Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 18:32:56 Player: alice_fexa Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (228) 1140 Value Destroyed (7289) 7289 Prototype IDs (97) 1940 Alien Tech Used (8) 1600 Bonus (11239) 11239 TOTAL SCORE: 33108 Bonus ------- High Alert Combat Kills 139 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (20) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Experimental Q-thruster > --- UTILITY (16) ----- Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- Nanosword > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Nanosword Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Electron Diverter Electron Diverter Advanced Force Field Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Subatomic Replicator Sigix Quantum Sheargun Sigix Terminator Core Stripper Enhanced Force Lance [Rating: 203] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Nanosword Energy Gun Sigix Quantum Sheargun Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Slots Evolved 17 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . 1 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 1 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 6 9 20 24 29 1 8 3 2 10 1 3 . 2 13 . 7 8 4 16 7 35 18 27 25 13 25 24 Power 44 | 1 . 2 . 8 . . 1 . 1 . 1 . . 3 . 1 2 . 1 2 6 3 2 1 2 4 3 Engine 13 | 1 . 2 . 6 . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Core 9 | . . . . 2 . . . . . . 1 . . 2 . 1 2 . . 1 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . 1 1 5 3 2 1 2 4 3 Propulsion 71 | 2 2 10 6 9 1 . . . 3 . . . . 4 . . . . 4 1 8 6 1 8 1 4 1 Treads 13 | 2 2 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 52 | . . . 1 9 1 . . . 3 . . . . 4 . . . . 4 1 8 6 1 8 1 4 1 Utility 131 | 1 2 5 10 5 . . . . 6 1 . . . 6 . 3 6 . 7 3 12 5 15 10 8 13 13 Device 72 | . 1 2 3 2 . . . . 1 1 . . . 2 . 3 4 . 2 2 7 2 14 8 4 5 9 Storage 15 | 1 1 3 . 1 . . . . . . . . . 1 . . 1 . . . 2 . . 1 1 2 1 Processor 14 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 3 3 3 Hackware 22 | . . . . 2 . . . . 5 . . . . 3 . . . . 5 1 2 2 . . . 2 . Protection 8 | . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 5 3 8 7 . 8 2 2 . . 2 . 2 . . 3 . 4 4 1 9 4 9 6 2 4 7 Energy Gun 17 | 1 3 2 3 2 . . . . . . . . . . . . . . . . . . 3 . 1 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 23 | . . . 1 . . 3 . 1 . . 1 . 1 . . 1 . 2 2 . 1 2 2 3 1 1 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . . . . 4 . 5 2 1 . . 1 . 1 . . 2 . 2 2 1 4 2 2 . . 2 4 Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 3 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 1 2 . . . . . . . . . 1 . 1 4 . . . . 1 6 4 3 2 1 Parts Lost 52 | . . 2 3 1 . . . . 1 . . . . 1 . . . . . 5 4 3 3 4 3 3 19 Power 8 | . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 . . . 2 Propulsion 9 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 4 Utility 27 | . . . 1 . . . . . 1 . . . . . . . . . . 3 3 1 1 2 3 2 10 Weapon 8 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 . . 3 Highest Loss Streak 14 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . 2 2 3 1 1 2 3 14 Average Slot Usage (%) 96 | . 99 99 99 98 100 100 100 100 97 100 100 100 100 99 100 99 98 100 99 97 93 93 90 92 92 91 87 Engine 4 | . 14 11 9 8 15 15 15 15 13 13 9 6 6 4 . . . . . . . . . . . . . Core 2 | . . . . 6 . . . . . . 2 6 6 5 11 11 14 16 11 9 4 3 . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 3 4 4 8 8 8 4 2 Treads 4 | . 28 23 17 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 29 30 30 30 30 25 26 26 26 26 22 23 22 22 22 19 19 18 17 12 14 16 14 14 Device 13 | . 13 10 10 9 7 7 7 7 6 13 13 13 13 13 11 10 11 11 10 11 16 17 16 22 20 12 19 Storage 8 | . 14 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 6 9 8 8 8 7 3 Processor 7 | . . . 3 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 7 11 13 23 25 Hackware 17 | . . . . 11 15 15 15 15 25 20 20 20 20 26 29 28 27 27 35 33 28 27 21 17 16 15 3 Energy Gun 2 | . 12 10 8 3 . . . . . . . . . . . . . . . . . . 1 . 3 1 . Ballistic Gun 2 | . 15 11 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 9 15 12 15 15 13 13 12 13 12 11 11 10 11 10 9 9 7 8 8 4 4 7 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 11 24 79 89 85 24 25 25 25 25 25 29 25 29 33 33 36 38 38 49 52 58 65 84 93 93 79 70 Greatest Support 113 | 40 40 60 28 30 26 26 26 26 26 26 35 26 35 38 38 38 38 38 53 53 59 67 87 113 99 83 70 Greatest Overweight (x) 8 | 3 1 7 8 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 20 20 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 16 16 16 16 22 16 16 Average Capacity 12 | 5 9 19 20 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 12 16 16 16 16 16 10 Most Carried 20 | 4 10 20 20 19 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 16 16 16 16 16 16 16 Average Carried 12 | 2 7 17 19 8 8 8 8 7 7 7 7 8 8 7 8 9 9 9 9 9 12 15 15 15 15 15 9 Final Capacity 20 | 6 10 20 20 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 16 16 16 16 16 16 4 Final Carried 20 | 4 10 20 19 8 8 8 8 8 8 7 8 8 8 8 9 10 10 10 10 9 16 15 16 16 16 16 . Class Distribution -------------------- 38% | Wizard-Sprinter 36% | Hacker-Sprinter 7% | Hauler-Mutant 6% | Mutant 3% | Scavenger-Mutant 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Matter Collected 4933 | 209 253 352 433 270 25 150 10 54 90 15 86 . 34 130 . 37 119 140 166 . 444 116 474 653 190 270 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10002 | . 424 1035 1025 572 62 160 . 57 259 . 139 . 76 474 . 37 119 30 190 . 659 357 468 1303 145 1301 1110 Parts 504 | . 28 64 68 35 2 3 . 9 14 . 3 . 2 18 . 5 2 1 12 . 31 27 26 54 3 70 27 Haulers Intercepted 34 | . 2 2 3 5 . . . . 2 . . . . 3 . . . . 1 . 3 . 2 5 . 6 . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 2 2 . 6 . . 1 . 2 . . 3 2 1 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 122 | . 9 15 13 2 . 4 . 4 . . 4 . 2 . . 4 . 4 9 . 7 5 9 17 . 10 4 Melee 17 | . . . . 2 . . . . . . . . 1 . . . . . . . 2 . 1 2 . 5 4 Guns 33 | . 9 15 9 . . . . . . . . . . . . . . . . . . . . . . . . AOE 72 | . . . 4 . . 4 . 4 . . 4 . 1 . . 4 . 4 9 . 5 5 8 15 . 5 . Classes Destroyed 15 | . 4 4 3 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . Worker 14 | . . 3 2 2 . . . . . . . . . . . . . . 1 . . . 4 . . 1 1 Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Tunneler 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 34 | . 2 2 3 5 . . . . 2 . . . . 3 . . . . 1 . 3 . 2 5 . 6 . Recycler 9 | . . . 2 2 . . . . . . . . . . . . . . . . 1 1 . 3 . . . Operator 10 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 3 1 Drone 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Watcher 30 | . 2 2 3 2 . . . . 2 . . . . 3 . . . . . . 1 2 1 4 1 5 2 Swarmer 75 | . 3 . 3 . . 4 . 4 . . 4 . 1 . . 4 . 4 9 . 5 5 9 15 . 5 . Grunt 19 | . 6 10 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 Hunter 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 3 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 6 3 . 3 . 4 1 . 4 . 1 1 . 4 . 4 9 . 5 5 5 6 1 6 2 Combat Bots Only 9 | . 3 3 4 1 . 3 . 4 . . 4 . 1 . . 4 . 4 9 . 5 5 5 5 . 5 2 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 . 4 1 . 2 . 1 1 . 4 . 2 4 . 3 2 3 4 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 1 . 4 . . 2 . 1 . . 4 . 2 4 . 3 2 3 3 . 3 . Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Damage Taken 9662 | . 322 477 959 232 . 64 . 44 47 . 111 . 23 55 . 89 . . 167 470 585 650 568 468 410 362 3559 Core 2864 | . 6 71 178 58 . 33 . 17 . . 50 . 23 23 . 50 . . 24 104 163 139 130 53 131 40 1571 Absorbed by Shields 398 | . . . . . . . . . . . . . . 9 . 30 . . . 55 . 21 . 110 56 . 117 Core Remaining (%) 85 | 100 97 82 67 . . . . 84 . . . . 91 . . . . 92 . 88 . . 66 . 87 . . Volleys Fired 268 | . 40 51 44 11 . 7 . 1 . . 4 . 1 . . 1 . 3 3 . 2 4 25 8 43 14 6 Largest 2 | . 2 2 2 1 . 1 . 1 . . 1 . 1 . . 1 . 1 1 . 1 1 1 1 1 1 1 Hottest 100 | . 70 68 73 45 . 30 . 39 . . 39 . 39 . . 80 . 80 80 . 80 80 100 80 100 100 100 Shots Fired 395 | . 80 101 81 11 . 7 . 1 . . 4 . 1 . . 1 . 3 3 . 2 4 25 8 43 14 6 Gun 341 | . 80 101 75 9 . . . . . . . . . . . . . . . . . . 15 . 43 12 6 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Launcher 46 | . . . 6 . . 7 . 1 . . 4 . 1 . . 1 . 3 3 . 2 4 4 8 . 2 . Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 48 51 38 . . . . . . . . . . . . . . . . . . . 6 . . . . Thermal 37 | . 32 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Explosive 46 | . . . 6 . . 7 . 1 . . 4 . 1 . . 1 . 3 3 . 2 4 4 8 . 2 . Electromagnetic 93 | . . 47 37 9 . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 43 12 6 Robot Hit Streak 19 | . 10 19 9 3 . 3 . 4 . . . . . . . . . . . . . 5 6 . 8 . . Robot Miss Streak 7 | . 5 3 3 7 . 1 . . . . . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 478 | . 57 76 57 34 1 5 . 1 13 . 3 . 5 24 . . 5 . 5 1 29 6 18 28 5 40 65 Core Hits 332 | . 22 40 48 16 1 8 . 4 6 . 6 . 3 9 . 4 1 7 15 . 18 11 21 38 3 27 24 Critical Hits 11 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . 3 . 1 3 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 Melee Attacks 879 | . . . . 94 1 12 2 11 31 . 5 . 16 88 2 8 6 9 52 22 82 30 90 64 63 78 113 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 859 | . . . . 94 1 12 2 11 31 . 5 . 16 88 2 8 6 9 52 22 78 30 90 48 63 78 113 Piercing 20 | . . . . . . . . . . . . . . . . . . . . . 4 . . 16 . . . Sneak Attacks 64 | . . . . 12 . . . . 4 . . . . 6 . . . . 2 . 6 2 6 9 2 14 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 45 | . . . . 2 . . . . 3 . . . . 2 . . 2 . . . 6 . 1 3 . 5 21 Damage Inflicted 35549 | . 611 1148 1574 1902 72 559 . 287 789 . 441 . 259 1489 . 270 526 552 1367 46 2570 1357 2909 5308 659 5793 5061 Guns 2991 | . 611 1122 1005 84 . . . . . . . . . . . . . . . . . . . . 140 29 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8229 | . . 26 569 . . 366 . 287 . . 314 . 61 . . 270 . 552 987 . 425 741 1065 2110 . 456 . Melee 24328 | . . . . 1818 72 193 . . 789 . 127 . 198 1488 . . 526 . 380 46 2145 616 1844 3198 519 5308 5061 Ramming 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 1111 | . 328 404 379 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 601 | . 283 58 260 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7874 | . . . 240 . . 366 . 287 . . 314 . 61 . . 270 . 552 987 . 425 741 1065 2110 . 456 . Electromagnetic 1465 | . . 686 695 84 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22709 | . . . . 1818 72 193 . . 789 . 127 . 198 1488 . . 526 . 380 46 1763 616 1844 1792 659 5337 5061 Piercing 1788 | . . . . . . . . . . . . . . . . . . . . . 382 . . 1406 . . . Highest Corruption 9 | . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 . . 9 6 . . . . . Average Corruption 1 | . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 . . 5 4 . . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . 4 6 . . . . . Effects 41 | . . . . 5 1 1 . . . . . . . 7 . 2 . 2 . . 15 8 . . . . . Message Errors 13 | . . . . 1 . . . . . . . . . 3 . 1 . . . . 6 2 . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Energy Discharges 9 | . . . . 2 1 . . . . . . . . 3 . 1 . 1 . . 1 . . . . . . Data Loss (minor) 9 | . . . . 1 . 1 . . . . . . . 1 . . . 1 . . 3 2 . . . . . Targeting Errors 5 | . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3169 | . . . 21 194 . . . . 71 . 23 . . 82 . . 62 62 57 22 220 . 200 703 213 1067 172 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 565 | . . . 21 . . . . . . . . . . . . . . 62 57 . . . 150 275 . . . Melee 2604 | . . . . 194 . . . . 71 . 23 . . 82 . . 62 . . 22 220 . 50 428 213 1067 172 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . 148 . . . . . . . 51 . . . . . . . . . . . 135 . . . . Shots 8 | . . . 6 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 81 27 92 41 . 6 . 6 15 . . . 2 5 . 40 . 60 76 7 290 258 120 . 68 62 181 Average Temperature 38 | . 45 16 36 16 . 5 . 4 7 . . . 1 5 . 17 . 26 23 4 58 46 35 . 35 37 47 Received Heat Transfer 958 | . 138 186 90 45 . . . . 18 . . . . 13 . 21 . . 45 9 60 31 54 12 . 9 227 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1108 | . 733 125 250 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Peak Influence 826 | . 184 214 348 490 . . . . 460 . . . . 420 . . . . 425 162 606 241 324 826 340 482 463 Average Influence 136 | . 68 85 159 109 . . . . 89 . . . . 102 . . . . 169 72 223 34 80 340 97 192 329 Maximum Alert Level 3 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 2 . 2 1 1 3 1 2 2 Low Security (%) 75 | 100 100 93 68 92 . . . . 82 . . . . 80 . . . . 55 100 65 98 87 25 81 59 5 Level 1 16 | . . 6 31 3 . . . . . . . . . 11 . . . . 33 . 8 1 12 31 18 36 70 Level 2 7 | . . . . 4 . . . . 17 . . . . 8 . . . . 10 . 26 . . 28 . 3 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 3 4 12 . . . . 4 . . . . 9 . . . . 3 1 3 4 7 11 7 9 3 Investigation 28 | . 1 2 1 5 . . . . 3 . . . . 4 . . . . 2 . . 1 1 2 . 5 1 Extermination 22 | . . . . 2 . . . . . . . . . 2 . . . . 1 1 2 1 4 2 3 3 1 Reinforcement 23 | . . 1 1 5 . . . . 1 . . . . 2 . . . . . . 1 2 2 4 2 1 1 Assault 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Garrison 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 10 | . . . . 4 . . . . . . . . . 1 . . . . . . 1 . 1 2 . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Distress Signals 28 | . 1 2 2 3 . . . . . . . . . 1 . . . . 2 6 1 2 5 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 16 24 15 27 . 7 . 7 7 . 4 . 4 16 6 8 . 2 17 42 21 23 37 55 23 23 19 Peak Tracking Total 21 | . 3 4 3 8 . 3 . 4 4 . 4 . 3 5 8 9 . 4 7 21 7 10 6 9 8 4 6 Tactical Retreats 103 | . 1 2 . 9 . 3 . 1 . . . . 3 5 1 4 . 2 6 5 6 7 16 16 9 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Traps Triggered 18 | . 4 1 1 5 . . . . 1 . . . . . . . . . . . 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Machines Disabled 53 | . 1 . 3 1 . . 1 . . . . . . 1 . . . . . 2 1 5 13 3 12 6 4 Max in Single Turn 2 | . 1 . 2 1 . . 1 . . . . . . 1 . . . . . 1 1 1 2 1 1 1 2 Garrison Access 9 | . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 1 . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Machines Accessed 189 | . 7 5 3 22 . 1 . . 9 . . 3 . 15 . . 4 . 15 10 12 13 15 14 13 20 8 Terminals 136 | . 7 4 2 16 . . . . 5 . . . . 13 . . . . 10 7 10 9 13 11 10 12 7 Fabricators 22 | . . . . 4 . . . . 2 . . . . 2 . . . . 2 3 1 . . 3 1 4 . Repair Stations 9 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . 2 . . 1 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . Garrison Access 10 | . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 1 . . 1 2 . Total Hacks 608 | . 16 20 10 49 . 1 . . 38 . . 19 . 51 . . 17 . 50 42 50 38 51 49 39 49 19 Successful 385 | . 9 12 3 23 . 1 . . 20 . . 19 . 34 . . 17 . 36 33 29 27 34 24 27 29 8 Failed 219 | . 7 8 7 25 . . . . 17 . . . . 16 . . . . 13 9 21 11 17 25 12 20 11 Catastrophic 36 | . . . 1 3 . . . . 3 . . . . 2 . . . . 4 1 2 2 4 5 3 2 4 Database Lockouts 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Manual 316 | . 14 13 8 22 . . . . 24 . . . . 26 . . . . 27 14 26 20 38 35 22 19 8 Terminals 458 | . 16 16 8 37 . . . . 24 . . . . 46 . . . . 37 32 46 28 48 38 33 31 18 Fabricators 69 | . . . . 9 . . . . 8 . . . . 5 . . . . 9 10 3 . . 11 3 11 . Repair Stations 25 | . . 4 . . . . . . 5 . . . . . . . . . 2 . . 6 . . 2 5 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . 3 3 . . . . Garrison Access 11 | . . . . 3 . . . . 1 . . . . . . . . . 2 . 1 1 . . 1 2 . Terminal Hacks 243 | . 2 3 1 12 . 1 . . 5 . . 19 . 27 . . 17 . 23 17 23 15 26 16 16 13 7 Record 17 | . . . . . . . . . . . . 11 . 1 . . 5 . . . . . . . . . . Part Schematic 25 | . . . 1 1 . . . . 1 . . 5 . 2 . . 4 . 3 1 3 2 1 . 1 . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Prototype ID Bank 30 | . 1 . . 1 . . . . . . . 3 . 4 . . 4 . 2 4 2 2 2 2 1 2 . Open Door 8 | . . . . . . 1 . . . . . . . . . . . . . . . 1 5 . 1 . . Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 11 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 1 1 1 Fabricator Index 10 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 1 1 1 Alert Level 17 | . 1 1 . 1 . . . . . . . . . 3 . . . . 2 2 2 . . . 2 2 1 Unreport Threat 42 | . . 1 . 4 . . . . 1 . . . . 5 . . . . 5 1 6 3 6 5 1 4 . Locate Traps 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 3 Recall Investigation 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recall Extermination 15 | . . . . 1 . . . . . . . . . 2 . . . . 1 1 1 1 3 . 2 2 1 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 8 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . 1 2 . . Registered Components 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . Registered Prototypes 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . Zone Layout 19 | . . . . 1 . . . . . . . . . 2 . . . . 2 3 3 2 4 1 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 50 | . . . . 8 . . . . 5 . . . . 5 . . . . 6 8 3 . . 5 2 8 . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Load Schematic 22 | . . . . 4 . . . . 2 . . . . 2 . . . . 2 3 1 . . 3 1 4 . Build 25 | . . . . 4 . . . . 3 . . . . 2 . . . . 3 4 2 . . 2 1 4 . Repair Station Hacks 20 | . . 2 . . . . . . 4 . . . . . . . . . 2 . . 6 . . 2 3 1 Scan Component 10 | . . 1 . . . . . . 2 . . . . . . . . . 1 . . 3 . . 1 2 . Repair 9 | . . 1 . . . . . . 2 . . . . . . . . . 1 . . 3 . . 1 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Garrison Access Hacks 10 | . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 1 . . 1 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 9 | . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 1 . . . 2 . Unauthorized Hacks 141 | . 21 19 5 5 . . . . 17 . . . . 7 . . . . 6 16 4 4 10 7 12 8 . Terminals 49 | . 7 7 2 1 . . . . 4 . . . . 2 . . . . 2 6 2 2 5 1 6 2 . Track 13 | . 5 4 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 34 | . 2 3 1 1 . . . . 4 . . . . 1 . . . . 2 3 2 2 4 1 6 2 . Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 1 . . . . . . . . . 1 2 . . . 2 . 1 . Prioritize 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Siphon 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 132 | . 1 3 3 20 . . . . 7 . . . . 14 . . . . 7 8 10 5 10 11 11 16 6 Full Trace Events 19 | . . 1 1 3 . . . . 1 . . . . 2 . . . . 1 . . 1 1 2 . 5 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 1 . . . . 1 . . 5 . 2 . . 4 . 3 1 3 2 1 . 1 . . Parts Built 22 | . . . . 4 . . . . 3 . . . . 2 . . . . 3 3 2 . . 1 1 3 . Matter 6074 | . . . . 628 . . . . 570 . . . . 603 . . . . 687 1039 768 . . 470 285 1024 . Time 1713 | . . . . 314 . . . . 189 . . . . 160 . . . . 168 408 136 . . 110 50 178 . Total Part Build Rating 131 | . . . . 14 . . . . 15 . . . . 11 . . . . 19 18 16 . . 9 5 24 . Parts Repaired 9 | . . 1 . . . . . . 2 . . . . . . . . . 1 . . 3 . . 1 1 . Time 448 | . . 38 . . . . . . 120 . . . . . . . . . 20 . . 207 . . 34 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Total Allies 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . . . . . 94 . . . . . . . . . 10 . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . . 94 . . . . . . . . . 10 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Total Damage 434 | . . . . . . . . . . . . . 434 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Derelict Logs Recovered 7 | . . . . . 2 . 1 . . . . . 1 . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Turns Passed 20476 | 61 1200 1356 1037 1826 78 286 176 853 720 129 252 22 315 1245 108 321 68 362 1164 566 1040 837 2135 1033 1288 1212 786 Spaces Moved 26302 | 37 605 657 483 2793 272 540 622 681 833 471 343 81 508 1527 307 462 146 464 1889 695 1232 1274 2351 1812 1349 2491 1377 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 735 | 18 605 112 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1036 | . . 545 483 8 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24512 | . . . . 2785 272 540 622 681 833 471 343 81 508 1527 307 462 146 464 1889 695 1232 1274 2351 1812 1349 2491 1377 Fastest Speed 20 | 50 160 110 125 26 26 27 27 27 27 27 27 27 27 27 27 27 27 27 27 26 21 22 27 21 21 21 20 Average Speed 34 | 125 160 152 154 26 26 27 27 27 27 27 27 27 27 27 27 27 27 27 27 26 22 23 27 25 21 21 23 Slowest Speed 220 | 200 180 220 160 125 27 27 27 27 27 27 27 27 27 27 27 27 99 27 28 28 24 32 27 30 21 90 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . 14 1 . . . 20 . . . 1 3 . 2 . . 21 4 1 4 2 15 5 10 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 55 | 3 95 48 40 68 44 66 76 68 25 48 45 70 62 42 59 48 60 67 46 52 33 85 82 39 88 53 41 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 3 1 2 1 . 3 1 . 1 . 2 . . 4 . . . . . . . . . Spaces Dug 437 | . . . . 44 . 9 . 7 13 . 2 . 10 48 1 6 . 9 35 13 34 12 42 24 80 21 27 Terrain Destroyed 1075 | . . 6 105 44 . 38 . 22 13 . 62 . 15 48 1 27 . 59 50 13 67 52 108 108 92 56 89 Melee 397 | . . . . 44 . 9 . 7 13 . 2 . 10 48 1 6 . 9 35 13 34 12 33 24 50 20 27 Projectile 62 | . . . 4 . . . . . . . . . . . . . . . . . . . 12 . 42 4 . AOE 616 | . . 6 101 . . 29 . 15 . . 60 . 5 . . 21 . 50 15 . 33 40 63 84 . 32 62 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Sec Res Tes Acc Com Total 36142 | 49 759 919 696 3734 273 652 630 1336 1268 472 488 80 657 2244 329 643 167 681 2427 1045 1892 1764 3703 2264 2220 3047 1703 Wait 8186 | 3 93 143 119 767 . 86 . 644 411 1 133 . 132 614 21 165 . 200 482 319 502 431 1194 343 742 442 199 Move 26074 | 36 604 656 482 2766 269 539 621 680 798 470 342 80 505 1521 306 457 145 463 1847 686 1228 1265 2346 1784 1339 2471 1368 Hop 92 | . . . . 12 1 . . . 14 . . . 1 3 . 2 . . 20 4 1 4 2 12 3 9 4 Pick Up 150 | 4 7 23 9 17 . . 1 1 3 . . . . 6 1 1 3 1 6 4 16 7 9 10 5 8 8 Fast Attach 145 | 6 7 7 5 12 1 . . . 4 . 1 . . 6 . 2 6 . 4 2 14 5 20 12 6 13 12 Attach 65 | . . 2 7 9 . . . . 1 1 . . . 1 . 2 1 . 2 4 9 3 3 6 4 5 5 Detach 17 | . 1 . 1 1 . . . . . . 1 . . . . 2 . . . 1 4 1 1 1 2 1 . Swap 142 | . 2 12 12 8 . 8 3 2 5 . 2 . 2 7 . 4 2 4 10 1 12 10 11 7 3 7 8 Drop 233 | . 5 25 17 28 1 1 4 1 6 . . . . 12 . 1 7 1 7 5 19 11 17 20 9 17 19 Fire 268 | . 40 51 44 11 . 7 . 1 . . 4 . 1 . . 1 . 3 3 . 2 4 25 8 43 14 6 Melee 726 | . . . . 85 1 11 1 7 26 . 5 . 16 74 1 6 3 9 46 19 66 23 75 55 63 60 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . 18 . . . . . . . . . . . . . . . . 19 . . 6 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / Gar) -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 222 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Discovered new exit (range 4) 1227 | -10/Materials | Discovered new exit (range 15) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Repaired Imp. Heat Sink 1673 | -9/Materials | Build established: Hauler-Mutant 1926 | -9/Materials | Discovered new exit (range 12) 1980 | -9/Materials | Build established: Scavenger-Mutant 2432 | -9/Materials | Build established: Hauler-Mutant 2596 | -9/Materials | Discovered new exit (range 16) 2618 | -9/Materials | Entered another Materials area 2618 | -8/Materials | Evolved 2 slots: Utility x2 3212 | -8/Materials | Build established: Scavenger-Mutant 3389 | -8/Materials | Discovered new exit (range 10) 3470 | -8/Materials | Garrison activated, responded to threat 3526 | -8/Materials | Build established: Hauler-Mutant 3654 | -8/Materials | Identified exit to Factory 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3806 | -7/Factory | Fabricated Hacking Suite (x1) 3881 | -7/Factory | Fabricated Hacking Suite? 3970 | -7/Factory | Build established: Sprinter 4227 | -7/Factory | Discovered new exit (range 16) 4231 | -7/Factory | Identified exit to Factory 4580 | -7/Factory | Identified exit to Storage 4580 | -7/Factory | Identified exit to Lower Caves 4582 | -7/Factory | Build established: Hacker-Sprinter 5020 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5134 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5164 | -7/Factory | Local fabrication network quarantined 5199 | -7/Factory | Central database locked down 5296 | -7/Factory | Discovered exit to Factory (range 14) 5481 | -7/Factory | Entered Lower Caves 5531 | -7/Lower Caves | Encountered a Warlord checkpoint 5532 | -7/Lower Caves | Identified exit to Lower Caves 5559 | -7/Lower Caves | Entered another Lower Caves area 5736 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5843 | -7/Lower Caves | Discovered new exit (range 10) 5845 | -7/Lower Caves | Identified exit to Zion 5845 | -7/Lower Caves | Entered Zion 5856 | -7/Zion | System corruption cleaned by Quarantine Array 5981 | -7/Zion | Discovered new exit (range 10) 6021 | -7/Zion | Identified exit to Proximity Caves 6021 | -7/Zion | Entered Proximity Caves 6870 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6874 | -6/Proximity Caves | Entered Factory 6874 | -6/Factory | Evolved 2 slots: Utility x2 7128 | -6/Factory | Repaired Imp. VTOL Module 7190 | -6/Factory | Repaired Imp. VTOL Module 7219 | -6/Factory | Discovered new exit (range 12) 7224 | -6/Factory | Identified exit to Factory 7321 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7370 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7389 | -6/Factory | Identified exit to Lower Caves 7389 | -6/Factory | Central database locked down 7466 | -6/Factory | Local fabrication network quarantined 7479 | -6/Factory | Fabricated Imp. Hacking Suite? 7594 | -6/Factory | Entered Lower Caves 7604 | -6/Lower Caves | Encountered a Warlord checkpoint 7720 | -6/Lower Caves | Discovered new exit (range 10) 7723 | -6/Lower Caves | Identified exit to Lower Caves 7723 | -6/Lower Caves | Entered another Lower Caves area 7724 | -6/Lower Caves | Encountered a Warlord checkpoint 7935 | -6/Lower Caves | Discovered new exit (range 8) 7975 | -6/Lower Caves | Identified exit to Data Miner 7975 | -6/Lower Caves | Entered Data Miner 7975 | -6/Data Miner | Discovered new exit (range 6) 7981 | -6/Data Miner | Met Data Miner 7986 | -6/Data Miner | Learned location of Section 7 (-3) 7986 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7991 | -6/Data Miner | Received God Mode back door access code from Data Miner 7997 | -6/Data Miner | Identified exit to Proximity Caves 7997 | -6/Data Miner | Entered Proximity Caves 8191 | -5/Proximity Caves | Spotted B-75 Beast 8204 | -5/Proximity Caves | Escorted by Enhanced Grunt 8222 | -5/Proximity Caves | Destroyed B-75 Beast 8305 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8312 | -5/Proximity Caves | Entered Factory 8312 | -5/Factory | Evolved 2 slots: Utility x2 8411 | -5/Factory | Fabricated Exp. Sensor Array (x1) 8495 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 8593 | -5/Factory | Central database locked down 8608 | -5/Factory | Local fabrication network quarantined 8612 | -5/Factory | First assault squad dispatched 9212 | -5/Factory | Identified exit to Upper Caves 9231 | -5/Factory | Build established: Wizard-Sprinter 9557 | -5/Factory | Entered Upper Caves 9589 | -5/Upper Caves | Learned Factory trap positions 9663 | -5/Upper Caves | Discovered new exit (range 9) 9665 | -5/Upper Caves | Identified exit to Upper Caves 9665 | -5/Upper Caves | Entered another Upper Caves area 9960 | -5/Upper Caves | Found Alien Artifact 9960 | -5/Upper Caves | Identified Core Expander 9960 | -5/Upper Caves | Installed Core Expander, added new Power slot 9984 | -5/Upper Caves | Discovered new exit (range 8) 9986 | -5/Upper Caves | Identified exit to Zhirov 9986 | -5/Upper Caves | Entered Zhirov 9986 | -5/Zhirov | Discovered new exit (range 3) 9991 | -5/Zhirov | Met Zhirov 9998 | -5/Zhirov | Learned location of Quarantine (-3) 9998 | -5/Zhirov | Learned location of Testing (-2) 9998 | -5/Zhirov | Learned location of Command (-1) 9999 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10005 | -5/Zhirov | Found Alien Artifact 10005 | -5/Zhirov | Identified Integrated Reactor 10005 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10012 | -5/Zhirov | Found Alien Artifact 10054 | -5/Zhirov | Identified exit to Proximity Caves 10054 | -5/Zhirov | Entered Proximity Caves 10283 | -4/Proximity Caves | Spotted B-86 Titan 10346 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10357 | -4/Proximity Caves | Learned Research interactive machine intel 10414 | -4/Proximity Caves | Discovered new exit (range 10) 10416 | -4/Proximity Caves | Identified exit to Factory 10416 | -4/Proximity Caves | Entered Factory 10416 | -4/Factory | Evolved 2 slots: Utility x2 10417 | -4/Factory | Loaded intel: 127 trap records 10425 | -4/Factory | Identified exit to Upper Caves 10425 | -4/Factory | Identified exit to Extension 10425 | -4/Factory | Identified exit to Armory 10453 | -4/Factory | Central database locked down 10564 | -4/Factory | Incoming investigation squad redirected 10603 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 10728 | -4/Factory | Destroyed 9 combat bots 10885 | -4/Factory | Fabricated Adv. System Shield (x1) 10941 | -4/Factory | Fabricated Adv. System Shield (x1) 11320 | -4/Factory | Repaired Impulse Thruster 11328 | -4/Factory | Local fabrication network quarantined 11347 | -4/Factory | Discovered new exit (range 20) 11359 | -4/Factory | Discovered new exit (range 16) 11440 | -4/Factory | Identified exit to Research 11580 | -4/Factory | Entered Armory 11759 | -4/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 11843 | -4/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 12049 | -4/Armory | Fabricated Adv. Hacking Suite? 12146 | -4/Armory | Entered Research 12146 | -3/Research | Evolved 2 slots: Utility x2 12147 | -3/Research | Loaded intel: 42 interactive machine locations 12190 | -3/Research | Identified exit to Quarantine 12259 | -3/Research | Spotted B-86 Titan 12319 | -3/Research | Found Enh. Force Lance 12408 | -3/Research | Found Enh. Force Lance 12417 | -3/Research | Discovered new exit (range 8) 12487 | -3/Research | Fabricated Nanosword? 12544 | -3/Research | Local fabrication network quarantined 12564 | -3/Research | Fabricated Nanosword (x1) 12691 | -3/Research | Found Exp. Melee Analysis Suite 12693 | -3/Research | Found Exp. Melee Analysis Suite 12710 | -3/Research | Found Exp. Melee Analysis Suite 12713 | -3/Research | Found Exp. Melee Analysis Suite 12864 | -3/Research | Discovered new exit (range 5) 12884 | -3/Research | Crushed by falling debris 13186 | -3/Research | Entered Quarantine 13198 | -3/Quarantine | Found Alien Artifact 13307 | -3/Quarantine | Repaired Fusion Reactor 13402 | -3/Quarantine | Repaired Exp. Cesium-ion Thruster 13477 | -3/Quarantine | Spotted Alpha 7 13483 | -3/Quarantine | Found Alien Launcher 13549 | -3/Quarantine | Identified Transdimensional Reconstructor 13549 | -3/Quarantine | Identified Subatomic Replicator 13549 | -3/Quarantine | Identified Sigix Terminator 13664 | -3/Quarantine | Cryocooling Duct disabled 13679 | -3/Quarantine | Ambient heat levels rising (+20) 13679 | -3/Quarantine | Non-combat units ordered to evacuate 13736 | -3/Quarantine | Discovered new exit (range 11) 13740 | -3/Quarantine | Identified exit to Research 13775 | -3/Quarantine | Incoming investigation squad redirected 13784 | -3/Quarantine | Repaired Fusion Reactor 13872 | -3/Quarantine | Found Alien Impact Weapon 13978 | -3/Quarantine | Spotted Fortress 14003 | -3/Quarantine | Discovered new exit (range 5) 14003 | -3/Quarantine | Identified exit to Section 7 14020 | -3/Quarantine | Lost 3 parts (1p1n1u) 14023 | -3/Quarantine | Entered Section 7 14027 | -3/Section 7 | Identified Core Stripper 14046 | -3/Section 7 | Spotted S7 Guard 14095 | -3/Section 7 | Found Alien Artifact 14095 | -3/Section 7 | Identified Core Membrane 14095 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 14143 | -3/Section 7 | Spotted S7 Guard 14148 | -3/Section 7 | Found Alien Artifact 14148 | -3/Section 7 | Identified Integrated Heat Negator 14148 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 14177 | -3/Section 7 | Spotted S7 Guard 14181 | -3/Section 7 | Found Alien Artifact 14181 | -3/Section 7 | Identified Integrated Singularity Reactor 14181 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 14194 | -3/Section 7 | Spotted S7 Guard 14211 | -3/Section 7 | Spotted Executioner 14214 | -3/Section 7 | Spotted Executioner 14225 | -3/Section 7 | Found Transdimensional Reconstructor 14281 | -3/Section 7 | Found Alien Energy Gun 14281 | -3/Section 7 | Identified Sigix Quantum Sheargun 14314 | -3/Section 7 | Spotted B-99 Colossus 14326 | -3/Section 7 | Found Core Expander 14326 | -3/Section 7 | Installed Core Expander, added new Weapon slot 14341 | -3/Section 7 | Found Alien Artifact 14341 | -3/Section 7 | Identified LRC Matter Compressor 14341 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14389 | -3/Section 7 | Found Alien Artifact 15029 | -3/Section 7 | Found Integrated Reactor 15029 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15059 | -3/Section 7 | Found Integrated Reactor 15059 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15261 | -3/Section 7 | Found Alien Artifact 15268 | -3/Section 7 | Identified Core Regenerator 15268 | -3/Section 7 | Identified Core Reset Matrix 15328 | -3/Section 7 | Spotted B-86 Titan 16158 | -3/Section 7 | Entered Research 16158 | -2/Research | Evolved 2 slots: Utility x2 16321 | -2/Research | Garrison activated, responded to threat 16558 | -2/Research | Garrison activated, responded to threat 16581 | -2/Research | Fabricated Adv. Reaction Control System? 16614 | -2/Research | Incoming investigation squad redirected 16777 | -2/Research | Build established: Hacker-Sprinter 16886 | -2/Research | Identified exit to Testing 16908 | -2/Research | First assault squad dispatched 16929 | -2/Research | Incoming assault squad redirected 17015 | -2/Research | Spotted B-90 Cyclops 17191 | -2/Research | Entered Testing 17192 | -2/Testing | Protovariant out of control (PH-5K0H7F0AMF) 17243 | -2/Testing | Identified exit to Access 17243 | -2/Testing | Protovariant out of control (PX-4N1RZL4F3B) 17243 | -2/Testing | Unleashed a protovariant (PX-4N1RZL4F3B) 17245 | -2/Testing | Identified exit to Garrison 17274 | -2/Testing | Incoming assault squad redirected 17400 | -2/Testing | Spotted Striker 17400 | -2/Testing | Spotted Striker 17596 | -2/Testing | Fabricated Exp. Sensor Array (x1) 17633 | -2/Testing | Repaired Enh. Force Lance 17969 | -2/Testing | Crushed by falling debris 18274 | -2/Testing | Found Exp. Signal Interpreter 18285 | -2/Testing | Found Prototype Device 18285 | -2/Testing | Identified Exp. Thermal Shield 18479 | -2/Testing | Entered Access 18479 | -1/Access | Evolved 1 slot: Utility x1 18501 | -1/Access | Energy Cycler disabled 18578 | -1/Access | Found Prototype Processor 18578 | -1/Access | Identified Spectral Analyzer 18633 | -1/Access | Fabricated Nanosword (x1) 18675 | -1/Access | Spotted B-99 Colossus 18925 | -1/Access | Repaired Mni. Smartbomb Launcher 19056 | -1/Access | Build established: Wizard-Sprinter 19092 | -1/Access | Incoming investigation squad redirected 19191 | -1/Access | Lost 3 parts (1n2u) 19244 | -1/Access | Fabricated Nanosword (x1) 19325 | -1/Access | Fabricated Adv. Powered Armor? 19433 | -1/Access | Incoming investigation squad redirected 19473 | -1/Access | Build established: Hacker-Sprinter 19687 | -1/Access | Discovered new exit (range 8) 19688 | -1/Access | Identified exit to Command 19691 | -1/Access | Entered Command 19738 | -1/Command | Phase Generator disabled 19828 | -1/Command | Used Subatomic Replicator to replicate Nanosword 20118 | -1/Command | Build established: Generator-Sprinter 20124 | -1/Command | Found Prototype Processor 20124 | -1/Command | Identified Exp. Target Analyzer 20237 | -1/Command | Incoming investigation squad redirected 20260 | -1/Command | Spotted B-99 Colossus 20310 | -1/Command | Spotted Combat Programmer 20343 | -1/Command | Met MAIN.C 20350 | -1/Command | 0b10 Conduit disabled 20397 | -1/Command | Lost 5 parts (1p3u1w) 20431 | -1/Command | Destroyed MAIN.C Shell 20434 | -1/Command | MAIN.C activated Command garrisons 20458 | -1/Command | Core integrity fell below 50% 20463 | -1/Command | Spotted M Guard 20464 | -1/Command | Spotted M Guard 20467 | -1/Command | Core integrity fell below 20% 20477 | -1/Command | Spotted Combat Programmer 20477 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 20444_ Nanosword follow-up attack on MAIN.C. 20450_ Nanosword destroyed. 20452_ Prototype Hover Unit severed. 20454_ Knocked back. 20455_ Destroyed Exp. Shock Absorption System. 20457_ Knocked back. 20458_ Penetrated by EMDS Slug. 20458_ Core Membrane filtered system corruption (1). 20460_ Knocked back. 20460_ EMDS Slug penetrates 0b10 Conduit. 20462_ Penetrated by EMDS Slug. 20464_ Prototype Protection severed. 20466_ Exp. Melee Analysis Suite destroyed. 20466_ Knocked back. 20467_ Penetrated by EMDS Slug. 20467_ Nanosword destroyed. 20470_ EMDS Slug penetrates 0b10 Conduit. 20475_ EMDS Slug penetrates Reinforced Barrier. 20477_ Penetrated by EMDS Slug. 20477_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##################? | | ???????????????????????????????""" """" #? | | ??????????????????????????????? " #? | | ???????????????????????????""""" " ## | | ??????????????????????????#"""""""""" "! | | ??????????????????????????#" " "" !/ | | ??????????????????????????#"" """"" !" | | ??????????????????????????#"" """"" ## | | ??????????????????????????# " """"" ! ! ! "# | | ??????????????????????????# " =[!% ## | | ??????????????????????????# " ""#? | | ??????????????????????????#"" """""p " "#? | | ??????????????????????????#"" M " """""#? | | ????????????????????????### p """"""""""#? | | ????????????????????????#@; " " " " #? | | ????????????????????????##; " " " " #? | | ?????????????????????????"" " " " """" " #? | | ??????????????????????????" """ " " """" ?? | | ??????????????????????????" " " " ? ?? | | ??????????????????????????# """""""""" "????? | | ??????????????????????????# " """ " """""????? | | ??????????????????????????# """ " ?????????? | | ??????????????????????????##############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 113 Energy Capacity 530 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 70 Armor Coverage 400 Phase Shifting 15 Evasion (%) 94 Melee Accuracy 50 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Reaction Control System | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Armory | Hacked Nanosword | -3/Research | Hacked Quantum Shading Machine | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Exp. Actuator Array | -3/Section 7 | Hacked Cld. Q-thruster | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Inertial Stasis Machine | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Adv. Reaction Control System | x1 | -2/Research Exp. Sensor Array | x1 | -2/Testing Nanosword | x1 | -1/Access Nanosword | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Membrane Integrated Heat Negator Integrated Singularity Reactor Sigix Quantum Sheargun LRC Matter Compressor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MiniVisualChip Manual? 0 Play Time 04:55:37 Cumulative 709.2 hours Start 2020.02.05 @ 19:13:45 End 2020.02.07 @ 18:32:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 598 Adventurer 40 Explorer 0 Win Type - Total 62 Types 45/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57103305-b488-4e4d-a31b-fbafcd3ef325