Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 11:03:44 Player: Ragnakor Result: Destroyed self with Proton Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (552) 552 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4192 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 30/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Improved Ion Engine Machine Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Datajack > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Flight Unit Machine Analyzer Machine Analyzer Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 62 | 7 9 32 6 3 . 5 Power 10 | 1 2 5 2 . . . Engine 9 | 1 2 5 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 17 . 1 . . Treads 4 | . . 4 . . . . Leg 2 | 2 . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 14 | . . 13 . 1 . . Utility 13 | 2 2 2 2 2 . 3 Device 5 | 1 1 1 . . . 2 Storage 2 | 1 . . 1 . . . Processor 4 | . 1 . . 2 . 1 Hackware 2 | . . 1 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 3 8 2 . . 2 Energy Gun 6 | 2 3 1 . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | . . 5 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . 4 11 . . 12 4 Power 4 | . 1 1 . . 1 1 Propulsion 14 | . 1 7 . . 5 1 Utility 4 | . . . . . 3 1 Weapon 9 | . 2 3 . . 3 1 Highest Loss Streak 12 | . 3 5 . . 12 4 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 7 7 6 6 2 Power 1 | . . 1 1 2 2 1 Propulsion . | . . . 2 1 . . Utility 2 | . 2 3 2 2 2 1 Weapon 1 | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 4 | . 1 2 . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . 1 2 . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 97 92 98 97 73 35 Engine 9 | . 14 11 7 7 4 2 Treads 3 | . . 8 . . . . Leg 4 | . 19 . . . . . Wheel 5 | . 8 8 . . . . Flight 16 | . . 19 36 36 25 3 Device 5 | . 13 . 8 7 4 5 Storage 10 | . 14 11 9 7 7 3 Processor 5 | . . 8 . 6 7 15 Hackware 4 | . . 1 17 15 12 . Energy Gun 9 | . 26 8 . . . . Energy Cannon 1 | . . . 3 7 4 . Ballistic Gun 4 | . . 11 1 . . . Special Melee Weapon 2 | . . 1 8 7 4 . Peak Build Rating 37 | 9 9 23 32 37 37 16 Average Rating 15 | 5 8 13 28 35 26 13 On Entrance 16 | . 9 7 21 30 37 9 Avg Prop Armor Cover (%) 4 | . 12 9 3 3 3 . Naked Turns . | . . . . . . . Heaviest Build 26 | 14 14 26 20 18 18 11 Greatest Support 80 | 20 26 80 24 24 23 5 Greatest Overweight (x) 3 | 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 4 7 8 8 8 8 4 Average Carried 5 | 2 4 7 7 6 6 2 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 7 5 2 Class Distribution -------------------- 56% | Mutant 13% | Hacker-Sprinter 12% | Scavenger-Mutant 7% | Sprinter 6% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Scientist-Sprinter | -7/Factory Scientist-Sprinter | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 853 | 270 85 200 284 . 14 . Remotely . | . . . . . . . Salvage Created 1044 | 112 451 378 81 . 22 . Parts 75 | 7 26 29 6 . 7 . Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled 10 | . . 10 . . . . Retrieved Matter 93 | . . 93 . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 23 | . 8 10 3 . 2 . Guns 16 | . 8 8 . . . . Cannons 1 | . . . . . 1 . AOE 6 | . . 2 3 . 1 . Classes Destroyed 9 | 2 4 2 . . 1 . Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 1 1 . . . Recycler 3 | 1 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 5 5 3 . . . Cutter 2 | . . . . . 2 . Grunt 3 | . 3 . . . . . Sentry 5 | . . 5 . . . . Best Kill Streak 9 | 2 9 3 3 . 2 . Combat Bots Only 5 | . 5 3 3 . 2 . Max Kills in Single Turn 2 | 1 1 2 2 . 1 . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 345 | . 91 109 9 2 92 42 Missed 98 | . 29 27 3 1 26 12 Hits 247 | . 62 82 6 1 66 30 Melee 10 | . . . . . 10 . Projectile 237 | . 62 82 6 1 56 30 Critical Strikes 3 | . . . . . 1 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 3135 | . 566 955 108 15 1016 475 Core 1017 | . 62 230 18 . 473 234 Absorbed by Shields 40 | . . . . . 40 . Regen/Repaired (Parts) 18 | . . 18 . . . . Core Remaining (%) 78 | 100 75 42 96 . . . Volleys Fired 106 | 4 40 51 6 . 3 2 Largest 2 | 2 2 2 1 . 1 1 Hottest 90 | 90 90 80 60 . 60 39 Shots Fired 173 | 8 62 92 6 . 3 2 Gun 160 | 8 62 90 . . . . Cannon 4 | . . . 2 . 2 . Launcher 8 | . . 2 4 . 1 1 Special 1 | . . . . . . 1 Kinetic 47 | . . 47 . . . . Thermal 117 | 8 62 43 2 . 2 . Explosive 7 | . . 2 4 . 1 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | 7 10 10 2 . 1 1 Robot Miss Streak 5 | . 4 5 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 128 | 7 44 58 12 2 4 1 Core Hits 50 | 3 22 17 4 . 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 1 . . . . Burn 3 | . 2 1 . . . . Melee Attacks 16 | . . 2 9 2 3 . Impact . | . . . . . . . Slashing 1 | . . . 1 . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . 8 2 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1899 | 80 542 826 227 . 224 . Guns 1325 | 80 542 703 . . . . Cannons 92 | . . . 45 . 47 . Explosions 474 | . . 115 182 . 177 . Melee . | . . . . . . . Ramming 8 | . . 8 . . . . Kinetic 367 | . . 367 . . . . Thermal 1050 | 80 542 336 45 . 47 . Explosive 474 | . . 115 182 . 177 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 1 8 Average Corruption 4 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 11 | . . 10 . . 1 . Projectiles . | . . . . . . . Explosions 11 | . . 10 . . 1 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 26 46 . 48 25 Shots 4 | . . 1 1 . 1 1 Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | 60 298 87 36 . 1 155 Average Temperature 75 | 30 126 25 20 . 1 85 Received Heat Transfer 342 | . 138 171 9 . 24 . Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . 1 . . . Heat Transferred 2812 | 223 1610 831 74 . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 54 100 Level 1 2 | . . . . . 45 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 264 | 5 114 104 136 156 264 128 Initial 128 | . . 31 13 51 110 128 Average 63 | 1 67 46 64 79 193 76 Influence Increases 1167 | 10 244 322 200 137 254 . Destroy 0b10 Robot/C 460 | . 160 200 60 . 40 . Destroy 0b10 Robot/NC 45 | 10 20 10 5 . . . Destroy Leader 118 | . 44 62 12 . . . Successful Hack 40 | . 5 11 17 2 5 . Destroy Structure 54 | . . 9 31 . 14 . Partial Spotted 165 | . . 15 15 45 90 . Lose Combat Pursuer 285 | . 15 15 60 90 105 . Influence Decreases 1139 | 10 170 364 119 92 168 216 Entered New Map 288 | . . 43 19 62 48 116 Time Decay 580 | 10 130 250 100 30 . 60 Lost Part 271 | . 40 71 . . 120 40 Squads Dispatched 5 | . 1 2 . 2 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 7 | . 1 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 14 18 12 8 17 1 Peak Tracking Total 12 | . 8 5 8 7 12 1 Tactical Retreats 8 | . 1 1 2 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 20 | . 3 5 5 5 2 . Terminals 10 | . 2 3 3 . 2 . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 4 | . . 1 1 2 . . Garrison Access 2 | . . . . 2 . . Total Hacks 56 | . 10 13 17 11 5 . Successful 31 | . 6 7 11 5 2 . Failed 23 | . 4 5 5 6 3 . Catastrophic 1 | . . 1 . . . . Database Lockouts 2 | . . 1 1 . . . Manual 1 | . . . 1 . . . Terminals 30 | . 9 7 9 . 5 . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 5 | . 1 . 4 . . . Scanalyzers 12 | . . 4 4 4 . . Garrison Access 6 | . . . . 6 . . Terminal Hacks 15 | . 5 3 5 . 2 . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Investigation Status 3 | . 1 . 2 . . . Hauler Manifests 2 | . . 2 . . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 8 | . . 2 3 3 . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 6 | . . 2 1 3 . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 4 3 5 1 . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . 2 1 3 . . Parts Repaired 1 | . . 1 . . . . Time 51 | . . 51 . . . . Parts Recycled . | . . . . . . . Recycled Matter 47 | . . . 47 . . . Retrieved Matter 47 | . . . 47 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 8 | . . . 4 2 1 1 Non-combat 6 | . . . 4 2 . . Combat 2 | . . . . . 1 1 Robot Hacks Applied 9 | . . . 5 2 1 1 parse_system 3 | . . . 1 . 1 1 no_distress 3 | . . . 3 . . . find_chute 1 | . . . . 1 . . find_dsf 1 | . . . . 1 . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 714 | 16 255 . 191 69 46 137 Terrain 577 | 16 255 . 191 69 46 . Seismic 79 | . . . . . . 79 Machine Analysis 137 | . . . . . . 137 ECM 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 1551 | 88 365 595 210 69 87 137 Spaces Moved 1703 | 53 221 420 456 226 202 125 Core 101 | 6 . . . . . 95 Treads 52 | . . 52 . . . . Legs 158 | 47 111 . . . . . Wheels 265 | . 110 155 . . . . Hover . | . . . . . . . Flight 1127 | . . 213 456 226 202 30 Fastest Speed 26 | 50 90 26 26 26 27 50 Average Speed 56 | 116 106 71 26 26 30 101 Slowest Speed 200 | 120 190 160 29 27 40 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . . . . 12 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 45 34 45 9 35 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . 8 38 . 9 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 55 | . . 8 38 . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2072 | 67 285 616 529 232 209 134 Wait 113 | . 10 59 44 . . . Move 1680 | 52 220 419 455 226 183 125 Hop 6 | . . . . . 6 . Pick Up 29 | 4 4 16 3 1 . 1 Fast Attach 19 | 7 1 8 . . 1 2 Attach 24 | . 3 10 2 2 3 4 Detach 2 | . . 1 . . 1 . Swap 45 | . 6 31 7 1 . . Drop 20 | . 1 16 3 . . . Fire 106 | 4 40 51 6 . 3 2 Melee 16 | . . 2 9 2 3 . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 350 | -10/Materials | Lost 3 parts (1n2w) 427 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Central database locked down 622 | -9/Materials | Discovered new exit (range 7) 626 | -9/Materials | Identified exit to Mines 729 | -9/Materials | Core integrity fell below 50% 745 | -9/Materials | Lost 5 parts (1p4n) 825 | -9/Materials | Discovered exit to Mines (range 15) 832 | -9/Materials | Lost 3 parts (1n2w) 859 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Repaired Imp. Flight Unit 1038 | -9/Materials | Discovered new exit (range 6) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Utility x2 1189 | -8/Materials | Discovered new exit (range 3) 1215 | -8/Materials | Central database locked down 1250 | -8/Materials | Discovered new exit (range 16) 1259 | -8/Materials | Entered Factory 1259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -7/Factory | Identified exit to Garrison 1328 | -7/Factory | Entered Garrison 1338 | -7/Garrison | Triggered checkpoint 1401 | -7/Garrison | Core integrity fell below 50% 1406 | -7/Garrison | Discovered new exit (range 11) 1409 | -7/Garrison | Installed Relay Interface Framework 1415 | -7/Garrison | Entered Factory 1430 | -7/Factory | Lost 12 parts (1p5n3u3w) 1471 | -7/Factory | Core integrity fell below 20% 1510 | -7/Factory | Discovered new exit (range 12) 1520 | -7/Factory | Lost 4 parts (1p1n1u1w) 1552 | -7/Factory | Destroyed self with Proton Missile Launcher Last Messages --------------- 01498_ SZWDK2UG&VF4 XUEENGHSL 01510_ EXIT=FOUND 01511_ >> Machine Analyzer network decryption results: 01511_ Terminal x4 01516_ Acquired Proton Missile Launcher. 01518_ >> Machine Analyzer network decryption results: 01518_ Terminal x1 01519_ >> Machine Analyzer network decryption results: 01519_ DSF Access x1 01520_ K-01 Serf cleans the Neutrino Reactor. 01522_ System corrupted: Heat flow error (+186). 01523_ Acquired Adv. ECM Suite. 01523_ K-01 Serf cleans the Neutrino Reactor. 01539_ System corrupted: Heat flow error (+189). 01550_ K-01 Serf collects debris. 01551_ U-05 Engineer works on Matter Pump. Map ----- +----------------------------------------------------+ | ?#######+#### ????????"""?"""?"""????????????????? | | ?? /????????????????????????????????????? | | ??? #??????????"""?"""?"""????????????????? | | ???? #??????????"""?"""?"""????????????????? | | ????? #??????????"""?"""?"""????????????????? | | ###### ####### ??????????????????????????? | | / ?????????????????????????? | | # ?????????????????????????? | | " # ?????????????????????????? | | " ## ########## ????????????????????????????? | | " ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ####### #?###############??????????????????????? | | ????### ### ??????????????????????? | | ????# # ????????????????????? | | ????# # """ """ """ """???????????????????? | | ????# # """ """ """ """ ??????????????????? | | ????# < / """ """ """ """ #?????????????????? | | ????# # #?????????????????? | | ????# # +?????????????????? | | ????# # """T""" #? #??????????????? | | ????####/##########+##########/# #??????????????? | | ?????? ?????# # k #??????????????? | | ???""" """?"""?# """ # #??????????????? | | ???""" """?"""?# """ # ]]] #??????????????? | | ???""" """?"""?# """ p @]] #??????????????? | | ??? ?????# # ]] #????????????? | | ???""" """?????#| """ # #????????????? | | ##?"""?"""?????# """ # #????????????? | | +?"""?"""?????# """ # << #????????????? | | ???????????"?"?# # u< #????????????? | | ???????????"T"?# # < k ##????????????? | | ???????????"""?######+## == #?????????????? | | ??????????????????????? == +?????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ??????????????? | | ???????????????????????####+##### #??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????T? | | ?????????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 55% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Datajack | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulsePlatingFlightbrick Manual? 0 Play Time 00:36:33 Cumulative 18.5 hours Start 2026.03.11 @ 10:28:24 End 2026.03.11 @ 11:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b13a1b47-a2eb-45b6-aaad-82ccecd2a2e0