Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 13:13:25 Player: b_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (445) 445 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 4683 Bonus ------- Follower Combat Kills 293 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 433/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Target Analyzer Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Micro Nuclear Core Improved Heat Sink Microactuators Layered Light Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Reaction Control System Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core VTOL Module VTOL Module Improved Heat Sink Structural Scanner Experimental Sensor Array Target Analyzer Microactuators Microactuators Layered Light Armor Plating Authchip [R/Combat] Remote Datajack Deploy-a-Sentry [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 41 | 6 1 . 3 4 7 11 9 Power 5 | 1 . . . 1 . 1 2 Engine 3 | 1 . . . 1 . 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 10 | 2 . . 2 . . 3 3 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 2 | . . . 2 . . . . Hover 3 | . . . . . . 3 . Flight 3 | . . . . . . . 3 Utility 19 | 1 1 . 1 2 5 6 3 Device 8 | . 1 . . 1 2 3 1 Storage 3 | 1 . . 1 1 . . . Processor 3 | . . . . . 1 1 1 Hackware 2 | . . . . . 1 . 1 Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 7 | 2 . . . 1 2 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 3 | . . . . . . . 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Backups 10 | 3 7 8 8 10 12 13 10 Power 1 | . 1 1 1 1 1 2 1 Propulsion 2 | 2 3 2 2 2 2 1 1 Utility 4 | . . 1 2 4 4 6 6 Weapon 2 | . 1 3 3 3 4 1 . Tool/Special . | . . . . . . . . Unused Backups 19 | . 2 2 . 2 3 4 6 Power 5 | . . . . 1 2 . 2 Propulsion 2 | . 1 1 . . . . . Utility 6 | . . . . . . 3 3 Weapon 3 | . . 1 . 1 1 . . Tool/Special 3 | . 1 . . . . 1 1 Average Slot Usage (%) 95 | . 96 100 100 100 89 93 88 Engine 10 | . 14 14 14 14 9 7 4 Leg 8 | . 28 28 21 . . . . Wheel 7 | . . . 6 28 18 . . Hover 7 | . . . . . . 21 15 Device 16 | . 10 14 14 14 20 20 8 Storage 10 | . 14 14 14 14 9 7 4 Processor 4 | . . . . . 5 7 17 Hackware 4 | . . . . . 8 7 9 Protection 2 | . . . . . . 6 5 Ballistic Gun 15 | . 28 28 28 24 9 4 . Impact Weapon 3 | . . . . 3 8 5 . Peak Build Rating 48 | 6 7 8 10 12 22 45 48 Average Rating 21 | 4 6 7 8 10 20 39 39 On Entrance 13 | . 6 7 8 10 12 21 44 Naked Turns . | . . . . . . . . Heaviest Build 40 | 10 11 11 26 31 38 40 34 Greatest Support 33 | 20 20 20 20 20 26 33 33 Greatest Overweight (x) 3 | 3 . . 1 1 1 2 2 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 25 | 8 8 8 15 25 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 15 11 Most Carried 15 | 6 8 8 12 15 15 15 15 Average Carried 11 | 3 7 7 8 13 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 6 8 8 12 15 15 15 5 Class Distribution -------------------- 54% | Mutant 29% | Assassin 8% | Scout 4% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1018 | 172 93 . 261 58 69 160 205 Remotely . | . . . . . . . . Salvage Created 456 | . 140 . . 39 126 67 84 Parts 31 | . 10 . . 3 4 3 11 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 10 | . 2 . . 1 2 1 4 Melee 2 | . . . . . 1 1 . Guns 3 | . 2 . . 1 . . . AOE 4 | . . . . . . . 4 Classes Destroyed 9 | . 2 . . 2 2 2 1 Builder 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . 1 . Swarmer 3 | . . . . . . . 3 Grunt 4 | . 2 . . . 1 . 1 Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Assembled 1 | . . . . 1 . . . Best Kill Streak 3 | . 2 . . 1 2 1 3 Combat Bots Only 3 | . 2 . . 1 1 1 3 Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 127 | . 6 . . 4 12 4 101 Missed 57 | . 3 . . . 1 . 53 Hits 70 | . 3 . . 4 11 4 48 Melee 4 | . . . . . . . 4 Projectile 66 | . 3 . . 4 11 4 44 AOE 1 | . . . . . . . 1 Critical Strikes 3 | . . . . . 1 . 2 Damage Taken 1136 | . 42 . . 55 218 53 768 Core 383 | . 12 . . 40 64 23 244 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1 | . . . . . . 1 . Core Remaining (%) 89 | 100 . . . 79 88 . . Volleys Fired 32 | . 14 . . 10 2 . 6 Largest 2 | . 2 . . 2 1 . 1 Hottest 40 | . 40 . . 40 23 . 30 Shots Fired 55 | . 28 . . 19 2 . 6 Gun 49 | . 28 . . 19 2 . . Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 49 | . 28 . . 19 2 . . Thermal . | . . . . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 6 . . 6 1 . 2 Robot Miss Streak 4 | . 3 . . 4 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 45 | . 21 . . 9 11 3 1 Core Hits 23 | . 8 1 . 5 2 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 2 | . . . . . 2 . . Smash 2 | . . . . . 2 . . Melee Attacks 40 | . . . . 4 20 16 . Impact 38 | . . . . 4 20 14 . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 873 | . 177 2 . 65 316 96 217 Guns 254 | . 177 . . 65 12 . . Cannons . | . . . . . . . . Explosions 217 | . . . . . . . 217 Melee 400 | . . . . . 304 96 . Ramming 2 | . . 2 . . . . . Kinetic 254 | . 177 . . 65 12 . . Thermal . | . . . . . . . . Explosive 217 | . . . . . . . 217 Electromagnetic . | . . . . . . . . Impact 400 | . . . . . 304 96 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . . . 61 11 25 Projectiles . | . . . . . . . . Explosions 25 | . . . . . . . 25 Melee 72 | . . . . . 61 11 . Knockbacks 3 | . . . . . 2 1 . Impact 3 | . . . . . 2 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . 64 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 33 | . 9 . . 4 . . 33 Average Temperature 6 | . 7 . . 2 . . 15 Received Heat Transfer 309 | . 21 . . . 99 . 189 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . . . . 3 1 . Impact Corruptions 5 | . . . . . 4 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 100 64 Level 1 4 | . . . . . . . 35 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 303 | . 50 6 . 5 77 44 303 Initial 6 | . . 6 . . . 2 . Average 23 | . 17 1 . . 22 6 123 Influence Increases 704 | . 57 . . 5 169 140 333 Destroy 0b10 Robot/C 340 | . 40 . . . 80 40 180 Destroy 0b10 Robot/NC 25 | . 5 . . 5 10 5 . Destroy Leader 64 | . 12 . . . 22 20 10 Allied During Kill 22 | . . . . . 7 3 12 Successful Hack 6 | . . . . . . 6 . Disable Machine 60 | . . . . . . 60 . Destroy Structure 52 | . . . . . 5 6 41 Lose Combat Pursuer 135 | . . . . . 45 . 90 Influence Decreases 401 | . 40 17 . 5 163 146 30 Entered New Map 15 | . . 11 . . . 4 . Time Decay 356 | . 40 6 . 5 163 142 . Lost Part 30 | . . . . . . . 30 Squads Dispatched 6 | . 2 . . . 1 3 . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . 1 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 3 . . 1 8 5 29 Peak Tracking Total 15 | . 2 . . 2 5 2 15 Tactical Retreats 6 | . . . . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . . . . . 1 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 4 | . . . . . . 4 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 18 | . 1 . 5 . 2 10 . Terminals 10 | . . . . . 2 8 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 70 | . 1 . 50 . 5 14 . Successful 56 | . 1 . 50 . . 5 . Failed 14 | . . . . . 5 9 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . . 3 . Terminals 16 | . . . . . 5 11 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 52 | . . . 50 . . 2 . Record 50 | . . . 49 . . 1 . Open DSF 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . . . 2 9 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . 4 3 9 Total Damage 845 | . . . . . 265 129 451 Kills 9 | . . . . . 3 1 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 3 | . . . . . 1 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 2930 | . 113 93 888 300 467 807 262 Sensors 1226 | . 113 93 888 132 . . . Structural 1508 | . . . . 168 424 807 109 Machine Analysis 1359 | . . . . . 290 807 262 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3035 | 72 146 93 888 300 467 807 262 Spaces Moved 2586 | 45 80 75 774 259 273 657 423 Core 18 | 16 . . . . . . 2 Treads . | . . . . . . . . Legs 750 | 29 80 75 566 . . . . Wheels 770 | . . . 208 259 273 30 . Hover 901 | . . . . . . 627 274 Flight 147 | . . . . . . . 147 Fastest Speed 29 | 50 120 120 95 95 95 42 29 Average Speed 89 | 125 120 120 113 95 95 81 40 Slowest Speed 200 | 200 120 120 120 95 95 180 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 15 27 92 57 26 19 48 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 11 | . . . . . 5 6 . Terrain Destroyed 61 | . . . . . 5 6 50 Melee 11 | . . . . . 5 6 . Projectile . | . . . . . . . . AOE 50 | . . . . . . . 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3180 | 57 108 79 784 292 446 905 509 Wait 331 | 1 8 . 3 . 129 181 9 Move 2573 | 44 79 74 773 258 272 652 421 Hop 2 | . . . . . . 2 . Pick Up 50 | 6 4 2 4 8 7 12 7 Fast Attach 16 | 6 1 . . . 2 4 3 Attach 8 | . . . . . 2 3 3 Detach 1 | . . . . . 1 . . Swap 28 | . . . 3 5 4 9 7 Drop 41 | . 2 2 1 7 7 13 9 Fire 32 | . 14 . . 10 2 . 6 Melee 40 | . . . . 4 20 16 . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 57 | . . . . . . 13 44 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Met 8R-AWN 219 | -10/Materials | Entered Mines 221 | -10/Mines | Followed 8R-AWN into the Mines 226 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 246 | -10/Mines | Identified exit to Subcaves 308 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Entered Exiles 316 | -10/Exiles | Build established: Mutant 340 | -10/Exiles | Welcomed by 8R-AWN 365 | -10/Exiles | Met EX-HEX 420 | -10/Exiles | Met EX-DEC 468 | -10/Exiles | Visited The Gauntlet 664 | -10/Exiles | Discovered new exit (range 12) 722 | -10/Exiles | Learned location of Zion (-7) 771 | -10/Exiles | Met EX-BIN 830 | -10/Exiles | Aligned with FarCom system 831 | -10/Exiles | Given EX-Vault access code 890 | -10/Exiles | Opened EX-Vault 924 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1063 | -10/Exiles | Found Deploy-a-Sentry 1065 | -10/Exiles | Found Deploy-a-Sentry 1067 | -10/Exiles | Found Deploy-a-Sentry 1200 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1200 | -10/Exiles | Entered Mines 1228 | -9/Mines | Discovered new exit (range 16) 1329 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1331 | -9/Mines | Found Prototype Device 1364 | -9/Mines | Found DCF Scrap (14 items) 1411 | -9/Mines | Excavation squad dispatched 1411 | -9/Mines | A large section of the Mines collapsed 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1630 | -8/Materials | DAS Turret deployed 1959 | -8/Materials | Discovered new exit (range 9) 1967 | -8/Materials | Entered Factory 1967 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Build established: Assassin 2497 | -7/Factory | DAS Turret deployed 2573 | -7/Factory | Repaired VTOL Module 2765 | -7/Factory | Identified exit to Garrison 2774 | -7/Factory | Entered Garrison 2850 | -7/Garrison | Triggered checkpoint 2872 | -7/Garrison | Triggered checkpoint 2880 | -7/Garrison | Triggered checkpoint 2893 | -7/Garrison | Discovered new exit (range 15) 2898 | -7/Garrison | Identified exit to Factory 2899 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2932 | -7/Garrison | Phase Generator disabled 2933 | -7/Garrison | DAS Turret deployed 2964 | -7/Garrison | Lost 3 parts (1p2u) 3008 | -7/Garrison | Triggered checkpoint 3008 | -7/Garrison | Garrison Relay disabled 3028 | -7/Garrison | Triggered checkpoint 3036 | -7/Garrison | Self-destructed Last Messages --------------- 03008_ Garrison Relay disabled. 03008_ Relay Coupler [Brawler] tumbles out of relay unit. 03008_ Relay Coupler [NC] tumbles out of relay unit. 03008_ Relay Coupler [Grunt] tumbles out of relay unit. 03008_ Relay Coupler [NC] tumbles out of relay unit. 03008_ Acquired Relay Coupler [NC]. 03008_ Relay Coupler [NC] fries itself. 03010_ Acquired Relay Coupler [Grunt]. 03010_ Relay Coupler [Grunt] fries itself. 03015_ Extracted 133 matter. 03016_ The unstable cave ceiling collapses. 03016_ Triggered Alarm Trap. 03016_ An alarm sounds. 03018_ The unstable cave ceiling collapses. 03028_ Beams of light sweep through the air. An alarm sounds. 03028_ Critical hit (Burn: +37). 03033_ VTOL Module blown off. 03033_ E-15 Imp destroyed. 03034_ Penetrated by Slug. 03036_ Mni. Grenade Launcher severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????# ^ | | ????????????????????????#####?????????????????# | | ????????????????????????? #?????????????????# # | | ????????????????????????? #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# + | | ?????????????????????????# #?????????????????# + | | ?????????????????????????# #???C?????????????# # | | ????????????????????????## ##""""### ##??????# # | | ???????????????????????## ######## # | | ??????????????????????p? # | | ????????????????????????# h # | | ????????????????????????# ^## ## ########### | | ??????????????????????### ## ## ###???????? | | ??????????????????????# h #???????? | | ??????????????????????# #???????? | | ??????????????????????# c] #???????? | | ??????????????????????#=c@ #???????? | | ??????????????????????# #c/ ## ## ###???????? | | ??????????????????????#e#e ## ## ########### | | ??????????????????????# # g | | ??????????????????????# # gg | | ??????????????????????# # | | ??????????????????????# ## ## ## #### #### | | ??????????????????????# ## ## ## #??# #??# | | ??????????????????????# ## ######## #??# #### | | ??????????????????????# #??????# #??# | | ??????????????????????# ## #??????# #??###### | | ??????????????????????# ## #??????# #???????# | | ??????????????????????# ## #??????# #########^^ | | ??????????????????????# ## #??????# | | ?????????????????????? #??????# | | ?????????????????????? #??????####### #### | | ??????????????????????#######????????????# #??# * | | ????????????????????????????????????????##=####[% | | ????????????????????????????????????????#= # ## | | ????????????????????????????????????##### *[ # | | ????????????????????????????????????# ### ### % | | ???????????????????????????????????## ## =# #% | | ??????????????????????????????????## # # | | ?????????????????????????????????## ! # ## | | ?????????????????????????????????# ! # ## = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Target Analysis 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 96% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectFireTearclaws Manual? 0 Play Time 01:12:54 Cumulative 23.1 hours Start 2025.05.22 @ 11:48:02 End 2025.05.22 @ 13:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e70fb93-bc89-4232-a3e1-bcea3c3e66e4