Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 19:26:38 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (3980) 3980 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 8788 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 342 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 500/500 System Corruption 3% Temperature Cool (36) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (5) ------ Advanced Sensor Array Improved Signal Interpreter Microactuators Improved Actuator Array Force Booster > --- WEAPON (3) ------- Long-range Missile Launcher Kinetic Spear > --- INVENTORY (10) --- F-cell Engine F-cell Engine F-cell Engine Matter Compressor (250) Improved Kinecellerator Proton Burst Cannon Compact Ion Cannon Mini Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Microactuators Improved Actuator Array Force Booster > --- WEAPON ----------- Greatsword Kinetic Spear > --- INVENTORY -------- Hybrid Fission Core Matter Compressor Improved Terrain Scanner Improved Kinecellerator Proton Burst Cannon Heavy Particle Cannon Compact Ion Cannon Mini Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Advanced Sensor Array Device Advanced Sensor Array Storage Matter Compressor Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 23 | . 1 1 . 4 4 11 . 2 Power 3 | . . . . . . 2 . 1 Engine 2 | . . . . . . 1 . 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | . . . . . . 4 . 1 Device 3 | . . . . . . 2 . 1 Storage 1 | . . . . . . 1 . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | . 1 1 . 3 4 5 . . Energy Gun 4 | . . 1 . 2 . 1 . . Energy Cannon 3 | . . . . 1 1 1 . . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 3 | . . . . . 3 . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . . . 3 11 10 . 1 Power 3 | . . . . . 2 1 . . Propulsion 8 | . . . . 1 4 3 . . Utility 3 | . . . . . 1 2 . . Weapon 11 | . . . . 2 4 4 . 1 Highest Loss Streak 3 | . . . . 2 3 3 . 1 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 6 | . 1 3 3 4 2 9 10 9 Power . | . . . . . . . 1 1 Propulsion . | . . 1 1 . . . . . Utility 1 | . . . . . . 2 3 2 Weapon 4 | . 1 2 2 3 2 6 6 5 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . . 1 . 5 Power 3 | . . . . . . . . 3 Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 75 94 100 96 65 66 76 75 Engine 6 | . 14 14 14 14 6 2 7 7 Core 1 | . . . . . . 2 . . Treads 8 | . 28 28 28 25 8 . . . Leg 5 | . . . . . 2 13 . . Wheel 2 | . . . . 1 8 . . . Hover 3 | . . . . . . 3 15 15 Device 14 | . 4 14 14 14 11 14 23 28 Processor 11 | . . 8 14 14 9 13 15 9 Energy Gun 8 | . 22 28 28 24 7 . . . Ballistic Cannon 2 | . . . . . 6 1 . 2 Slashing Weapon 1 | . . . . . . . 7 4 Piercing Weapon 4 | . . . . . . 10 7 4 Peak Build Rating 67 | . 15 17 17 18 27 66 66 67 Average Rating 36 | . 13 16 17 17 19 49 66 64 On Entrance 24 | . . 15 17 17 16 27 66 66 Avg Prop Armor Cover (%) 16 | . . . . 15 14 18 . 10 Naked Turns . | . . . . . . . . . Heaviest Build 39 | . 17 16 16 17 27 27 26 39 Greatest Support 40 | 3 40 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 3 3 5 4 10 10 10 Average Carried 6 | . 1 3 3 4 2 9 10 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 3 3 3 4 10 10 10 Class Distribution -------------------- 56% | Mutant 17% | Scout 14% | Assassin 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Scout | -7/Waste Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1528 | . 92 110 . 76 507 656 10 77 Remotely . | . . . . . . . . . Salvage Created 3267 | . 147 110 . 188 1128 1506 . 188 Parts . | . . . . . . . . . Haulers Intercepted 4 | . . . . . 2 2 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 5 2 . 22 24 19 . 8 Melee 17 | . . . . . . 16 . 1 Guns 11 | . 1 2 . 2 4 2 . . Cannons 18 | . . . . 1 13 1 . 3 AOE 32 | . 4 . . 19 5 . . 4 Classes Destroyed 19 | . 3 . . 2 8 5 . 1 Worker 12 | . . . . 1 . 8 . 3 Builder 12 | . 1 . . . 4 3 . 4 Tunneler 1 | . . . . . . 1 . . Hauler 4 | . . . . . 2 2 . . Recycler 4 | . . . . . 1 3 . . Mechanic 2 | . . . . . . 2 . . Operator 2 | . . . . . 1 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 11 | . 3 . . . . 1 . 7 Cutter 2 | . . . . . 2 . . . Grunt 30 | . 2 2 . 2 16 8 . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . . . 3 2 . 1 Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . . 1 2 . . Programmer 4 | . . . . . . 4 . . Heavy 1 | . . . . . 1 . . . Assembled 20 | . . . . 20 . . . . Martyr 1 | . . . . . . . . 1 Best Kill Streak 19 | . 3 2 . 19 7 13 . 8 Combat Bots Only 19 | . 3 2 . 19 7 4 . 4 Max Kills in Single Turn 11 | . 2 1 . 7 2 11 . 4 Gunslinging . | . . . . . . . . . Exploded 7 | . 2 . . 7 2 . . 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 400 | . 16 7 . 51 124 164 . 38 Missed 129 | . 4 3 . 18 34 49 . 21 Hits 271 | . 12 4 . 33 90 115 . 17 Melee 4 | . . . . . 4 . . . Projectile 267 | . 12 4 . 33 86 115 . 17 AOE 2 | . . . . . 2 . . . Critical Strikes 9 | . . 1 . . 1 7 . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5012 | . 197 50 . 498 1964 1759 28 516 Core 1291 | . 27 . . 104 460 562 . 138 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . . 30 10 Core Remaining (%) 54 | 100 . . . 47 16 . . . Volleys Fired 172 | . 7 3 . 26 90 34 . 12 Largest 2 | . 2 2 . 2 2 2 . 1 Hottest 120 | . 90 90 . 90 120 80 . 43 Shots Fired 265 | . 11 6 . 33 165 38 . 12 Gun 105 | . 8 6 . 14 59 18 . . Cannon 141 | . . . . 14 96 20 . 11 Launcher 19 | . 3 . . 5 10 . . 1 Special . | . . . . . . . . . Kinetic 104 | . . . . . 63 30 . 11 Thermal 78 | . . . . 14 64 . . . Explosive 19 | . 3 . . 5 10 . . 1 Electromagnetic 64 | . 8 6 . 14 28 8 . . Robot Hit Streak 14 | . 8 11 . 12 14 9 . 4 Robot Miss Streak 5 | . 3 1 . 5 5 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 207 | . 7 6 . 13 104 69 . 8 Core Hits 181 | . 8 4 . 46 58 50 . 15 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . . . 7 4 . . Burn 5 | . . . . . 5 . . . Meltdown 2 | . . . . . 2 . . . Blast 1 | . . . . . . 1 . . Impale 3 | . . . . . . 3 . . Melee Attacks 106 | . . . . . . 94 3 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . 2 3 4 Piercing 97 | . . . . . . 92 . 5 Sneak Attacks 9 | . . . . . . 8 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . 4 . 1 Damage Inflicted 10054 | . 353 185 . 1221 2828 4246 . 1221 Guns 1269 | . 115 114 . 133 640 267 . . Cannons 1844 | . . . . 61 1415 219 . 149 Explosions 4387 | . 238 71 . 1027 768 1477 . 806 Melee 2549 | . . . . . . 2283 . 266 Ramming 5 | . . . . . 5 . . . Kinetic 1475 | . . . . . 964 362 . 149 Thermal 2982 | . 93 71 . 110 991 1208 . 509 Explosive 2068 | . 145 . . 978 503 145 . 297 Electromagnetic 975 | . 115 114 . 133 365 248 . . Impact . | . . . . . . . . . Slashing 160 | . . . . . . 99 . 61 Piercing 2389 | . . . . . . 2184 . 205 Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 1 3 2 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 655 | . 12 . . 9 66 531 . 37 Projectiles 15 | . . . . . 7 8 . . Explosions 362 | . 12 . . 9 59 245 . 37 Melee 278 | . . . . . . 278 . . Knockbacks 7 | . . . . . 6 1 . . Impact . | . . . . . . . . . Kinetic 6 | . . . . . 5 1 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 422 | . 39 . . 71 112 70 . 130 Shots 8 | . 1 . . 2 2 1 . 2 Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | . 144 128 . 352 350 158 274 15 Average Temperature 105 | . 77 66 . 114 110 66 147 15 Received Heat Transfer 1258 | . 66 48 . 82 585 435 . 42 Effects 4 | . . . . 1 3 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . 1 . . . 1 . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted . | . . . . . . . . . Heat Transferred 3763 | . 100 100 . 161 2202 800 . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 1 . 1 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 5 | . . . . . 2 5 2 5 Low Security (%) 29 | 100 100 100 . 100 43 . . . Level 1 10 | . . . . . 31 8 . . Level 2 20 | . . . . . 25 18 100 17 Level 3 6 | . . . . . . 8 . 29 Level 4 18 | . . . . . . 39 . 15 Level 5 14 | . . . . . . 25 . 37 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1925 | . 177 117 . 87 622 1925 670 1685 Initial 669 | . . 64 . . . 279 669 452 Average 745 | . 76 103 . 35 238 1259 653 1241 Influence Increases 5120 | . 207 53 . 163 993 2162 57 1485 Destroy 0b10 Robot/C 1300 | . 100 40 . 40 480 380 . 260 Destroy 0b10 Robot/NC 190 | . 5 . . 5 40 105 . 35 Destroy Leader 360 | . 20 10 . 10 124 126 . 70 Allied During Kill 329 | . . . . . . . . 329 Select Force Hacks 100 | . 50 . . 50 . . . . Disable Machine 1575 | . 15 . . 15 90 855 . 600 Anti-Garrison Action 400 | . . . . . . 400 . . Destroy Structure 626 | . 17 3 . 43 139 176 57 191 Partial Spotted 30 | . . . . . 15 15 . . Lose Combat Pursuer 210 | . . . . . 105 105 . . Influence Decreases 3343 | . 40 123 97 163 379 863 1324 354 Entered New Map 1973 | . . 103 97 . . 335 1244 194 Time Decay 1060 | . 40 20 . 133 269 428 60 110 Lost Part 250 | . . . . 30 110 100 . 10 Lost Ally 60 | . . . . . . . 20 40 Squads Dispatched 30 | . 1 . . 1 7 15 . 6 Investigation 12 | . 1 . . 1 1 7 . 2 Extermination 3 | . . . . . . 2 . 1 Reinforcement 8 | . . . . . 5 3 . . Assault 2 | . . . . . . 2 . . Garrison 5 | . . . . . 1 1 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 6 2 . 22 36 32 7 7 Peak Tracking Total 19 | . 4 2 . 19 6 4 6 4 Tactical Retreats 8 | . . . . . 4 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . . 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 105 | . 1 . . 1 6 57 . 40 Max in Single Turn 21 | . 1 . . 1 1 21 . 17 Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 2 | . 1 . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 13 | . 1 . 1 1 1 7 . 2 Terminals 9 | . 1 . . 1 1 5 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 Total Hacks 26 | . 1 . 1 2 4 13 . 5 Successful 9 | . 1 . 1 1 1 5 . . Failed 17 | . . . . 1 3 8 . 5 Catastrophic 5 | . . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . Manual 21 | . 1 . . 1 1 13 . 5 Terminals 20 | . 1 . . 2 4 10 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 Terminal Hacks 2 | . . . 1 . 1 . . . Record 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 1 . 5 . . Terminals 5 | . 1 . . 1 . 3 . . Sabotage 5 | . 1 . . 1 . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Jam 2 | . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . . 1 1 5 . 2 Full Trace Events 5 | . . . . . 1 2 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 19 | . . . . . . . 19 14 Highest-Rated Group 475 | . . . . . . . 475 405 Highest-Rated Ally 35 | . . . . . . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 191 | . . . . . . . 141 50 Total Damage 5445 | . . . . . . . 4366 1079 Kills 17 | . . . . . . . 11 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2605 | . 44 41 215 320 605 1020 135 225 Optics 1091 | . . . . . . 903 135 53 Sensors 1285 | . . . . . . 925 135 225 Traps 1274 | . 44 41 215 320 605 49 . . Jamming 1 | . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 2727 | 1 124 41 215 320 605 1057 135 229 Spaces Moved 1858 | 2 66 20 135 168 292 837 114 224 Core 107 | 2 . . . . . 105 . . Treads 403 | . 66 20 135 136 46 . . . Legs 440 | . . . . . 10 430 . . Wheels 268 | . . . . 32 236 . . . Hover 640 | . . . . . . 302 114 224 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 50 56 56 Average Speed 96 | 50 160 160 160 148 111 79 56 58 Slowest Speed 180 | 50 160 160 160 160 160 180 56 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 24 6 51 54 30 32 83 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . . 1 3 1 Terrain Destroyed 628 | . 17 3 . 68 172 191 3 174 Melee 5 | . . . . . . 1 3 1 Projectile 27 | . . . . 6 18 3 . . AOE 596 | . 17 3 . 62 154 187 . 173 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2410 | 1 73 23 134 202 404 1093 180 300 Wait 229 | . . . . 1 13 108 63 44 Move 1851 | 1 65 19 134 167 291 837 113 224 Hop . | . . . . . . . . . Pick Up 4 | . . . . . . 3 . 1 Fast Attach 4 | . . . . . . 3 1 . Attach 13 | . . . . 3 4 6 . . Detach 9 | . . . . . . 9 . . Swap 24 | . 1 1 . 5 4 7 . 6 Drop 14 | . . . . . . 9 . 5 Fire 172 | . 7 3 . 26 90 34 . 12 Melee 88 | . . . . . . 77 3 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 2 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 13) 126 | -10/Materials | Entered Mines 159 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 161 | -10/Mines | Discovered new exit (range 5) 167 | -10/Mines | Entered Exiles 211 | -10/Exiles | Met 8R-AWN 235 | -10/Exiles | Met EX-HEX 289 | -10/Exiles | Met EX-BIN 310 | -10/Exiles | Met EX-DEC 318 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Learned location of Zion (-6) 367 | -10/Exiles | Discovered new exit (range 10) 382 | -10/Exiles | Entered Mines 614 | -9/Mines | Assembled infested the area 656 | -9/Mines | Destroyed 19 combat bots 662 | -9/Mines | Core integrity fell below 50% 693 | -9/Mines | Discovered new exit (range 9) 702 | -9/Mines | Entered Materials 702 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 930 | -8/Materials | Discovered new exit (range 11) 1077 | -8/Materials | Core integrity fell below 50% 1157 | -8/Materials | Lost 3 parts (1p1n1w) 1194 | -8/Materials | Destroyed 7 combat bots 1288 | -8/Materials | Core integrity fell below 20% 1291 | -8/Materials | Garrison activated, responded to threat 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1364 | -7/Factory | Garrison activated, responded to threat 1373 | -7/Factory | Discovered new exit (range 9) 1457 | -7/Factory | Core integrity fell below 50% 1707 | -7/Factory | First assault squad dispatched 1897 | -7/Factory | Build established: Assassin 1996 | -7/Factory | Lost 3 parts (2n1w) 2249 | -7/Factory | Core integrity fell below 20% 2364 | -7/Factory | Manually triggered Chute Trap 2364 | -7/Factory | Sucked down chute 2364 | -7/Factory | Entered Waste 2365 | -7/Waste | Met a frightened Derelict 2367 | -7/Waste | Spotted C-40 Crusher 2373 | -7/Waste | Spotted C-40 Crusher 2375 | -7/Waste | Spotted C-40 Crusher 2397 | -7/Waste | Spotted C-40 Crusher 2398 | -7/Waste | Spotted C-40 Crusher 2399 | -7/Waste | Spotted C-40 Crusher 2404 | -7/Waste | Discovered new exit (range 22) 2416 | -7/Waste | Warlord forces began an assault 2417 | -7/Waste | Build established: Scout 2428 | -7/Waste | Allies destroyed C-40 Crusher 2430 | -7/Waste | Allies destroyed C-40 Crusher 2432 | -7/Waste | Allies destroyed C-40 Crusher 2437 | -7/Waste | Allies destroyed C-40 Crusher 2450 | -7/Waste | Allies destroyed C-40 Crusher 2453 | -7/Waste | Identified exit to Factory 2478 | -7/Waste | Lost 5 allies 2481 | -7/Waste | Allies destroyed C-40 Crusher 2499 | -7/Waste | Entered Factory 2499 | -7/Factory | Accompanied by 14 allies 2728 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02661_ Lrn. Missile Launcher destroyed. 02661_ 28-IVV(g) destroyed. 02663_ System corrupted: IFF burst signal emitted. [Purchased: F-cell Engine] [Purchased: Lrn. Missile Launcher] 02690_ System corrupted: Energy discharge (-110). 02695_ K-01 Serf cleans the Power Conduit. 02698_ 9N-76P(m) repairs Force Booster. 02705_ 9N-76P(m) repairs KU-HS9(g). 02709_ 9N-76P(m) repairs KU-HS9(g) Lgt. Angular Momentum Engine. 02710_ NT-M1S(m) repairs IS-IOZ(g). 02713_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3K. 02713_ Connecting with Terminal... 02713_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 02713_ Terminal disabled. 02728_ Power Conduit explodes. 02728_ Destroyed Wheel. 02728_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????###+########## """ #??? | | ???????????????########## / """ #??? | | ??????????????? # ### """ #??? | | ???????????????"" """ # #?# #### | | ????????????????? """"" + #?# """ / | | ????????????????? """"" # """ #?# """ #### | | ???????????????? # """ #?# """ #??? | | ??????????????? # """ ### #??? | | ???????????????######+### "" # """ #??? | | ???????????????????# "" # """ #??? | | ???????????????????# # """ #??? | | ???????????????????# + #??? | | ???????????????????## ### # #??? | | ???????????##########+########## ##########??? | | ???????????# ######## # #??? | | ???????????# # # # """ #??? | | ???????????#? # # # "" "" #??? | | ????????????? # # # "" "" #??? | | ???????????? # # / #??? | | ???????????? # # #??? | | ???????????? # gg # #??? | | ??????????? #gg gm# #??? | | ??????????? # # #??? | | ?????????? # l ##########??? | | ?????????? # #???????????? | | ?????????? @ gm +???????????? | | ?????????? # #???????????? | | ?????????? # #???????????? | | ??????????? ;######## #???????????? | | ??????????? ??????? #???????????? | | ???????????? ???????? #???????????? | | ???????????? Y ??????? #???????????? | | ???????????? ???????? #???????????? | | ????????????? ??????? #???????????? | | ????????????? ????????#####+###???????????? | | ?????????????? ????????????????????????????? | | ??????????????## ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????k? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 311 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (60) ------------------------ Spk. Treads (874) Spk. Treads (874) Imp. EM Shotgun (699) Imp. EM Shotgun (699) Hvy. Ion Engine (699) Rocket Launcher (1049) Com. Wheel (Loot Box) Adv. Beam Cannon (Loot Box) Trap Scanner (Loot Box) Targeting Computer (Loot Box) Mni. Assault Cannon (Loot Box) Imp. EM Shotgun (Loot Box) Beam Rifle (Loot Box) Imp. Ion Engine (685) Plasma Cannon (Loot Box) Med. Armor Plating (Loot Box) Spk. Treads (762) Spk. Treads (762) Antimatter Cannon (Loot Box) Flexi-carbon Leg (Loot Box) Adv. Assault Cannon (Loot Box) Transmission Jammer (Loot Box) Shotgun (Loot Box) Tesla Rifle (Loot Box) Energy Filter (Loot Box) Proton Burst Cannon (Loot Box) Hvy. EM Shotgun (Loot Box) Adv. Sensor Array (Loot Box) Enh. Armored Leg (Loot Box) Imp. Kinecellerator (Loot Box) Kinetic Spear (Loot Box) Com. Ion Cannon (Loot Box) Enh. Optical Array (Loot Box) Hvy. Particle Cannon (Loot Box) Hyb. Fission Core (1069) Enh. Nuclear Core (962) VSS Leg (567) VSS Leg (567) VSS Leg (567) Matter Compressor (Loot Box) Adv. Datajack (Loot Box) Magnetic Acceleration Cannon (Loot Box) Lance (Loot Box) Imp. Deuterium Engine (Loot Box) Microactuators (837) Imp. Actuator Array (931) Imp. Terrain Scanner (Loot Box) Imp. Remote Datajack (Loot Box) Gravmag Array (1553) Gravmag Array (1553) Greatsword (1074) Force Booster (502) F-cell Engine (963) Lrn. Missile Launcher (1485) F-cell Engine (982) F-cell Engine (982) F-cell Engine (982) F-cell Engine (982) F-cell Engine (982) Lrn. Missile Launcher (1485) Game ------ Seed SlugSapperAirjet Manual? 0 Play Time 00:30:37 Cumulative 1253.3 hours Start 2026.02.20 @ 14:40:37 End 2026.02.20 @ 19:26:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1540 Rogue 1256 Adventurer 124 Explorer 160 Win Type - Total 60 Types 46/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84c4ba04-eb35-419e-b44b-77abcadea910