Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 02:40:27 Player: Zeta Lockhart Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1573) 1573 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 3843 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Critical (708) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Light Deuterium Engine Wheel Wheel Compact Wheel Particle Charger Hardened Light Armor Plating Lightning Gun Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Wheel Wheel Compact Wheel Particle Charger Hardened Light Armor Plating Lightning Gun Beam Rifle [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 50 | 7 . 15 1 27 Power 4 | 1 . 1 . 2 Engine 3 | 1 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 . 2 . 4 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 . 3 . 11 Device 11 | 1 . 3 . 7 Storage 3 | 1 . . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 2 . 9 1 10 Energy Gun 10 | . . 6 . 4 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 . 2 1 2 Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 15 | . . 4 . 11 Power 1 | . . . . 1 Propulsion 5 | . . 2 . 3 Utility 4 | . . . . 4 Weapon 5 | . . 2 . 3 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 93 100 96 Engine 8 | . 14 11 11 6 Core 1 | . . . . 2 Wheel 18 | . 28 17 22 17 Device 20 | . 14 21 22 20 Storage 10 | . 14 11 11 9 Processor 2 | . . . . 4 Energy Gun 12 | . . 10 16 16 Ballistic Gun 12 | . 28 21 16 3 Ballistic Cannon 8 | . . . . 15 Peak Build Rating 32 | 7 7 18 16 32 Average Rating 18 | 4 7 13 15 26 On Entrance 9 | . 7 7 16 16 Naked Turns . | . . . . . Heaviest Build 38 | 14 14 25 24 38 Greatest Support 32 | 26 26 26 26 32 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 5 4 8 8 10 Average Carried 7 | 2 3 7 7 9 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 3 4 8 8 8 Class Distribution -------------------- 53% | Scavenger-Gunner 24% | Skirmisher 17% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1640 | 240 123 176 46 1055 Remotely 384 | . . . . 384 Salvage Created 2178 | 109 123 618 46 1282 Parts 107 | 9 4 36 6 52 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 8 | . . 3 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 3 10 3 20 Guns 23 | . 3 8 3 9 Cannons 12 | . . 1 . 11 AOE 1 | . . 1 . . Classes Destroyed 12 | 2 1 6 . 3 Worker 5 | . . 1 . 4 Builder 2 | . . 1 . 1 Tunneler 2 | 2 . . . . Hauler 5 | . . 2 . 3 Recycler 6 | 1 . 1 . 4 Mechanic 1 | . . . . 1 Watcher 3 | . . 1 . 2 Swarmer 6 | . . 3 3 . Grunt 19 | . 3 5 . 11 Sentry 8 | . . 2 . 6 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 6 | 2 3 4 3 6 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 199 | . 25 52 6 116 Missed 50 | . 9 15 1 25 Damage Taken 2539 | . 184 399 37 1919 Core 715 | . 23 50 . 642 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 90 . 87 . Volleys Fired 135 | 13 17 36 4 65 Largest 4 | 2 2 3 3 4 Hottest 209 | 40 40 88 119 209 Shots Fired 392 | 26 34 89 12 231 Gun 267 | 26 34 88 12 107 Cannon 125 | . . 1 . 124 Launcher . | . . . . . Special . | . . . . . Kinetic 268 | 26 34 70 6 132 Thermal 89 | . . 10 4 75 Explosive . | . . . . . Electromagnetic 35 | . . 9 2 24 Robot Hit Streak 13 | 3 5 8 6 13 Robot Miss Streak 6 | 4 3 5 2 6 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 226 | 12 20 56 7 131 Core Hits 121 | 4 7 25 4 81 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . . 1 9 Burn 6 | . . . 1 5 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4052 | 138 180 806 101 2827 Guns 2218 | 137 180 682 101 1118 Cannons 1737 | . . 28 . 1709 Explosions 96 | . . 96 . . Melee . | . . . . . Ramming 1 | 1 . . . . Kinetic 2653 | 137 180 538 44 1754 Thermal 972 | . . 169 32 771 Explosive . | . . . . . Electromagnetic 426 | . . 99 25 302 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles 18 | . . . . 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . . . . 24 Impact . | . . . . . Kinetic 21 | . . . . 21 Secondary 3 | . . . . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 708 | . 21 503 54 708 Average Temperature 157 | . 8 113 21 183 Received Heat Transfer 1005 | . 105 153 . 747 Effects 24 | . . 7 . 17 Shutdowns 2 | . . 1 . 1 Energy Bleed 3 | . . 1 . 2 Interference 2 | . . 2 . . Matter Decay 3 | . . . . 3 Damage (minor) 7 | . . . . 7 Damage (major) 5 | . . 3 . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2508 | . . 325 148 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 517 | 15 104 267 161 517 Initial 62 | . 9 43 57 62 Average 184 | 4 68 133 111 273 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 60 | 100 100 78 100 30 Level 1 26 | . . 21 . 42 Level 2 12 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 4 12 5 33 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 1 1 2 Terminals 4 | . . 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 2 2 4 Successful 5 | . . 1 2 2 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 2 2 Record 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Transport Status 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1707 | 104 173 475 133 822 Spaces Moved 922 | 60 99 163 126 474 Core 16 | 16 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 906 | 44 99 163 126 474 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 96 | 79 90 96 90 101 Slowest Speed 115 | 90 90 115 90 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 17 16 24 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . 3 . 36 Melee . | . . . . . Projectile 36 | . . . . 36 AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1458 | 93 152 411 137 665 Wait 286 | . 36 183 4 63 Move 919 | 60 98 162 125 474 Hop . | . . . . . Pick Up 35 | 11 1 8 1 14 Fast Attach 13 | . . 6 1 6 Attach 18 | 7 . 4 . 7 Detach . | . . . . . Swap 19 | . . 5 . 14 Drop 32 | 1 . 7 2 22 Fire 135 | 13 17 36 4 65 Melee . | . . . . . Ram 1 | 1 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 455 | -9/Materials | Discovered new exit (range 12) 575 | -9/Materials | Build established: Skirmisher 753 | -9/Materials | Entered Mines 756 | -9/Mines | Discovered new exit (range 13) 886 | -9/Mines | Entered Materials 886 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1067 | -8/Materials | Build established: Scavenger-Gunner 1499 | -8/Materials | Identified exit to Storage 1685 | -8/Materials | Core integrity fell below 50% 1693 | -8/Materials | Core integrity fell below 20% 1709 | -8/Materials | Core destroyed Last Messages --------------- 01692_ Overheating: Energy bleed (-15). 01693_ Overheating: Core damaged (-71). 01694_ Processing Tank disabled. 01697_ Destroyed Tractor Beam. 01697_ R-06 Scavenger knocked back. 01697_ R-06 Scavenger sends out distress signal. 01698_ Overheating: Mni. Assault Cannon damaged (-51). 01698_ U-05 Engineer builds a Wall. 01698_ K-01 Serf collects debris. 01702_ Overheating: Mni. Assault Cannon damaged (-77). 01702_ K-01 Serf collects debris. 01703_ Overheating: Matter decay (-23). 01703_ U-05 Engineer builds a Wall. 01703_ G-47 Trooper knocked back. 01705_ K-01 Serf collects debris. 01706_ Destroyed Imp. Heat Sink. 01706_ G-47 Trooper destroyed. 01707_ Overheating: Med. Storage Unit damaged (-56). 01708_ U-05 Engineer builds a Wall. 01709_ Overheating: Core damaged (-110). 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