Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 11:39:24 Player: Barbarossa Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (810) 810 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1985 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 98/100 System Corruption 4% Temperature Warm (142) Movement Rolling (130) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Hover Unit Heat Sink Cooling System Cooling System Cooling System Cooling System Small Storage Unit Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite High-powered Tractor Beam Trap Extractor (0/4) Field Recycling Unit (0) Beam Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Hover Unit Heat Sink Cooling System Cooling System Cooling System Cooling System Small Storage Unit Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite High-powered Tractor Beam Trap Extractor Field Recycling Unit Particle Gun Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 33 | . 9 24 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 18 | . 2 16 Treads 8 | . . 8 Leg . | . . . Wheel 10 | . 2 8 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 4 5 Energy Gun 8 | . 3 5 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 11 | . 14 10 Treads 14 | . . 21 Leg 4 | . 13 . Wheel 19 | . 14 21 Device 3 | . 8 . Storage 12 | . 14 11 Processor 7 | . . 11 Energy Gun 19 | . 19 20 Ballistic Gun 2 | . 7 . Naked Turns . | . . . Heaviest Build 93 | 11 86 93 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 7 | . 3 7 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 25 | . 25 25 Average Capacity 21 | . 14 25 Most Carried 25 | . 16 25 Average Carried 17 | . 8 22 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 16 25 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 537 | 141 172 224 Remotely . | . . . Salvage Created 1434 | . 285 1149 Parts 85 | . 22 63 Haulers Intercepted 3 | . . 3 Recyclers Shooed 7 | . 2 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 5 19 Guns 24 | . 5 19 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Hauler 3 | . . 3 Recycler 4 | . 2 2 Operator 3 | . . 3 Watcher 4 | . 1 3 Swarmer 9 | . 3 6 Grunt 9 | . 2 7 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 181 | . 19 162 Missed 45 | . 4 41 Damage Taken 1611 | . 122 1489 Core 434 | . 30 404 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 140 | . 27 113 Largest 2 | . 2 2 Hottest 121 | . 80 121 Shots Fired 239 | . 54 185 Gun 235 | . 50 185 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 16 | . 16 . Thermal 219 | . 34 185 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 13 | . 7 13 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 144 | . 27 117 Core Hits 61 | . 14 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . . 6 Burn 6 | . . 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1842 | . 305 1537 Guns 1840 | . 305 1535 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 117 | . 117 . Thermal 1723 | . 188 1535 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 528 | . 6 528 Average Temperature 112 | . 6 113 Received Heat Transfer 585 | . 12 573 Effects 17 | . . 17 Shutdowns 2 | . . 2 Energy Bleed 3 | . . 3 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 14 | . 1 13 Heat Transferred 4574 | . 425 4149 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 306 | . 172 306 Initial 20 | . . 20 Average 107 | . 49 137 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | . 100 82 Level 1 11 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 3 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 11 34 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 15 17 Successful 14 | . 9 5 Failed 18 | . 6 12 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 22 | . 9 13 Terminals 32 | . 15 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 10 | . 5 5 Botnet 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 4 6 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1774 | . 608 1166 Spaces Moved 942 | 1 408 533 Core . | . . . Treads 9 | . . 9 Legs 197 | 1 196 . Wheels 736 | . 212 524 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 130 Average Speed 133 | 120 121 143 Slowest Speed 480 | 120 135 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 2 55 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1216 | . 467 749 Wait 56 | . 10 46 Move 940 | . 407 533 Hop . | . . . Pick Up 33 | . 11 22 Fast Attach 3 | . 3 . Attach 12 | . 1 11 Detach . | . . . Swap 18 | . 5 13 Drop 13 | . 3 10 Fire 140 | . 27 113 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Identified exit to Materials 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x2 1031 | -9/Materials | Lost 4 parts (2n2w) 1278 | -9/Materials | Build established: Scavenger-Mutant 1392 | -9/Materials | Core integrity fell below 50% 1632 | -9/Materials | Core integrity fell below 20% 1775 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01751_ Overheating: Energy bleed (-25). 01751_ K-01 Serf collects debris. 01753_ U-05 Engineer builds a Door. 01755_ K-01 Serf collects debris. 01761_ Overheating: Energy bleed (-42). 01763_ R-06 Scavenger collects Flight Unit. 01764_ K-01 Serf collects debris. 01767_ Triggered Blade Trap. 01767_ Massive razor-sharp blades shoot up from within the floor. 01767_ Imp. Ion Engine severed. 01768_ Acquired Imp. Ion Engine. 01769_ Triggered Blade Trap. 01769_ Massive razor-sharp blades shoot up from within the floor. 01769_ Beam Rifle severed. 01769_ U-05 Engineer lays Concrete. 01770_ Acquired Beam Rifle. 01770_ U-05 Engineer lays Concrete. 01772_ Critical hit (Burn: +37). 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