Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 05:08:30 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (196) 196 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1561 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 199/400 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility None Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 7 | 5 . . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 1 | . . . 1 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 47 | . 71 55 31 Engine 10 | . 14 11 7 Treads 1 | . . . 3 Wheel 17 | . 28 22 8 Energy Gun 6 | . 14 11 . Ballistic Gun 12 | . 14 11 11 Naked Turns 1 | . . . 1 Heaviest Build 9 | 9 9 9 8 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 1 | 1 1 1 1 Average Carried . | . 1 1 . Final Capacity 4 | 4 4 4 4 Final Carried 1 | 1 1 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 270 | 77 . 92 101 Remotely . | . . . . Salvage Created 223 | . . 92 131 Parts 10 | . . 3 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 5 | . . 2 3 Guns 5 | . . 2 3 Classes Destroyed 3 | . . 2 1 Grunt 3 | . . 1 2 Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 2 | . . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 700 | . . 267 433 Core 201 | . . 84 117 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 45 | . . 12 33 Largest 2 | . . 2 2 Hottest 70 | . . 70 40 Shots Fired 65 | . . 24 41 Gun 65 | . . 24 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . . 12 41 Thermal 12 | . . 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . . 6 8 Robot Miss Streak 2 | . . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . . 16 32 Core Hits 15 | . . 5 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 527 | . . 200 327 Guns 513 | . . 186 327 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 427 | . . 100 327 Thermal 86 | . . 86 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | . . 42 9 Average Temperature 18 | . . 21 5 Received Heat Transfer 327 | . . 105 222 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 83 | . 21 78 83 Initial 28 | . . 8 28 Average 34 | . 10 45 48 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 1 5 5 Peak Tracking Total 3 | . 1 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 3 2 Successful 2 | . 1 1 . Failed 7 | . 3 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 4 . 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 339 | 34 68 104 133 Spaces Moved 242 | 29 76 74 63 Core 12 | 6 . . 6 Treads 3 | . . . 3 Legs . | . . . . Wheels 227 | 23 76 74 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 80 Average Speed 91 | 87 90 90 97 Slowest Speed 160 | 100 90 90 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 2 26 15 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 294 | 34 75 87 98 Wait . | . . . . Move 240 | 28 75 74 63 Hop . | . . . . Pick Up 1 | 1 . . . Fast Attach 6 | 5 . . 1 Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 45 | . . 12 33 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 35 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 92 | -10/Materials | Discovered new exit (range 13) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Utility x2 204 | -9/Materials | Discovered new exit (range 3) 207 | -9/Materials | Entered Storage 312 | -9/Storage | Build established: Mutant 340 | -9/Storage | Core integrity fell below 50% 340 | -9/Storage | Self-destructed Last Messages --------------- 00289_ R-06 Scavenger collects Lgt. Armor Plating. 00290_ K-01 Serf collects debris. 00291_ Acquired Lgt. Treads. 00293_ R-06 Scavenger collects Heat Sink. 00293_ K-01 Serf collects debris. 00299_ Assault Rifle destroyed. 00300_ K-01 Serf collects debris. 00301_ G-47 Trooper destroyed. 00302_ K-01 Serf collects debris. 00304_ Ion Engine destroyed. 00304_ Acquired 48 matter. 00305_ K-01 Serf collects debris. 00322_ G-34 Mercenary destroyed. 00322_ K-01 Serf collects debris. 00322_ R-06 Scavenger collects Aluminum Leg. 00325_ K-01 Serf collects debris. 00335_ Lgt. Treads destroyed. 00337_ R-06 Scavenger collects Heat Sink. 00339_ K-01 Serf collects debris. 00339_ Lgt. Assault Rifle destroyed. 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