Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 19:42:24 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (671) 671 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2406 Bonus ------- None Cogmind --------- Core Integrity 480/550 Matter 2/300 Energy 213/250 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Flak Gun Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod (0) Terrain Scanner Hardened Medium Armor Plating Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Flak Gun Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Terrain Scanner Hardened Medium Armor Plating Rocket Launcher Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 23 | 5 5 5 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 6 | 2 . 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 3 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 2 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 90 92 93 Engine 11 | . 14 11 9 Treads 25 | . 28 26 22 Device 5 | . 5 3 7 Storage 11 | . 14 11 9 Processor 6 | . . 7 9 Ballistic Gun 24 | . 27 29 18 Ballistic Cannon 6 | . . . 17 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 36 | 12 17 20 36 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 5 | 1 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 7 8 Class Distribution -------------------- 47% | Gunner 42% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 558 | 216 149 79 114 Remotely . | . . . . Salvage Created 713 | . 188 177 348 Parts 47 | . 12 20 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 10 7 Guns 13 | . 6 3 4 Cannons 3 | . . . 3 AOE 7 | . . 7 . Classes Destroyed 7 | . 2 1 4 Builder 2 | . . . 2 Recycler 2 | . . . 2 Swarmer 10 | . 2 7 1 Grunt 9 | . 4 2 3 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 11 | . 3 7 11 Combat Bots Only 7 | . 3 7 6 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1144 | . 314 194 636 Core 126 | . 39 17 70 Absorbed by Shields 134 | . . . 134 Core Remaining (%) 93 | 100 84 95 . Volleys Fired 41 | . 14 9 18 Largest 4 | . 2 2 4 Hottest 152 | . 46 46 152 Shots Fired 98 | . 28 16 54 Gun 78 | . 28 14 36 Cannon 18 | . . . 18 Launcher 2 | . . 2 . Special . | . . . . Kinetic 96 | . 28 14 54 Thermal . | . . . . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 7 5 Robot Miss Streak 8 | . 3 1 8 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 69 | . 15 11 43 Core Hits 70 | . 8 12 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1707 | . 240 534 933 Guns 904 | . 240 163 501 Cannons 432 | . . . 432 Explosions 371 | . . 371 . Melee . | . . . . Ramming . | . . . . Kinetic 1336 | . 240 163 933 Thermal . | . . . . Explosive 371 | . . 371 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . 41 24 Projectiles 24 | . . . 24 Explosions 41 | . . 41 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | . 10 4 340 Average Temperature 103 | . 4 2 129 Received Heat Transfer 411 | . 120 42 249 Effects 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 389 | . 170 351 389 Initial 148 | . . 71 148 Average 162 | . 46 225 208 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 36 68 Level 1 32 | . . 63 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 10 8 14 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 903 | 51 225 297 330 Spaces Moved 449 | 35 104 161 149 Core 14 | 14 . . . Treads 435 | 21 104 161 149 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 116 160 160 161 Slowest Speed 163 | 160 160 160 163 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 24 21 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 8 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 565 | 46 135 185 199 Wait 12 | 1 . 2 9 Move 446 | 34 103 160 149 Hop . | . . . . Pick Up 30 | 6 10 6 8 Fast Attach 1 | . . . 1 Attach 11 | 5 2 2 2 Detach . | . . . . Swap 11 | . 3 3 5 Drop 13 | . 3 3 7 Fire 41 | . 14 9 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 9) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 406 | -9/Materials | Destroyed 7 combat bots 512 | -9/Materials | Discovered new exit (range 9) 574 | -9/Materials | Entered another Materials area 574 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 795 | -8/Materials | Build established: Gunner 904 | -8/Materials | Self-destructed Last Messages --------------- Penetrated by Slug. R-06 Scavenger collects Wheel. Penetrated by Slug. B-36 Bruiser destroyed. R-06 Scavenger collects Structural Scanner. Penetrated by Slug. Acquired 39 matter. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. H-55 Commando destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Imp. Shield Generator destroyed. K-01 Serf collects debris. Acquired 3 matter. Critical hit (Burn: +37). 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""" #????????# ! | | ????????????????? #????????# | | ????????????????? #??####### "" | | ???????????????????#####+####### #??# # """ | | ???????????????????????????????# #### T" # """ | | ???????????????????????????????# " + """ | | ????????????????????????????####+#+##[ # "" | | ????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterReactionBooster Manual? 0 Play Time 00:09:31 Cumulative 15.7 hours Start 2022.07.29 @ 19:33:46 End 2022.07.29 @ 19:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f74e711-1f77-400a-a812-fef7bc0d6366