Cogmind - Beta 12 --- EXPLORER MODE // 2023.07.21 @ 18:35:41 Player: Murmillo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2363) 2363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 7227 Bonus ------- Follower Combat Kills 564 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 529/550 System Corruption 16% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Micro Nuclear Core Fission Core > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg Armored Leg (fused) > --- UTILITY (5) ------ Advanced Heat Sink Improved Targeting Computer > --- WEAPON (4) ------- Gatling Laser Gatling Laser Minigun > --- INVENTORY (5) ---- Light Deuterium Engine Flexi-carbon Leg Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Light Fission Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Advanced Beam Rifle Plasma Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Flexi-carbon Leg Hardlight Generator Grenade Launcher [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Slots Evolved 9 | . 1 . 2 . . . 6 . . . Power 2 | . . . 1 . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . 1 . . . . . 2 . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 66 | 7 8 3 6 3 1 4 8 . 22 4 Power 13 | 1 1 . 1 2 . 2 2 . 3 1 Engine 10 | 1 1 . 1 2 . 2 2 . 1 . Core 3 | . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 1 1 2 1 . 2 1 . 6 . Treads . | . . . . . . . . . . . Leg 16 | 2 1 1 2 1 . 2 1 . 6 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 2 2 1 . . 1 . 1 . 6 . Device 7 | 2 1 1 . . . . . . 3 . Storage . | . . . . . . . . . . . Processor 4 | . 1 . . . 1 . 1 . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 4 1 3 . . . 4 . 7 3 Energy Gun 13 | 2 2 . 1 . . . 1 . 5 2 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 2 1 2 . . . 1 . 2 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . Parts Lost 19 | . 1 . . . . . 3 6 3 6 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . 3 1 1 Utility 5 | . . . . . . . 1 2 . 2 Weapon 8 | . 1 . . . . . 2 1 2 2 Highest Loss Streak 6 | . 1 . . . . . 2 6 1 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 91 100 98 100 100 100 76 33 83 79 Engine 13 | . 11 12 19 20 20 20 17 7 5 6 Core 3 | . . . . . . . . . 11 7 Leg 25 | . 24 25 29 30 30 30 18 10 23 24 Device 16 | . 24 25 20 20 20 20 12 4 9 10 Processor 8 | . 6 12 10 10 10 10 7 3 4 6 Protection 1 | . . . . . . . . . 4 5 Energy Gun 13 | . 24 12 10 10 10 10 6 2 19 11 Launcher 6 | . . 12 9 10 10 10 7 2 2 1 Naked Turns 96 | . . . . . . . . 83 13 . Heaviest Build 67 | 9 9 10 17 21 21 31 54 52 67 65 Greatest Support 68 | 20 20 20 36 44 44 53 68 68 68 54 Greatest Overweight (x) 3 | . . . . . . . 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 3 4 4 5 4 5 5 3 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 4 4 2 3 Class Distribution -------------------- 84% | Hacker-Mutant 12% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Matter Collected 1663 | 270 70 105 150 . 50 130 68 135 386 299 Remotely . | . . . . . . . . . . . Salvage Created 2470 | 70 169 71 191 . . 148 450 . 860 511 Parts 153 | 3 28 6 16 . . 13 22 . 44 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 47 | 1 4 4 5 . . 6 7 . 13 7 Guns 20 | . . 1 3 . . 1 . . 9 6 Cannons 3 | . . . . . . . 3 . . . AOE 22 | 1 4 3 2 . . 5 3 . 4 . Classes Destroyed 12 | 2 3 1 . . . 1 . . 4 1 Worker 3 | . . 1 . . . . . . 2 . Builder 7 | . 2 . 2 . . . 1 . 2 . Tunneler 2 | 1 1 . . . . . . . . . Watcher 8 | . 3 . 1 . . . 1 . 1 2 Swarmer 9 | . 2 2 2 . . 3 . . . . Grunt 24 | 1 2 2 3 . . 2 5 . 7 2 Brawler 3 | . . . . . . 1 2 . . . Duelist 1 | . . . . . . . . . 1 . Sentry 5 | . . . . . . . . . 2 3 Hunter 2 | . . . . . . . . . 1 1 Programmer 2 | . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 2 5 3 6 . . 3 3 . 3 2 Combat Bots Only 3 | 1 2 2 3 . . 3 2 . 3 2 Max Kills in Single Turn 4 | 2 3 2 4 . . 2 3 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | 1 2 2 1 . . 2 2 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Damage Taken 3419 | 33 150 120 188 . . 198 476 194 1245 815 Core 983 | 6 20 35 32 . . 23 179 141 502 45 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 12 | . 12 . . . . . . . . . Core Remaining (%) 86 | 97 . 75 . . . 86 . . . . Volleys Fired 170 | 4 21 14 30 . . 10 13 . 39 39 Largest 4 | 2 2 2 2 . . 2 4 . 4 4 Hottest 260 | 80 80 70 80 . . 70 254 . 221 260 Shots Fired 345 | 8 38 19 40 . . 19 36 . 106 79 Gun 289 | 8 35 14 31 . . 10 13 . 99 79 Cannon 9 | . . . . . . . 9 . . . Launcher 42 | . 3 5 9 . . 9 9 . 7 . Special 5 | . . . . . . . 5 . . . Kinetic 34 | . . . . . . . . . . 34 Thermal 203 | 4 24 14 31 . . 10 18 . 60 42 Explosive 42 | . 3 5 9 . . 9 9 . 7 . Electromagnetic 66 | 4 11 . . . . . 9 . 39 3 Robot Hit Streak 29 | 8 17 14 10 . . 13 26 . 22 29 Robot Miss Streak 3 | . 3 1 3 . . 1 1 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 276 | 8 28 15 27 . . 15 26 . 85 72 Core Hits 161 | 4 20 7 18 . . 20 24 . 41 27 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | 1 1 . . . . . 1 . 4 3 Burn 8 | . . . . . . . 1 . 4 3 Corrupt 2 | 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7255 | 154 673 363 656 . . 690 802 . 2285 1632 Guns 4368 | 96 339 125 253 . . 90 149 . 1691 1625 Cannons 184 | . . . . . . . 184 . . . Explosions 2645 | 58 334 238 403 . . 600 418 . 594 . Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 Kinetic 512 | . . . . . . . . . . 512 Thermal 3311 | 100 205 125 253 . . 90 200 . 1277 1061 Explosive 2587 | . 334 238 403 . . 600 418 . 594 . Electromagnetic 838 | 54 134 . . . . . 184 . 414 52 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 5 16 16 16 Average Corruption 14 | . . . . . . . 4 11 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . . . . . . . 6 8 54 38 Message Errors 20 | . . . . . . . 4 3 11 2 Matter Fused 22 | . . . . . . . 1 1 10 10 Heat Flow Errors 13 | . . . . . . . . . 7 6 Energy Discharges 13 | . . . . . . . . 1 8 4 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 19 | . . . . . . . . 1 10 8 Data Loss (major) 5 | . . . . . . . 1 . 4 . Misfires 2 | . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . 2 . 2 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 59 | . . 25 . . . . 16 . 18 . Projectiles . | . . . . . . . . . . . Explosions 59 | . . 25 . . . . 16 . 18 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 27 | . 10 2 6 . . 9 . . . . Shots 5 | . 1 1 2 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 896 | 90 175 150 246 . . 102 624 . 896 556 Average Temperature 158 | 47 59 76 85 . . 39 191 . 199 149 Received Heat Transfer 933 | 30 123 123 135 . . 75 66 . 237 144 Effects 68 | . . . 1 . . . 13 . 43 11 Shutdowns 30 | . . . . . . . 6 . 20 4 Energy Bleed 12 | . . . 1 . . . . . 9 2 Interference 8 | . . . . . . . 3 . 2 3 Matter Decay 4 | . . . . . . . 1 . 1 2 Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 5 | . . . . . . . 2 . 3 . Damage (core) 5 | . . . . . . . 1 . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Melted 21 | . . . 2 . . . 3 . 12 4 Heat Transferred 7316 | 200 450 275 575 . . 200 759 . 2470 2387 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Peak Influence 299 | 26 156 153 299 82 . . 279 65 203 243 Initial 82 | . . 15 . 82 . . 81 50 10 . Average 32 | 1 68 33 149 61 . . 114 33 55 73 Maximum Alert Level 1 | . . . 1 . . . 1 . 1 1 Low Security (%) 96 | 100 100 100 57 100 . . 80 100 98 81 Level 1 3 | . . . 42 . . . 19 . 1 18 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . 2 1 . . 3 . 5 2 Investigation 6 | . . . 1 1 . . 2 . 1 1 Extermination 3 | . . . . . . . . . 3 . Reinforcement 4 | . . . 1 . . . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Distress Signals 7 | . 1 . 3 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | 1 9 4 12 . . 8 15 6 19 17 Peak Tracking Total 6 | 1 3 2 4 . . 3 4 6 4 5 Tactical Retreats 7 | . . . . . . . 1 . 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Traps Triggered 5 | . 1 . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Machines Disabled 7 | . . 2 2 . . . 3 . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Machines Accessed 22 | . 6 . 2 1 . . 3 . 7 3 Terminals 18 | . 5 . 2 . . . 3 . 6 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 22 . 5 1 . . 6 . 15 6 Successful 32 | . 16 . 3 1 . . 4 . 6 2 Failed 23 | . 6 . 2 . . . 2 . 9 4 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . 2 . . . . 2 Terminals 49 | . 20 . 5 . . . 6 . 13 5 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 14 . 3 1 . . 4 . 6 1 Record 11 | . 5 . 1 . . . 2 . 3 . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . 1 . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 6 . 2 . . . 3 . 7 3 Full Trace Events 3 | . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Total Allies 6 | . . 2 . . 2 . . . . 2 Largest Group 2 | . . 2 2 . 2 2 1 1 . 2 Highest-Rated Group 192 | . . 42 42 . 192 192 96 96 . 56 Highest-Rated Ally 96 | . . 31 31 . 96 96 96 96 . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . 17 . . 26 22 . . 11 Total Damage 2389 | . . . 206 . . 1040 928 . . 215 Kills 19 | . . . 5 . . 4 8 . . 2 Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Turns Passed 11670 | 5175 475 1015 228 531 927 608 470 165 1286 790 Spaces Moved 5885 | 1544 301 698 125 383 772 476 305 236 620 425 Core 245 | 17 . . . . . . . 171 57 . Treads . | . . . . . . . . . . . Legs 5640 | 1527 301 698 125 383 772 476 305 65 563 425 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 120 Average Speed 125 | 119 120 120 120 120 120 120 134 69 163 147 Slowest Speed 200 | 120 120 120 120 120 120 120 190 120 200 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 116 64 99 22 67 75 55 11 87 19 50 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . Scrap Searched 3 | . . . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 185 | 2 23 28 38 . . 28 23 . 43 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 185 | 2 23 28 38 . . 28 23 . 43 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Ext Total 9887 | 4870 377 857 161 456 772 497 331 236 805 525 Wait 3709 | 3305 36 139 . 67 . . . . 111 51 Move 5876 | 1543 300 697 124 382 771 475 305 235 619 425 Hop . | . . . . . . . . . . . Pick Up 43 | 11 8 1 . 1 . 2 4 . 11 5 Fast Attach 13 | . 2 1 2 . . . 1 . 7 . Attach 37 | 7 5 1 . 1 . . 5 . 14 4 Detach 2 | . 1 . . . . . . . 1 . Swap 16 | . 1 1 4 2 1 4 2 . 1 . Drop 19 | . 3 3 1 3 . 6 1 . 2 . Fire 170 | 4 21 14 30 . . 10 13 . 39 39 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 59 | -11/Junkyard | Identified exit to Materials 59 | -11/Junkyard | Discovered exit to Materials (range 8) 5176 | -11/Junkyard | Entered Materials 5176 | -10/Materials | Evolved 1 slot: Utility x1 5177 | -10/Materials | Build established: Hacker-Mutant 5314 | -10/Materials | Repaired ECM Suite 5467 | -10/Materials | Identified exit to Materials 5467 | -10/Materials | Discovered exit to Materials (range 15) 5537 | -10/Materials | Discovered exit to Materials (range 13) 5616 | -10/Materials | Identified exit to Mines 5616 | -10/Materials | Discovered exit to Mines (range 11) 5651 | -10/Materials | Entered Mines 5766 | -10/Mines | Discovered exit to Materials (range 5) 5957 | -10/Mines | Learned location of Storage (-8) 6034 | -10/Mines | Discovered exit to Materials (range 7) 6521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 6524 | -10/Mines | Found Prototype Device 6524 | -10/Mines | Identified Exp. Sensor Array 6666 | -10/Mines | Entered Materials 6666 | -9/Materials | Accompanied by 2 allies 6666 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 6671 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 6804 | -9/Materials | Identified exit to Mines 6804 | -9/Materials | Discovered exit to Mines (range 9) 6894 | -9/Materials | Entered Mines 6898 | -9/Mines | Met a Derelict shopkeep closing up shop 6999 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7069 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7347 | -9/Mines | Identified exit to Exiles 7347 | -9/Mines | Discovered exit to Exiles (range 5) 7425 | -9/Mines | Entered Zion 7718 | -7/Zion | Given A8's code to call for help 7840 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7841 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8087 | -7/Zion | Identified exit to Proximity Caves 8087 | -7/Zion | Discovered exit to Proximity Caves (range 15) 8352 | -7/Zion | Entered Proximity Caves 8352 | -6/Proximity Caves | Accompanied by 2 allies 8455 | -6/Proximity Caves | Learned Factory terminal intel 8461 | -6/Proximity Caves | Spotted B-75 Beast 8751 | -6/Proximity Caves | Identified exit to Factory 8902 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8960 | -6/Proximity Caves | Entered Factory 8960 | -6/Factory | Accompanied by 1 ally 8960 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 8961 | -6/Factory | Loaded intel: 28 terminal locations 9426 | -6/Factory | Identified exit to Factory 9430 | -6/Factory | Sucked down chute 9430 | -6/Factory | Entered Waste 9444 | -6/Waste | Spotted C-40 Crusher 9445 | -6/Waste | 1 allies followed down the chute 9445 | -6/Waste | EMP discharged 9445 | -6/Waste | System corruption reached 10% 9448 | -6/Waste | Spotted C-40 Crusher 9482 | -6/Waste | Spotted C-40 Crusher 9484 | -6/Waste | Spotted C-40 Crusher 9486 | -6/Waste | Spotted C-40 Crusher 9491 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9492 | -6/Waste | Spotted C-40 Crusher 9494 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9502 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9508 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9512 | -6/Waste | Crushed by Compactor (1 part destroyed) 9543 | -6/Waste | Lost 6 parts (3n2u1w) 9545 | -6/Waste | EMP discharged 9584 | -6/Waste | Identified exit to Factory 9584 | -6/Waste | Discovered exit to Factory (range 12) 9595 | -6/Waste | Entered Factory 9895 | -6/Factory | Core integrity fell below 50% 9913 | -6/Factory | Core integrity fell below 20% 10339 | -6/Factory | Spotted B-75 Beast 10370 | -6/Factory | Build established: Hacker-Gunner 10691 | -6/Factory | Identified exit to Extension 10691 | -6/Factory | Discovered exit to Extension (range 16) 10881 | -6/Factory | Entered Extension 11028 | -6/Extension | Spotted B-75 Beast 11065 | -6/Extension | Lost 3 parts (1p2w) 11420 | -6/Extension | Rescued a captive Derelict 11421 | -6/Extension | Rescued a captive Derelict 11654 | -6/Extension | Destroyed B-75 Beast 11658 | -6/Extension | Spotted B-75 Beast 11671 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: Heat flow error (+200). Acquired 13 matter. U-05 Engineer destroyed. B-75 Beast suffers critical hit (Burn). B-75 Beast critical meltdown. Hvy. Machine Gun melted. Imp. Medium Treads melted. Power failure, Fission Core shutdown. Acquired 1 matter. Overheating: Energy bleed (-126). Hrd. Heavy Armor Plating destroyed. Overheating: System interference. Gatling Laser temporarily disabled. Plasma Rifle temporarily disabled. Gatling Laser temporarily disabled. System corrupted: Minigun jammed. U-05 Engineer destroyed. Plasma Rifle blasted off. Flexi-carbon Leg destroyed. System corrupted: Gatling Laser failed to cycle. Map ----- +----------------------------------------------------+ | !! """#?????????????????????????? | | ! 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BB ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 42 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Mak. Hammer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Help From High Places I'm Back, Baby! It's Just You Novice Programmer Robot Respite Challenges ------------ None Game ------ Seed FortressBombardmentWarhead Manual? 0 Play Time 01:19:07 Cumulative 5.5 hours Start 2023.07.21 @ 17:15:07 End 2023.07.21 @ 18:35:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4297a481-884b-4b67-b1c4-6df504976caa