Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 00:35:35 Player: souux Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (4482) 4482 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 10325 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Biometal Leg Hacking Suite Advanced Hacking Suite Improved KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Power Shielding Experimental Propulsion Shielding Improved Medium Armor Plating Focal Shield High-powered Tractor Beam > --- WEAPON ----------- Improved Arc Projector Heavy Laser Wave Gun Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Armored Medium Treads Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Kinecellerator System Shield Gauss Rifle Grenade Launcher Improved Datajack Great Maul [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . 1 Utility 8 | . . . 1 1 2 1 2 1 Weapon 2 | . . 1 . 1 . . . . Parts Attached 148 | 9 2 8 17 28 38 17 23 6 Power 15 | 1 . 1 1 4 5 1 1 1 Engine 10 | 1 . 1 . 4 3 . 1 . Core 4 | . . . 1 . 2 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 44 | 4 . 2 4 9 10 5 9 1 Treads 16 | 2 . 2 4 4 . 2 1 1 Leg 17 | 2 . . . . 7 3 5 . Wheel 7 | . . . . 5 2 . . . Hover 2 | . . . . . . . 2 . Flight 2 | . . . . . 1 . 1 . Utility 50 | 1 2 1 7 7 13 7 10 2 Device 28 | . 1 . 3 2 10 4 7 1 Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . . 1 1 . 1 . Hackware 3 | . . . . 1 . . 2 . Protection 13 | . . . 4 3 2 3 . 1 Artifact . | . . . . . . . . . Weapon 39 | 3 . 4 5 8 10 4 3 2 Energy Gun 18 | 2 . 3 1 7 2 3 . . Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 9 | 1 . . 2 1 4 . 1 . Ballistic Cannon 6 | . . . . . 3 1 . 2 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 4 | . . 1 1 1 . 1 . . Corrupted Parts 3 | . . . . . 1 . 2 . System Corruption 6 | . . . . . 2 . 4 . Parts Lost 88 | . . . 3 9 18 34 15 9 Power 7 | . . . . 1 1 3 1 1 Propulsion 26 | . . . 1 3 4 10 5 3 Utility 30 | . . . 2 1 7 11 6 3 Weapon 25 | . . . . 4 6 10 3 2 Highest Loss Streak 20 | . . . 3 3 6 20 9 4 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 11 | 3 7 11 14 14 10 13 2 3 Power 1 | . 1 1 1 1 2 2 . . Propulsion 2 | 2 3 5 4 3 1 2 . 1 Utility 3 | . 1 3 5 4 3 3 1 . Weapon 2 | . 1 2 2 4 2 4 . . Tool/Special . | . . . . . . . . . Unused Backups 33 | . 1 4 10 4 6 1 . 7 Power 8 | . 1 1 1 2 2 . . 1 Propulsion 12 | . . 3 5 1 1 . . 2 Utility 9 | . . . 3 . 3 . . 3 Weapon 3 | . . . 1 . . 1 . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 84 | . 98 97 99 97 86 88 46 12 Engine 6 | . 14 10 4 6 4 10 3 . Treads 14 | . . 27 36 26 . . . 2 Leg 5 | . 28 3 . . 8 20 4 . Wheel 2 | . . . . 3 7 . . . Device 14 | . 12 11 12 9 25 22 14 1 Storage 6 | . 14 11 9 7 6 5 2 1 Processor 1 | . . . . 4 . . 1 . Protection 4 | . . . 5 6 4 6 . . Energy Gun 15 | . 28 29 21 24 6 3 . . Energy Cannon 1 | . . 3 . . 2 . . . Ballistic Gun 4 | . . . 4 4 3 14 2 . Ballistic Cannon 1 | . . . . . 5 . . 2 Impact Weapon 1 | . . . . . 5 . 2 . Peak Build Rating 76 | 6 7 15 24 44 62 76 55 30 Average Rating 36 | 4 6 11 19 35 54 66 39 18 On Entrance 17 | . 6 7 14 23 43 62 5 1 Naked Turns 42 | . . . . . . . 3 39 Heaviest Build 84 | 14 15 36 44 55 69 84 47 33 Greatest Support 80 | 20 20 60 80 80 60 65 75 30 Greatest Overweight (x) 6 | 4 . . . 5 4 6 3 5 Average Overweight (x) . | 1 . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 9 8 Most Carried 15 | 7 9 15 15 15 15 15 10 5 Average Carried 11 | 3 7 11 14 14 10 13 2 3 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 Final Carried 15 | 7 8 15 15 13 15 11 4 5 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Scavenger-Tank 14% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Tank 6% | Skirmisher 4% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3054 | 292 . 156 202 748 893 757 . 6 Remotely 155 | . . . . . . 155 . . Salvage Created 5362 | 89 . 785 685 1604 1226 973 . . Parts 236 | 2 . 40 33 73 43 45 . . Haulers Intercepted 2 | . . 1 . . . 1 . . Recyclers Shooed 6 | . . 1 3 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 92 | . . 10 12 39 20 11 . . Melee 4 | . . . . . 4 . . . Guns 64 | . . 7 8 33 8 8 . . Cannons 9 | . . 2 . . 4 3 . . AOE 11 | . . 1 4 6 . . . . Classes Destroyed 16 | 2 . 5 3 4 1 1 . . Worker 6 | 1 . . 1 . 2 2 . . Builder 2 | . . . . . 2 . . . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . 1 . . . 1 . . Recycler 8 | 1 . 2 2 1 1 1 . . Operator 2 | . . 1 . . . 1 . . Watcher 6 | . . 3 2 . 1 . . . Swarmer 20 | . . . 4 14 . 2 . . Grunt 45 | . . 7 4 16 14 4 . . Brawler 2 | . . . . 2 . . . . Duelist 3 | . . . 1 . 2 . . . Sentry 8 | . . 3 3 1 . 1 . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . 1 2 1 . . Programmer 6 | . . . . 4 2 . . . Heavy 2 | . . . . 1 . 1 . . Best Kill Streak 7 | 1 . 5 7 6 5 5 . . Combat Bots Only 6 | . . 2 4 6 4 4 . . Max Kills in Single Turn 3 | 1 . 1 3 3 2 2 . . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 1 3 3 . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1148 | . . 23 72 166 224 247 168 248 Missed 313 | . . 10 14 43 44 54 56 92 Hits 835 | . . 13 58 123 180 193 112 156 Melee 12 | . . . 1 4 7 . . . Projectile 823 | . . 13 57 119 173 193 112 156 AOE 3 | . . . . . . 1 2 . Critical Strikes 38 | . . 1 2 8 6 9 3 9 Actively Blocked 1 | . . . . . . 1 . . Part Disruptions 3 | . . . . 1 . 2 . . Damage Taken 15946 | . . 239 880 2393 3159 4082 2600 2593 Core 3854 | . . . 100 96 497 930 926 1305 Absorbed by Shields 268 | . . . . . 268 . . . Redirected to Shielding 416 | . . . . . 29 387 . . Ignored by Resistances 439 | . . . . . . 439 . . Regen/Repaired (Parts) 278 | . . 53 75 150 . . . . Core Remaining (%) 66 | 100 100 100 81 86 41 7 19 . Volleys Fired 259 | 5 . 33 35 74 62 48 . 2 Largest 4 | 2 . 3 3 4 3 4 . 1 Hottest 290 | 80 . 161 161 287 219 290 . 54 Shots Fired 707 | 8 . 99 91 227 128 151 1 2 Gun 606 | 8 . 82 89 221 76 129 1 . Cannon 89 | . . 17 . . 52 18 . 2 Launcher 12 | . . . 2 6 . 4 . . Special . | . . . . . . . . . Kinetic 224 | 2 . . 14 40 71 94 1 2 Thermal 351 | . . 43 55 181 39 33 . . Explosive 12 | . . . 2 6 . 4 . . Electromagnetic 120 | 6 . 56 20 . 18 20 . . Robot Hit Streak 22 | 3 . 13 22 20 13 16 . . Robot Miss Streak 8 | 1 . 6 2 8 4 3 . 5 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 8 | . . . 1 6 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 465 | 6 . 62 59 134 105 94 5 . Core Hits 227 | 3 . 25 31 85 42 41 . . Critical Kills 4 | . . . . . 2 2 . . Critical Parts Destroyed 9 | . . . . . 5 4 . . Critical Strikes 28 | . . . 4 8 8 7 . 1 Burn 13 | . . . 4 8 1 . . . Destroy 8 | . . . . . 2 6 . . Blast 2 | . . . . . . 1 . 1 Smash 5 | . . . . . 5 . . . Melee Attacks 67 | . . . 5 11 44 . 7 . Impact 62 | . . . 5 11 44 . 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11829 | 77 . 1048 1611 3230 3567 2224 11 61 Guns 7127 | 77 . 806 923 2779 1104 1438 . . Cannons 1564 | . . 138 . . 813 583 . 30 Explosions 1639 | . . 104 688 451 193 203 . . Melee 1457 | . . . . . 1457 . . . Ramming 42 | . . . . . . . 11 31 Kinetic 2945 | 7 . . 126 388 1035 1359 . 30 Thermal 4777 | . . 449 696 2391 769 472 . . Explosive 1192 | . . . 580 451 . 161 . . Electromagnetic 1416 | 70 . 599 209 . 306 232 . . Impact 1457 | . . . . . 1457 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . 1 . . 13 15 2 4 7 Average Corruption 5 | . 1 . . 5 7 1 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . 1 . . 38 35 . 9 . Message Errors 23 | . . . . 10 11 . 2 . Matter Fused 17 | . 1 . . 6 5 . 5 . Heat Flow Errors 9 | . . . . 3 6 . . . Energy Discharges 3 | . . . . 3 . . . . Parts Rejected 2 | . . . . 1 . . 1 . Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 7 | . . . . 4 2 . 1 . Data Loss (major) 10 | . . . . 7 3 . . . Misfires 1 | . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . Misdirections 1 | . . . . 1 . . . . Weapon Failures 6 | . . . . 2 4 . . . Overload Shots . | . . . . . . . . . Overflow Damage 542 | . . 12 68 . 429 33 . . Projectiles 45 | . . 12 . . . 33 . . Explosions 128 | . . . 68 . 60 . . . Melee 369 | . . . . . 369 . . . Knockbacks 20 | . . . . . 19 1 . . Impact 10 | . . . . . 10 . . . Kinetic 8 | . . . . . 7 1 . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 303 | . . 59 48 29 95 58 2 12 Shots 9 | . . 2 2 1 2 2 . . Rammed 9 | . . . . . . . 1 8 Targets Rammed 14 | . . . . . . . 6 8 Kicked 5 | . . . . . . . 5 . Crushed . | . . . . . . . . . Highest Temperature 465 | 20 . 330 465 374 212 325 . 8 Average Temperature 126 | 13 . 131 182 118 62 122 . 8 Received Heat Transfer 3009 | . . 72 324 414 818 741 471 169 Effects 10 | . . 2 4 3 . 1 . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . . 1 1 . . 1 . . Interference 5 | . . 1 1 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Fried 12 | . . 3 . . 8 1 . . Impact Corruptions 13 | . . . . . 13 . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 28 | . . 3 9 13 3 . . . Heat Transferred 10069 | . . 964 1852 5089 1337 827 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 3 1 . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 75 | 100 100 100 100 54 44 100 100 100 Level 1 22 | . . . . 35 55 . . . Level 2 2 | . . . . 10 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 528 | 5 6 97 196 528 321 127 17 15 Initial 256 | . 3 . 13 72 256 127 . . Average 114 | . . 43 56 195 202 59 1 . Influence Increases 3011 | 10 6 346 434 1038 723 388 49 17 Destroy 0b10 Robot/C 1840 | . . 200 240 780 400 220 . . Destroy 0b10 Robot/NC 135 | 10 . 35 30 5 30 25 . . Destroy Leader 446 | . . 78 64 160 92 52 . . Successful Hack 26 | . 6 2 14 2 2 . . . Disable Machine 165 | . . . 45 15 90 15 . . Destroy Structure 234 | . . 16 41 46 79 46 4 2 Partial Spotted 45 | . . 15 . . . . 30 . Lose Combat Pursuer 120 | . . . . 30 30 30 15 15 Influence Decreases 3011 | 5 11 314 305 674 987 649 49 17 Entered New Map 513 | . 2 . 19 89 269 134 . . Time Decay 1947 | 5 9 314 256 495 538 280 42 8 Lost Part 551 | . . . 30 90 180 235 7 9 Squads Dispatched 35 | . . 2 6 10 6 6 3 2 Investigation 9 | . . 1 2 4 . . 2 . Extermination 9 | . . . . 4 2 1 1 1 Reinforcement 14 | . . 1 1 2 4 5 . 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . . 1 2 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . . 14 16 43 28 25 13 14 Peak Tracking Total 11 | . . 3 6 5 4 8 11 7 Tactical Retreats 7 | . . . . 2 2 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . . 3 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 11 | . . . 3 1 6 1 . . Max in Single Turn 3 | . . . 2 1 3 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 12 | . 1 1 4 3 1 . 2 . Terminals 6 | . 1 . 2 1 . . 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 1 5 14 9 11 . 8 . Successful 27 | . 1 4 7 4 10 . 1 . Failed 21 | . . 1 7 5 1 . 7 . Catastrophic 6 | . . . 2 2 . . 2 . Database Lockouts . | . . . . . . . . . Manual 18 | . 1 . 7 2 . . 8 . Terminals 18 | . 1 . 7 2 . . 8 . Fabricators 2 | . . . . 2 . . . . Repair Stations 15 | . . 5 5 5 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 13 | . . . 2 . 11 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . 4 3 4 . . . . Scan Component 6 | . . 2 2 2 . . . . Repair 5 | . . 2 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . 2 . 10 . . . Insert Component 6 | . . . 1 . 5 . . . Analyze 6 | . . . 1 . 5 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . Terminals 3 | . 1 . 1 . . . 1 . Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 3 3 . . 2 . Full Trace Events 8 | . . 1 2 3 . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 5 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . 2 1 2 . . . . Time 136 | . . 58 26 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . 5 . . . Part Schematics Acquired 6 | . . . 1 . 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 2657 | . 203 801 238 . 929 382 104 . Sensors 2324 | . 203 801 238 . 710 372 . . Terrain 219 | . . . . . 219 . . . Jamming 114 | . . . . . . 10 104 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6784 | 119 215 801 707 1814 1521 684 452 471 Spaces Moved 3293 | 51 170 362 288 839 724 223 338 298 Core 197 | 26 . . . . . 2 48 121 Treads 1396 | . . 291 288 691 . 7 39 80 Legs 785 | 25 170 71 . . 145 214 73 87 Wheels 727 | . . . . 148 579 . . . Hover 188 | . . . . . . . 178 10 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 160 95 100 112 40 50 Average Speed 142 | 164 120 152 160 149 131 188 104 137 Slowest Speed 400 | 250 120 160 160 163 400 350 260 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 17 | 5 31 36 29 17 17 5 7 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 86 | . . . 9 20 55 . 2 . Terrain Destroyed 215 | . . 17 38 45 86 26 2 1 Melee 27 | . . . 5 11 9 . 2 . Projectile 24 | . . . . 3 15 5 . 1 AOE 162 | . . 17 33 31 62 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4763 | 77 182 540 458 1231 1108 379 433 355 Wait 627 | . . 104 63 199 149 60 28 24 Move 3285 | 50 169 361 287 838 723 222 337 298 Hop . | . . . . . . . . . Pick Up 166 | 13 7 20 22 29 41 15 7 12 Fast Attach 30 | . 1 . . 6 3 7 12 1 Attach 97 | 6 1 4 5 11 31 14 17 8 Detach 14 | . . . . . 7 . 7 . Swap 95 | 3 1 8 20 33 22 7 1 . Drop 110 | . 3 10 21 30 26 6 11 3 Fire 259 | 5 . 33 35 74 62 48 . 2 Melee 67 | . . . 5 11 44 . 7 . Ram 5 | . . . . . . . 1 4 Kick 5 | . . . . . . . 5 . Crush 3 | . . . . . . . . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 631 | -9/Materials | Build established: Skirmisher 671 | -9/Materials | Repaired Imp. Ion Engine 702 | -9/Materials | Repaired Lgt. Treads 727 | -9/Materials | Discovered new exit (range 11) 979 | -9/Materials | Build established: Scavenger-Skirmisher 1082 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Entered another Materials area 1136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -8/Materials | Repaired Lgt. Treads 1376 | -8/Materials | Garrison activated, responded to threat 1450 | -8/Materials | Lost 3 parts (1n2u) 1601 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Build established: Scavenger-Tank 1840 | -8/Materials | Discovered new exit (range 10) 1843 | -8/Materials | Entered Factory 1843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2114 | -7/Factory | Build established: Scavenger-Gunner 2245 | -7/Factory | Repaired Lgt. Treads 2273 | -7/Factory | Repaired Lgt. Treads 3068 | -7/Factory | Lost 3 parts (1n2w) 3076 | -7/Factory | Crushed by falling debris 3076 | -7/Factory | System corruption reached 10% 3107 | -7/Factory | Lost 3 parts (1p1u1w) 3642 | -7/Factory | Discovered new exit (range 15) 3657 | -7/Factory | Entered another Factory area 3657 | -6/Factory | Evolved 2 slots: Utility x2 3722 | -6/Factory | Build established: Tank 4028 | -6/Factory | Lost 3 parts (3u) 4148 | -6/Factory | Lost 6 parts (1p2u3w) 4283 | -6/Factory | Lost 4 parts (2n1u1w) 4638 | -6/Factory | System corruption reached 10% 4752 | -6/Factory | Lost 4 parts (2n2w) 4781 | -6/Factory | Core integrity fell below 50% 5152 | -6/Factory | Discovered new exit (range 6) 5178 | -6/Factory | Entered another Factory area 5178 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5258 | -5/Factory | Build established: Scavenger-Tank 5536 | -5/Factory | Discovered new exit (range 3) 5652 | -5/Factory | Lost 9 parts (2n5u2w) 5739 | -5/Factory | Lost 5 parts (2n3w) 5853 | -5/Factory | Core integrity fell below 50% 5859 | -5/Factory | Core integrity fell below 20% 5862 | -5/Factory | Entered another Factory area 5862 | -4/Factory | Evolved 2 slots: Utility x2 5892 | -4/Factory | Lost 20 parts (3p6n6u5w) 6252 | -4/Factory | Lost 6 parts (1p2n1u2w) 6297 | -4/Factory | Core integrity fell below 50% 6310 | -4/Factory | Discovered new exit (range 9) 6312 | -4/Factory | Core integrity fell below 20% 6314 | -4/Factory | Entered Research 6314 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6342 | -3/Research | Lost 9 parts (3n5u1w) 6518 | -3/Research | Lost 4 parts (1n2u1w) 6580 | -3/Research | Build established: Mutant 6756 | -3/Research | Core integrity fell below 50% 6779 | -3/Research | Core integrity fell below 20% 6784 | -3/Research | Discovered new exit (range 8) 6785 | -3/Research | Core destroyed Last Messages --------------- 06752_ U-05 Engineer works on Reaction Chamber. 06755_ Slug penetrates Wall. 06755_ Penetrated by Slug. 06757_ Slug penetrates Wall. 06758_ U-05 Engineer works on Reaction Chamber. 06760_ Particle Reactor destroyed. 06761_ U-05 Engineer works on Reaction Chamber. 06761_ P-80 Master resets Y-72 Warden, system corruption cleaned. 06764_ U-05 Engineer works on Reaction Chamber. 06765_ Triggered Shock Trap. 06765_ The floor emits a surge of raw power. 06765_ System corrupted (+1). 06769_ U-05 Engineer lays Concrete. 06774_ Dropped Adv. Targeting Computer. 06774_ Acquired Adv. Hacking Suite. 06777_ Slammed into P-80 Master. 06784_ EXIT=FOUND 06785_ Slammed into R-10 Processor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#???????????#####?????????????????????? | | ??????????? ?? ???????? u ??????????????????????? | | ??????????? ? ???????? ??????????????????????? | | ??????????? 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T ???????? < ??????????????????????? | | ???????????? ????????Y ??????????????????????? | | ????#??????? ???????? ??????????????????????? | | ?? # ??????# ########## #??????????????????????? | | ??? / ?????# ## ] ## #??????????????????????? | | ????# ????# ##! ##R#??????????????????????? | | ????# ???# ## ##@#??????????????????????? | | ##### #### ## ## #??????????????????????? | | ##+###### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ######## #??????????????????????? | | ???##+###### #??????# k#??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# +??????????????????????? | | ???????????# ^#??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ??########## # # #??????????????????????? | | ??# / + # ???????????????????????? | | ??# # # + ???????????????????????? | | ??#""" # # # ???????????????????????? | | ??# / #? #?????????????????????????? | | ??# ## ##?######?????????????????????????? | | ??# ## #?????????????????????????????????? | | ??# ## #?????????????????????????????????? | | ??# ## #?????????????????????????????????? | | ??# ## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Kinecellerator | -6/Factory | Scanalyzed Rnf. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 65% | -9/Materials Lgt. Treads | 79% | -9/Materials Lgt. Treads | 46% | -8/Materials Lgt. Treads | 45% | -7/Factory Lgt. Treads | 47% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Challenges ------------ None Game ------ Seed MappingMatterComputer Manual? 0 Play Time 02:03:57 Cumulative 14.7 hours Start 2025.09.27 @ 21:59:42 End 2025.09.28 @ 00:35:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e898504c-01c3-422c-a8fb-a4905d28d606