Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.14 @ 17:46:55 Player: muxecoid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (4331) 4331 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 9975 Bonus ------- High Alert Combat Kills 44 Met Data Miner 300 Cogmind --------- Core Integrity 213/850 Matter 283/300 Energy 47/700 System Corruption 9% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Energy Well EM Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Compact Wheel Compact Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Fusion Compressor Faulty Gravity Neutralizing Apparatus Remote Datajack Plasma Cutter Impact Mace Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Advanced Targeting Computer Advanced Targeting Computer Experimental Thermal Shield > --- WEAPON ----------- Improved Spread Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Antimatter Reactor Wheel Wheel Armored Wheel Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Shock Rifle Arc Projector Gatling Laser Neutron Cannon Flak Gun EMP Blaster Remote Datajack Plasma Cutter Impact Mace Scythe [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . 2 . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 146 | 6 3 5 2 . 1 32 30 4 3 . 6 54 Power 16 | 1 . . . . 1 2 3 1 . . 1 7 Engine 6 | 1 . . . . 1 1 1 . . . 1 1 Core 9 | . . . . . . 1 2 1 . . . 5 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 2 . . . . . 7 9 . . . . 8 Treads 8 | . . . . . . 3 5 . . . . . Leg 6 | . . . . . . 4 2 . . . . . Wheel 10 | 2 . . . . . . 1 . . . . 7 Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . . . . 1 Utility 33 | 1 2 3 . . . 6 5 . 1 . 3 12 Device 16 | . 1 . . . . 2 3 . . . 2 8 Storage 8 | 1 1 1 . . . 2 . . . . 1 2 Processor 5 | . . 2 . . . 1 1 . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 1 2 2 . . 17 13 3 2 . 2 27 Energy Gun 27 | 1 1 2 2 . . 6 3 2 . . . 10 Energy Cannon 10 | . . . . . . 3 . . . . . 7 Ballistic Gun 20 | 1 . . . . . 6 4 1 2 . 2 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 1 . . . . 4 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . . . 3 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 2 1 . . 2 1 Parts Lost 88 | . . . 1 . 1 20 17 4 3 . 1 41 Power 14 | . . . . . 1 2 3 1 1 . . 6 Propulsion 18 | . . . 1 . . 5 5 . . . . 7 Utility 22 | . . . . . . 4 3 . 1 . . 14 Weapon 34 | . . . . . . 9 6 3 1 . 1 14 Highest Loss Streak 12 | . . . 1 . 1 7 9 2 2 . 1 12 Average Slot Usage (%) 89 | . 95 100 92 88 85 87 95 91 90 69 88 81 Engine 4 | . 14 11 11 11 8 5 3 . . . 4 3 Core 2 | . . . . . . 1 3 6 5 . . 1 Treads 3 | . . . . . . 4 12 . . . . . Leg 1 | . . . . . . 7 2 . . . . . Wheel 6 | . 28 22 14 11 11 . . 7 7 7 7 8 Device 11 | . 10 . . . . 6 13 15 15 15 15 16 Storage 23 | . 14 22 22 22 22 22 24 23 23 23 27 23 Processor 15 | . . 22 22 22 22 22 15 15 19 23 18 7 Protection 2 | . . . . . . 1 3 7 2 . . 3 Energy Gun 7 | . 14 22 22 22 22 6 3 14 2 . . 4 Ballistic Gun 6 | . 13 . . . . 6 9 . 11 . 14 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 10 23 41 41 37 37 77 78 69 65 50 72 85 Greatest Support 43 | 26 26 26 26 16 16 40 43 28 28 28 28 28 Greatest Overweight (x) 24 | . . 1 2 2 2 16 4 2 2 1 2 24 Average Overweight (x) 1 | . . 1 1 2 2 2 1 2 2 1 2 1 Largest Inventory Capacity 28 | 6 10 16 16 16 16 28 28 22 22 22 22 22 Average Capacity 19 | 5 8 16 16 16 16 19 23 22 22 22 22 18 Most Carried 22 | 1 10 10 11 11 11 10 21 21 19 20 21 22 Average Carried 13 | . 2 9 10 11 11 7 12 20 17 19 19 14 Final Capacity 28 | 6 10 16 16 16 16 28 22 22 22 22 22 18 Final Carried 21 | 1 10 10 11 11 11 10 21 19 18 20 21 10 Class Distribution -------------------- 53% | Hauler-Mutant 30% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2415 | 190 110 59 26 . 10 532 624 38 88 . 105 633 Remotely . | . . . . . . . . . . . . . Salvage Created 5058 | . 153 59 42 . 50 1368 1087 237 165 . 100 1797 Parts 243 | . 5 6 4 . 5 73 43 11 10 . 7 79 Haulers Intercepted 2 | . . . . . . . 2 . . . . . Recyclers Shooed 4 | . . . 1 . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 10 10 . 6 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 96 | . 4 1 3 . 3 25 22 5 3 . 2 28 Guns 71 | . 4 1 3 . 3 19 21 5 3 . 2 10 Cannons 7 | . . . . . . 1 . . . . . 6 AOE 7 | . . . . . . 3 1 . . . . 3 Classes Destroyed 12 | . 1 1 1 . . 4 3 . . . . 2 Worker 4 | . . . . . . 2 . . . . . 2 Builder 7 | . . . . . . 4 . . . . . 3 Tunneler 3 | . . . . . . . . . . . . 3 Hauler 2 | . . . . . . . 2 . . . . . Recycler 3 | . . . . . . 2 . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Swarmer 22 | . . . 3 . 3 3 7 . . . . 6 Grunt 50 | . 4 . . . . 15 9 5 1 . . 16 Duelist 2 | . . . . . . . 1 . . . . 1 Sentry 11 | . . 1 . . . 5 2 . 1 . . 2 Hunter 7 | . . . . . . 2 1 . 1 . 1 2 Programmer 4 | . . . . . . . 2 . . . 1 1 Best Kill Streak 10 | . 4 1 3 . 3 6 7 3 1 . 1 10 Combat Bots Only 7 | . 4 1 3 . 3 4 7 3 1 . 1 7 Max Kills in Single Turn 3 | . 1 1 1 . 2 3 1 1 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . . . . . 2 1 . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9762 | . 143 59 101 . 64 2630 1912 394 174 . 205 4080 Core 1534 | . 24 . 24 . 22 483 229 56 11 . 48 637 Absorbed by Shields 132 | . . . . . . . . . . . . 132 Core Remaining (%) 68 | 100 90 . . . 88 12 . . . . 50 . Volleys Fired 302 | . 10 6 8 . 6 80 72 13 7 . 6 94 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 155 | . 60 90 90 . 80 108 126 138 56 . 56 155 Shots Fired 547 | . 20 12 16 . 12 139 132 26 14 . 12 164 Gun 469 | . 20 12 16 . 12 121 129 26 14 . 12 107 Cannon 50 | . . . . . . 9 . . . . . 41 Launcher 26 | . . . . . . 9 1 . . . . 16 Special 2 | . . . . . . . 2 . . . . . Kinetic 246 | . 10 . . . . 75 85 2 14 . 12 48 Thermal 140 | . 10 . 14 . 12 12 40 24 . . . 28 Explosive 10 | . . . . . . 9 1 . . . . . Electromagnetic 151 | . . 12 2 . . 43 6 . . . . 88 Robot Hit Streak 25 | . 11 7 8 . 4 25 21 19 10 . 16 15 Robot Miss Streak 4 | . 1 1 2 . 1 2 3 3 2 . 3 4 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 8 | . . . . . 1 4 . 2 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . 1 Shots Hit Robots 445 | . 18 9 10 . 9 113 113 23 11 . 9 130 Core Hits 297 | . 8 2 4 . 3 61 63 25 13 . 10 108 Critical Hits 2 | . . . . . . . 1 . . . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Melee Attacks 37 | . . . . . . . 19 . . . . 18 Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . 19 . . . . 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10139 | . 197 131 122 . 107 2309 2223 452 293 . 118 4187 Guns 6573 | . 197 131 122 . 107 1526 1932 452 293 . 118 1695 Cannons 1218 | . . . . . . 175 . . . . . 1043 Explosions 2077 | . . . . . . 573 55 . . . . 1449 Melee 215 | . . . . . . . 215 . . . . . Ramming 35 | . . . . . . 35 . . . . . . Kinetic 3762 | . 111 . . . . 1075 1309 25 293 . 118 831 Thermal 2706 | . 86 . 122 . 107 54 558 427 . . . 1352 Explosive 628 | . . . . . . 573 55 . . . . . Electromagnetic 2793 | . . 131 . . . 572 86 . . . . 2004 Impact . | . . . . . . . . . . . . . Slashing 215 | . . . . . . . 215 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . 1 1 1 1 1 2 2 2 2 2 9 Average Corruption 2 | . . 1 1 1 1 1 1 2 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . Effects 60 | . . . 1 1 . . 14 9 3 2 1 29 Message Errors 20 | . . . . 1 . . 4 6 1 1 . 7 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . . 2 . 1 . . 3 Energy Discharges 11 | . . . 1 . . . 3 1 . . 1 5 Data Loss (minor) 6 | . . . . . . . 1 1 1 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 2 Targeting Errors 11 | . . . . . . . 4 1 . . . 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 7 23 . . . . 171 Projectiles 38 | . . . . . . . . . . . . 38 Explosions 156 | . . . . . . 7 16 . . . . 133 Melee 7 | . . . . . . . 7 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . . 36 37 . . . . 294 Shots 6 | . . . . . . 1 1 . . . . 4 Rammed 18 | . . . . . . 18 . . . . . . Targets Rammed 18 | . . . . . . 18 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . 75 95 45 . 9 9 155 142 176 . . 262 Average Temperature 39 | . 42 44 18 . 4 5 22 67 94 . . 42 Received Heat Transfer 2751 | . 81 18 . . . 1071 399 180 72 . 45 885 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 2 . . . . . 9 Combat Hostiles 11 | . . . . . . 2 . . . . . 9 Parts Fried 19 | . . . . . . 5 1 . . . . 13 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 . 1 . 1 . 3 . . . . 1 Heat Transferred 4126 | . 200 . 275 . 250 125 1247 580 . . . 1449 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . 7 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 489 | . 132 118 105 . 70 489 263 . . . . 315 Average Influence 151 | . 90 69 85 . 60 225 140 . . . . 155 Maximum Alert Level 2 | . . . . . . 2 1 . . . . 1 Low Security (%) 72 | 100 100 100 100 . 100 47 76 . . . . 69 Level 1 25 | . . . . . . 40 23 . . . . 30 Level 2 2 | . . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 3 3 . . . . 4 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 6 | . . . . . . 3 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . . . . . 4 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 6 4 3 . 3 37 30 7 3 . 5 50 Peak Tracking Total 6 | . 4 3 3 . 3 6 6 3 1 . 3 6 Tactical Retreats 15 | . . . . . . 4 2 1 . . . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . . 1 . . . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 8 | . . . . . . 2 1 . . . . 5 Max in Single Turn 3 | . . . . . . 1 1 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 23 | . 3 2 . . . 2 5 . . 4 . 7 Terminals 14 | . 3 2 . . . 1 4 . . . . 4 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 70 | . 9 6 . . . 4 13 . . 24 . 14 Successful 50 | . 6 3 . . . 3 10 . . 24 . 4 Failed 20 | . 3 3 . . . 1 3 . . . . 10 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 7 3 . . . 2 10 . . . . 7 Terminals 35 | . 9 6 . . . 2 11 . . . . 7 Fabricators 4 | . . . . . . . 2 . . . . 2 Repair Stations 3 | . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 3 1 . . . . 4 . . 24 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 7 | . 1 . . . . . 1 . . 5 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . 1 Insert Component 2 | . . . . . . 1 . . . . . 1 Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 2 . . . 1 4 . . . . 1 Terminals 11 | . 3 2 . . . 1 4 . . . . 1 Track 1 | . . . . . . . 1 . . . . . Botnet 6 | . 2 1 . . . . 2 . . . . 1 Operators 4 | . 1 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . . . 1 5 . . . . 7 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . 1 1 . . 5 . . Parts Built 2 | . . . . . . . 2 . . . . . Matter 168 | . . . . . . . 168 . . . . . Time 84 | . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . . . . 94 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . 2 . Total Damage 46 | . . . . . . . . . . . 46 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6111 | 46 208 195 239 173 40 910 1563 635 405 87 270 1340 Spaces Moved 3515 | 43 168 157 187 145 18 253 698 471 311 79 196 789 Core 17 | 2 . . . . . 13 . . . . . 2 Treads 686 | . . . . . . 116 570 . . . . . Legs 185 | . . . . . . 104 81 . . . . . Wheels 2627 | 41 168 157 187 145 18 20 47 471 311 79 196 787 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 120 120 120 120 120 120 110 120 90 Average Speed 132 | 84 90 100 113 120 120 215 173 120 120 110 120 111 Slowest Speed 1250 | 90 90 100 120 120 120 850 240 120 120 110 120 1250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 34 24 54 52 9 28 22 65 50 68 41 25 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 2 | . . 1 . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 3 . 1 . Spaces Dug 38 | . . . . . . 9 11 . . . . 18 Terrain Destroyed 132 | . . . . . . 44 15 . 1 . 1 71 Melee 29 | . . . . . . . 11 . . . . 18 Projectile 3 | . . . . . . . . . 1 . 1 1 AOE 100 | . . . . . . 44 4 . . . . 52 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 4325 | 49 204 183 197 144 24 452 890 514 329 80 218 1041 Wait 215 | . 12 11 . . . 55 39 26 7 . 6 59 Move 3502 | 42 167 156 186 144 17 252 697 470 310 78 195 788 Hop . | . . . . . . . . . . . . . Pick Up 74 | 1 10 3 1 . . 11 26 1 2 . 4 15 Fast Attach 44 | 6 1 . . . 1 11 8 . . . 1 16 Attach 68 | . 1 3 . . . 16 14 3 3 . 3 25 Detach 7 | . . 1 . . . 3 . . . 2 1 . Swap 34 | . 1 2 2 . . 5 8 1 . . 2 13 Drop 15 | . 2 1 . . . 1 7 . . . . 4 Fire 302 | . 10 6 8 . 6 80 72 13 7 . 6 94 Melee 37 | . . . . . . . 19 . . . . 18 Ram 2 | . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . . . . . . 16 . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 394 | -9/Materials | Identified exit to Mines 450 | -9/Materials | Entered Mines 451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 590 | -9/Mines | Learned location of Zion (-6) 683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 684 | -9/Mines | Discovered new exit (range 5) 689 | -9/Mines | Entered Exiles 719 | -9/Exiles | Met 8R-AWN 739 | -9/Exiles | Met EX-HEX 778 | -9/Exiles | Met EX-BIN 795 | -9/Exiles | Met EX-DEC 849 | -9/Exiles | Discovered new exit (range 11) 862 | -9/Exiles | Entered Mines 892 | -8/Mines | Discovered new exit (range 10) 902 | -8/Mines | Entered Materials 902 | -8/Materials | Evolved 2 slots: Utility x2 1277 | -8/Materials | Lost 7 parts (1p2n1u3w) 1378 | -8/Materials | Core integrity fell below 50% 1505 | -8/Materials | Core integrity fell below 20% 1572 | -8/Materials | Lost 5 parts (1p2u2w) 1671 | -8/Materials | Discovered new exit (range 16) 1812 | -8/Materials | Entered Factory 1812 | -7/Factory | Evolved 2 slots: Utility x2 1813 | -7/Factory | Identified exit to Storage 1882 | -7/Factory | Build established: Hauler-Mutant 2086 | -7/Factory | Lost 9 parts (2p3n4w) 2539 | -7/Factory | Build established: Scavenger-Mutant 2796 | -7/Factory | Discovered new exit (range 15) 2873 | -7/Factory | Destroyed 7 combat bots 2925 | -7/Factory | Identified exit to Lower Caves 3005 | -7/Factory | Build established: Hauler-Mutant 3310 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3375 | -7/Factory | Entered Lower Caves 3384 | -7/Lower Caves | Learned Factory stockpile data 3849 | -7/Lower Caves | Discovered new exit (range 15) 3940 | -7/Lower Caves | Spotted B-75 Beast 4010 | -7/Lower Caves | Entered another Lower Caves area 4014 | -7/Lower Caves | Discovered new exit (range 4) 4297 | -7/Lower Caves | Discovered new exit (range 11) 4354 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4368 | -7/Lower Caves | Learned 12 Factory zone layouts 4415 | -7/Lower Caves | Entered Data Miner 4416 | -7/Data Miner | Discovered new exit (range 6) 4437 | -7/Data Miner | Met Data Miner 4456 | -7/Data Miner | Learned location of Section 7 (-2) 4456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4476 | -7/Data Miner | Received God Mode back door access code from Data Miner 4502 | -7/Data Miner | Entered Proximity Caves 4532 | -6/Proximity Caves | Escorted by Enhanced Grunt 4619 | -6/Proximity Caves | Found Prototype Device 4625 | -6/Proximity Caves | Identified Exp. Thermal Shield 4737 | -6/Proximity Caves | Learned location of 1 exit from Factory 4748 | -6/Proximity Caves | Discovered new exit (range 12) 4761 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4772 | -6/Proximity Caves | Entered Factory 4772 | -6/Factory | Evolved 2 slots: Utility x2 4773 | -6/Factory | Identified exit to Factory 4774 | -6/Factory | Identified exit to Lower Caves 4897 | -6/Factory | Discovered exit to Lower Caves (range 5) 5336 | -6/Factory | Lost 5 parts (1p1n1u2w) 5385 | -6/Factory | Lost 3 parts (1u2w) 5495 | -6/Factory | Lost 6 parts (1p1n3u1w) 5497 | -6/Factory | Destroyed 7 combat bots 5594 | -6/Factory | Crushed by falling debris 5649 | -6/Factory | Lost 6 parts (1p4u1w) 5751 | -6/Factory | Core integrity fell below 50% 5781 | -6/Factory | Lost 5 parts (1p1n1u2w) 5947 | -6/Factory | Spotted B-75 Beast 6112 | -6/Factory | Self-destructed Last Messages --------------- 06096_ Penetrated by Slug. 06096_ Lgt. Nuclear Core destroyed. 06097_ K-01 Serf collects debris. 06098_ System corrupted: Energy discharge (-1). 06098_ Penetrated by Slug. 06098_ Imp. Shield Generator destroyed. 06098_ Slug penetrates Wall. 06099_ Penetrated by Slug. 06104_ Weight Redist. System destroyed. 06104_ Penetrated by Slug. 06104_ Wheel destroyed. 06105_ U-05 Engineer builds a Door. 06106_ ALERT: Rogue bot located, Programmers report to Factory Zone 6M. 06106_ Slug penetrates Wall. 06106_ Penetrated by Slug. 06106_ Force Rifle destroyed. 06107_ Penetrated by Slug. 06107_ Force Rifle destroyed. 06109_ U-05 Engineer builds a Door. 06112_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????# """ +?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# [[[ #?????????????????? | | ??????????????????????# [[[ #?????????????????? | | ??????????????????????# [ #?????????????????? | | ??????????????????????# #?????????????????? | | ?????????????+#############/####?????????????????? | | ?????????? uu #?????????????????? | | ?????????? t h@ #?????????????????? | | ?????????? h #?????????????????? | | ?????????? ku #?????????????????? | | ??????????? #?????????????????? | | ???????????###############u #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????????##???##??## #?????????????????? | | "" """" ??????########### #?????????????????? | | "" """" ???????# #^ ^^#?????????????????? | | "" """" ???????#! """ #^ ^ ^#?????????????????? | | "" """" ???????# """"" # #?????????????????? | | "" """" ???????# """"" # #?????????????????? | | "" """" ???????# + #?????????????????? | | "" """" ???????# """ # +?????????????????? | | ???????# """"" # # ????????????????? | | ???????# """"" # # ???????????????? | | #########???????# #######? "??????????????? | | ???????##########"########???????? ?????????????? | | ???????# #???????????! ?????????????? | | ???????# """" """" #????????????#?????????????? | | ###????# ?"""" """" #??????????????????????????? | | #????# ?"""" """" #??????????????????????????? | | #????# ?"""" """" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 22 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalMediumFirepult Manual? 0 Play Time 01:13:54 Cumulative 176.9 hours Start 2020.08.14 @ 16:14:06 End 2020.08.14 @ 17:46:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0 Lore% 60 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc656a6e-fcb2-46a6-bb12-125b3a6bb402