 . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 88 88 68 Engine 12 | . 14 11 11 9 Treads 25 | . 28 22 22 18 Device 14 | . 13 22 22 14 Storage 12 | . 14 11 11 9 Energy Gun 12 | . 14 11 11 9 Ballistic Gun 12 | . 14 11 11 9 Peak Build Rating 12 | 6 12 11 11 11 Average Rating 9 | 4 8 11 11 10 On Entrance 7 | . 6 9 11 11 Naked Turns . | . . . . . Heaviest Build 32 | 13 32 32 32 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 13 15 15 15 Most Carried 6 | 5 6 4 4 4 Average Carried 2 | . 2 4 4 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 5 | . 5 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 295 | . 295 . . . Remotely . | . . . . . Salvage Created 307 | . 307 . . . Parts 15 | . 15 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 8 | . 8 . . . Guns 8 | . 8 . . . Classes Destroyed 4 | . 4 . . . Worker 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Grunt 8 | . 8 . . . Best Kill Streak 4 | . 4 . . . Combat Bots Only 4 | . 4 . . . Max Kills in Single Turn 2 | . 2 . . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 88 | . 37 17 . 34 Missed 22 | . 7 7 . 8 Hits 66 | . 30 10 . 26 Projectile 66 | . 30 10 . 26 Critical Strikes 1 | . 1 . . . Damage Taken 652 | . 279 110 . 263 Core 89 | . 57 11 . 21 Absorbed by Shields 213 | . 109 43 . 61 Core Remaining (%) 91 | 100 77 . 97 . Volleys Fired 30 | . 30 . . . Largest 2 | . 2 . . . Hottest 85 | . 85 . . . Shots Fired 60 | . 60 . . . Gun 60 | . 60 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . 30 . . . Thermal 30 | . 30 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 . . . Robot Miss Streak 5 | . 5 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 49 . . . Core Hits 50 | . 49 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 644 | . 627 . . 17 Guns 623 | . 623 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . 4 . . 17 Kinetic 247 | . 247 . . . Thermal 376 | . 376 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Matter Fused 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | 1 1 . . 2 Targets Rammed 4 | 1 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . 278 . . . Average Temperature 77 | . 77 . . . Received Heat Transfer 239 | . 158 24 . 57 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 470 | . 470 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | . 155 7 . . Initial 7 | . . 7 . . Average 39 | . 58 1 . . Influence Increases 217 | . 217 . . . Destroy 0b10 Robot/C 160 | . 160 . . . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 42 | . 42 . . . Influence Decreases 217 | . 198 19 . . Entered New Map 12 | . . 12 . . Time Decay 205 | . 198 7 . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 14 2 . 9 Peak Tracking Total 9 | . 4 1 . 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 3 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1025 | 53 702 126 48 96 Spaces Moved 562 | 32 362 79 31 58 Core 10 | 10 . . . . Treads 552 | 22 362 79 31 58 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 125 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 42 11 16 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 637 | 44 424 79 30 60 Wait 6 | . 6 . . . Move 558 | 31 361 78 30 58 Hop . | . . . . . Pick Up 20 | 6 14 . . . Fast Attach . | . . . . . Attach 9 | 6 2 1 . . Detach . | . . . . . Swap 5 | . 5 . . . Drop 5 | . 5 . . . Fire 30 | . 30 . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | 1 1 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 13) 717 | -10/Materials | Discovered new exit (range 11) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 876 | -9/Materials | Discovered new exit (range 5) 882 | -9/Materials | Entered Mines 919 | -9/Mines | Discovered new exit (range 4) 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1026 | -8/Materials | Self-destructed Last Messages --------------- SECURING TERMINAL." 00868_ O-16 Technician uses terminal to summon reinforcements. 00868_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00868_ O-16 Technician locks terminal. 00876_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00919_ EXIT=FOUND 00922_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00995_ Shield Generator destroyed. 01014_ Slammed into U-05 Engineer. 01018_ Shield Generator destroyed. 01022_ Slammed into K-01 Serf. 01023_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | "T # #???????????????????????????????????????? | | "" ! # #???????????????????????????????????????? | | + #???????????????????????????????????????? | | ! # #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | # #?????????????###???????????????????????? | | """ # #????????????? #??????????????????????? | | """ + #?????????????" #??????????????????????? | | """ # #??########??"" #??????????????????????? | | # #?? #?""" #??????????????????????? | | = # #? # """ #??????????????????????? | | ###### #? # """ #??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # # """ #??????????????????????? | | ?????# + # """ #??????????????????????? | | ?????# # # """ #??????????????????????? | | ?????# # # """ #??????????????????????? | | ????## ########### """ @#??????????????????????? | | ##### #????????# s #??????????????????????? | | #############s###??????????????????????? | | s #???????????????????????? | | ############s ????????????????? | | ##### #??????????# ! #???????????????? | | ????#######??????????# T ##???????????????? | | ?????????????????????#]=/ #????????????????? | | ?????????????????????#]= #????????????????? | | ?????????????????????#=/ +????????????????? | | ????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ?????????????????????####+### #????????????????? | | ????????????????????????? ?? #????????????????? | | ????????????????????????? ??? ?????????????????? | | ?????????????????????????! ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 215 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDeepLog Manual? 0 Play Time 00:07:07 Cumulative 26.9 hours Start 2025.10.08 @ 19:57:32 End 2025.10.08 @ 20:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 74 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afe9938b-e332-4cdc-ba6e-73a4591197cc