Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 12:28:20 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1006) 1006 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2856 Bonus ------- None Cogmind --------- Core Integrity 450/550 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Datajack > --- INVENTORY (5) ---- Improved Ion Engine Cryofiber Web EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Signal Interpreter Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Flight Unit EM Shotgun Heavy Particle Cannon Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 7 2 24 9 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 10 1 Treads . | . . . . Leg 9 | 2 . 7 . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 2 3 Device 2 | 1 1 . . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 6 | 2 . 3 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . . 8 5 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 3 | . . 2 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 99 77 81 Engine 10 | . 14 10 8 Leg 15 | . 28 18 . Wheel 7 | . . 4 20 Device 5 | . 14 5 . Processor 12 | . 8 11 18 Protection 8 | . . 7 16 Energy Gun 12 | . 28 13 . Energy Cannon 2 | . . . 7 Ballistic Gun 5 | . . 5 8 Peak Build Rating 19 | 7 7 14 19 Average Rating 10 | 5 6 10 15 On Entrance 7 | . 7 7 14 Naked Turns . | . . . . Heaviest Build 24 | 14 14 19 24 Greatest Support 46 | 20 20 36 46 Greatest Overweight (x) 6 | 2 . 3 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 6 | 4 6 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 730 | 263 20 343 104 Remotely . | . . . . Salvage Created 1283 | 78 22 818 365 Parts 95 | 9 3 60 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . . 19 6 Guns 19 | . . 16 3 Cannons 1 | . . . 1 AOE 3 | . . 2 1 Classes Destroyed 6 | 1 1 4 . Worker 4 | . . 3 1 Tunneler 3 | 3 . . . Watcher 2 | . 1 . 1 Swarmer 3 | . . 3 . Grunt 15 | . . 12 3 Sentry 7 | . . 4 3 Best Kill Streak 5 | 2 1 4 5 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 1 158 72 Missed 56 | . 1 44 11 Damage Taken 2496 | . 20 1516 960 Core 370 | . . 270 100 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 167 | . . . 167 Core Remaining (%) 77 | 100 100 32 . Volleys Fired 106 | 8 6 59 33 Largest 2 | 1 1 2 2 Hottest 125 | 40 40 90 125 Shots Fired 163 | 8 6 98 51 Gun 144 | 8 6 97 33 Cannon 18 | . . . 18 Launcher 1 | . . 1 . Special . | . . . . Kinetic 54 | . . 32 22 Thermal 57 | 8 6 37 6 Explosive 1 | . . 1 . Electromagnetic 51 | . . 28 23 Robot Hit Streak 7 | 2 1 7 7 Robot Miss Streak 4 | 1 2 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 117 | 5 2 72 38 Core Hits 66 | 4 2 43 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1971 | 55 23 1151 742 Guns 1494 | 52 23 1044 375 Cannons 296 | . . . 296 Explosions 171 | . . 100 71 Melee . | . . . . Ramming 10 | 3 . 7 . Kinetic 612 | . . 398 214 Thermal 562 | 52 23 316 171 Explosive 100 | . . 100 . Electromagnetic 687 | . . 330 357 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 4 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Parts Fused 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . 73 18 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed 5 | 2 . 3 . Kicked 5 | 2 . 3 . Crushed . | . . . . Highest Temperature 547 | . 177 266 547 Average Temperature 129 | . 95 74 206 Received Heat Transfer 1053 | . . 621 432 Effects 16 | . . . 16 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1399 | 125 50 926 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 359 | 15 51 279 359 Initial 117 | . 9 21 117 Average 121 | 5 27 142 180 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 68 71 Level 1 23 | . . 31 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 4 31 16 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 4 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 8 6 8 Successful 14 | . 4 5 5 Failed 8 | . 4 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . . 1 . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1986 | 144 347 993 502 Spaces Moved 1424 | 99 275 677 373 Core 61 | 18 . 6 37 Treads . | . . . . Legs 782 | 81 275 426 . Wheels 581 | . . 245 336 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 86 85 Average Speed 112 | 112 120 114 105 Slowest Speed 350 | 150 120 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 32 41 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 7 4 Melee . | . . . . Projectile 2 | . . . 2 AOE 9 | . . 7 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1627 | 120 286 794 427 Wait 11 | . . 11 . Move 1421 | 98 274 676 373 Hop . | . . . . Pick Up 20 | 5 3 8 4 Fast Attach 26 | 6 . 18 2 Attach 10 | 1 1 4 4 Detach 1 | . . 1 . Swap 6 | . 1 2 3 Drop 17 | . 1 12 4 Fire 106 | 8 6 59 33 Melee 4 | . . . 4 Ram . | . . . . Kick 5 | 2 . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Identified exit to Materials 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Lost 3 parts (1p1u1w) 1154 | -9/Materials | Discovered new exit (range 9) 1200 | -9/Materials | Lost 3 parts (2n1w) 1207 | -9/Materials | Core integrity fell below 50% 1261 | -9/Materials | Discovered new exit (range 5) 1484 | -9/Materials | Identified exit to Materials 1485 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -8/Materials | Repaired Imp. Light Armor Plating? 1678 | -8/Materials | Repaired Wheel? 1987 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Sneak attack on U-05 Engineer. Jacked U-05 Engineer... K-01 Serf collects debris. Sneak attack on U-05 Engineer. Jacked U-05 Engineer... Jacked W-25 Informer... >>parse_system Reading system data... New IDs: Imp. Sensor Array K-01 Serf collects debris. W-25 Informer sends out distress signal. Knocked back. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Deuterium Engine destroyed. K-01 Serf cleans the Atomic Centrifuge. Hrd. Light Armor Plating destroyed. K-01 Serf collects debris. 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