Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.14 @ 12:11:09 Player: f3-rnm Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (243) 1215 Value Destroyed (12298) 12298 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5568) 5568 TOTAL SCORE: 25701 Bonus ------- High Alert Combat Kills 3019 Follower Combat Kills 837 Entered Garrisons 800 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1088 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Assembled Alloy Leg > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Antimatter Reactor Scrap Engine Advanced Cooling System Huge Storage Unit Zionite Biocell (600) Zionite Biocell (600) High-capacity Matter Pod (200) Encrypted Comm Array Makeshift Transmission Jammer Advanced Shield Generator GOLEM Unit GOLEM Unit Phasing AFG Long-range Proton Cannon Disruptor Cannon Smartbomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Armored Leg Assembled Alloy Leg Assembled Alloy Leg Potential Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Flexi-carbon Leg Enhanced Flexi-carbon Leg Scrap Engine Advanced Cooling System Huge Storage Unit Zionite Biocell Zionite Biocell High-capacity Matter Pod Encrypted Comm Array Makeshift Transmission Jammer Hardened Heavy Armor Plating GOLEM Unit GOLEM Unit Phasing AFG Long-range Proton Cannon Disruptor Cannon Smartbomb Launcher Power Maul [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 10 | . . . 4 . . . . . . 4 . . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . . . . . . Utility 6 | . . . 2 . . . . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 6 10 16 12 9 1 25 24 14 6 10 2 2 6 39 . 2 6 10 Power 17 | 1 . 2 1 1 . 2 3 . . 1 . . . 4 . . 2 . Engine 10 | 1 . 2 . 1 . . 3 . . 1 . . . 1 . . 1 . Core 3 | . . . 1 . . 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 3 . . 1 . Propulsion 59 | 2 1 5 3 5 . 9 10 5 3 2 . 1 . 9 . 1 1 2 Treads 36 | 2 1 4 3 5 . 2 4 5 3 2 . 1 . 4 . . . . Leg 23 | . . 1 . . . 7 6 . . . . . . 5 . 1 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 70 | 1 5 4 4 3 . 6 5 4 . 6 1 . 5 18 . 1 3 4 Device 27 | . 1 1 1 1 . 4 2 1 . 2 1 . 4 5 . 1 1 2 Storage 8 | 1 2 1 . . . . . . . 1 . . . 1 . . 2 . Processor 4 | . 2 . 1 . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 31 | . . 2 2 2 . 2 3 3 . 3 . . 1 12 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 5 4 . 1 8 6 5 3 1 1 1 1 8 . . . 4 Energy Gun 3 | . 1 . . . . 1 . . . . . . . 1 . . . . Energy Cannon 11 | . . 1 . . 1 3 . . . . 1 . . 5 . . . . Ballistic Gun 14 | 2 2 . . . . . 4 2 2 . . . . . . . . 2 Ballistic Cannon 10 | . . 2 4 . . 3 1 . . . . . . . . . . . Launcher 9 | . . 2 . . . 1 1 . . . . 1 . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . . . . . . 3 . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 1 . . 3 . . . . . 2 10 . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Parts Lost 63 | . . 3 . 2 . 7 6 1 . . . 1 . 18 1 . 4 20 Power 5 | . . 1 . . . 1 . . . . . . . 1 . . 1 1 Propulsion 27 | . . . . 1 . 5 3 . . . . 1 . 8 . . 1 8 Utility 23 | . . 1 . 1 . 1 2 1 . . . . . 8 1 . . 8 Weapon 8 | . . 1 . . . . 1 . . . . . . 1 . . 2 3 Highest Loss Streak 14 | . . 1 . 1 . 6 1 1 . . . 1 . 9 1 . 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 92 79 93 95 100 87 94 93 90 92 93 92 92 80 86 87 88 84 Engine 8 | . 14 10 8 6 9 2 8 9 9 13 13 13 13 5 . . . . Reactor 1 | . . . . . . . . . . . . . . 5 6 5 5 4 Treads 20 | . 27 20 35 35 36 11 2 36 36 33 33 32 33 14 . . . . Leg 8 | . . . . . . 22 32 . . . . . . 12 33 28 29 28 Device 11 | . 5 11 4 4 9 5 8 7 9 12 13 13 12 11 20 23 21 20 Storage 9 | . 14 10 9 9 9 9 9 9 9 6 6 6 6 8 13 11 12 10 Processor 1 | . 1 . 7 9 9 5 . . . . . . . . . . . 3 Protection 7 | . . 2 10 8 9 8 13 13 9 12 13 13 12 9 . 5 4 2 Energy Cannon 5 | . . 8 . . 1 3 5 . . . 5 1 . 9 13 11 10 4 Ballistic Gun 4 | . 13 . . . . . 11 17 17 7 6 6 6 . . . . 5 Ballistic Cannon 4 | . . 8 17 18 16 7 1 . . . . . . . . . . . Launcher 2 | . . 5 . . . 3 . . . . . 4 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 49 90 111 116 106 125 128 122 121 141 142 142 141 155 155 161 165 164 Greatest Support 146 | 40 40 40 82 82 82 82 80 80 84 112 112 112 112 146 142 142 138 134 Greatest Overweight (x) 33 | . 1 2 2 1 1 5 3 1 1 1 1 1 1 2 1 1 1 33 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 16 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 11 14 24 24 25 23 24 24 24 24 25 24 24 22 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 16 23 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Mutant 15% | Golem 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 7418 | 223 377 1061 338 969 . 821 1250 677 295 90 114 167 50 529 5 20 60 372 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11218 | . 434 453 313 564 . 773 1714 876 310 90 300 628 . 1578 347 344 1373 1121 Parts 493 | . 23 21 21 36 . 48 84 58 17 1 13 23 . 19 19 12 42 56 Haulers Intercepted 8 | . 2 . 1 . . . 4 . . 1 . . . . . . . . Recyclers Shooed 7 | . 1 . 3 . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 18 . . . . . . . . 14 7 . . 19 . . . Prevented 17 | . . . . . . . . . . . 2 15 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 243 | . 7 5 . 20 . 26 20 18 5 . 5 11 . 58 9 5 27 27 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Guns 53 | . 6 1 . . . 1 14 18 5 . 1 . . . . . . 7 Cannons 105 | . . 4 . 20 . 18 6 . . . 3 . . 4 9 5 27 9 AOE 70 | . . . . . . 7 . . . . . 9 . 43 . . . 11 Classes Destroyed 25 | . 6 4 1 5 . 2 1 . . . . . . 4 1 . . 1 Worker 13 | . 1 . 4 . . . 6 . . . . . . . . . . 2 Builder 4 | . . . 1 . . . 2 . . . . . . . . . . 1 Hauler 8 | . 2 . 1 . . . 4 . . 1 . . . . . . . . Recycler 9 | . 1 . 3 . . . 4 . 1 . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . . . . . . . . . 1 Swarmer 36 | . 2 . . . . 5 . 3 1 . . 3 . . 4 . 8 10 Cutter 3 | . . . . 3 . . . . . . . . . . . . . . Grunt 85 | . 5 . . 9 . 17 10 7 . . 3 8 . . 3 4 12 7 Brawler 6 | . . . . 2 . . . 1 . . 1 . . . . . . 2 Duelist 6 | . . . . 1 . . 2 . . . . . . . . . 1 2 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 31 | . . . . 2 . 2 8 7 4 . 1 . . . . 1 2 4 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . . . . . . . . . 4 . Programmer 3 | . . . . 3 . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 11 | . . 9 1 1 . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . 3 . . . . Z-Light 6 | . . . . . . . . . . . . . . 6 . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . Assembled 40 | . . . . . . . . . . . . . . 40 . . . . Golem 11 | . . . . . . . . . . . . . . 11 . . . . Best Kill Streak 47 | . 3 2 6 6 . 5 5 4 2 1 4 4 . 47 4 5 6 8 Combat Bots Only 45 | . 2 2 . 5 . 5 3 4 2 . 4 4 . 45 4 5 6 7 Max Kills in Single Turn 16 | . 1 2 1 2 . 3 3 1 1 1 2 2 . 16 1 1 2 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 16 | . . . . . . 3 . . . . . 2 . 16 . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Damage Taken 17930 | . 342 666 . 1511 . 1867 1791 735 129 3 255 431 . 2985 322 629 1942 4322 Core 2089 | . 64 159 . 167 . 138 196 34 7 . 31 27 . 190 59 55 221 741 Absorbed by Shields 941 | . . . . . . . . 229 115 3 202 211 . 181 . . . . Redirected to Shielding 370 | . . . . . . . . . . . . . . 370 . . . . Ignored by Resistances 728 | . . . . . . . . . . . . . . . . 123 380 225 Regen/Repaired (Parts) 97 | . 97 . . . . . . . . . . . . . . . . . Core Remaining (%) 43 | 100 . 10 . . . . . . 1 . . . . . 63 . . . Volleys Fired 832 | . 44 112 15 85 . 85 107 73 14 . 14 18 . 70 25 18 90 62 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 . 2 2 2 2 2 Hottest 146 | . 70 119 83 83 . 146 117 50 48 . 105 105 . 144 50 50 50 70 Shots Fired 1506 | . 88 137 30 168 1 149 204 145 29 . 27 35 . 123 50 32 173 115 Gun 499 | . 88 3 . . . 5 141 145 29 . 14 18 . 8 . . . 48 Cannon 894 | . . 65 30 168 1 138 63 . . . 13 1 . 101 50 32 173 59 Launcher 113 | . . 69 . . . 6 . . . . . 16 . 14 . . . 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 763 | . 44 25 30 168 1 91 150 145 29 . 14 18 . . . . . 48 Thermal 549 | . 44 43 . . . 46 54 . . . 13 1 . 34 50 32 173 59 Explosive 97 | . . 69 . . . 6 . . . . . . . 14 . . . 8 Electromagnetic 97 | . . . . . . 6 . . . . . 16 . 75 . . . . Robot Hit Streak 42 | . 14 10 8 13 . 10 16 23 18 . 8 11 . 42 6 12 15 12 Robot Miss Streak 6 | . 5 6 3 5 . 3 5 4 2 . 1 4 . 1 5 1 3 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 2 Secondary Targets 4 | . . . . . . . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 846 | . 54 32 18 82 . 76 118 94 42 1 21 15 . 87 20 25 91 70 Core Hits 491 | . 23 17 10 36 . 38 52 37 8 . 9 21 . 116 12 7 35 70 Critical Kills 6 | . . . . . . . . . . . 1 . . . . . . 5 Critical Parts Destroyed 12 | . . . . . . . . . . 1 . . . 1 . . . 10 Critical Strikes 35 | . 3 . . 5 . 8 1 . . 1 1 . . 1 . . . 15 Burn 3 | . 3 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 15 | . . . . . . . . . . . . . . . . . . 15 Blast 13 | . . . . 5 . 7 1 . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 . . . 1 . . . . Melee Attacks 61 | . 2 . . . . . . 4 19 2 . . 17 17 . . . . Impact 42 | . 2 . . . . . . 4 . 2 . . 17 17 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . 19 1 . . . . . . . . Combat Hostiles 8 | . . . . . . . . . 8 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 31616 | . 721 1112 482 2092 . 2596 2629 1710 373 126 485 1087 . 7807 893 1160 4011 4332 Guns 5218 | . 721 38 . . . 107 1696 1610 373 . 177 159 . 38 . . . 299 Cannons 16099 | . . 660 482 2092 . 1854 933 . . . 308 . . 1889 893 1160 4011 1817 Explosions 9673 | . . 414 . . . 635 . . . . . 928 . 5480 . . . 2216 Melee 618 | . . . . . . . . 100 . 126 . . . 392 . . . . Ramming 8 | . . . . . . . . . . . . . . 8 . . . . Kinetic 8934 | . 360 169 482 2092 . 1363 1850 1610 373 . 177 159 . . . . . 299 Thermal 12391 | . 361 529 . . . 491 779 . . . 308 78 . 1964 893 1160 4011 1817 Explosive 7465 | . . 414 . . . 635 . . . . . . . 4200 . . . 2216 Electromagnetic 2200 | . . . . . . 107 . . . . . 850 . 1243 . . . . Impact 618 | . . . . . . . . 100 . 126 . . . 392 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 3 3 3 3 3 3 1 1 5 5 . . . . 13 Average Corruption 2 | . . . . 2 3 3 3 3 3 1 1 1 5 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . 14 2 32 36 21 32 . 4 5 2 . . . . 6 Message Errors 45 | . . . . 5 . 9 4 8 14 . 1 1 . . . . . 3 Matter Fused 33 | . . . . 3 . 9 9 1 7 . 3 . . . . . . 1 Heat Flow Errors 24 | . . . . 3 . 7 7 3 4 . . . . . . . . . Energy Discharges 17 | . . . . 2 . 3 5 2 4 . . . . . . . . 1 Parts Rejected 2 | . . . . . . 1 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . 1 . 5 2 1 . . 2 1 . . . . . Data Loss (major) 6 | . . . . . . . 3 2 1 . . . . . . . . . Misfires 5 | . . . . . 1 1 2 . 1 . . . . . . . . . Alerts 6 | . . . . 1 . . . 2 . . . 1 1 . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1494 | . . 41 16 75 . 11 10 75 . 126 . 5 . 748 64 36 198 89 Projectiles 536 | . . 41 16 75 . 9 10 . . . . . . 22 64 36 198 65 Explosions 650 | . . . . . . 2 . . . . . 5 . 619 . . . 24 Melee 308 | . . . . . . . . 75 . 126 . . . 107 . . . . Knockbacks 48 | . . 3 6 21 . 15 . . . . . . . 3 . . . . Impact 3 | . . . . . . . . . . . . . . 3 . . . . Kinetic 41 | . . 3 4 20 . 14 . . . . . . . . . . . . Secondary 4 | . . . 2 1 . 1 . . . . . . . . . . . . Self-Inflicted Damage 595 | . . 82 . . . 14 . . . . . 69 . 367 . . . 63 Shots 17 | . . 5 . . . 1 . . . . . 6 . 2 . . . 3 Rammed 1 | . . . . . . . . . . . . . . 1 . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . 1 . . . . Highest Temperature 366 | . 141 25 30 366 . 289 306 274 222 . 20 15 . 14 . . . 12 Average Temperature 72 | . 37 16 8 118 . 84 76 74 60 . 7 7 . 4 . . . 6 Received Heat Transfer 5160 | . 159 99 . 594 . 846 792 301 47 . 102 101 . 410 27 234 549 899 Effects 4 | . . . . 3 . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . 2 . 9 . . . . Combat Hostiles 11 | . . . . . . . . . . . . 2 . 9 . . . . Parts Fried 6 | . . . . . . . . . . . . 5 . 1 . . . . Impact Corruptions 9 | . . . . . . . . 3 . 1 . . . 5 . . . . Robots Melted 2 | . 1 . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . 1 . . . . . . . Parts Melted 9 | . 2 2 . . . . 1 . . . 2 . . . . . 1 1 Heat Transferred 9461 | . 1258 777 . . . 718 1258 . . . 600 100 . 400 500 625 2225 1000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 1614 | . 145 . 458 1332 649 1614 1036 1214 586 100 . . . . . 627 1436 1233 Initial 786 | . . . 197 150 649 424 786 632 546 71 . . . . . 452 364 753 Average 631 | . 29 . 239 647 649 1057 764 925 357 62 . . . . . 474 1025 999 Maximum Alert Level 5 | . . . 2 4 2 5 3 4 2 . . . . . . 2 4 4 Low Security (%) 20 | 100 100 . 37 5 . . . . 16 100 . . . . . . . . Level 1 12 | . . . 47 12 . . . . 53 . . . . . . . 1 . Level 2 22 | . . . 15 48 100 25 21 16 29 . . . . . . 100 20 . Level 3 29 | . . . . 18 . 31 78 70 . . . . . . . . 25 74 Level 4 13 | . . . . 14 . 30 . 12 . . . . . . . . 51 25 Level 5 1 | . . . . . . 12 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 1 . . . 5 . . . . . . . . 4 . 15 Investigation 4 | . . . . . . . 1 . . . . . . . . 1 . 2 Extermination 3 | . . . . . . . . . . . . . . . . 1 . 2 Reinforcement 5 | . 1 . . . . . 1 . . . . . . . . 1 . 2 Assault 3 | . . . . . . . . . . . . . . . . . . 3 Garrison 11 | . . . 1 . . . 3 . . . . . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 6 | . 1 . . 1 . . 2 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 20 42 9 31 . 41 38 18 8 5 7 11 . 57 14 6 26 49 Peak Tracking Total 37 | . 4 3 4 4 . 7 5 4 2 4 4 4 . 37 3 4 4 14 Tactical Retreats 31 | . . 3 . . . 14 . . 1 2 2 . . . 2 . 2 5 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 21 | . 1 . . 4 . 1 3 5 . . . . . . . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . 3 . . . . . . . . 6 . . . . . . 2 Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 42 | . . 2 . 9 . 5 6 4 . . . . . 2 . 1 8 5 Max in Single Turn 2 | . . . . 1 . 1 1 1 . . . . . 1 . 1 2 2 Garrison Relay 15 | . . . . 7 . 3 . 2 . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 23 | . 6 . 4 . 1 . 5 1 3 . . 1 . . . 1 . 1 Terminals 16 | . 5 . 3 . . . 3 1 3 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Total Hacks 46 | . 11 . 8 . 1 . 13 2 4 . . 1 . . . 3 . 3 Successful 21 | . 6 . 4 . 1 . 5 . 2 . . 1 . . . 1 . 1 Failed 24 | . 4 . 4 . . . 8 2 2 . . . . . . 2 . 2 Catastrophic 3 | . . . 1 . . . . 1 . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 16 | . 4 . 3 . . . 3 . 2 . . . 1 . . . . 3 Terminals 32 | . 9 . 6 . . . 8 2 4 . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 . 1 . 2 . . . . . . . . 3 . . Terminal Hacks 13 | . 4 . 3 . . . 2 . 2 . . 1 . . . . . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 1 . . . 5 1 1 . . . . . . 1 . 1 Full Trace Events 4 | . . . . . . . 2 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . 30 . 10 . 6 . . . . . . . . 13 . Machine Destruction 59 | . . . . 30 . 10 . 6 . . . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 42 | . . 25 . . . . 1 . 14 . . . 2 . . . . . Largest Group 14 | . . 13 13 10 . . 1 . 14 12 5 5 3 3 . . . . Highest-Rated Group 247 | . . 247 247 190 . . 10 . 205 184 80 80 201 201 . . . . Highest-Rated Ally 96 | . . 19 19 19 . . 10 . 27 27 27 27 96 96 . . . . Total Orders 9 | . . . . . . . . . . . . . 8 1 . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . PICKUP 4 | . . . . . . . . . . . . . 4 . . . . . Ally Attacks 216 | . . 54 19 77 . . . . 11 27 . . . 28 . . . . Total Damage 3863 | . . 746 300 1014 . . . . 175 613 . . . 1015 . . . . Kills 37 | . . 6 8 13 . . . . 2 4 . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 2 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 30672 | 86 1572 7482 1159 1569 57 1605 2013 1186 1918 552 500 694 2751 3974 576 327 1646 1005 Spaces Moved 12461 | 54 783 3765 435 523 23 478 622 401 770 220 197 272 1079 1392 269 129 625 424 Core 1653 | 12 . 1640 . . . . . . . . . . . . . . . 1 Treads 7883 | 42 783 2125 435 523 23 151 51 401 770 220 197 272 1079 811 . . . . Legs 2925 | . . . . . . 327 571 . . . . . . 581 269 129 625 423 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 241 238 238 238 240 240 232 234 234 234 234 126 186 182 182 124 Average Speed 211 | 135 173 185 244 239 238 273 262 240 236 234 234 234 234 220 186 184 183 187 Slowest Speed 1700 | 160 240 340 340 241 238 560 349 240 240 234 234 234 234 320 186 186 186 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 96 90 24 58 7 50 82 47 96 5 41 44 85 80 48 5 53 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . 2 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . . . . 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . 6 . . . . . . . . 2 . 4 . . . . . Spaces Dug 60 | . 2 33 . . . 2 . 2 . 1 . . 2 . 2 2 12 2 Terrain Destroyed 776 | . 2 472 2 . . 55 8 2 . 1 . 6 2 80 30 5 44 67 Melee 7 | . 2 . . . . . . 2 . 1 . . 2 . . . . . Projectile 124 | . . 5 2 . . 7 8 . . . . . . 10 30 5 44 13 AOE 643 | . . 467 . . . 48 . . . . . 6 . 70 . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Sto Gar Rec Fac Low Low Zio Dee Pro Fac Gar Fac Total 15385 | 67 906 4150 511 680 25 631 864 536 847 259 216 302 1272 2156 296 186 953 528 Wait 1406 | . 40 209 10 33 . 17 55 19 30 10 . 8 162 556 1 32 202 22 Move 12445 | 53 782 3764 434 522 23 477 622 400 769 219 196 271 1078 1391 268 129 623 424 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 216 | 8 23 34 22 13 . 14 31 6 3 9 2 2 2 39 1 2 3 2 Fast Attach 26 | . . 1 . 1 1 . 4 3 . . . . 5 7 . 1 . 3 Attach 91 | 6 3 9 7 4 . 13 8 1 1 6 . 1 . 24 . . 3 5 Detach 10 | . . . . . . . . . . 2 . . . 2 . . 3 3 Swap 83 | . 7 6 5 4 . 12 12 10 5 4 2 1 1 8 . 1 3 2 Drop 180 | . 5 13 17 14 1 11 25 16 6 7 2 1 7 40 1 3 6 5 Fire 832 | . 44 112 15 85 . 85 107 73 14 . 14 18 . 70 25 18 90 62 Melee 61 | . 2 . . . . . . 4 19 2 . . 17 17 . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . . 2 . . . . Escape Stasis 30 | . . . . 4 . 2 . 4 . . . . . . . . 20 . Rewire 2 | . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 426 | -10/Materials | Central database locked down 587 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Repaired Lgt. Treads 1039 | -10/Materials | Discovered new exit (range 7) 1129 | -10/Materials | Discovered new exit (range 6) 1204 | -10/Materials | Discovered new exit (range 16) 1659 | -10/Materials | Entered Subcaves 1671 | -10/Subcaves | Learned Materials emergency access door positions 1949 | -10/Subcaves | Discovered new exit (range 11) 2117 | -10/Subcaves | Discovered new exit (range 6) 3044 | -10/Subcaves | Visited triangular shrine 3063 | -10/Subcaves | Found Prototype Device 3064 | -10/Subcaves | Identified V3-11A's Pendant 3069 | -10/Subcaves | Befriended Subdweller 3337 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3469 | -10/Subcaves | Befriended Subdweller 3474 | -10/Subcaves | Befriended Subdweller 3562 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3625 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3629 | -10/Subcaves | Befriended Subdweller 3644 | -10/Subcaves | Befriended Subdweller 4074 | -10/Subcaves | Ambushed by Subdweller buried in earth 4078 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4079 | -10/Subcaves | Befriended Subdweller 4079 | -10/Subcaves | Befriended Subdweller 4132 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4203 | -10/Subcaves | Core integrity fell below 50% 4264 | -10/Subcaves | Befriended Subdweller 4658 | -10/Subcaves | Discovered new exit (range 15) 5015 | -10/Subcaves | Approached by friendly Subdweller 6305 | -10/Subcaves | Ambushed by Subdweller buried in earth 6309 | -10/Subcaves | Befriended Subdweller 6322 | -10/Subcaves | Ambushed by Subdweller buried in earth 6324 | -10/Subcaves | Befriended Subdweller 6328 | -10/Subcaves | Ambushed by Subdweller buried in earth 6329 | -10/Subcaves | Befriended Subdweller 6729 | -10/Subcaves | Ambushed by Subdweller buried in earth 6729 | -10/Subcaves | Ambushed by Subdweller buried in earth 6734 | -10/Subcaves | Befriended Subdweller 6734 | -10/Subcaves | Befriended Subdweller 6772 | -10/Subcaves | Ambushed by Subdweller buried in earth 6774 | -10/Subcaves | Befriended Subdweller 7028 | -10/Subcaves | Ambushed by Subdweller buried in earth 7029 | -10/Subcaves | Befriended Subdweller 7030 | -10/Subcaves | Ambushed by Subdweller buried in earth 7034 | -10/Subcaves | Befriended Subdweller 7306 | -10/Subcaves | Ambushed by Subdweller buried in earth 7306 | -10/Subcaves | Ambushed by Subdweller buried in earth 7309 | -10/Subcaves | Befriended Subdweller 7309 | -10/Subcaves | Befriended Subdweller 7643 | -10/Subcaves | Ambushed by Subdweller buried in earth 7644 | -10/Subcaves | Befriended Subdweller 7648 | -10/Subcaves | Ambushed by Subdweller buried in earth 7648 | -10/Subcaves | Ambushed by Subdweller buried in earth 7649 | -10/Subcaves | Befriended Subdweller 7649 | -10/Subcaves | Befriended Subdweller 7650 | -10/Subcaves | Ambushed by Subdweller buried in earth 7650 | -10/Subcaves | Ambushed by Subdweller buried in earth 7654 | -10/Subcaves | Befriended Subdweller 7654 | -10/Subcaves | Befriended Subdweller 7936 | -10/Subcaves | Core integrity fell below 20% 7959 | -10/Subcaves | Befriended Subdweller 7967 | -10/Subcaves | Ambushed by Subdweller buried in earth 9141 | -10/Subcaves | Entered Materials 9141 | -8/Materials | Accompanied by 13 allies 9141 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9477 | -8/Materials | Identified exit to Storage 10215 | -8/Materials | Garrison activated, responded to threat 10242 | -8/Materials | Identified exit to Garrison 10300 | -8/Materials | Entered Garrison 10300 | -8/Garrison | Accompanied by 10 allies 10398 | -8/Garrison | Triggered checkpoint 10559 | -8/Garrison | Garrison Relay disabled 10976 | -8/Garrison | Triggered checkpoint 10995 | -8/Garrison | Triggered checkpoint 11298 | -8/Garrison | Discovered new exit (range 9) 11314 | -8/Garrison | Triggered checkpoint 11436 | -8/Garrison | Garrison Relay disabled 11460 | -8/Garrison | Build established: Scavenger-Mutant 11560 | -8/Garrison | Triggered checkpoint 11637 | -8/Garrison | Garrison Relay disabled 11642 | -8/Garrison | Garrison Relay disabled 11655 | -8/Garrison | Garrison Relay disabled 11658 | -8/Garrison | Garrison Relay disabled 11731 | -8/Garrison | Garrison Relay disabled 11869 | -8/Garrison | Entered Materials 11926 | -8/Materials | Identified exit to Garrison 11926 | -8/Materials | Entered Garrison 11956 | -8/Garrison | Triggered checkpoint 12045 | -8/Garrison | Garrison Relay disabled 12118 | -8/Garrison | Triggered checkpoint 12133 | -8/Garrison | Garrison Relay disabled 12394 | -8/Garrison | Core integrity fell below 50% 12416 | -8/Garrison | Lost 6 parts (1p4n1u) 12472 | -8/Garrison | Triggered checkpoint 12844 | -8/Garrison | Triggered checkpoint 12982 | -8/Garrison | Triggered checkpoint 13090 | -8/Garrison | Discovered exit to Storage (range 6) 13270 | -8/Garrison | Triggered checkpoint 13326 | -8/Garrison | Garrison Relay disabled 13481 | -8/Garrison | Discovered exit to Storage (range 12) 13531 | -8/Garrison | Entered Storage 14195 | -8/Storage | Build established: Mutant 14506 | -8/Storage | Build established: Scavenger-Mutant 15068 | -8/Storage | Build established: Mutant 15249 | -8/Storage | Garrison activated, responded to threat 15255 | -8/Storage | Core integrity fell below 20% 15511 | -8/Storage | Discovered new exit (range 16) 15544 | -8/Storage | Identified exit to Garrison 15544 | -8/Storage | Entered Garrison 15677 | -8/Garrison | Build established: Scavenger-Mutant 15779 | -8/Garrison | Garrison Relay disabled 15826 | -8/Garrison | Triggered checkpoint 15844 | -8/Garrison | Triggered checkpoint 15874 | -8/Garrison | Triggered checkpoint 16288 | -8/Garrison | Triggered checkpoint 16406 | -8/Garrison | Discovered new exit (range 13) 16542 | -8/Garrison | Triggered checkpoint 16568 | -8/Garrison | Rescued a captive Derelict 16568 | -8/Garrison | Rescued a captive Derelict 16598 | -8/Garrison | Garrison Relay disabled 16730 | -8/Garrison | Entered Recycling 16744 | -8/Recycling | Found Scrap Engine 17728 | -8/Recycling | Build established: Commander-Mutant 17850 | -8/Recycling | Discovered new exit (range 15) 18648 | -8/Recycling | Entered Factory 18648 | -6/Factory | Accompanied by 12 allies 18648 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 18963 | -6/Factory | Discovered new exit (range 5) 19200 | -6/Factory | Entered Lower Caves 19200 | -6/Lower Caves | Accompanied by 5 allies 19279 | -6/Lower Caves | Met a Warlord Commander 19280 | -6/Lower Caves | Learned location of Warlord (-4) 19281 | -6/Lower Caves | Found Encrypted Comm Array 19390 | -6/Lower Caves | Learned Factory terminal intel 19525 | -6/Lower Caves | Learned location of Zion (-6) 19625 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19669 | -6/Lower Caves | Discovered new exit (range 14) 19700 | -6/Lower Caves | Entered another Lower Caves area 19700 | -6/Lower Caves | Accompanied by 5 allies 19964 | -6/Lower Caves | Learned 4 Factory zone layouts 20305 | -6/Lower Caves | Build established: Mutant 20360 | -6/Lower Caves | Discovered new exit (range 10) 20394 | -6/Lower Caves | Entered Zion 20394 | -6/Zion | Accompanied by 1 ally 20479 | -6/Zion | System corruption cleaned by Quarantine Array 20573 | -6/Zion | Found Prototype Device 20573 | -6/Zion | Identified Phasing AFG 20737 | -6/Zion | Discovered new exit (range 15) 21055 | -6/Zion | Found Prototype Device 21055 | -6/Zion | Identified Bomb Factory No. 2 21404 | -6/Zion | Given A8's code to call for help 22068 | -6/Zion | Received a hallucinogenic algorithm 22485 | -6/Zion | Learned Factory stockpile data 23099 | -6/Zion | Discovered new exit (range 5) 23101 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23107 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23119 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23145 | -6/Zion | Entered Deep Caves 23145 | -6/Deep Caves | Accompanied by 3 allies 23363 | -6/Deep Caves | Attacked by Z-Imprinter 23445 | -6/Deep Caves | Destroyed Z-Imprinter 23462 | -6/Deep Caves | Found Prototype Protection 23462 | -6/Deep Caves | Identified Zio. Weapon Casing 23476 | -6/Deep Caves | Lost 3 parts (1n1u1w) 23744 | -6/Deep Caves | Z-Facility disabled 23798 | -6/Deep Caves | Found Zio. Weapon Casing 23833 | -6/Deep Caves | Build established: Scavenger-Mutant 24006 | -6/Deep Caves | Lost 4 parts (2n2u) 24202 | -6/Deep Caves | Found Prototype Protection 24203 | -6/Deep Caves | Identified Zio. Heavy Carapace 24397 | -6/Deep Caves | Found Zio. Heavy Carapace 24454 | -6/Deep Caves | Found Zio. Weapon Casing 25242 | -6/Deep Caves | Spotted as-16059 25270 | -6/Deep Caves | Destroyed as-16059 25373 | -6/Deep Caves | Triggered Deep Caves wall 25379 | -6/Deep Caves | Exposed GOLEM chamber 25389 | -6/Deep Caves | Destroyed AS-75508 25391 | -6/Deep Caves | Spotted AS-24687 25393 | -6/Deep Caves | Spotted as-06587 25409 | -6/Deep Caves | Destroyed as-06587 25417 | -6/Deep Caves | Destroyed AS-24687 25443 | -6/Deep Caves | Lost 9 parts (4n5u) 25482 | -6/Deep Caves | Destroyed 45 combat bots 25515 | -6/Deep Caves | Found Unknown Device 25531 | -6/Deep Caves | Found Prototype Leg 25532 | -6/Deep Caves | Identified Potential Leg 25677 | -6/Deep Caves | Found Unknown Device 25682 | -6/Deep Caves | Identified GOLEM Unit (x2) 26027 | -6/Deep Caves | Found GOLEM Unit 26033 | -6/Deep Caves | Found GOLEM Unit 26263 | -6/Deep Caves | Build established: Golem 27024 | -6/Deep Caves | Discovered new exit (range 12) 27119 | -6/Deep Caves | Entered Proximity Caves 27121 | -5/Proximity Caves | Spotter reported a threat 27122 | -5/Proximity Caves | Spotter reported a threat 27150 | -5/Proximity Caves | Learned 12 Factory zone layouts 27593 | -5/Proximity Caves | Spotter reported a threat 27679 | -5/Proximity Caves | Discovered new exit (range 10) 27695 | -5/Proximity Caves | Entered Factory 27695 | -5/Factory | Evolved 2 slots: Utility x2 27696 | -5/Factory | Identified exit to Upper Caves 27698 | -5/Factory | Loaded intel: 25 terminal locations 27951 | -5/Factory | Garrison activated, responded to threat 27995 | -5/Factory | Search patrols dispatched 28022 | -5/Factory | Identified exit to Garrison 28022 | -5/Factory | Entered Garrison 28126 | -5/Garrison | Triggered checkpoint 28204 | -5/Garrison | Garrison Relay disabled 28382 | -5/Garrison | Triggered checkpoint 28547 | -5/Garrison | Discovered new exit (range 12) 28578 | -5/Garrison | Triggered checkpoint 28622 | -5/Garrison | Garrison Relay disabled 28756 | -5/Garrison | Triggered checkpoint 28756 | -5/Garrison | Triggered checkpoint 28774 | -5/Garrison | Triggered checkpoint 29360 | -5/Garrison | Discovered new exit (range 11) 29380 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29414 | -5/Garrison | Triggered checkpoint 29435 | -5/Garrison | Garrison Relay disabled 29668 | -5/Garrison | Entered Factory 29731 | -5/Factory | Garrison activated, responded to threat 29881 | -5/Factory | Discovered new exit (range 15) 29899 | -5/Factory | Garrison activated, responded to threat 29968 | -5/Factory | First assault squad dispatched 29998 | -5/Factory | Identified exit to Factory 30436 | -5/Factory | Cargo convoy interrupted 30618 | -5/Factory | Core integrity fell below 50% 30642 | -5/Factory | Destroyed 7 combat bots 30657 | -5/Factory | Core integrity fell below 20% 30664 | -5/Factory | System corruption reached 10% 30673 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 30663_ System corrupted by crushing effect (+3). 30663_ Triggered Alarm Trap. 30663_ An alarm sounds. 30663_ ALERT: Alarm triggered, dispatching investigation squad. 30664_ GZTXD|OSTWRERWHLKX7H>8FI MCGV DLSYRWUVF 30665_ Penetrated by Slug. 30666_ Chain reaction triggered in Imp. Deuterium Engine. 30666_ L-41 Fighter destroyed. 30667_ Asb. Biocell Array destroyed. 30667_ System corrupted by crushing effect (+2). 30667_ Penetrated by Slug. 30667_ Critical hit (Destroy). 30668_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 30668_ A-27 Freighter exits level. 30669_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 30670_ Hrd. Heavy Armor Plating destroyed. 30670_ Asb. Nanovents destroyed. 30670_ I-47 Archangel exits level. 30671_ Slug penetrates Door. 30673_ G-50 Soldier heat short circuits Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??? = #????????????????? | | ??? """ """ #????????????????? | | ??! 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""" ????????????? | | ?????????????????????# ;? ????????????? | | ?????????????????????# # """?????????????? | | ?????????????????????# g # """ ????????????? | | ?????????????????????# ; ""??????????????? | | ?????????????????????# =; ????????????????? | | ?????????????????????# gb%;######????????????? | | ?????????????????????#% g@ ;; ] ?????? | | ?????????????????????+ ## ?????? | | ?????????????????????# #???????"" ?????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# > +?????????????????? | | ????????????????????# [ #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????### ###?????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ???????????????????????m ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 1975 Matter Stores 443 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed BattleThermalKinecellerator Manual? 0 Play Time 02:00:21 Cumulative 101.6 hours Start 2023.10.14 @ 09:54:17 End 2023.10.14 @ 12:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 65 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed4cddc-6378-4a6d-9915-f634bc4c9e99