Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 14:48:33 Player: bruhman420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (289) 289 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2229 Bonus ------- None Cogmind --------- Core Integrity 439/550 Matter 235/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Small Storage Unit Heavy EM Shotgun Medium Laser Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Weight Redist. System > --- WEAPON ----------- Heavy EM Shotgun Medium Laser > --- INVENTORY -------- Small Storage Unit Small Storage Unit Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 20 | 7 1 5 2 5 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 5 | 1 1 1 2 . Device 2 | . 1 . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 3 . 2 . 2 Energy Gun 7 | 3 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 9 | . . 4 3 2 Power 2 | . . 1 . 1 Propulsion 2 | . . . 2 . Utility 2 | . . 1 1 . Weapon 3 | . . 2 . 1 Highest Loss Streak 3 | . . 3 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 98 87 64 40 Engine 12 | . 14 14 11 6 Treads 21 | . 28 22 12 . Device 10 | . 12 11 8 9 Storage 11 | . 14 11 10 . Protection 1 | . . 7 . . Energy Gun 24 | . 28 21 22 16 Naked Turns . | . . . . . Heaviest Build 19 | 11 12 16 19 9 Greatest Support 40 | 40 40 40 40 15 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 5 | 3 4 4 3 5 Average Carried 1 | 1 2 1 . 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 2 4 . 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 317 | 166 56 95 . . Remotely . | . . . . . Salvage Created 442 | 80 45 269 48 . Parts 15 | 2 5 7 1 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 3 6 3 . Guns 10 | . 3 4 3 . Classes Destroyed 6 | 1 1 2 2 . Tunneler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 3 | . 3 . . . Grunt 6 | . . 6 . . Assembled 3 | . . . 3 . Best Kill Streak 3 | 1 3 3 2 . Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 174 | . 12 79 41 42 Missed 48 | . 5 14 11 18 Damage Taken 1332 | . 33 637 363 299 Core 366 | . 4 139 112 111 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 51 . . Ignored by Resistances 400 | . 14 197 104 85 Core Remaining (%) 78 | 100 98 . 37 . Volleys Fired 57 | 2 11 36 7 1 Largest 2 | 1 2 2 2 2 Hottest 100 | 40 90 100 100 100 Shots Fired 91 | 2 21 52 14 2 Gun 91 | 2 21 52 14 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 90 | 2 21 52 14 1 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 16 | 2 3 13 16 5 Robot Miss Streak 3 | . 2 1 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 70 | 2 12 45 9 2 Core Hits 24 | 2 4 12 5 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 3 . . Burn 4 | . 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 899 | 26 143 573 115 42 Guns 880 | 22 143 564 111 40 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 19 | 4 . 9 4 2 Kinetic . | . . . . . Thermal 853 | 22 143 564 111 13 Explosive . | . . . . . Electromagnetic 27 | . . . . 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . 4 . Average Corruption 2 | . 1 . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 6 . 2 . Message Errors 2 | . 2 . . . Matter Fused 2 | . 1 . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 4 | 2 . 1 . 1 Targets Rammed 5 | 2 . 1 1 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 418 | . 142 418 290 33 Average Temperature 140 | . 51 202 80 20 Received Heat Transfer 729 | . . 480 60 189 Effects 7 | . . 7 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 5 | . 1 4 . . Heat Transferred 2588 | 50 458 1710 333 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 177 | 5 107 177 78 30 Initial 58 | . 2 . 58 15 Average 47 | 2 46 71 55 15 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 8 13 6 4 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1190 | 103 561 208 261 57 Spaces Moved 687 | 57 329 70 151 80 Core 146 | 11 . . 64 71 Treads 532 | 46 329 70 87 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 9 | . . . . 9 Fastest Speed 29 | 50 160 160 50 29 Average Speed 143 | 138 160 160 153 47 Slowest Speed 250 | 160 160 160 250 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 45 8 20 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 799 | 79 343 115 165 97 Wait . | . . . . . Move 684 | 56 328 70 150 80 Hop . | . . . . . Pick Up 24 | 10 3 2 3 6 Fast Attach . | . . . . . Attach 19 | 7 1 5 2 4 Detach 4 | . . . 2 2 Swap 1 | . . . . 1 Drop 6 | 2 . 2 . 2 Fire 57 | 2 11 36 7 1 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | 2 . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 848 | -9/Materials | Discovered new exit (range 16) 855 | -9/Materials | Lost 3 parts (1u2w) 873 | -9/Materials | Entered Mines 874 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 908 | -9/Mines | Assembled infested the area 946 | -9/Mines | Met a Derelict bent on vengeance 1032 | -9/Mines | Core integrity fell below 50% 1066 | -9/Mines | Lost 3 parts (2n1u) 1121 | -9/Mines | Discovered new exit (range 9) 1134 | -9/Mines | Entered Materials 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. Acquired Prototype Flight Unit. K-01 Serf collects debris. Acquired Prototype Flight Unit. Slammed into K-01 Serf. Destabilizing: System interference. Weight Redist. System temporarily disabled. Med. Laser temporarily disabled. Med. Laser destroyed. Identified Imp. VTOL Module. Acquired Faulty Imp. VTOL Module. Ion Engine destroyed. Dropped Faulty Imp. VTOL Module. Acquired Imp. VTOL Module. Acquired Prototype Energy Gun. Critical hit (Burn: +37). Identified Hvy. EM Shotgun. Dropped Faulty Hvy. EM Shotgun. Map ----- +----------------------------------------------------+ | ?????????????????# # #?? | | ?????????????????# ##########?? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????###?? | | ?????????????????# ######## ##? | | ?????????????????# # ] Y #? | | ?????????????????# #""" #? | | ?????????????????# #"R = #? | | ?????????????????# #""" #? | | ?????????????????+ /g [ !#? | | ?????????????????# # g @ !#? | | ?????????????????# # = !#? | | ?????????????????# # #? | | ?????????????????# ###########? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# +??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ????????????????? #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????+ #??????????? | | ?????????????????# ???????????? | | ?????????????????# ???????????? | | ?????????????????? ???????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed IntegrityRegenerativeCutter Manual? 0 Play Time 00:12:57 Cumulative 4.2 hours Start 2024.06.03 @ 14:35:17 End 2024.06.03 @ 14:48:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 9 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22b6f4b0-5334-421e-a4c7-a11d0ea9840b