Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 19:33:52 Player: Bad Doco Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (542) 2710 Value Destroyed (27748) 27748 Prototype IDs (101) 2020 Alien Tech Used (12) 2400 Bonus (24381) 24381 TOTAL SCORE: 70159 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14993 Follower Combat Kills 964 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -2376 Cogmind --------- Core Integrity 937/1600 Matter 243/300 Energy 340/340 System Corruption 29% Temperature Cool (0) Movement Treading (153) Location -1/Command Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (16) ----- Large Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Improved Core Shielding SHELL Armor High-powered Tractor Beam Matter Drive > --- WEAPON (2) ------- Gamma Rifle Gamma Rifle > --- INVENTORY (17) --- Light Quantum Reactor Advanced Heat Sink Compact Matter Pod (150) Improved Core Shielding High-powered Tractor Beam Transdimensional Reconstructor Gamma Rifle Heavy Linear Accelerator Perforator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Terrain Scan Processor Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer SHELL Armor SHELL Armor Matter Drive Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Kinetic Spear > --- INVENTORY -------- High-powered Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Perforator [Rating: 230] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Experimental Targeting Computer Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Warp Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 14 | . . . . . 2 2 . . . . . . 2 . . . . 1 . . . . 2 . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 528 | 7 36 9 2 1 36 37 . 10 4 2 2 12 23 28 8 17 16 19 5 11 11 12 6 1 4 25 6 4 37 27 10 100 Power 27 | 1 1 . . . 2 5 . 2 . . . 1 1 1 . 2 . 1 . . 1 . . . . 3 . . . 2 . 4 Engine 12 | 1 1 . . . 1 3 . 2 . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . Core 6 | . . . . . 1 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 . 4 Propulsion 90 | 2 12 . . . 12 13 . 2 . . . 2 5 9 2 . . 4 1 1 5 . 2 . . 5 . . . 3 . 10 Treads 48 | 2 6 . . . 8 6 . 1 . . . . . 4 2 . . . . 1 . . . . . 5 . . . 3 . 10 Leg 22 | . 6 . . . . . . . . . . . 4 4 . . . 2 1 . 5 . . . . . . . . . . . Wheel 16 | . . . . . 4 7 . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Utility 265 | 2 4 2 . 1 8 15 . 4 4 . . 4 9 10 4 11 9 9 4 7 4 12 3 1 3 10 6 3 22 13 10 71 Device 134 | 1 1 1 . 1 1 6 . 2 3 . . 1 5 5 1 6 3 5 2 4 1 10 3 1 1 4 4 . 11 7 2 42 Storage 22 | . 2 1 . . 1 1 . . . . . 2 2 2 1 . . . . . 1 . . . . . . . 3 1 3 2 Processor 24 | 1 . . . . 1 2 . . . . . . . . . . 2 3 1 . . . . . . 2 . 1 2 1 2 6 Hackware 23 | . . . . . . 2 . . . . . . 2 1 . 2 3 . 1 2 . 2 . . 1 1 . . 2 . 2 2 Protection 52 | . 1 . . . 5 4 . 2 1 . . 1 . 2 2 3 1 1 . 1 2 . . . 1 3 1 1 4 2 . 14 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 5 Weapon 146 | 2 19 7 2 . 14 4 . 2 . 2 2 5 8 8 2 4 7 5 . 3 1 . 1 . 1 7 . 1 15 9 . 15 Energy Gun 22 | . . . . . . . . 2 . 1 2 . 7 5 . . . 1 . . . . . . . . . . . . . 4 Energy Cannon 12 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 4 2 . . Ballistic Gun 23 | 2 7 . . . 3 . . . . . . . . 2 . 4 3 2 . . . . . . . . . . . . . . Ballistic Cannon 48 | . 5 3 2 . 8 2 . . . . . 3 . . 2 . 2 1 . . . . . . . . . . 4 5 . 11 Launcher 27 | . 4 3 . . 3 2 . . . 1 . 2 1 1 . . 2 . . 3 1 . . . . 3 . . 1 . . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 6 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 . . . . . . 2 2 . 2 1 1 2 . . 4 . . 1 5 2 1 . 4 1 . 2 Corrupted Parts 11 | . . . . . . . . . . . . . . 3 2 1 . . . . . . . . . . . . . 5 . . System Corruption 57 | . . . . . . . . . . . . . . 7 18 9 . . . . . . . . . . . . . 23 . . Parts Lost 67 | . 1 . . . 5 4 2 . . . . 2 4 12 4 . 5 . . 4 . 2 3 . . 1 . . 2 6 3 7 Power 11 | . 1 . . . 1 1 1 . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . 2 . 1 Propulsion 16 | . . . . . 2 2 1 . . . . 1 2 4 . . 1 . . 1 . 1 1 . . . . . . . . . Utility 36 | . . . . . 1 1 . . . . . . 2 5 4 . 3 . . 2 . . 2 . . 1 . . 2 4 3 6 Weapon 4 | . . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . . . 3 2 2 . . . . 1 3 6 3 . 2 . . 2 . 2 3 . . 1 . . 1 3 2 4 Average Slot Usage (%) 82 | . 99 100 100 99 94 85 83 77 100 100 84 94 96 87 86 79 83 79 94 86 88 93 72 61 58 78 79 72 73 61 65 70 Engine 4 | . 13 14 14 14 6 5 . 1 7 7 7 6 6 5 6 . . 4 11 10 5 3 . . . . . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 5 2 . . 6 9 8 8 5 3 6 Treads 13 | . 22 28 28 28 34 22 11 4 7 7 7 . . 6 11 13 12 1 . 1 . . . . . 10 13 12 12 12 11 12 Leg 2 | . 5 . . . . . . . . . . . 16 13 5 . . 6 11 11 21 21 6 . . . . . . . . . Wheel 2 | . . . . . 1 5 15 16 23 23 23 28 8 1 . . . . . . . . . . . . . . . . . . Device 12 | . 10 14 14 13 6 6 20 10 22 23 23 17 31 15 14 15 9 15 28 20 19 17 18 25 20 11 11 12 10 6 10 8 Storage 6 | . 13 14 14 14 10 7 7 7 7 7 7 12 13 12 12 13 7 . . . . . . . . . . . . 2 5 3 Processor 8 | . . . . . 2 1 . . . . . . . . . . 1 15 12 17 17 17 15 15 15 16 12 8 10 14 15 20 Hackware 5 | . . . . . . 12 15 15 12 7 7 3 3 14 1 2 23 17 4 5 2 4 10 10 11 14 9 8 11 2 . 1 Protection 7 | . 3 . . . 13 11 . 11 2 7 7 10 3 4 19 15 9 . 5 3 6 8 4 . 1 6 11 9 10 6 7 9 Energy Gun 1 | . . . . . . . . 1 15 15 . 8 10 7 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 6 12 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 3 . . Ballistic Gun 1 | . 5 . . . 1 . . . . . . . . 4 . 13 10 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 20 14 2 28 14 6 7 6 . . . 3 1 . 11 . 1 . . . . . . . . . . . . . 3 2 Launcher 1 | . 1 7 12 . . . . . . . . . . . . . . . . 1 1 5 1 . . 2 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 8 20 30 30 30 54 59 44 40 39 39 39 50 59 45 58 61 47 15 19 28 63 63 41 7 22 87 95 125 125 130 151 167 Greatest Support 235 | 40 40 40 40 40 80 84 20 36 36 36 36 50 62 70 160 160 160 19 19 54 119 119 99 13 22 234 225 225 225 235 205 210 Greatest Overweight (x) 3 | 1 . . . . 2 2 2 1 1 1 1 1 2 2 . . . 3 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 7 17 17 Average Capacity 11 | 5 9 12 15 15 15 15 15 15 15 15 15 15 14 9 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 12 17 Most Carried 17 | 5 10 12 12 15 15 15 11 15 15 15 15 15 15 10 10 10 10 5 5 5 5 5 5 4 5 5 5 5 5 7 10 17 Average Carried 10 | 1 9 11 12 14 14 14 11 11 14 14 14 13 13 9 9 9 8 4 4 4 4 4 4 3 3 4 4 5 4 5 7 14 Final Capacity 17 | 5 10 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 7 17 17 Final Carried 15 | 5 10 12 12 15 15 11 11 14 14 15 13 14 10 10 10 10 4 5 5 4 5 5 5 4 5 4 5 5 5 7 7 11 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Mutant 24% | Hacker-Mutant 22% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 19315 | 336 649 195 . 62 897 1241 . 193 13 97 . 930 494 380 582 673 753 191 80 111 310 340 14 . . 395 32 35 931 761 2653 5967 Remotely 8378 | . 176 185 . 36 . . . . . . . . . . 382 . . . 80 . . . . . . . . 35 281 637 2604 3962 Salvage Created 33643 | 170 551 113 . 48 1118 1111 . 175 . 76 . 324 908 1215 125 673 1293 696 119 88 310 553 24 . . 712 129 272 2115 1347 4582 14796 Parts 1236 | 17 30 11 . 3 64 67 . 8 . . . 10 37 46 3 55 51 24 3 9 7 20 5 . . 19 10 10 81 74 224 348 Haulers Intercepted 10 | . 2 . . . 2 . . 1 . . . . 2 2 . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 19 | . 4 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . 2 . 1 2 1 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 1 . 12 . . . . . . 4 3 3 12 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 421 | . 7 6 . . 22 34 . 1 . 2 . 6 10 16 8 4 18 3 . 12 . 15 . . . 3 2 3 20 12 47 170 Melee 9 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 3 . . Guns 35 | . 3 . . . 3 . . . . 1 . 2 5 10 . 4 7 . . . . . . . . . . . . . . . Cannons 290 | . 1 1 . . 14 23 . 1 . . . 3 1 . 7 . . . . . . . . . . 1 . 2 14 8 47 167 AOE 72 | . 3 5 . . 5 10 . . . . . . 3 4 . . 11 3 . 11 . 14 . . . 2 . . . . . 1 Classes Destroyed 25 | 2 6 1 . . 5 4 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 4 Worker 47 | . 5 . . . 2 6 . . . . . . 4 . . . 5 2 . . . . . . . . . . 3 . 7 13 Builder 17 | . 2 . . . . 1 . . . . . . 1 1 . . 2 1 . . . . . . . . . . . 1 8 . Tunneler 6 | 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 2 . . 1 . . . . 2 2 . . 1 . . . . . . . . . . . . . . . Recycler 36 | 1 2 1 . 1 3 1 . 1 . . . . 1 2 . . 1 4 . . . . . . . 4 . . 3 2 4 5 Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Mechanic 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Operator 17 | . . . . . 1 . . . . . . . . 1 . 8 . . . . . . 2 . . . . . 1 . 1 3 Watcher 13 | . 3 . . . 2 . . . . . . . 3 1 . . . 1 . . . . . . . 1 . . 1 . 1 . Swarmer 40 | . 2 3 . . . 3 . . . . . . . 6 . . . . . 8 . 8 . . . . . . . . 4 6 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 167 | . 5 1 . . 15 19 . . . . . 2 7 6 . . 15 3 . 3 . 4 . . . . 1 . 1 3 14 68 Brawler 16 | . . . . . . 1 . . . . . 1 1 . . . . . . . . 2 . . . . . . . . 3 8 Duelist 18 | . . . . . 1 4 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 10 Protector 15 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 12 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 26 | . . . . . 4 2 . 1 . 1 . 1 1 1 . 4 3 . . . . 1 . . . . . . 3 . 2 2 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 39 | . . . . . 1 1 . . . . . . . . 3 . . . . . . . . . . 2 . 2 6 3 10 11 Programmer 53 | . . . . . . 2 . . . 1 . . 1 1 . . . . . . . . . . . . 1 . 10 4 13 20 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 31 | 5 4 3 . 1 4 9 . 2 . 1 . 2 9 8 4 3 13 3 . 4 . 5 1 . . 3 1 3 5 4 15 31 Combat Bots Only 29 | . 3 3 . . 3 8 . 1 . 1 . 2 4 7 4 2 8 2 . 4 . 5 . . . 2 1 3 5 3 11 29 Max Kills in Single Turn 10 | 1 2 3 . 1 2 4 . 1 . 1 . 1 5 5 1 1 10 3 1 3 . 4 1 . . 3 1 1 1 2 4 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 3 . . 2 3 . . . . . . 3 4 . . 6 2 . 3 . 4 . . . 2 . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Damage Taken 29639 | . 213 70 . . 1683 1818 49 39 . 189 . 279 493 1317 2025 155 1905 155 . 691 . 259 383 11 . 50 87 609 3291 3760 1491 8617 Core 2245 | . 10 . . . 289 109 . . . . . 18 105 228 181 . 158 55 . 155 . 21 65 . . . 17 . 143 405 44 242 Absorbed by Shields 1855 | . . . . . . . . . . . . . . 47 54 . . . . . . . . . . . 33 224 328 . . 1169 Reduced by Siege Mode 790 | . . . . . . . . . . . . . . . 152 . 122 . . . . . . . . . . . 44 60 43 369 Core Remaining (%) 72 | 100 . . . 96 47 . . . . . . 81 . . . . 20 . . . . 76 . . 85 . 98 . . 50 . . Volleys Fired 1028 | 11 48 10 2 2 80 108 6 5 . 7 . 74 44 58 57 48 31 4 . 9 . 11 1 . . 25 . 8 74 35 61 209 Largest 2 | 2 2 2 2 2 2 1 1 1 . 2 . 2 2 2 2 2 2 2 . 1 . 1 1 . . 1 . 1 1 1 1 2 Hottest 160 | 40 100 70 70 70 79 60 60 60 . 160 . 160 160 160 110 66 97 58 . 49 . 49 49 . . 100 . 100 100 100 100 150 Shots Fired 1393 | 22 86 16 4 4 149 108 6 6 1 15 . 84 76 112 104 93 56 7 . 9 . 11 1 . . 25 . 8 73 35 61 221 Gun 492 | 22 40 . . . 33 . . . 1 15 . 21 64 111 14 93 49 6 . . . . . . . . . . . . . 23 Cannon 845 | . 36 12 4 4 111 102 6 6 . . . 63 11 . 90 . 2 1 . . . . . . . 22 . 8 73 35 61 198 Launcher 53 | . 7 4 . . 5 6 . . . . . . 1 1 . . 5 . . 9 . 11 1 . . 3 . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1001 | 22 76 12 4 4 144 102 6 6 . . . 63 11 23 90 93 51 7 . . . . . . . . . . 15 13 61 198 Thermal 246 | . 3 . . . . . . . 1 15 . 21 52 68 . . . . . . . . . . . 22 . 8 56 . . . Explosive 53 | . 7 4 . . 5 6 . . . . . . 1 1 . . 5 . . 9 . 11 1 . . 3 . . . . . . Electromagnetic 93 | . . . . . . . . . . . . . 12 20 14 . . . . . . . . . . . . . 2 22 . 23 Robot Hit Streak 39 | 8 10 6 . 9 15 10 4 4 . 9 . 28 22 14 24 23 22 8 . 6 . 1 . . . 5 . 7 38 19 25 39 Robot Miss Streak 13 | 1 5 4 . . 8 4 1 1 . 3 . 4 5 4 8 3 3 1 . 1 . 1 . . . 1 . . 6 4 9 13 Penetration Max 3 | . . . . . . 1 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . 1 1 3 3 Secondary Targets 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1124 | 16 39 7 . 3 99 78 3 4 . 13 . 69 58 96 100 73 42 12 3 10 8 5 1 . . 6 4 7 57 45 59 207 Core Hits 1503 | 6 31 10 . 1 49 62 . 3 . 6 . 36 52 66 111 39 49 17 2 19 5 21 2 . . 11 4 2 45 39 158 657 Critical Kills 304 | . . . . . . . . . . . . . . 3 . 11 9 . . . . . . . . 1 . 1 15 10 63 191 Critical Parts Destroyed 427 | 2 . . . . . . . . . . . . . 3 . 14 13 . . . . . . . . . . . 16 12 76 291 Critical Strikes 777 | 2 1 1 . . 5 11 . . . . . 8 . 7 2 27 23 . . . . . . . . 1 . 1 32 23 144 489 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . . Destroy 737 | 2 . . . . . . . . . . . . . 6 . 27 23 . . . . . . . . . . . 25 22 144 488 Blast 27 | . 1 1 . . 5 11 . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 143 | . . . . . . . . . . . . . . . . . . 24 4 2 8 5 13 2 10 13 10 . 21 31 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 143 | . . . . . . . . . . . . . . . . . . 24 4 2 8 5 13 2 10 13 10 . 21 31 . . Sneak Attacks 17 | . . . . . . . . . . . . . . . . . . 6 1 . . . . . . 2 . . 6 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45956 | 163 937 406 . 56 2673 6097 237 227 . 304 . 2366 1970 2711 2200 527 2713 1665 316 2506 901 2669 127 . . 1848 153 377 3620 1251 1141 5795 Guns 6292 | 163 283 . . . 460 . . . . 304 . 460 1245 1994 200 527 346 80 . . . . . . . . . . . . . 230 Cannons 21761 | . 287 143 . 56 1518 4229 237 227 . . . 1906 184 . 2000 . 75 46 . . . . . . . 873 . 366 2685 598 999 5332 Explosions 12976 | . 338 235 . . 687 1834 . . . . . . 531 703 . . 2277 692 . 2429 . 2267 93 . . 735 . . . . . 155 Melee 4503 | . . . . . . . . . . . . . . . . . . 847 316 77 901 402 34 . . 233 153 . 887 653 . . Ramming 424 | . 29 28 . . 8 34 . . . . . . 10 14 . . 15 . . . . . . . . 7 . 11 48 . 142 78 Kinetic 19526 | 163 570 143 . 56 1978 4229 237 227 . . . 1906 184 125 2000 527 421 126 . . . . . . . . . . 176 127 999 5332 Thermal 8046 | . . . . . . 430 . . . 304 . 460 1169 1534 . . . 492 . . . . . . . 873 . 366 2418 . . . Explosive 11947 | . 338 235 . . 687 1404 . . . . . . 424 703 . . 2277 200 . 2429 . 2267 93 . . 735 . . . . . 155 Electromagnetic 1510 | . . . . . . . . . . . . . 183 335 200 . . . . . . . . . . . . . 91 471 . 230 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4503 | . . . . . . . . . . . . . . . . . . 847 316 77 901 402 34 . . 233 153 . 887 653 . . Highest Corruption 29 | . . . . . . 1 11 12 12 12 12 12 . 7 26 26 12 . . . . . . . . . 2 . 5 29 3 29 Average Corruption 7 | . . . . . . 1 9 11 12 12 12 12 . 5 20 15 11 . . . . . . . . . 1 . 2 11 2 3 Corruption Purged 31 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . 7 Effects 250 | . . . . . . . 4 8 8 22 3 37 . 19 22 28 14 . . . . . . . . . 3 . 13 30 5 34 Message Errors 49 | . . . . . . . 1 1 6 3 . 7 . 6 4 . 2 . . . . . . . . . 1 . 4 4 . 10 Matter Fused 52 | . . . . . . . 1 1 . 2 . 10 . 2 5 8 4 . . . . . . . . . . . 4 6 3 6 Heat Flow Errors 38 | . . . . . . . . 1 . 5 1 8 . 3 2 4 1 . . . . . . . . . 1 . 2 3 1 6 Energy Discharges 35 | . . . . . . . . 1 1 2 . 3 . 4 3 3 2 . . . . . . . . . 1 . 1 5 . 9 Parts Rejected 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . 2 . 5 . 4 . 1 . 3 1 . . . . . . . . . . . 2 5 1 2 Data Loss (major) 11 | . . . . . . . . 1 . 1 1 2 . . 2 . 1 . . . . . . . . . . . . 3 . . Misfires 12 | . . . . . . . . 1 1 2 . 1 . 3 . 2 . . . . . . . . . . . . . 1 . 1 Alerts 7 | . . . . . . . 1 . . 1 1 . . . . 3 . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Weapon Failures 14 | . . . . . . . . . . 1 . 2 . . 5 5 . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2072 | . . 10 . 1 18 510 . . . . . 55 19 65 . . 152 172 61 337 . 150 . . . 172 . . 239 11 21 79 Projectiles 637 | . . . . 1 16 444 . . . . . 55 1 . . . 6 . . . . . . . . 17 . . 8 11 . 78 Explosions 832 | . . 10 . . 2 66 . . . . . . 18 64 . . 146 78 . 337 . 53 . . . 58 . . . . . . Melee 603 | . . . . . . . . . . . . . . 1 . . . 94 61 . . 97 . . . 97 . . 231 . 21 1 Knockbacks 281 | . 4 . . . 8 28 . . . . . 13 1 . 30 . 5 2 . . . . . . . . . . 7 9 29 145 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 266 | . 4 . . . 8 25 . . . . . 10 1 . 30 . 5 2 . . . . . . . . . . 7 9 27 138 Secondary 13 | . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . 7 Self-Inflicted Damage 874 | . 21 . . . . 134 . . . . . . . . . . 463 . . 97 . 95 . . . . . . . . . 64 Shots 13 | . 2 . . . . 3 . . . . . . . . . . 5 . . 1 . 1 . . . . . . . . . 1 Rammed 37 | 1 3 6 . . 1 7 . . . . . . . . . . 3 . . . . . . . . 1 . 1 4 . 4 6 Targets Rammed 54 | 1 8 6 . . 2 9 . . . . . . 4 1 . . 3 . . . . . . . . 1 . 1 4 . 8 6 Kicked 8 | . 3 . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . Crushed 9 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Highest Temperature 368 | . 27 72 9 . 124 165 . 142 32 238 212 151 138 368 195 230 135 . . 27 . . . . . 192 77 310 264 276 245 288 Average Temperature 60 | . 11 36 6 . 47 43 . 42 32 66 128 53 28 100 77 96 59 . . 13 . . . . . 77 40 125 70 86 68 31 Received Heat Transfer 3908 | . 90 27 . . 621 684 . . . 36 . 27 135 372 90 9 519 45 . 126 . 9 27 . . 9 . 111 180 153 99 539 Effects 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations 52 | . . . . . . . . . . . . . . . 2 5 3 . . . . . . . . . . . 7 6 11 18 Total Turns 2393 | . . . . . . . . . . . . . . . 95 117 66 . . . . . . . . . . . 84 41 60 1930 Longest Duration 789 | . . . . . . . . . . . . . . . 62 46 37 . . . . . . . . . . . 47 13 12 789 Robots Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 Parts Fried 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . 1 Impact Corruptions 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Robots Melted 14 | . . . . . . . . . . 1 . 1 2 2 . . . . . . . . . . . 1 . 1 6 . . . Combat Hostiles 10 | . . . . . . . . . . 1 . 1 1 2 . . . . . . . . . . . . . 1 4 . . . Parts Melted 36 | . . . . . . 1 . . . 2 . 2 3 7 . . . . . . . . . . . 1 . 8 11 . . 1 Heat Transferred 11160 | . . . . . . 250 . . . 650 . 1050 2450 3400 . . . 400 . . . . . . . 703 . 296 1961 . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 5019 | 25 152 70 . 77 361 1468 529 434 . . . . 364 228 239 176 838 973 . . . . 354 215 . 604 282 423 527 373 1424 5019 Initial 623 | . 16 13 . . . 144 512 356 . . . . 15 136 16 11 . 405 . . . . 100 172 . . 265 47 237 67 133 623 Average 895 | 18 43 19 . 13 161 708 512 402 . . . . 173 93 145 95 319 622 . . . . 247 204 . 345 105 313 179 159 789 2815 Maximum Alert Level 5 | . . . . . 1 4 2 2 . . . . 1 1 1 . 3 3 . . . . 1 1 . 2 1 2 2 1 4 5 Low Security (%) 45 | 100 100 100 . 100 55 16 . . . . . . 44 96 84 100 36 . . . . . . 24 . 28 84 34 63 72 2 . Level 1 11 | . . . . . 44 . . 43 . . . . 55 3 15 . 27 9 . . . . 100 75 . 21 15 9 24 27 19 . Level 2 11 | . . . . . . 35 100 56 . . . . . . . . 13 62 . . . . . . . 49 . 55 12 . 26 4 Level 3 5 | . . . . . . 28 . . . . . . . . . . 22 27 . . . . . . . . . . . . 17 5 Level 4 9 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . 33 26 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 122 | . 2 . . . 6 11 . 2 . . . . 6 2 . . 8 5 . . . . 3 . . 6 1 3 9 4 9 45 Investigation 13 | . 2 . . . 2 1 . 2 . . . . . . . . 3 1 . . . . . . . 1 . . 1 . . . Extermination 21 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 4 2 4 7 Reinforcement 44 | . . . . . 4 4 . . . . . . 5 2 . . 5 4 . . . . 3 . . 5 . 3 2 2 3 2 Assault 44 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 36 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 1 . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . 1 . Haulers Reinforced 9 | . . . . . 1 . . . . . . . 2 . . . 1 1 . . . . . . . 1 . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 48 | . 1 1 . . 2 1 . . . . . 16 3 1 2 . 3 . . . . . 1 . . 7 . . 1 3 6 . Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 3 Distress Signals 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 3 Times Spotted 701 | . 20 8 . . 32 48 6 1 . 2 . 14 22 31 15 26 31 23 3 12 . 13 18 3 . 5 4 10 32 20 60 242 Peak Tracking Total 17 | . 3 3 9 . 5 11 6 . . 1 . 3 5 6 5 1 11 7 3 5 . 5 17 3 . 2 2 4 6 4 7 15 Tactical Retreats 42 | . . 2 . . . 5 . . . . . 1 2 1 . . 1 5 1 1 . 3 2 . . . . 1 1 3 1 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 65 | . 1 . 1 . . 10 . . . . . 2 3 2 . 1 8 5 . . . . 2 1 1 3 2 . 4 9 3 7 Max in Single Turn 8 | . 1 . 1 . . 8 . . . . . 1 3 2 . 1 5 4 . . . . 2 1 1 1 1 . 1 1 1 2 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 79 | . 5 . 2 . 4 1 . 3 . 1 3 . 1 3 . . 5 9 3 . 4 . 3 1 . 4 2 2 9 5 4 5 Terminals 46 | . 3 . . . 3 1 . 2 . . . . . 3 . . 5 3 . . . . 2 1 . 2 1 1 7 4 3 5 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . Recycling Units 6 | . 1 . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 . Total Hacks 355 | . 13 . 2 . 11 3 . 14 . 1 24 . 3 9 . . 31 47 11 . 17 . 9 7 . 25 27 8 40 10 24 19 Successful 216 | . 7 . 2 . 8 . . 5 . 1 24 . 1 4 . . 15 29 11 . 17 . 2 4 . 18 18 5 27 6 6 6 Failed 138 | . 6 . . . 3 3 . 9 . . . . 2 5 . . 16 18 . . . . 7 3 . 7 8 3 13 4 18 13 Catastrophic 22 | . 2 . . . 1 1 . 3 . . . . . 2 . . . 2 . . . . 1 . . . . . . . 5 5 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 148 | . 6 . 1 . 5 3 . 2 . . . . . 2 . . 27 27 . . . . . 7 . 5 16 6 15 . 18 8 Terminals 229 | . 9 . . . 10 3 . 11 . . . . . 9 . . 31 22 . . . . 5 7 . 14 24 4 33 6 22 19 Fabricators 24 | . . . . . . . . . . . . . 3 . . . . 12 . . . . . . . 9 . . . . . . Repair Stations 17 | . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 6 4 . . Recycling Units 17 | . 1 . . . 1 . . 3 . . . . . . . . . 8 . . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . 4 1 . 2 . Terminal Hacks 151 | . 4 . 2 . 5 . . 4 . 1 24 . . 2 . . 13 9 11 . 17 . 1 1 . 9 13 2 19 4 6 4 Record 21 | . . . 1 . . . . . . . 6 . . . . . . . 9 . 5 . . . . . . . . . . . Part Schematic 26 | . . . . . . . . 2 . . 9 . . . . . 3 . . . 4 . . . . . 3 1 4 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Prototype ID Bank 16 | . . . . . 1 . . 1 . . 3 . . . . . . . . . 4 . 1 . . 2 1 . 2 . . 1 Open Door 8 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 4 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Terminal Index 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 11 | . . . . . 2 . . . . . . . . . . . 2 1 . . . . . . . . 1 . 2 . 2 1 Unreport Threat 16 | . 1 . . . 1 . . . . . . . . 1 . . . 4 . . . . . . . . 3 . 3 . 3 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Patrol Status 6 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . 5 . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . Build 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . Repair Station Hacks 10 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 4 2 . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Refit 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 38 | . 2 . . . 3 . . . . . . . . 2 . . 2 12 . . . . . 3 . 4 3 2 3 . . 2 Terminals 22 | . 1 . . . 2 . . . . . . . . 2 . . 2 3 . . . . . 3 . . 3 1 3 . . 2 Track 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 2 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 7 | . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Sabotage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . 1 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . . . 2 1 . 3 . . . . 1 3 . . 3 6 . . . . 3 1 . 2 2 2 6 1 4 5 Full Trace Events 6 | . 1 . . . . 1 . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . 2 . . 9 . . . . . 3 . . . 4 . . . . . 3 1 4 . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . . . . . . Matter 1481 | . . . . . . . . . . . . . . . . . . 647 . . . . . . . 834 . . . . . . Time 332 | . . . . . . . . . . . . . . . . . . 195 . . . . . . . 137 . . . . . . Total Part Build Rating 69 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . 54 . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 32 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 30 | . . 1 . 2 . . . . . . . 1 . 7 . . . 11 . . . . . . . 3 . 5 . . . . Largest Group 6 | . . 1 1 2 1 . . . . . . 1 . 6 1 . . 5 . . . . . . . 3 . 4 1 . . . Highest-Rated Group 232 | . . 31 31 41 10 . . . . . . 95 . 175 156 . . 65 . . . . . . . 141 . 232 10 . . . Highest-Rated Ally 156 | . . 31 31 31 10 . . . . . . 95 . 156 156 . . 41 . . . . . . . 47 . 58 10 . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . . 14 5 . . . . . . 29 . 76 10 . . 42 . . . . . . . 4 . 19 . . . . Total Damage 3984 | . . . . 108 42 . . . . . . 1031 . 1352 340 . . 456 . . . . . . . 82 . 573 . . . . Kills 29 | . . . . 4 . . . . . . . 4 . 7 4 . . 4 . . . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 26061 | 204 1825 1509 503 931 994 1518 92 201 188 450 82 1038 656 1420 405 571 343 807 231 195 210 563 178 49 478 1020 284 194 1503 825 1037 5557 Spaces Moved 14324 | 104 801 771 307 524 378 763 70 174 202 392 91 691 391 793 132 208 151 1015 345 257 183 384 226 71 331 637 151 112 726 568 484 1891 Core 309 | 12 . . . . . . . . . . . . . 22 . . 31 79 . 79 78 . 8 . . . . . . . . . Treads 7863 | 92 550 771 307 524 346 325 . . . . . . . 271 104 208 120 . . . . . . . . 491 151 112 726 390 484 1891 Legs 1567 | . 251 . . . . . . . . . . . 216 500 28 . . . . 27 105 384 56 . . . . . . . . . Wheels 2265 | . . . . . 32 438 70 174 202 392 91 691 175 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2142 | . . . . . . . . . . . . . . . . . . 936 345 151 . . 162 71 331 146 . . . . . . Fastest Speed 37 | 50 120 160 160 160 105 95 95 95 86 101 86 87 101 50 126 160 50 44 54 50 50 120 37 40 40 40 145 145 145 140 158 150 Average Speed 124 | 148 147 160 160 160 156 132 102 95 89 101 86 90 116 141 152 160 137 50 54 59 90 120 58 40 40 124 145 145 145 142 158 154 Slowest Speed 280 | 160 160 160 160 160 165 161 110 101 101 101 101 105 122 280 160 160 160 200 54 120 120 120 120 40 40 145 145 145 145 158 158 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Exploration Rate (%) 46 | 4 68 99 69 97 24 19 67 4 47 54 70 61 13 69 64 80 28 19 55 56 61 79 11 6 99 23 25 4 72 40 15 41 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 12 | . 1 1 1 3 1 . . . . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 . . . 1 1 . . . 1 1 . . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . . . . 1 . 1 . Scrap Searched 13 | . . 1 . 2 . . . . 1 2 . 2 . . . . . . 2 1 . 2 . . . . . . . . . . Spaces Dug 194 | . 22 29 . . 10 2 1 . . . . . . . . . 1 16 1 . . 76 12 1 . 10 1 . 4 4 . 4 Terrain Destroyed 1466 | . 34 37 . . 65 128 2 1 . . . 3 71 7 . . 103 68 1 263 . 231 58 1 . 68 1 . 27 20 61 216 Melee 49 | . . . . . . . . . . . . . . . . . . 16 1 . . 1 12 1 . 9 1 . 4 4 . . Projectile 89 | . 4 . . . 16 35 2 1 . . . 3 10 . . . 1 2 . . . . . . . 1 . . 2 . . 12 AOE 1074 | . 30 37 . . 49 93 . . . . . . 61 7 . . 101 50 . 263 . 230 46 . . 58 . . . . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 20845 | 127 1341 1026 314 613 628 1106 81 202 207 431 96 1013 521 986 228 351 226 1268 384 283 216 460 251 88 662 816 202 134 1055 567 674 4288 Wait 4394 | . 422 221 4 81 87 159 6 2 . 30 . 221 32 71 18 62 15 186 24 . . 47 . 13 305 97 26 8 155 36 103 1963 Move 14129 | 104 800 770 306 523 377 763 69 173 201 391 90 690 390 792 131 207 150 1014 344 256 182 383 223 70 330 636 150 111 725 404 483 1891 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 171 | 5 12 5 . 4 15 9 . 6 1 1 1 5 11 14 4 6 1 3 2 . 4 1 . . 5 4 3 . 6 5 2 36 Fast Attach 241 | 7 4 . . 1 16 11 . 4 . . . 7 6 17 5 11 2 16 3 2 9 1 4 . 4 16 4 3 23 25 8 32 Attach 140 | . 3 1 . . 8 14 . 5 1 . 2 2 7 4 2 1 5 3 2 5 2 1 1 2 2 4 2 . 10 6 4 41 Detach 108 | . 3 . . . 4 7 . 3 1 . . 3 2 3 1 . 3 6 4 4 3 . 3 1 1 4 3 1 7 6 2 33 Swap 162 | . 29 8 2 . 12 12 . 1 3 2 . 3 10 7 1 5 9 . . 4 1 10 1 . . 5 1 1 6 1 . 28 Drop 264 | . 12 5 . 2 27 14 . 3 . . 3 8 15 12 9 11 7 12 1 1 7 1 4 . 5 11 3 1 24 18 3 45 Fire 1028 | 11 48 10 2 2 80 108 6 5 . 7 . 74 44 58 57 48 31 4 . 9 . 11 1 . . 25 . 8 74 35 61 209 Melee 143 | . . . . . . . . . . . . . . . . . . 24 4 2 8 5 13 2 10 13 10 . 21 31 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 3 . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . Crush 45 | . 5 6 . . 2 9 . . . . . . . . . . 3 . . . . . . . . 1 . 1 4 . 8 6 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / *Arm) -4/Armory (discovered 3 exits: Res x2 / [*Lab]) -4/Lab -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 10) 1322 | -10/Materials | Discovered new exit (range 16) 2030 | -10/Materials | Entered Mines 2092 | -10/Mines | Discovered new exit (range 10) 2213 | -10/Mines | Assembled infested the area 2679 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2720 | -10/Mines | Learned location of 1 exit from Materials 2726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2726 | -10/Mines | Discovered new exit (range 5) 3357 | -10/Mines | Discovered new exit (range 10) 3360 | -10/Mines | Received a Mining Laser from a helpful Derelict 3539 | -10/Mines | Entered Exiles 3539 | -10/Exiles | Accompanied by 1 ally 3565 | -10/Exiles | Discovered new exit (range 15) 3583 | -10/Exiles | Met 8R-AWN 3605 | -10/Exiles | Met EX-HEX 3683 | -10/Exiles | Met EX-DEC 3712 | -10/Exiles | Learned location of Zion (-6) 3800 | -10/Exiles | Met EX-BIN 3818 | -10/Exiles | Aligned with FarCom system 3819 | -10/Exiles | Given EX-Vault access code 3859 | -10/Exiles | Opened EX-Vault 3901 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4011 | -10/Exiles | Attacked by the Exiles 4029 | -10/Exiles | Discovered new exit (range 10) 4042 | -10/Exiles | Entered Mines 4192 | -9/Mines | Discovered new exit (range 5) 4235 | -9/Mines | Found a hidden stash of uninstalled traps 4517 | -9/Mines | Discovered new exit (range 10) 4592 | -9/Mines | Learned location of Storage (-9) 4973 | -9/Mines | Entered Materials 4973 | -8/Materials | Accompanied by 1 ally 4973 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4974 | -8/Materials | Identified exit to Factory 5287 | -8/Materials | Build established: Scavenger-Mutant 5708 | -8/Materials | Core integrity fell below 50% 5759 | -8/Materials | Lost 3 parts (1p1u1w) 5967 | -8/Materials | Entered Factory 5967 | -7/Factory | Evolved 2 slots: Utility x2 6494 | -7/Factory | Build established: Hacker-Mutant 6699 | -7/Factory | Discovered new exit (range 5) 6718 | -7/Factory | Identified exit to Factory 6767 | -7/Factory | First assault squad dispatched 7145 | -7/Factory | Cargo convoy interrupted 7283 | -7/Factory | Destroyed 8 combat bots 7485 | -7/Factory | Sucked down chute 7485 | -7/Factory | Entered Waste 7494 | -7/Waste | Spotted C-40 Crusher 7500 | -7/Waste | EMP discharged 7500 | -7/Waste | System corruption reached 10% 7505 | -7/Waste | Spotted C-40 Crusher 7530 | -7/Waste | Spotted C-40 Crusher 7533 | -7/Waste | Spotted C-40 Crusher 7533 | -7/Waste | Spotted C-40 Crusher 7534 | -7/Waste | Spotted C-40 Crusher 7544 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7563 | -7/Waste | Discovered new exit (range 15) 7577 | -7/Waste | Entered Factory 7595 | -7/Factory | Identified exit to Lower Caves 7778 | -7/Factory | Entered Lower Caves 7956 | -7/Lower Caves | Discovered new exit (range 9) 7966 | -7/Lower Caves | Entered another Lower Caves area 7968 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7993 | -7/Lower Caves | Discovered exit to Factory (range 9) 8083 | -7/Lower Caves | Build established: Scavenger-Mutant 8383 | -7/Lower Caves | Encountered a Warlord checkpoint 8399 | -7/Lower Caves | Discovered new exit (range 9) 8416 | -7/Lower Caves | Entered Data Miner 8417 | -7/Data Miner | Discovered new exit (range 6) 8434 | -7/Data Miner | Met Data Miner 8451 | -7/Data Miner | Learned location of Section 7 (-2) 8451 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8463 | -7/Data Miner | Received God Mode back door access code from Data Miner 8498 | -7/Data Miner | Entered Proximity Caves 8530 | -6/Proximity Caves | Escorted by Enhanced Grunt 8860 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9044 | -6/Proximity Caves | Learned 8 Factory zone layouts 9148 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9439 | -6/Proximity Caves | Build established: Mutant 9536 | -6/Proximity Caves | Entered Factory 9536 | -6/Factory | Evolved 2 slots: Utility x2 9537 | -6/Factory | Identified exit to Extension 9704 | -6/Factory | Lost 3 parts (2n1u) 10192 | -6/Factory | Entered Extension 10389 | -6/Extension | Build established: Hacker-Mutant 10425 | -6/Extension | Rescued a captive Derelict 10439 | -6/Extension | Rescued a captive Derelict 10445 | -6/Extension | Rescued a captive Derelict 10446 | -6/Extension | Rescued a captive Derelict 10554 | -6/Extension | Rescued a captive Derelict 10767 | -6/Extension | Disrupted transfer network 10807 | -6/Extension | Spotted B-75 Beast 10819 | -6/Extension | Allies destroyed B-75 Beast 10826 | -6/Extension | Spotted B-75 Beast 10840 | -6/Extension | Destroyed B-75 Beast 10887 | -6/Extension | Lost 3 parts (2n1u) 10889 | -6/Extension | Destroyed 7 combat bots 10967 | -6/Extension | Lost 6 parts (1n3u2w) 11039 | -6/Extension | Rescued A7 11079 | -6/Extension | Lost 3 parts (1p1n1u) 11556 | -6/Extension | Discovered new exit (range 16) 11559 | -6/Extension | Discovered new exit (range 14) 11567 | -6/Extension | Build established: Scavenger-Mutant 11612 | -6/Extension | Entered Cetus 11612 | -6/Cetus | Accompanied by 1 ally (A7) 11617 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11628 | -6/Cetus | Spotted Cetus Guard 11628 | -6/Cetus | Spotted Cetus Guard 11633 | -6/Cetus | Allies destroyed Cetus Guard 11633 | -6/Cetus | Spotted Cetus Guard 11638 | -6/Cetus | Allies destroyed Cetus Guard 11638 | -6/Cetus | Spotted Cetus Guard 11644 | -6/Cetus | Allies destroyed Cetus Guard 11650 | -6/Cetus | Destroyed Cetus Guard 11707 | -6/Cetus | Destroyed A7 11712 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11719 | -6/Cetus | System corruption reached 10% 11885 | -6/Cetus | Discovered new exit (range 15) 11913 | -6/Cetus | Spotted Cetus Guard 11914 | -6/Cetus | Spotted Cetus Guard 11929 | -6/Cetus | Destroyed Cetus Guard 11929 | -6/Cetus | Spotted Cetus Guard 11932 | -6/Cetus | Spotted Cetus Guard 11934 | -6/Cetus | Core integrity fell below 50% 11949 | -6/Cetus | Destroyed Cetus Guard 11966 | -6/Cetus | Destroyed Cetus Guard 11977 | -6/Cetus | Destroyed Cetus Guard 12003 | -6/Cetus | Lost 3 parts (3u) 12017 | -6/Cetus | Entered Archives 12118 | -6/Archives | Discovered new exit (range 16) 12311 | -6/Archives | Discovered new exit (range 13) 12356 | -6/Archives | Discovered new exit (range 16) 12588 | -6/Archives | Entered Hub_04(d) 12660 | -6/Hub_04(d) | Identified exit to Factory 12831 | -6/Hub_04(d) | Found Prototype Processor 12831 | -6/Hub_04(d) | Identified Exp. Targeting Computer 12834 | -6/Hub_04(d) | Network Hub disabled 12841 | -6/Hub_04(d) | Found Exp. Targeting Computer 12854 | -6/Hub_04(d) | Incoming investigation squad redirected 12880 | -6/Hub_04(d) | Destroyed 8 combat bots 12909 | -6/Hub_04(d) | Network Hub disabled 12931 | -6/Hub_04(d) | Entered Factory 12931 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13274 | -5/Factory | Identified exit to Upper Caves 13298 | -5/Factory | Discovered new exit (range 8) 13463 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 13514 | -5/Factory | Incoming investigation squad redirected 13619 | -5/Factory | Fabricated Exp. Terrain Scanner? 13693 | -5/Factory | Discovered new exit (range 26) 13712 | -5/Factory | Build established: Hacker-Mutant 13738 | -5/Factory | Entered Upper Caves 13840 | -5/Upper Caves | Learned Factory terminal intel 13879 | -5/Upper Caves | Discovered new exit (range 24) 13886 | -5/Upper Caves | Learned 8 Factory zone layouts 13886 | -5/Upper Caves | Learned 8 Research zone layouts 13886 | -5/Upper Caves | Learned Research trap positions 13886 | -5/Upper Caves | Learned Armory security intel 13886 | -5/Upper Caves | Learned Research garrison access intel 13886 | -5/Upper Caves | Learned Factory garrison access intel 13894 | -5/Upper Caves | Destroyed 4S-YN3(g) 13969 | -5/Upper Caves | Entered another Upper Caves area 13969 | -5/Upper Caves | Discovered new exit (range 19) 14005 | -5/Upper Caves | Spotted B-75 Beast 14110 | -5/Upper Caves | Learned Factory non-interactive machine intel 14117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14151 | -5/Upper Caves | Discovered new exit (range 13) 14164 | -5/Upper Caves | Entered Zhirov 14164 | -5/Zhirov | Discovered new exit (range 3) 14174 | -5/Zhirov | Met Zhirov 14190 | -5/Zhirov | Found Alien Artifact 14190 | -5/Zhirov | Identified Integrated Reactor 14190 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14302 | -5/Zhirov | Found Alien Artifact 14329 | -5/Zhirov | Learned location of Quarantine (-3) 14329 | -5/Zhirov | Learned location of Testing (-2) 14329 | -5/Zhirov | Learned location of Command (-1) 14341 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14374 | -5/Zhirov | Entered Proximity Caves 14400 | -4/Proximity Caves | Spotted B-86 Titan 14511 | -4/Proximity Caves | Build established: Mutant 14584 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14893 | -4/Proximity Caves | Discovered new exit (range 14) 14937 | -4/Proximity Caves | Entered Factory 14937 | -4/Factory | Evolved 2 slots: Utility x2 14938 | -4/Factory | Identified exit to Research 14938 | -4/Factory | Identified exit to Upper Caves 14939 | -4/Factory | Loaded intel: 270 non-interactive machine locations 14940 | -4/Factory | Loaded intel: 19 terminal locations 14941 | -4/Factory | Loaded intel: 4 garrison access locations 15041 | -4/Factory | Build established: Hacker-Mutant 15111 | -4/Factory | Discovered new exit (range 11) 15115 | -4/Factory | Entered Armory 15137 | -4/Armory | Identified Transdimensional Reconstructor 15137 | -4/Armory | Warped through subspace to slip node 15137 | -4/Armory | Discovered new exit (range 1) 15143 | -4/Armory | Lost 3 parts (1n2u) 15164 | -4/Armory | Entered Lab 15164 | -4/Lab | Discovered exit to Research (range 9) 15169 | -4/Lab | Hidden lab's door opened automatically 15169 | -4/Lab | Sensor layout match revealed 15170 | -4/Lab | Gained access to the hidden lab's interior 15291 | -4/Lab | Found Transdimensional Reconstructor 15301 | -4/Lab | Found Alien Artifact 15301 | -4/Lab | Identified Integrated Mediator 15301 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 15321 | -4/Lab | Found Alien Artifact 15321 | -4/Lab | Identified Core Expander 15321 | -4/Lab | Installed Core Expander, added new Propulsion slot 15330 | -4/Lab | Found Alien Artifact 15528 | -4/Lab | Found Prototype Hackware 15528 | -4/Lab | Identified Deep Network Scanner 15531 | -4/Lab | Found Prototype Protection 15531 | -4/Lab | Identified Med. Regenerative Plating 15533 | -4/Lab | Found Prototype Energy Cannon 15640 | -4/Lab | Identified Warp Cannon 15642 | -4/Lab | Entered Research 15642 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15643 | -3/Research | Identified exit to Research 15644 | -3/Research | Loaded intel: 102 trap records 15645 | -3/Research | Loaded intel: 4 garrison access locations 15705 | -3/Research | Fabricated Biometal Heavy Treads (x2) 15739 | -3/Research | Fabricated Biometal Heavy Treads? 15789 | -3/Research | Fabricated Biometal Heavy Treads (x2) 15842 | -3/Research | Revision forces began assault on 0b10 15852 | -3/Research | Met up with Revision 17++ 15935 | -3/Research | Local fabrication network quarantined 16148 | -3/Research | Identified exit to Quarantine 16294 | -3/Research | Spotted B-86 Titan 16334 | -3/Research | Build established: Wizard-Mutant 16342 | -3/Research | Research terminal network offline 16391 | -3/Research | Destroyed B-86 Titan 16441 | -3/Research | Found Prototype Processor 16441 | -3/Research | Identified Spectral Analyzer 16662 | -3/Research | Entered Quarantine 16662 | -3/Quarantine | Identified Core Reset Matrix 16662 | -3/Quarantine | Used Core Reset Matrix 16666 | -3/Quarantine | Detected hypermatrix surge 16666 | -3/Quarantine | Sensed 15 artifacts in vicinity 16685 | -3/Quarantine | Build established: Hacker-Mutant 16686 | -3/Quarantine | Found Subatomic Replicator 16730 | -3/Quarantine | Central database locked down 16810 | -3/Quarantine | Repaired Hrd. Heavy Armor Plating 16877 | -3/Quarantine | Found Matter Drive 16919 | -3/Quarantine | Discovered exit to Research (range 3) 16935 | -3/Quarantine | Found Transdimensional Reconstructor 16946 | -3/Quarantine | Entered Research 16946 | -2/Research | Evolved 2 slots: Utility x2 17029 | -2/Research | Discovered new exit (range 11) 17113 | -2/Research | Identified exit to Testing 17140 | -2/Research | Entered Testing 17140 | -2/Testing | Accompanied by 1 ally 17268 | -2/Testing | Found Prototype Hackware 17268 | -2/Testing | Identified System Mapper 17427 | -2/Testing | First assault squad dispatched 17454 | -2/Testing | Incoming assault squad redirected 17475 | -2/Testing | Repaired Lyr. Heavy Armor Plating 17491 | -2/Testing | Repaired Hrd. Heavy Armor Plating 17585 | -2/Testing | Protovariant out of control (PD-3WHYOJI9LL) 17585 | -2/Testing | Unleashed a protovariant (PD-3WHYOJI9LL) 17607 | -2/Testing | Incoming assault squad redirected 17674 | -2/Testing | Discovered new exit (range 14) 17685 | -2/Testing | Found Prototype Launcher 17685 | -2/Testing | Identified Ragnarok Missile Launcher 17780 | -2/Testing | Found Unknown Device 17780 | -2/Testing | Identified Antimissile System 17788 | -2/Testing | Incoming investigation squad redirected 17812 | -2/Testing | Warped through subspace 17859 | -2/Testing | Found Prototype Ballistic Cannon 17859 | -2/Testing | Identified Perforator 17909 | -2/Testing | Identified exit to Access 17959 | -2/Testing | Found Prototype Protection 17959 | -2/Testing | Identified SHELL Armor 18104 | -2/Testing | Warped through subspace 18537 | -2/Testing | Spotted Fortress 18637 | -2/Testing | Discovered new exit (range 5) 18643 | -2/Testing | Entered Section 7 18644 | -2/Section 7 | Sensed 17 artifacts in vicinity 18691 | -2/Section 7 | Found Integrated Reactor 18691 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18725 | -2/Section 7 | Found Integrated Mediator 18725 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18758 | -2/Section 7 | Spotted S7 Guard 18782 | -2/Section 7 | Destroyed S7 Guard 18794 | -2/Section 7 | Found Integrated Heat Negator 18794 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18800 | -2/Section 7 | System corruption reached 10% 18825 | -2/Section 7 | Found Integrity Redistributor 18846 | -2/Section 7 | Discovered exit to Access (range 5) 18929 | -2/Section 7 | Found Microwarp Drive 18944 | -2/Section 7 | Spotted Executioner 18944 | -2/Section 7 | Spotted Executioner 18975 | -2/Section 7 | Lost 3 parts (1p2u) 18980 | -2/Section 7 | Spotted B-99 Colossus 19071 | -2/Section 7 | Found LRC Storage 19071 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19092 | -2/Section 7 | Build established: Alien-Mutant 19197 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19200 | -2/Section 7 | Found Transdimensional Reconstructor 19246 | -2/Section 7 | Found Transdimensional Reconstructor 19279 | -2/Section 7 | Found Matter Drive 19282 | -2/Section 7 | Used Subatomic Replicator to replicate SHELL Armor 19468 | -2/Section 7 | Entered Access 19468 | -1/Access | Evolved 2 slots: Utility x2 19996 | -1/Access | Warped through subspace 20006 | -1/Access | First assault squad dispatched 20006 | -1/Access | Warped through subspace 20011 | -1/Access | Destroyed 7 combat bots 20027 | -1/Access | Build established: Scavenger-Mutant 20031 | -1/Access | Incoming assault squad redirected 20152 | -1/Access | Destroyed 11 combat bots 20280 | -1/Access | Destroyed 8 combat bots 20492 | -1/Access | Discovered new exit (range 7) 20505 | -1/Access | Entered Command 20755 | -1/Command | First assault squad dispatched 21063 | -1/Command | Destroyed 8 combat bots 21077 | -1/Command | Incoming assault squad redirected 21136 | -1/Command | Destroyed 8 combat bots 21467 | -1/Command | Build established: Alien-Mutant 22323 | -1/Command | Incoming assault squad redirected 22533 | -1/Command | Incoming assault squad redirected 22827 | -1/Command | Incoming assault squad redirected 23059 | -1/Command | Incoming assault squad redirected 23116 | -1/Command | High security lockdown imminent 23196 | -1/Command | High security lockdown engaged 23342 | -1/Command | Destroyed 16 combat bots 23381 | -1/Command | Destroyed Striker 23381 | -1/Command | Destroyed Striker 23383 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-145) 23387 | -1/Command | Spotted Executioner 23387 | -1/Command | Destroyed Executioner 23388 | -1/Command | Scanned by Researcher 23391 | -1/Command | Spotted Investigator 23420 | -1/Command | Destroyed Investigator 23443 | -1/Command | Destroyed 19 combat bots 23585 | -1/Command | Destroyed Striker 23588 | -1/Command | Spotted Executioner 23592 | -1/Command | Destroyed Executioner 23607 | -1/Command | Destroyed Striker 23608 | -1/Command | Spotted Executioner 23608 | -1/Command | Spotted Executioner 23608 | -1/Command | Spotted Executioner 23609 | -1/Command | Destroyed Executioner 23612 | -1/Command | Destroyed Executioner 23614 | -1/Command | Destroyed Executioner 23654 | -1/Command | Destroyed 24 combat bots 23773 | -1/Command | Spotted Executioner 23774 | -1/Command | Destroyed Executioner 23774 | -1/Command | Spotted Executioner 23777 | -1/Command | Destroyed Executioner 23777 | -1/Command | Destroyed Executioner 23780 | -1/Command | Spotted Striker 23788 | -1/Command | Destroyed Striker 23795 | -1/Command | Destroyed Executioner 23811 | -1/Command | Spotted Striker 23811 | -1/Command | Spotted Striker 23814 | -1/Command | Destroyed Striker 23816 | -1/Command | Destroyed Executioner 23818 | -1/Command | Destroyed Striker 23827 | -1/Command | Destroyed Striker 23844 | -1/Command | Found Exp. Targeting Computer 23856 | -1/Command | Destroyed 29 combat bots 24055 | -1/Command | Spotted Striker 24057 | -1/Command | Destroyed Striker 24057 | -1/Command | Destroyed Striker 24057 | -1/Command | Destroyed Striker 24059 | -1/Command | Destroyed Striker 24059 | -1/Command | Destroyed Striker 24080 | -1/Command | Destroyed 10 combat bots 24954 | -1/Command | Phase Generator disabled 25458 | -1/Command | Destroyed 7 combat bots 25858 | -1/Command | Spotted M Guard 25858 | -1/Command | Spotted M Guard 25858 | -1/Command | Spotted Combat Programmer 25912 | -1/Command | Spotted Combat Programmer 25955 | -1/Command | System corruption reached 10% 26010 | -1/Command | Destroyed Combat Programmer 26026 | -1/Command | Destroyed M Guard 26037 | -1/Command | Destroyed M Guard 26058 | -1/Command | Lost 4 parts (1p3u) 26062 | -1/Command | Self-destructed Last Messages --------------- 26022_ The unstable cave ceiling collapses. 26026_ M Guard system terminally corrupted. 26026_ Prototype Storage fried. 26027_ Acquired 71 matter. 26027_ SHELL Armor destroyed. 26029_ The unstable cave ceiling collapses. 26032_ System corrupted: FCS attempts to trigger Gamma Rifle. 26032_ System corrupted: Gamma Rifle misfires. 26032_ The unstable cave ceiling collapses. 26035_ K-01 Serf collects debris. 26036_ The unstable cave ceiling collapses. 26037_ M Guard system terminally corrupted. 26038_ The unstable cave ceiling collapses. 26039_ K-01 Serf collects debris. 26042_ The unstable cave ceiling collapses. 26046_ Ended siege mode. 26046_ The unstable cave ceiling collapses. 26056_ Acquired 11 matter. 26059_ Acquired 12 matter. 26060_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | " " ## ###????????? | | ### ######## #### %### ###"### #??????????? | | ?????????????# ?### % !! #??##???+++#??????????? | | ?????????????# ??#"" !! #?????^?^^^^??????????? | | ?????????????#???#"" #??????^^^^???????????? | | ?????????????????#"" #?????^^^^^^??????????? | | ?????????????????#T #?????^^^^^^??????????? | | ?????????????????#"" ! #?????^^^^^^??????????? | | ?????????????????#"" #?????^?^??^??????????? | | ?????????????????#"" #?????????????????????? | | ?????????????????### #?????????????????????? | | ??????????????????# #????????????????###### | | ??????????????????# #????????????????# | | ??????????????????# ##???????????????# | | ??????????????????# #???????????????# | | ??????????????????#### # #???????????????# | | ????????????????????##### #???????????????# | | ????????????????????# ## # #???????????????# | | ????????????????????# # #???????????????# | | ???????????????????## # ## ##???????????????# ! | | ???????????????????# # #???????????????#! ! | | ???????????????????# # #???????????????# ! | | ???????????????????# ##???????????????# | | ???????????????????# ## ##???????????????# | | ???????????????????## #???????????????###### | | ????????????????????## @ ##????????????????????? | | ????????????????????# ! #####????????????????? | | ????????????????????# ] * ## ##############???? | | ????????????????????# # "# #???# | | ????????????????????# +% ##### | | ????????????????????## # #### "" + = | | ?????????????????????## ## # ### [ | | ??????????????????????##%=#% # "" " "## | | ???????????????????????#### # """" ### | | ????????????????????????## """" #?# | | ????????????????????????# # """" #?# | | ???????????????????????## !!!#?# | | ????????????????????#### # !!!#?# | | ???????????????????## !!!#?# | | ?????????????####### #?#" | | ?????????????# # # ######+######?#" | | ?????????###?# ### #??????#" | | ???# ????# # # # ! #??????#" | | ### ### # # #??????## | | % % #???????# | | % #??????? ? | | ###### ? | | % ? | | ? | | ### ### # # ###### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 80 Energy Generation 70 Energy Capacity 680 Matter Stores 490 Matter Capacity 500 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 3600 Resistance: KI 25 Resistance: EX 50 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 28 Melee Accuracy 5 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 59 Defensive Hacking 31 Item Schematics ----------------- Cld. Antimatter Reactor | -3/Quarantine | Hacked Adv. Core Analyzer | -3/Quarantine | Hacked Adv. Launcher Guidance Computer | -3/Quarantine | Hacked Exp. Terrain Scanner | -2/Research | Hacked Adv. Heavy Siege Treads | -2/Testing | Hacked Cld. Q-thruster | -2/Testing | Hacked Enh. Nova Cannon | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Biometal Heavy Treads | x2 | -3/Research | Preloaded Biometal Heavy Treads | x2 | -3/Research | Preloaded Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Expander Core Reset Matrix Matter Drive Integrated Heat Negator Microwarp Drive LRC Storage Subatomic Replicator High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed GravityAccelerationUnit Manual? 0 Play Time 03:15:26 Cumulative 1992.5 hours Start 2021.07.20 @ 15:35:06 End 2021.07.20 @ 19:33:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2599 Rogue 2591 Adventurer 0 Explorer 8 Win Type - Total 219 Types 42/29/83/3/3/5/51/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17a1eb4-a9a5-4e7f-a4b2-690fcb06193e