Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 11:37:18 Player: JackNine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (297) 1485 Value Destroyed (13670) 13670 Prototype IDs (85) 1700 Alien Tech Used (0) 0 Bonus (4482) 4482 TOTAL SCORE: 31237 Bonus ------- High Alert Combat Kills 2039 Follower Combat Kills 458 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -1615 Cogmind --------- Core Integrity 0/1600 Matter 112/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler Experimental Transmission Jammer Centrium Medium Armor Plating > --- WEAPON ----------- Tri-rail Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Siege Treads Biometal Heavy Treads Superbattery Antimissile System Long-range Tractor Beam Advanced Variable Charge Gun Heavy Phase Cannon Long-range Phase Cannon Heavy Autocannon Light Antimatter Cannon Linear Accelerator Linear Accelerator Tesla Bomb Launcher Neutron Missile Launcher Vortex Lance [Rating: 203] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Tesla Bomb Launcher Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . Utility 11 | . . . 2 . . . 1 . 1 . . . . 1 . . . . 2 . . . 1 . 1 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 452 | 6 7 6 23 8 2 18 12 30 20 3 1 5 15 16 11 1 . 16 29 12 16 14 14 32 62 27 46 Power 42 | 1 1 . 4 . . 2 2 . 6 . . . . 3 . . . 2 . 1 . 3 2 4 2 5 4 Engine 14 | 1 1 . 4 . . 2 1 . 5 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 . 1 . . . . 3 . . . 1 . 1 . 1 . 2 . . . Reactor 18 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 2 2 5 4 Propulsion 59 | 2 1 2 6 . . 6 3 4 5 . . . 4 5 . . . . 1 2 2 2 2 2 4 3 3 Treads 36 | 1 . 1 2 . . 2 3 4 2 . . . 3 2 . . . . . 2 2 . 2 1 3 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 1 1 1 4 . . 4 . . 3 . . . 1 3 . . . . 1 . . 2 . 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 1 2 . 7 . . 2 3 15 5 1 1 3 7 6 5 1 . 3 13 2 4 4 6 8 30 11 18 Device 103 | . 1 . 3 . . 1 2 11 2 1 1 . 4 2 3 . . 2 6 2 3 3 5 5 23 7 16 Storage 7 | 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 Processor 16 | . . . . . . . 1 . . . . . . 2 2 1 . . 1 . 1 . . 1 3 4 . Hackware 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Protection 29 | . . . 4 . . 1 . 4 2 . . 3 3 1 . . . 1 4 . . 1 1 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | 2 3 4 6 8 2 8 4 11 4 2 . 2 4 2 6 . . 11 15 7 10 5 4 18 26 8 21 Energy Gun 12 | 2 . . . . . 4 1 3 . . . . . . . . . . . . . . . . . . 2 Energy Cannon 70 | . 2 2 1 . . 1 2 5 2 . . . . 2 3 . . 4 8 3 7 1 1 9 11 1 5 Ballistic Gun 4 | . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 69 | . . . 1 3 . 1 1 . 1 2 . 2 2 . 1 . . 2 7 4 1 3 3 6 13 5 11 Launcher 31 | . . 2 2 3 2 . . 1 . . . . 2 . 2 . . 5 . . 1 1 . 3 2 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . . 2 1 . . . . . . . . 1 . . 6 2 . 8 4 4 2 Corrupted Parts 5 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . System Corruption 20 | . . . . . . 2 . . . . . . 2 . . . . . . . 7 . . . . 9 . Parts Lost 64 | . 1 2 4 . . 6 . 4 1 . . . 3 . 1 . . 2 1 3 . . . 3 8 2 23 Power 9 | . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 3 Propulsion 17 | . 1 2 1 . . 2 . 2 . . . . 1 . . . . . . 2 . . . 1 . . 5 Utility 25 | . . . 1 . . 1 . 1 1 . . . 2 . 1 . . 1 1 . . . . 2 4 2 8 Weapon 13 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . 2 . 7 Highest Loss Streak 13 | . 1 2 3 . . 3 . 4 1 . . . 2 . 1 . . 2 1 2 . . . 2 3 1 13 Average Slot Usage (%) 92 | . 96 99 99 100 100 97 100 99 99 100 100 97 99 98 100 99 100 96 93 86 87 88 93 88 84 79 72 Engine 3 | . 14 14 11 11 11 10 2 9 6 7 7 7 7 2 . . . . . . . . . . . . . Core 2 | . . . . . . . 6 . . . . . . 8 13 13 13 7 5 3 5 5 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 5 5 5 4 8 9 8 6 7 Treads 12 | . 14 14 11 11 11 11 18 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 10 5 11 15 10 Wheel 9 | . 14 13 11 11 11 10 9 9 15 15 15 15 14 13 13 13 13 13 6 5 5 5 10 10 3 . . Device 18 | . 6 14 21 22 22 21 22 18 22 23 23 23 22 17 19 13 13 13 20 17 16 16 20 20 14 16 17 Storage 7 | . 18 14 11 11 11 11 9 9 7 7 7 7 7 8 6 6 6 6 5 5 5 5 5 5 4 5 4 Processor 12 | . . . . . . . 4 9 7 7 7 7 7 13 13 19 20 13 12 17 17 17 15 15 22 21 21 Protection 6 | . . . 11 11 11 10 9 8 7 7 7 7 7 6 6 6 6 9 5 5 5 5 4 5 8 4 3 Energy Gun 1 | . 17 . . . . 16 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 4 27 16 11 9 . . 16 14 . . . . 8 12 13 13 5 6 9 10 5 10 9 1 . . Ballistic Cannon 4 | . . . 5 6 . 2 5 . . 15 15 12 14 4 . . . 5 3 1 . 4 4 5 6 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 53 52 61 61 60 61 63 69 75 81 82 82 80 89 87 83 83 106 119 117 124 117 137 131 143 128 149 Greatest Support 200 | 10 10 10 16 10 10 20 12 12 24 24 24 24 24 24 24 24 24 24 28 28 28 28 24 70 170 200 195 Greatest Overweight (x) 6 | 1 5 5 6 6 5 6 5 5 3 3 3 3 3 3 3 3 3 4 4 4 4 4 5 5 3 . 3 Average Overweight (x) 3 | . 3 5 3 5 5 4 4 4 2 3 3 2 3 3 3 3 3 3 3 3 3 3 5 4 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 12 19 19 20 19 19 19 19 19 19 19 19 19 19 20 20 20 19 19 19 19 19 19 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 18 20 20 20 19 20 20 20 20 20 20 20 19 20 19 20 20 20 20 17 20 2 Class Distribution -------------------- 52% | Mutant 16% | Scavenger-Mutant 12% | Machinist-Mutant 11% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Gunner | -4/Armory Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Matter Collected 8950 | 230 129 80 348 83 . 211 51 400 200 149 237 77 278 97 142 120 . 404 365 245 112 370 224 460 1687 627 1624 Remotely 2530 | . . . . . . . . . . . . . . . . . . 159 . . . . . . 992 197 1182 Salvage Created 13234 | . 377 290 433 80 . 364 47 917 675 95 188 . 554 83 77 202 . 398 887 360 . 492 602 703 3372 942 1096 Parts 569 | . 18 13 37 8 . 14 5 35 32 . 9 . 28 7 13 3 . 25 26 17 . 14 21 35 143 18 48 Haulers Intercepted 7 | . 1 . . . . . . 3 . . . . . . . . . . 1 . . 1 . . 1 . . Recyclers Shooed 11 | . . . . . . . . . 3 . . . 1 . . . . . 2 . . . 1 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . . . 9 1 10 . 8 9 . 21 . 10 70 10 . . . . . Prevented 47 | . . . . . . . . . . . . . 16 . . 3 . 9 . 6 13 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 240 | . 9 10 13 7 . 5 1 16 12 . 5 . 9 2 7 3 . 14 9 9 . 12 6 12 42 13 24 Guns 15 | . 9 . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . Cannons 141 | . . 3 7 3 . . 1 13 9 . 5 . 6 2 . . . 5 5 8 . 10 6 10 23 5 20 AOE 44 | . . 6 6 4 . . . . . . . . . . 7 . . 8 1 . . 2 . 2 4 4 . Classes Destroyed 20 | . 4 1 4 . . 2 . 1 1 1 . . . . . 1 . . . . . 1 . 1 . 2 1 Worker 8 | . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 . 3 . . Builder 17 | . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . 10 . 2 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . . . . . . 3 . . . . . . . . . . 1 . . 1 . . 1 . . Recycler 13 | . . 1 1 . . 2 . 1 1 . . . . . . . . . 3 . . . 1 . 3 . . Watcher 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . Swarmer 59 | . 3 6 6 4 . 3 . 4 3 . . . 2 1 7 . . 9 1 5 . 5 . . . . . Grunt 68 | . 6 4 4 3 . . . 10 2 . 3 . 3 . . . . 3 . . . 7 . 1 8 4 10 Brawler 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Duelist 6 | . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Sentry 22 | . . . 2 . . . 1 1 4 . 1 . 3 . . 1 . . 2 1 . . 4 . 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 39 | . . . . . . 2 . . . . . . 2 1 . . . 2 2 3 . . . 2 17 6 2 Programmer 36 | . . . . . . . . . 2 . 1 . . . . . . . 3 . . . 2 7 14 . 7 Heavy 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 7 5 6 4 . 4 1 6 3 . 2 . 3 1 4 2 . 5 5 4 . 6 3 3 11 7 11 Combat Bots Only 8 | . 6 4 4 4 . 3 1 5 3 . 2 . 3 1 4 2 . 5 3 4 . 5 2 2 6 7 8 Max Kills in Single Turn 4 | . 1 4 4 2 . 2 1 1 1 1 1 . 1 1 2 1 . 2 2 1 . 3 1 2 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . . . . . . . . . 2 . . 2 1 . . 1 . 2 2 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Damage Taken 21845 | . 419 319 611 311 . 371 30 1002 623 . 351 . 527 57 412 64 . 667 671 486 36 429 386 1783 3346 738 8206 Core 2847 | . 63 43 92 57 . 64 . 101 89 . 19 . 3 . 28 . . 80 79 31 6 8 19 224 190 29 1622 Absorbed by Shields 3304 | . . . . . . . . . 273 . 135 . 58 21 152 23 . 129 225 181 8 260 128 601 675 . 435 Reduced by Siege Mode 729 | . . . . . . . . . . . . . . . . . . . . . . . . 9 153 . 567 Core Remaining (%) 80 | 100 . 57 . . . 46 . 81 . . . . 84 . . . . 87 . . . 87 . 78 85 98 . Volleys Fired 750 | . 26 15 32 15 . 18 2 53 81 5 16 . 23 10 6 13 . 28 47 16 . 28 33 28 121 34 100 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 2 1 2 . 2 2 2 . 2 3 3 3 2 3 Hottest 271 | . 120 120 120 99 . 121 67 180 180 96 96 . 96 180 33 180 . 147 180 156 . 147 237 271 241 158 240 Shots Fired 1264 | . 52 27 59 26 . 36 4 100 113 10 33 . 36 17 6 26 . 45 79 32 . 53 57 68 174 53 158 Gun 98 | . 48 . . . . 36 2 2 9 . . . . . . . . . . . . . . . . . 1 Cannon 1080 | . 4 24 54 22 . . 2 97 104 10 33 . 27 17 . 26 . 30 79 32 . 51 57 68 149 43 151 Launcher 86 | . . 3 5 4 . . . 1 . . . . 9 . 6 . . 15 . . . 2 . . 25 10 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | . 10 . 22 11 . . 4 . 18 10 33 . 27 3 . . . 17 13 17 . 25 12 27 87 39 126 Thermal 564 | . 42 24 32 11 . 14 . 99 95 . . . . 14 . 26 . 10 46 1 . 26 45 35 39 4 1 Explosive 30 | . . 3 5 4 . . . 1 . . . . . . 6 . . 10 . . . . . . . . 1 Electromagnetic 167 | . . . . . . 22 . . . . . . 9 . . . . 8 20 14 . . . 6 48 10 30 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 38 | . 8 10 7 5 . 10 2 24 25 7 12 . 9 11 1 16 . 17 17 19 . 11 32 23 38 14 30 Robot Miss Streak 8 | . 4 5 3 1 . 3 1 2 7 1 2 . 2 2 3 1 . 4 6 8 . 3 1 2 5 6 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Shots Hit Robots 802 | . 31 15 37 15 . 28 2 73 56 7 18 . 24 8 1 22 . 18 58 22 . 42 31 45 96 31 122 Core Hits 559 | . 17 12 21 9 . 22 . 33 29 3 8 . 18 3 8 2 . 26 27 17 . 37 14 27 98 47 81 Critical Kills 21 | . . 1 . . . . . 1 . . . . . . . 3 . 1 3 1 . 1 2 3 5 . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . . 3 1 . . 2 2 4 7 . . Critical Strikes 83 | . . 1 . . . . 1 1 . 1 3 . 4 . . 3 . 4 5 2 . 3 4 7 25 5 14 Meltdown 6 | . . 1 . . . . . 1 . . . . . . . 3 . . 1 . . . . . . . . Destroy 34 | . . . . . . . . . . . . . . . . . . 4 3 1 . 3 4 7 12 . . Blast 39 | . . . . . . . 1 . . 1 3 . 4 . . . . . . . . . . . 12 5 13 Corrupt 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 Melee Attacks 10 | . . . 3 2 . . . 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . 3 2 . . . 5 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39952 | . 394 687 1228 689 . 451 45 1630 1610 209 516 . 1261 336 408 652 . 1229 2409 510 . 2756 1179 1976 8076 3330 8371 Guns 922 | . 341 . . . . 390 23 35 133 . . . . . . . . . . . . . . . . . . Cannons 28675 | . 53 288 703 286 . . 22 1593 1444 209 516 . 667 336 . 652 . 403 1971 510 . 1379 1179 1842 5317 1461 7844 Explosions 10164 | . . 399 423 403 . 61 . . . . . . 594 . 408 . . 826 438 . . 1377 . 121 2726 1869 519 Melee 102 | . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 89 | . . . . . . . . 2 33 . . . . . . . . . . . . . . 13 33 . 8 Kinetic 17460 | . 68 . 282 146 . . 45 . 305 209 516 . 667 . . . . 147 259 167 . 528 140 620 4511 1461 7389 Thermal 10485 | . 326 288 421 140 . 263 . 1628 1272 . . . 23 336 . 652 . 192 1379 . . 851 1039 879 170 626 . Explosive 3003 | . . 399 423 403 . . . . . . . . . . 408 . . 547 237 . . . . 121 365 . 100 Electromagnetic 7436 | . . . . . . 188 . . . . . . 571 . . . . 343 534 343 . . . 343 2997 1243 874 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1377 | . . . . . . . . . . . . . . . . . . . . . . 1377 . . . . . Highest Corruption 12 | . . . 2 2 2 4 . . 3 8 9 9 3 . 2 2 2 2 2 2 9 . . 12 9 9 9 Average Corruption 3 | . . . 2 2 2 2 . . 2 8 8 9 2 . 2 2 2 2 1 2 8 . . 6 5 8 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . . . 5 4 3 9 . . 10 9 18 3 2 . 5 9 3 4 1 10 2 . . 40 54 9 5 Message Errors 60 | . . . 2 2 2 2 . . 1 4 6 1 2 . 2 2 . 1 . 3 1 . . 11 14 2 2 Matter Fused 37 | . . . . . . . . . 1 3 3 1 . . . . . . . . 1 . . 10 17 1 . Heat Flow Errors 30 | . . . 2 1 1 3 . . 3 . 2 . . . . 2 . 1 . 3 . . . 5 6 1 . Energy Discharges 34 | . . . 1 . . 1 . . 4 1 3 . . . . 3 1 1 . 2 . . . 9 6 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 26 | . . . . 1 . 3 . . 1 1 2 1 . . 3 2 2 1 1 2 . . . 1 4 . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . Misfires 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 3 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1041 | . . 65 1 49 . 9 . 11 3 63 . . . 31 . 21 . 11 112 . . 25 29 87 235 62 227 Projectiles 815 | . . . . 15 . . . 11 3 63 . . . 31 . 21 . 8 112 . . . 29 87 179 29 227 Explosions 226 | . . 65 1 34 . 9 . . . . . . . . . . . 3 . . . 25 . . 56 33 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 142 | . . . 2 2 . . . . 10 1 1 . 1 . . . . 1 4 4 . 10 . 6 51 3 46 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 121 | . . . 1 2 . . . . 8 1 1 . 1 . . . . 1 4 4 . 8 . 6 41 3 40 Secondary 19 | . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . 9 . 6 Self-Inflicted Damage 541 | . . 60 9 33 . 68 . . 16 . . . 13 . 67 . . 60 . . . . . . 194 . 21 Shots 18 | . . 2 1 2 . 2 . . . . . . 1 . 2 . . 3 . . . . . . 4 . 1 Rammed 10 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 4 3 . 1 Targets Rammed 10 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 4 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 240 180 251 213 169 216 . 231 193 . 222 . 228 264 177 262 . 198 231 284 . 8 288 411 335 185 376 Average Temperature 87 | . 105 76 31 58 89 55 . 79 53 . 75 . 107 86 99 116 . 38 84 93 . 3 102 124 95 34 110 Received Heat Transfer 1891 | . 156 90 159 117 . . 9 297 142 . 106 . 107 . 6 12 . 126 6 12 . 79 57 120 62 126 102 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . 7 Total Turns 305 | . . . . . . . . . . . . . . . . . . . . . . . . 30 134 . 141 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . 19 35 . 54 Robots Corrupted 31 | . . . . . . . . . . . . . 3 . . . . 1 3 1 . . . . 15 4 4 Combat Hostiles 30 | . . . . . . . . . . . . . 3 . . . . 1 3 1 . . . . 14 4 4 Parts Fried 59 | . . . . . . 1 . . . . . . 2 . . . . 1 6 3 . . . 3 30 8 5 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Robots Melted 11 | . . 1 . . . . . 4 2 . . . . . . 3 . . 1 . . . . . . . . Combat Hostiles 9 | . . 1 . . . . . 3 2 . . . . . . 3 . . . . . . . . . . . Parts Melted 43 | . 4 2 . . . 1 . 18 5 . . . . . . 5 . 2 4 . . . 2 . . . . Heat Transferred 13190 | . 782 592 888 296 . 407 . 2857 1480 . . . 50 385 . 957 . 300 1237 . . 575 950 774 274 386 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Peak Influence 1034 | . 310 291 454 305 . 75 59 335 500 . . . . 322 . . . . 585 . . . 192 316 971 965 1034 Initial 578 | . . 51 35 130 . . 29 24 31 . . . . 79 . . . . 138 . . . 40 93 159 546 578 Average 238 | . 124 183 240 186 . 24 48 154 101 . . . . 148 . . . . 263 . . . 70 149 202 821 751 Maximum Alert Level 3 | . 1 1 2 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 1 3 3 3 Low Security (%) 66 | 100 84 52 48 47 . 100 100 73 95 . . . . 94 . . . . 32 . . . 100 80 78 . . Level 1 15 | . 15 47 47 52 . . . 26 . . . . . 5 . . . . 42 . . . . 19 6 . . Level 2 6 | . . . 4 . . . . . 4 . . . . . . . . . 25 . . . . . 8 3 33 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 96 66 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 3 . . . . 4 5 . . . . 1 . . . . 5 . . . 3 5 12 12 12 Investigation 9 | . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . Extermination 16 | . . . . . . . . . 2 . . . . . . . . . 2 . . . 2 3 4 . 3 Reinforcement 34 | . 3 . . . . . . 4 2 . . . . . . . . . 2 . . . . 1 7 11 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Distress Signals 17 | . 2 . 3 . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . 4 2 Communications Jammed 385 | . . . . . . . . 16 . . . . . . . . . . 50 . . . 14 127 52 2 124 Distress Signals 375 | . . . . . . . . 12 . . . . . . . . . . 50 . . . 14 124 50 1 124 Times Spotted 408 | . 26 11 24 7 . 5 1 26 18 . 6 . 15 5 12 10 . 19 18 9 10 13 8 27 61 25 52 Peak Tracking Total 15 | . 6 4 10 4 . 3 1 6 4 . 3 . 5 3 4 6 . 5 5 4 15 4 3 7 6 10 7 Tactical Retreats 19 | . . 1 . . . . . 1 . . 1 . 1 . . 2 . 1 1 . . . . 1 3 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Traps Triggered 16 | . 1 . 1 . . . . 1 1 . . . . . . . . . 2 . . . 2 3 5 . . Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 . 1 . . . . . . . . . 10 . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Machines Disabled 24 | . 1 . 2 1 . . . 5 . . . . 1 1 . . . . 3 . . . . 5 3 . 2 Max in Single Turn 2 | . 1 . 1 1 . . . 1 . . . . 1 1 . . . . 1 . . . . 2 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Machines Accessed 77 | . 2 1 9 . 2 . . 4 8 . . . 1 9 2 2 4 . 4 . 2 . 4 9 11 1 2 Terminals 38 | . 2 1 6 . . . . 3 6 . . . 1 6 . . . . 2 . . . 3 4 4 . . Fabricators 10 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 2 . 1 Repair Stations 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 1 1 Total Hacks 220 | . 11 2 32 . 2 . . 9 24 . . . 1 31 2 7 27 . 7 . 2 . 12 25 20 2 4 Successful 136 | . 6 1 19 . 2 . . 5 14 . . . 1 19 2 7 27 . 3 . 2 . 8 14 4 1 1 Failed 83 | . 5 1 12 . . . . 4 10 . . . . 12 . . . . 4 . . . 4 11 16 1 3 Catastrophic 16 | . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . 1 4 6 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 8 2 18 . 1 . . . 7 . . . . 14 . . . . 5 . 1 . 6 4 6 2 . Terminals 115 | . 11 2 26 . . . . 7 17 . . . 1 16 . . . . 5 . . . 9 14 7 . . Fabricators 34 | . . . . . . . . . 6 . . . . 11 . . . . . . . . . 9 5 . 3 Repair Stations 12 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 2 5 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 5 . . . . . . . . . . 4 . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 2 1 Terminal Hacks 79 | . 4 1 8 . 2 . . 3 7 . . . 1 5 2 7 27 . 1 . 2 . 4 4 1 . . Record 18 | . . . . . 1 . . . . . . . . . . 6 11 . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 1 4 . . . . . 2 . . . . 1 . . 3 . . . . . 1 1 . . . Open Door 7 | . . . . . . . . 1 . . . . 1 . 2 1 . . . . 2 . . . . . . Branch Access Points 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Alert Level 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . 1 . . . . . 2 . . . . 2 . . . . . . . . 1 2 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . 5 1 . 1 Load Schematic 7 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . 1 Build 8 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 1 . . Repair Station Hacks 7 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 1 . . Scan Component 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . Repair 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 2 . 7 . . . . . 4 . . . . 5 . . . . 2 . . . 2 3 . 1 . Terminals 18 | . 2 . 5 . . . . . 2 . . . . 3 . . . . 1 . . . 2 3 . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 2 . . . . . 2 . . . . 3 . . . . 1 . . . 2 2 . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 1 7 . . . . 3 8 . . . . 7 . . . . 3 . . . 4 9 10 1 2 Full Trace Events 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 6 . . . . . . . . . . 2 . . 7 . . . . . . . . . . Parts Built 15 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . 3 2 . . Matter 1314 | . . . . . . . . . 186 . . . . 342 . . . . . . . . . 508 278 . . Time 390 | . . . . . . . . . 93 . . . . 140 . . . . . . . . . 88 69 . . Total Part Build Rating 54 | . . . . . . . . . 8 . . . . 16 . . . . . . . . . 12 18 . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Time 80 | . . . . . . . . 32 . . . . . . . . . . . . . . 28 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 12 | . . . . . . . . . . . . . 7 . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Total Allies 36 | . . 3 . . . . . . 18 . . 2 7 . . . . 1 . . 5 . . . . . . Largest Group 18 | . . 3 3 . . . . . 18 . . 2 5 2 2 . . 1 . . 5 2 . . . . . Highest-Rated Group 726 | . . 73 73 . . . . . 726 . . 45 76 76 76 . . 95 . . 266 130 . . . . . Highest-Rated Ally 95 | . . 31 31 . . . . . 74 . . 25 38 38 38 . . 95 . . 65 65 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . 38 . . . . . 2 . . . 42 17 . . . 5 . . 9 . . . . . . Total Damage 1756 | . . . 419 . . . . . 20 . . . 526 334 . . . 134 . . 323 . . . . . . Kills 20 | . . . 9 . . . . . . . . . 3 5 . . . 1 . . 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . 1 2 2 1 . 1 1 . 2 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Turns Passed 24006 | 42 691 681 866 701 474 688 213 1126 1749 375 506 1346 579 673 715 686 113 796 1034 664 1270 533 1083 1374 2935 696 1397 Spaces Moved 13391 | 34 414 382 462 392 302 367 115 435 1051 263 331 1003 334 433 505 476 84 458 498 374 755 262 537 647 1471 360 646 Core 50 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 2239 | . . . . . . 1 . . . . . . . . . . . . . . . . . 35 1246 360 597 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11102 | 33 414 382 462 392 302 366 115 435 1051 263 331 1003 334 433 505 476 84 458 498 374 755 262 537 612 225 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 155 145 155 155 135 150 150 115 135 135 120 135 135 135 135 135 135 145 145 145 145 165 150 135 151 50 Average Speed 148 | 87 132 155 151 163 155 154 155 164 131 135 135 132 135 135 135 135 135 146 150 155 159 158 165 169 151 153 155 Slowest Speed 360 | 95 155 155 170 170 155 360 165 165 135 135 135 135 135 135 135 135 135 150 160 160 160 160 165 260 157 161 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 60 55 56 62 62 58 9 55 33 51 57 81 38 11 72 64 75 63 16 59 94 49 17 32 35 25 19 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . 1 . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 . 1 . . 1 . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . . 1 . 1 1 . 1 1 1 1 . 1 1 . . 1 . . . Scrap Searched 18 | . . . . . . . . . . 1 2 4 2 . 2 2 . 4 . . . 1 . . . . . Spaces Dug 223 | . . 13 2 14 . . . 4 44 . 4 . . 3 7 . . 50 12 . . . 15 1 40 2 12 Terrain Destroyed 665 | . . 33 55 40 . 9 . 19 53 5 15 . 2 7 39 3 . 102 51 4 . 36 16 15 108 23 30 Melee 8 | . . . 2 2 . . . 4 . . . . . . . . . . . . . . . . . . . Projectile 254 | . . . . . . . . 5 53 5 15 . 1 7 . 3 . 13 15 4 . 5 16 15 57 14 26 AOE 403 | . . 33 53 38 . 9 . 10 . . . . 1 . 39 . . 89 36 . . 31 . . 51 9 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Res Acc Total 16366 | 43 504 442 575 421 307 449 150 738 1327 272 359 1023 424 513 535 493 83 534 689 418 826 322 684 874 1997 444 920 Wait 1227 | . 36 36 26 3 2 41 . 176 124 2 9 5 10 29 1 4 . 22 97 16 4 5 81 110 297 6 85 Move 13366 | 33 413 381 461 391 301 366 114 434 1051 262 330 1002 333 432 504 475 83 457 497 373 754 261 536 647 1470 359 646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 4 18 3 13 1 1 3 10 13 18 . 1 3 3 10 4 . . 3 5 1 2 3 6 15 13 3 9 Fast Attach 148 | 6 2 . 1 . . 4 3 3 5 . 1 4 5 3 5 1 . 3 11 1 13 7 8 19 17 13 13 Attach 91 | . 1 2 6 . . 6 3 4 1 1 . . 3 4 . . . 1 3 2 1 4 3 5 12 5 24 Detach 51 | . 1 . . . . 1 1 1 1 . 1 . 1 1 2 . . 2 3 . 5 2 1 5 5 9 9 Swap 213 | . 4 4 16 8 2 8 6 23 14 2 . 1 7 9 6 . . 12 15 9 2 3 3 8 33 9 9 Drop 269 | . 3 1 17 1 1 2 11 17 32 . 1 8 8 15 7 . . 6 11 . 16 9 13 34 26 6 24 Fire 750 | . 26 15 32 15 . 18 2 53 81 5 16 . 23 10 6 13 . 28 47 16 . 28 33 28 121 34 100 Melee 10 | . . . 3 2 . . . 5 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 . 1 Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . . 31 . . . . . . . 29 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Entered Mines 763 | -10/Mines | Found a hidden stash of uninstalled traps 1015 | -10/Mines | Escorted by a lone wolf Derelict 1226 | -10/Mines | Learned 4 Materials zone layouts 1260 | -10/Mines | Discovered new exit (range 7) 1323 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Accompanied by 3 allies 1415 | -9/Materials | Evolved 2 slots: Utility x2 1416 | -9/Materials | Identified exit to Materials 1416 | -9/Materials | Identified exit to Mines 1420 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2005 | -9/Materials | Discovered exit to Materials (range 16) 2165 | -9/Materials | Lost 3 parts (1p1n1u) 2266 | -9/Materials | Central database locked down 2281 | -9/Materials | Entered Mines 2309 | -9/Mines | Met a Derelict bent on vengeance 2371 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2420 | -9/Mines | Discovered exit to Materials (range 6) 2575 | -9/Mines | Discovered exit to Materials (range 12) 2643 | -9/Mines | Learned 8 Materials zone layouts 2972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2972 | -9/Mines | Discovered new exit (range 6) 2982 | -9/Mines | Entered Exiles 3021 | -9/Exiles | Met 8R-AWN 3046 | -9/Exiles | Met EX-HEX 3108 | -9/Exiles | Met EX-DEC 3114 | -9/Exiles | Learned location of Zion (-7) 3150 | -9/Exiles | Met EX-BIN 3172 | -9/Exiles | Aligned with FarCom system 3173 | -9/Exiles | Given EX-Vault access code 3212 | -9/Exiles | Opened EX-Vault 3228 | -9/Exiles | Found Superbattery 3261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3276 | -9/Exiles | Exiles lab attacked by MAIN.C 3365 | -9/Exiles | Discovered new exit (range 14) 3456 | -9/Exiles | Left Exiles lab with Superbattery 3456 | -9/Exiles | Entered Mines 3829 | -8/Mines | Lost 3 parts (1n2w) 4086 | -8/Mines | Core integrity fell below 50% 4110 | -8/Mines | Discovered exit to Materials (range 10) 4144 | -8/Mines | Entered Materials 4144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4145 | -8/Materials | Identified exit to Storage 4146 | -8/Materials | Identified exit to Factory 4357 | -8/Materials | Entered Storage 4532 | -8/Storage | Repaired Imp. Light Cannon 4785 | -8/Storage | Lost 4 parts (2n1u1w) 5310 | -8/Storage | Discovered exit to Factory (range 8) 5483 | -8/Storage | Entered Factory 5483 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -7/Factory | Build established: Scavenger-Mutant 6188 | -7/Factory | Fabricated Arm. Wheel? 6254 | -7/Factory | Fabricated Arm. Wheel (x2) 6279 | -7/Factory | Build established: Mutant 6412 | -7/Factory | Discovered new exit (range 6) 6662 | -7/Factory | Identified exit to Lower Caves 6920 | -7/Factory | Discovered new exit (range 5) 7147 | -7/Factory | Cargo convoy interrupted 7167 | -7/Factory | Garrison activated, responded to threat 7232 | -7/Factory | Entered Lower Caves 7427 | -7/Lower Caves | Encountered a Warlord checkpoint 7598 | -7/Lower Caves | Discovered new exit (range 7) 7600 | -7/Lower Caves | Learned Factory trap positions 7607 | -7/Lower Caves | Entered another Lower Caves area 7638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7673 | -7/Lower Caves | Identified exit to Zion 7838 | -7/Lower Caves | Spotted B-75 Beast 8064 | -7/Lower Caves | Learned Factory terminal intel 8113 | -7/Lower Caves | Entered Zion 8153 | -7/Zion | Given A8's code to call for help 8158 | -7/Zion | Discovered new exit (range 11) 8186 | -7/Zion | Given the Hacking Drone Bay 8203 | -7/Zion | System corruption cleaned by Quarantine Array 8263 | -7/Zion | Found Prototype Device 8528 | -7/Zion | Learned location of Warlord (-5) 8652 | -7/Zion | Learned Factory security intel 8821 | -7/Zion | Learned Factory emergency access door positions 8851 | -7/Zion | Identified exit to Deep Caves 8872 | -7/Zion | Received a hallucinogenic algorithm 9020 | -7/Zion | Gained Derelict followers 9459 | -7/Zion | Entered Proximity Caves 9459 | -6/Proximity Caves | Accompanied by 2 allies 9621 | -6/Proximity Caves | Learned Factory stockpile data 9693 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9882 | -6/Proximity Caves | Discovered new exit (range 7) 10038 | -6/Proximity Caves | Entered Factory 10038 | -6/Factory | Accompanied by 2 allies 10038 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10039 | -6/Factory | Loaded intel: 123 trap records 10043 | -6/Factory | Loaded intel: 20 terminal locations 10207 | -6/Factory | Fabricated Arm. Wheel (x2) 10383 | -6/Factory | Discovered new exit (range 19) 10398 | -6/Factory | Identified exit to Lower Caves 10527 | -6/Factory | Fabricated Arm. Treads? 10634 | -6/Factory | Fabricated Arm. Treads (x2) 10711 | -6/Factory | Entered Lower Caves 10711 | -6/Lower Caves | Accompanied by 2 allies 10735 | -6/Lower Caves | Encountered a Warlord checkpoint 10906 | -6/Lower Caves | Build established: Machinist-Mutant 11220 | -6/Lower Caves | Learned location of 1 exit from Factory 11402 | -6/Lower Caves | Discovered new exit (range 19) 11426 | -6/Lower Caves | Entered another Lower Caves area 11471 | -6/Lower Caves | Learned Armory security intel 11471 | -6/Lower Caves | Learned Extension terminal intel 11657 | -6/Lower Caves | Learned Factory non-interactive machine intel 11715 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11869 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12002 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12101 | -6/Lower Caves | Discovered new exit (range 8) 12112 | -6/Lower Caves | Entered Data Miner 12112 | -6/Data Miner | Discovered new exit (range 6) 12130 | -6/Data Miner | Met Data Miner 12165 | -6/Data Miner | Learned location of Section 7 (-3) 12165 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12188 | -6/Data Miner | Received God Mode back door access code from Data Miner 12225 | -6/Data Miner | Entered Proximity Caves 12362 | -5/Proximity Caves | Escorted by Enhanced Grunt 12411 | -5/Proximity Caves | Found Prototype Device 12411 | -5/Proximity Caves | Identified Exp. Thermal Shield 12895 | -5/Proximity Caves | Learned location of 1 exit from Factory 12910 | -5/Proximity Caves | Learned 8 Factory zone layouts 12992 | -5/Proximity Caves | Discovered new exit (range 8) 13021 | -5/Proximity Caves | Entered Factory 13021 | -5/Factory | Evolved 2 slots: Utility x2 13022 | -5/Factory | Identified exit to Factory 13024 | -5/Factory | Loaded intel: 226 non-interactive machine locations 13152 | -5/Factory | Identified exit to Upper Caves 13152 | -5/Factory | Identified exit to Extension 13675 | -5/Factory | Build established: Mutant 13815 | -5/Factory | Incoming investigation squad redirected 14055 | -5/Factory | Entered Upper Caves 14337 | -5/Upper Caves | Identified exit to Upper Caves 14578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14680 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14719 | -5/Upper Caves | Entered Warlord 14774 | -5/Warlord | System corruption cleaned by Quarantine Array 15032 | -5/Warlord | Build established: Scavenger-Mutant 15552 | -5/Warlord | Found Signal Generator 15558 | -5/Warlord | Warlord's base attacked by MAIN.C 15601 | -5/Warlord | Found Prototype Launcher 15601 | -5/Warlord | Identified Vortex Catalyst Activator 15617 | -5/Warlord | Found Prototype Piercing Weapon 15617 | -5/Warlord | Identified Vortex Lance 15756 | -5/Warlord | Met Warlord 15770 | -5/Warlord | Opened Warlord's prototype stash 15776 | -5/Warlord | Found Prototype Reactor 15783 | -5/Warlord | Found Prototype Processor 15783 | -5/Warlord | Identified Exp. Targeting Computer 15862 | -5/Warlord | Found Prototype Ballistic Cannon 15862 | -5/Warlord | Identified Hvy. Autocannon 15908 | -5/Warlord | Warlord forces counterattacked 15944 | -5/Warlord | Opened side exit 15967 | -5/Warlord | Spotted Executioner 15978 | -5/Warlord | Discovered new exit (range 9) 15989 | -5/Warlord | Entered Proximity Caves 15989 | -4/Proximity Caves | Accompanied by 2 allies 16037 | -4/Proximity Caves | Identified Vortex Chain Reactor 16444 | -4/Proximity Caves | Found Imp. Powered Armor 16448 | -4/Proximity Caves | Found Imp. Powered Armor 16502 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16522 | -4/Proximity Caves | Entered Factory 16522 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16995 | -4/Factory | Identified exit to Upper Caves 16995 | -4/Factory | Identified exit to Armory 17005 | -4/Factory | Spotted B-86 Titan 17371 | -4/Factory | Repaired Lyr. Heavy Armor Plating 17371 | -4/Factory | Incoming investigation squad redirected 17605 | -4/Factory | Entered Armory 17712 | -4/Armory | Found Antimissile System 17822 | -4/Armory | Fabricated Exp. Transmission Jammer? 18038 | -4/Armory | Incoming investigation squad redirected 18040 | -4/Armory | Fabricated Arm. Wheel (x2) 18090 | -4/Armory | Repaired Antimatter Reactor 18678 | -4/Armory | Build established: Gunner 18707 | -4/Armory | Found Prototype Launcher 18707 | -4/Armory | Identified Tesla Bomb Launcher 18901 | -4/Armory | System corruption reached 10% 18905 | -4/Armory | Discovered new exit (range 8) 18979 | -4/Armory | Entered Research 18979 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19041 | -3/Research | Incoming investigation squad redirected 19398 | -3/Research | Fabricated Biometal Heavy Treads? 20325 | -3/Research | Found Prototype Processor 20325 | -3/Research | Identified Spectral Analyzer 21228 | -3/Research | Spotted B-86 Titan 21675 | -3/Research | Lost 3 parts (1p1u1w) 21769 | -3/Research | Discovered new exit (range 8) 21778 | -3/Research | Discovered new exit (range 16) 21778 | -3/Research | Identified exit to Research 21908 | -3/Research | Lost 3 parts (1p1u1w) 21914 | -3/Research | Entered another Research area 21914 | -2/Research | Warlord forces began assault on 0b10 21914 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21973 | -2/Research | Found Antimissile System 22024 | -2/Research | Research machine network offline 22044 | -2/Research | Found Prototype Processor 22044 | -2/Research | Identified Exp. Core Analyzer 22132 | -2/Research | Found Prototype Processor 22132 | -2/Research | Identified Exp. Signal Interpreter 22160 | -2/Research | Met up with Warlord 22176 | -2/Research | Spotted Executioner 22178 | -2/Research | Discovered new exit (range 21) 22178 | -2/Research | Spotted Executioner 22270 | -2/Research | Borebot progress halted 22309 | -2/Research | Borebot progress halted 22321 | -2/Research | Borebot progress halted 22335 | -2/Research | Identified exit to Testing 22339 | -2/Research | Destroyed 7 combat bots 22343 | -2/Research | Spotted Striker 22350 | -2/Research | Destroyed Striker 22445 | -2/Research | Spotted Executioner 22449 | -2/Research | Destroyed Executioner 22459 | -2/Research | Spotted Executioner 22489 | -2/Research | Destroyed Executioner 22508 | -2/Research | Spotted Striker 22577 | -2/Research | Discovered new exit (range 19) 22606 | -2/Research | Identified exit to Access 22610 | -2/Research | Entered Access 22610 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22860 | -1/Access | First assault squad dispatched 22882 | -1/Access | Incoming assault squad redirected 23109 | -1/Access | Found Unknown Device 23109 | -1/Access | Identified Quantum Capacitor 23278 | -1/Access | Destroyed 8 combat bots 23421 | -1/Access | Incoming assault squad redirected 23648 | -1/Access | Incoming assault squad redirected 23731 | -1/Access | Incoming assault squad redirected 23768 | -1/Access | Spotted B-99 Colossus 23773 | -1/Access | Spotted B-99 Colossus 23845 | -1/Access | Lost 13 parts (2p3n5u3w) 23897 | -1/Access | Destroyed B-99 Colossus 23926 | -1/Access | Incoming assault squad redirected 23960 | -1/Access | Lost 3 parts (2n1u) 23980 | -1/Access | Core integrity fell below 50% 23991 | -1/Access | Core integrity fell below 20% 24007 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23987_ Acquired 134 matter. 23987_ U-05 Engineer builds a Wall. 23990_ H-81 Overseer calls for reinforcements. 23990_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 23990_ Slug penetrates Wall. 23991_ Slug penetrates Reinforced Barrier. 23991_ Penetrated by Slug. 23991_ Slug penetrates Reinforced Barrier. 23991_ Penetrated by Slug. 23997_ Slug penetrates Sealed Heavy Doors. 23997_ Penetrated by Slug. 23997_ Slug penetrates Sealed Heavy Doors. 23997_ Penetrated by Slug. 23997_ Linear Accelerator destroyed. 23999_ P-80 Master resets B-99 Colossus, system corruption cleaned. 24000_ System corrupted: Vortex Chain Reactor rejected. 24000_ Acquired Vortex Chain Reactor. 24002_ Slug penetrates Sealed Heavy Doors. 24004_ Vortex Chain Reactor destroyed. 24005_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#+#####?????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????+ #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #?#########????????????????????????? | | ?????????# ^ ^#?# % "????????????????????????? | | ?????????# #?# %"????????????????????????? | | ######+### ;## "????????????????????????? | | "????????????????????????? | | %% %% ""???????????????????????? | | u BBH "???????????????????????? | | % % BB "????????????????????????? | | #"##"########/## p""???????????????????????? | | ??????## pp""??????????????????????? | | ??????## # "@"??????????????????????? | | ??????## # #########??????????????????????? | | ??????# % *# #??????????????????????????????? | | ??????## % ###??????????????????????????????? | | ??????## % ##???????????????????????????????? | | ???????# ] ! ##???????????????????????????????? | | ???????# = ! ##???????????????????????????????? | | ???????# !!!% #????????????????????????????????? | | ???????##""+#####????????????????????????????????? | | ????????###%###??????????????????????????????????? | | ?????????##=##???????????????????????????????????? | | ??????????#]##???????????????????????????????????? | | ??????##### "###?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ####### #?????????????????????????????????? | | #?????????????????????????????????? | | !!! #?????????????????????????????????? | | ! = #?????????????????????????????????? | | = !=* #?????????????????????????????????? | | ###+### #?????????????????????????????????? | | ]!%[ # #?????????????????????????????????? | | ####+#####?????????????????????????????????? | | % %#? ????????????????????????????????????? | | %# #??????????????????????????????????? | | =%=! # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 55 Energy Capacity 2200 Matter Stores 300 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 2000 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 30 Recoil Reduction 12 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 28 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Exp. Transmission Jammer | x1 | -4/Armory Arm. Wheel | x2 | -4/Armory Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMolecularTendrils Manual? 0 Play Time 05:42:56 Cumulative 285.2 hours Start 2021.07.18 @ 05:00:15 End 2021.07.18 @ 11:37:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3ed95f4d-e383-4e58-950f-461afd7d2d9d