Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.04 @ 16:10:55 Player: keeta Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3585 Bonus ------- None Cogmind --------- Core Integrity 597/700 Matter 267/300 Energy 459/465 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Melee Analysis Suite Reaction Control System Improved Light Armor Plating Reactive Plating > --- WEAPON (3) ------- Missile Launcher Axe > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Improved Light Armor Plating Hardlight Generator Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Light Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Missile Launcher Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Reaction Control System Improved Light Armor Plating Particle Gun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 59 | 7 4 13 14 21 Power 6 | 1 1 1 1 2 Engine 4 | 1 . 1 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 1 3 9 Treads 1 | . . . 1 . Leg 14 | 2 . 1 2 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 3 5 6 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 10 | . 2 1 4 3 Artifact . | . . . . . Weapon 20 | 3 . 8 5 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 3 . 4 3 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 8 5 Power 3 | . . 1 . 2 Propulsion 3 | . . . 3 . Utility 5 | . . 1 2 2 Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 93 98 85 79 Engine 12 | . 6 4 16 10 Core 2 | . 7 5 . 1 Treads 1 | . . . 1 3 Leg 21 | . 28 33 17 18 Processor 6 | . . 1 10 5 Protection 14 | . 5 20 14 16 Ballistic Gun 10 | . 28 19 7 4 Launcher 6 | . . 2 8 5 Impact Weapon 5 | . . 10 6 . Slashing Weapon 2 | . . . 2 7 Peak Build Rating 39 | 6 11 14 24 39 Average Rating 18 | 4 8 11 20 25 On Entrance 10 | . 6 9 13 24 Naked Turns . | . . . . . Heaviest Build 54 | 14 15 16 38 54 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 3 | . . . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 3 | . 2 2 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 4 4 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1060 | 258 138 173 282 209 Remotely . | . . . . . Salvage Created 1106 | . 153 195 472 286 Parts 63 | . 11 4 34 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 8 14 5 Melee 10 | . . 3 3 4 Guns 10 | . 2 4 3 1 AOE 5 | . . . 5 . Classes Destroyed 7 | . 3 2 1 1 Worker 4 | . 1 . 3 . Builder 1 | . . . 1 . Watcher 6 | . 2 1 3 . Swarmer 11 | . . 4 7 . Grunt 11 | . 2 3 3 3 Duelist 2 | . . . . 2 Sentry 5 | . . 1 4 . Best Kill Streak 5 | . 2 4 5 1 Combat Bots Only 4 | . 1 4 4 1 Max Kills in Single Turn 4 | . 2 2 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 210 | . 11 54 87 58 Missed 41 | . 1 13 14 13 Damage Taken 2384 | . 93 400 1031 860 Core 420 | . 31 45 241 103 Absorbed by Shields 44 | . . . . 44 Redirected to Shielding 58 | . . 24 34 . Ignored by Resistances 722 | . 27 118 329 248 Regen/Repaired (Parts) 313 | . . . 182 131 Core Remaining (%) 82 | 100 87 88 56 . Volleys Fired 61 | . 16 6 35 4 Largest 2 | . 2 2 2 1 Hottest 55 | . 40 50 55 25 Shots Fired 87 | . 32 12 39 4 Gun 75 | . 32 11 28 4 Cannon . | . . . . . Launcher 12 | . . 1 11 . Special . | . . . . . Kinetic 75 | . 32 11 28 4 Thermal . | . . . . . Explosive 12 | . . 1 11 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 3 10 8 Robot Miss Streak 4 | . 4 2 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 119 | . 20 26 43 30 Core Hits 51 | . 9 6 23 13 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . 3 2 . Critical Strikes 5 | . . 3 2 . Smash 5 | . . 3 2 . Melee Attacks 67 | . . 21 20 26 Impact 39 | . . 21 18 . Slashing 28 | . . . 2 26 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3266 | . 271 743 1708 544 Guns 669 | . 271 66 280 52 Cannons . | . . . . . Explosions 757 | . . 29 728 . Melee 1840 | . . 648 700 492 Ramming . | . . . . . Kinetic 669 | . 271 66 280 52 Thermal . | . . . . . Explosive 757 | . . 29 728 . Electromagnetic . | . . . . . Impact 1298 | . . 648 650 . Slashing 542 | . . . 50 492 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 352 | . . 123 229 . Projectiles . | . . . . . Explosions 66 | . . . 66 . Melee 286 | . . 123 163 . Knockbacks 4 | . . 2 2 . Impact 4 | . . 2 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 325 | . . . 325 . Shots 7 | . . . 7 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 29 | . 2 12 29 12 Average Temperature 11 | . 2 7 11 9 Received Heat Transfer 774 | . 66 195 333 180 Siege Activations . | . . . . . Robots Corrupted 6 | . . 2 4 . Combat Hostiles 4 | . . 1 3 . Parts Fried 7 | . . 2 5 . Impact Corruptions 14 | . . 7 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 292 | . 87 244 292 100 Initial 31 | . . 31 15 8 Average 86 | . 46 100 110 36 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 80 72 100 Level 1 17 | . . 19 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 4 10 26 7 Peak Tracking Total 5 | . 3 4 5 3 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 4 | . . . 4 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 2 3 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 2 4 6 4 Successful 14 | . 2 3 5 4 Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations 8 | . . . 4 4 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 2 . . Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 4 4 Scan Component 4 | . . . 2 2 Repair 4 | . . . 2 2 Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 140 | . . . 64 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2484 | 64 247 418 1302 453 Spaces Moved 1348 | 53 158 268 661 208 Core 14 | 14 . . . . Treads 187 | . . . 110 77 Legs 1147 | 39 158 268 551 131 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 152 | 101 120 120 175 159 Slowest Speed 330 | 120 120 120 330 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 29 44 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . . 10 74 . Melee . | . . . . . Projectile . | . . . . . AOE 84 | . . 10 74 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1561 | 59 181 320 734 267 Wait . | . . . . . Move 1344 | 52 157 267 660 208 Hop . | . . . . . Pick Up 18 | . 4 7 4 3 Fast Attach 26 | 6 1 1 8 10 Attach 13 | . . 6 3 4 Detach . | . . . . . Swap 20 | 1 3 6 3 7 Drop 12 | . . 6 1 5 Fire 61 | . 16 6 35 4 Melee 67 | . . 21 20 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 362 | -9/Materials | Build established: Mutant 495 | -9/Materials | Discovered new exit (range 12) 675 | -9/Materials | Discovered new exit (range 11) 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 893 | -8/Materials | Repaired Aluminum Leg 1851 | -8/Materials | Discovered new exit (range 16) 1940 | -8/Materials | Repaired Imp. Light Armor Plating 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -7/Factory | Repaired Reactive Plating 2327 | -7/Factory | Repaired Missile Launcher 2348 | -7/Factory | Garrison activated, responded to threat 2424 | -7/Factory | Lost 3 parts (1p1u1w) 2485 | -7/Factory | Self-destructed Last Messages --------------- Lgt. Nuclear Core destroyed. L-41 Fighter destroyed. Acquired 1 matter. U-05 Engineer lays Concrete. B-48 Gladiator destroyed. G-47 Trooper destroyed. Acquired 20 matter. Acquired Axe. Dropped Mining Claw. Dropped Aluminum Leg. Acquired 30 matter. Acquired Carbon-fiber Leg. Dropped Aluminum Leg. Acquired Imp. Light Armor Plating. Acquired Rnf. Deuterium Engine. Acquired 27 matter. Acquired Missile Launcher. Acquired Imp. Melee Analysis Suite. Dropped Imp. Heat Sink. Acquired Reaction Control System. 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" #? | | ?????# ## #? | | ?????# #" "#### #? | | ?????# #"T"#??# =% #? | | ?????# #"""#??# ! #? | | ?????# #####??####+######? | | ?????# ########### #?????? | | ?????# #?????? | | ?????# ##### #?????? | | ?????# ??????# #?????? | | ?????# ??????# #?????? | | ?#####+##+##### #?????? | | ?# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerShadeDetonator Manual? 0 Play Time 00:34:39 Cumulative 6.2 hours Start 2024.12.31 @ 17:04:12 End 2025.01.04 @ 16:10:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cedf9419-0cbd-4d38-ba51-2e2c6b46b4ae