Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 23:18:53 Player: ThatBishHoly Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1914) 1914 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4669 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Weapon Cycler Plasma Cannon High-powered Shotgun Gauss Rifle Flak Gun Gauss Cannon Improved Datajack Katana Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Recalibrator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Scythe > --- INVENTORY -------- Plasma Cannon Plasma Cannon High-powered Shotgun Gauss Rifle Flak Cannon Flak Cannon Gauss Cannon Improved Datajack Katana Scythe [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 85 | 6 2 26 41 10 Power 16 | 1 . 6 8 1 Engine 13 | 1 . 6 5 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 25 | 2 . 8 13 2 Treads 14 | 2 . 3 8 1 Leg 5 | . . . 4 1 Wheel 1 | . . 1 . . Hover 1 | . . . 1 . Flight 4 | . . 4 . . Utility 18 | 1 1 6 8 2 Device 7 | . . 1 5 1 Storage 3 | 1 . 1 . 1 Processor 5 | . . 4 1 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 26 | 2 1 6 12 5 Energy Gun 3 | 1 . 2 . . Energy Cannon 5 | . . . 3 2 Ballistic Gun 13 | 1 . 4 7 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Parts Lost 37 | . . 9 19 9 Power 6 | . . 2 3 1 Propulsion 12 | . . 4 4 4 Utility 9 | . . 2 6 1 Weapon 10 | . . 1 6 3 Highest Loss Streak 9 | . . 6 9 9 To Critical Strikes 2 | . . . 2 . Average Slot Usage (%) 77 | . 96 73 76 68 Engine 6 | . 14 6 4 4 Treads 17 | . 28 13 16 17 Leg 1 | . . . 3 . Flight 1 | . . 6 . . Device 4 | . . 2 5 9 Storage 9 | . 14 7 9 7 Processor 9 | . . 10 13 7 Protection 3 | . 10 2 1 . Energy Gun 2 | . 9 2 . . Energy Cannon 3 | . . . 2 12 Ballistic Gun 10 | . 14 12 13 . Impact Weapon 2 | . 4 5 . . Slashing Weapon 2 | . . . 3 6 Naked Turns . | . . . . . Heaviest Build 47 | 11 14 23 36 47 Greatest Support 68 | 40 40 60 62 68 Greatest Overweight (x) 7 | . . 3 5 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 9 | 7 8 7 10 13 Most Carried 13 | 5 3 9 10 13 Average Carried 6 | . 2 4 7 10 Final Capacity 15 | 8 8 10 10 15 Final Carried 12 | . 3 8 9 12 Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1757 | 253 30 383 988 103 Remotely 559 | . . 24 535 . Salvage Created 2628 | . 76 961 1441 150 Parts 136 | . 4 49 75 8 Haulers Intercepted 7 | . . 5 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 2 16 28 5 Melee 8 | . 1 3 4 . Guns 36 | . 1 12 23 . Cannons 6 | . . . 1 5 Classes Destroyed 12 | . 1 8 3 . Worker 4 | . . 3 1 . Builder 1 | . . . 1 . Hauler 7 | . . 5 2 . Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 15 | . . 7 4 4 Grunt 26 | . 2 5 18 1 Duelist 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 1 8 5 3 Combat Bots Only 5 | . 1 4 5 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 591 | . 12 128 268 183 Missed 165 | . 4 40 65 56 Damage Taken 5826 | . 88 1102 2714 1922 Core 1355 | . 24 195 431 705 Absorbed by Shields 134 | . . . 134 . Core Remaining (%) 65 | 100 90 51 21 . Volleys Fired 145 | . 3 49 85 8 Largest 3 | . 2 2 3 2 Hottest 160 | . 60 56 75 160 Shots Fired 267 | . 6 81 165 15 Gun 247 | . 6 81 160 . Cannon 20 | . . . 5 15 Launcher . | . . . . . Special . | . . . . . Kinetic 231 | . 3 68 160 . Thermal 33 | . . 13 5 15 Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 17 | . 1 13 17 8 Robot Miss Streak 6 | . 2 4 6 3 Penetration Max . | . . . . . Secondary Targets 8 | . . 4 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 227 | . 4 85 131 7 Core Hits 90 | . 1 28 55 6 Critical Kills 5 | . . 2 3 . Critical Parts Destroyed 5 | . . 5 . . Critical Strikes 10 | . . 7 3 . Destroy 3 | . . . 3 . Smash 7 | . . 7 . . Melee Attacks 61 | . 3 39 16 3 Impact 42 | . 3 39 . . Slashing 19 | . . . 16 3 Piercing . | . . . . . Sneak Attacks 10 | . . 7 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4962 | . 87 2050 2529 296 Guns 2897 | . 15 875 2007 . Cannons 354 | . . . 118 236 Explosions . | . . . . . Melee 1698 | . 72 1175 391 60 Ramming 13 | . . . 13 . Kinetic 2697 | . . 690 2007 . Thermal 539 | . . 185 118 236 Explosive . | . . . . . Electromagnetic 15 | . 15 . . . Impact 1247 | . 72 1175 . . Slashing 451 | . . . 391 60 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 362 | . 21 296 . 45 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee 360 | . 21 296 . 43 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 4 | . . . 4 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 273 | . 41 18 273 165 Average Temperature 57 | . 21 8 69 59 Received Heat Transfer 1578 | . 48 483 1038 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 11 | . 1 10 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1042 | . . 407 185 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 385 | . 95 285 385 193 Initial 118 | . . . 118 108 Average 160 | . 27 122 288 82 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 58 | 100 100 72 10 100 Level 1 41 | . . 27 89 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 3 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed 5 | . . . . 5 Distress Signals 5 | . . . . 5 Times Spotted 87 | . 7 31 37 12 Peak Tracking Total 6 | . 3 5 5 6 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 2 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 2 . . Successful 4 | . 2 2 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Emergency Access Points 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3733 | 74 538 1098 1379 644 Spaces Moved 2189 | 59 320 868 622 320 Core 104 | 28 . 49 9 18 Treads 1333 | 31 320 260 428 294 Legs 193 | . . . 185 8 Wheels 174 | . . 174 . . Hover . | . . . . . Flight 385 | . . 385 . . Fastest Speed 34 | 50 160 34 120 163 Average Speed 135 | 107 160 91 164 176 Slowest Speed 400 | 160 160 205 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 34 54 42 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2649 | 69 335 1029 837 379 Wait 44 | . 4 . 16 24 Move 2183 | 58 319 865 621 320 Hop 1 | . . 1 . . Pick Up 80 | 5 4 25 38 8 Fast Attach 15 | 1 . 11 . 3 Attach 43 | 5 1 7 28 2 Detach 1 | . . 1 . . Swap 28 | . 1 9 13 5 Drop 44 | . . 22 16 6 Fire 145 | . 3 49 85 8 Melee 61 | . 3 39 16 3 Ram . | . . . . . Kick 2 | . . . 2 . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -9/Materials | Lost 6 parts (1p2n2u1w) 1099 | -9/Materials | Discovered new exit (range 5) 1703 | -9/Materials | Discovered new exit (range 5) 1710 | -9/Materials | Identified exit to Materials 1711 | -9/Materials | Entered another Materials area 1711 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2323 | -8/Materials | Lost 5 parts (1p1n3w) 2484 | -8/Materials | Core integrity fell below 50% 2580 | -8/Materials | Lost 9 parts (1p3n4u1w) 3002 | -8/Materials | Discovered new exit (range 20) 3090 | -8/Materials | Entered Factory 3090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -7/Factory | Discovered new exit (range 17) 3705 | -7/Factory | Core integrity fell below 50% 3718 | -7/Factory | Lost 9 parts (1p4n1u3w) 3724 | -7/Factory | Core integrity fell below 20% 3726 | -7/Factory | Cargo convoy interrupted 3734 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03646_ R-06 Scavenger collects Structural Scanner. 03646_ Plasma Cannon destroyed. 03646_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03650_ Med. Treads destroyed. 03660_ Sneak attack on R-06 Scavenger. 03660_ Destroyed Com. Wheel. 03660_ Destroyed Lgt. Ion Engine. 03663_ Plasma Cannon destroyed. 03663_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03667_ EFDQTGU#>LUTDQHO2ZZWUWBAMBGU#SZ93Q1 03668_ Imp. Carbon-fiber Leg destroyed. 03686_ Transmission Jammer destroyed. 03687_ K-01 Serf cleans the Assembly Bed. 03687_ Scythe destroyed. 03691_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03692_ K-01 Serf cleans the Assembly Bed. 03697_ K1:JQS1HCHQFWQAPXTIQU