Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 05:02:37 Player: AngelSpirit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3929) 3929 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 11184 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 713 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 39% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Deep Structural Scanner Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Matter Compressor (250) Weapon Mount Gun Armor Hacking Drone Bay DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine Light Neutrino Core > --- PROPULSION ------- Improved Airjet Improved Airjet Cooled Airjet Antigrav System > --- UTILITY ---------- Power Amplifier Large Storage Unit Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Weapon Mount Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Fission Core Cooled Airjet Antigrav System Improved Cooling System Matter Compressor Deep Structural Scanner Improved Sensor Array Precision Matter Filter Stasis Canceller Gun Armor Hacking Drone Bay Phase Cannon Long-range Missile Launcher DRS Beacon [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . . . 6 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 120 | 6 9 16 10 46 4 . . . 29 Power 17 | 1 3 2 2 5 . . . . 4 Engine 11 | 1 3 2 1 4 . . . . . Core 6 | . . . 1 1 . . . . 4 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 2 5 10 . . . . 9 Treads 2 | 2 . . . . . . . . . Leg 4 | . . . 3 1 . . . . . Wheel 7 | . . 2 2 3 . . . . . Hover 13 | . . . . 6 . . . . 7 Flight 2 | . . . . . . . . . 2 Utility 42 | 1 3 5 . 20 2 . . . 11 Device 20 | . . 3 . 12 1 . . . 4 Storage 4 | 1 2 . . . 1 . . . . Processor 8 | . . . . 3 . . . . 5 Hackware 3 | . . . . 3 . . . . . Protection 7 | . 1 2 . 2 . . . . 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 3 7 3 11 2 . . . 5 Energy Gun 13 | . . 4 . 6 1 . . . 2 Energy Cannon 6 | . 1 1 2 2 . . . . . Ballistic Gun 5 | 2 . . 1 1 . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 4 | . 1 1 . 1 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . 5 1 . . . 3 Parts Lost 41 | . 1 8 . 8 . . . . 24 Power 8 | . 1 3 . 1 . . . . 3 Propulsion 14 | . . 2 . 3 . . . . 9 Utility 12 | . . . . 3 . . . . 9 Weapon 7 | . . 3 . 1 . . . . 3 Highest Loss Streak 7 | . 1 3 . 4 . . . . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 3 11 13 11 13 14 14 14 11 Power . | . . . . . 1 1 1 1 . Propulsion 1 | . . 1 . 1 3 3 2 2 1 Utility 6 | . 1 4 8 5 7 8 8 9 7 Weapon 3 | . 1 5 3 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . 1 2 13 23 . 1 1 . 10 Power 5 | . . . 1 2 . 1 1 . . Propulsion 8 | . . . 1 5 . . . . 2 Utility 22 | . 1 . 5 9 . . . . 7 Weapon 15 | . . 2 6 6 . . . . 1 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 88 | . 98 88 80 84 99 100 100 100 84 Engine 6 | . 13 13 2 3 6 6 6 6 1 Core 2 | . . . 9 2 . . . . 4 Treads 6 | . 28 14 . . . . . . . Leg 3 | . . . 16 . . . . . . Wheel 3 | . . 3 6 4 . . . . . Hover 7 | . . . . 10 26 26 26 26 19 Device 9 | . . 8 . 15 20 20 20 20 16 Storage 10 | . 14 14 14 6 6 6 6 6 4 Processor 3 | . . . . 10 6 6 6 6 10 Hackware 4 | . . . . 10 13 13 13 13 10 Protection 6 | . 13 5 6 4 6 6 6 6 3 Energy Gun 9 | . . 20 2 4 12 13 13 12 4 Energy Cannon 4 | . 11 4 10 3 . . . . . Ballistic Gun 3 | . 3 . 11 1 . . . . . Ballistic Cannon 1 | . 12 . . . . . . . . Peak Build Rating 85 | 6 7 19 28 73 75 73 73 73 85 Average Rating 36 | 4 6 12 21 58 72 73 72 73 70 On Entrance 41 | . 6 7 15 18 73 73 73 73 73 Avg Prop Armor Cover (%) 9 | . . . . 10 . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 10 52 43 45 52 48 48 48 48 49 Greatest Support 58 | 40 40 40 40 58 48 48 48 48 50 Greatest Overweight (x) 5 | . 1 2 2 5 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 16 15 15 15 15 15 15 15 13 Most Carried 15 | . 6 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 12 14 13 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 6 15 15 15 15 15 15 15 5 Class Distribution -------------------- 63% | Mutant 27% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Matter Collected 2959 | 240 469 460 90 738 135 35 10 . 782 Remotely . | . . . . . . . . . . Salvage Created 3709 | . 495 591 . 1100 93 181 . . 1249 Parts 195 | . 38 35 . 58 3 4 . . 57 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . 5 . . 1 6 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 88 | . 15 16 . 23 1 3 . . 30 Melee 9 | . . . . 2 . . . . 7 Guns 33 | . 5 6 . 11 1 3 . . 7 Cannons 21 | . 10 3 . 6 . . . . 2 AOE 20 | . . 6 . 4 . . . . 10 Classes Destroyed 13 | . 5 1 . 4 1 1 . . 1 Worker 1 | . . . . 1 . . . . . Builder 3 | . . . . 3 . . . . . Hauler 2 | . 1 . . . 1 . . . . Operator 3 | . 1 . . 1 . . . . 1 Watcher 6 | . 3 . . 2 . . . . 1 Swarmer 29 | . 8 . . 8 . . . . 13 Saboteur 1 | . . . . . . . . . 1 Grunt 19 | . 7 . . 11 . . . . 1 Brawler 4 | . . . . . . 3 . . 1 Sentry 7 | . . . . 3 . . . . 4 Programmer 11 | . . . . 1 . . . . 10 Subdweller 16 | . . 16 . . . . . . . Thief 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 3 4 . 6 1 2 . . 9 Combat Bots Only 8 | . 3 4 . 4 1 2 . . 8 Max Kills in Single Turn 4 | . 2 2 . 3 1 1 . . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 . 3 . . . . 4 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 596 | . 65 46 . 192 15 6 . . 272 Missed 213 | . 16 11 . 77 6 2 . . 101 Hits 383 | . 49 35 . 115 9 4 . . 171 Melee 4 | . . . . . 4 . . . . Projectile 379 | . 49 35 . 115 5 4 . . 171 AOE 1 | . . . . . . . . . 1 Critical Strikes 9 | . . 1 . 2 . . . . 6 Damage Taken 6618 | . 435 899 . 1515 129 85 . . 3555 Core 1565 | . 53 193 . 270 17 27 . . 1005 Absorbed by Shields 46 | . . . . . . . . . 46 Redirected to Shielding 9 | . 9 . . . . . . . . Ignored by Resistances 10 | . . 10 . . . . . . . Core Remaining (%) 54 | 100 . . 1 . . . . 63 . Volleys Fired 268 | . 54 49 . 94 14 11 . 3 43 Largest 2 | . 2 2 . 2 2 2 . 1 2 Hottest 166 | . 90 140 . 165 150 150 . 85 166 Shots Fired 438 | . 103 86 . 130 25 21 . 3 70 Gun 259 | . 34 59 . 73 22 20 . . 51 Cannon 145 | . 65 10 . 53 . . . 3 14 Launcher 30 | . 4 13 . 4 3 1 . . 5 Special 4 | . . 4 . . . . . . . Kinetic 101 | . 69 9 . 23 . . . . . Thermal 292 | . 30 62 . 90 22 20 . 3 65 Explosive 21 | . 4 4 . 4 3 1 . . 5 Electromagnetic 24 | . . 11 . 13 . . . . . Robot Hit Streak 29 | . 8 25 . 29 9 8 . . 22 Robot Miss Streak 5 | . 5 2 . 3 2 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 324 | . 52 63 . 102 16 16 . . 75 Core Hits 177 | . 22 28 . 74 6 5 . . 42 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . 1 4 . 2 . 1 . . 12 Burn 10 | . . 1 . . . 1 . . 8 Meltdown 1 | . . . . . . . . . 1 Destroy 3 | . . 3 . . . . . . . Blast 1 | . 1 . . . . . . . . Sever 2 | . . . . 2 . . . . . Impale 3 | . . . . . . . . . 3 Melee Attacks 79 | . . . . 23 . . . . 56 Impact . | . . . . . . . . . . Slashing 27 | . . . . 23 . . . . 4 Piercing 52 | . . . . . . . . . 52 Sneak Attacks 4 | . . . . 2 . . . . 2 Combat Hostiles 2 | . . . . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10800 | . 751 1814 . 3686 835 451 . . 3263 Guns 4072 | . 184 745 . 1489 333 372 . . 949 Cannons 1911 | . 567 248 . 797 . . . . 299 Explosions 3497 | . . 788 . 1009 502 79 . . 1119 Melee 1287 | . . . . 391 . . . . 896 Ramming . | . . . . . . . . . . Kinetic 1352 | . 470 492 . 390 . . . . . Thermal 4776 | . 281 887 . 1655 333 372 . . 1248 Explosive 2946 | . . 237 . 1009 502 79 . . 1119 Electromagnetic 439 | . . 198 . 241 . . . . . Impact . | . . . . . . . . . . Slashing 531 | . . . . 391 . . . . 140 Piercing 756 | . . . . . . . . . 756 Highest Corruption 39 | . . . . . . . . . 39 Average Corruption 11 | . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . . . . 44 Message Errors 8 | . . . . . . . . . 8 Matter Fused 8 | . . . . . . . . . 8 Heat Flow Errors 10 | . . . . . . . . . 10 Energy Discharges 5 | . . . . . . . . . 5 Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 213 | . 4 27 . 82 . . . . 100 Projectiles 9 | . 4 . . 5 . . . . . Explosions 168 | . . 27 . 77 . . . . 64 Melee 36 | . . . . . . . . . 36 Knockbacks 3 | . 3 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 376 | . . 193 . . . . . . 183 Shots 10 | . . 7 . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 285 257 . 195 331 324 . 114 384 Average Temperature 93 | . 78 60 . 57 119 125 . 62 112 Received Heat Transfer 1206 | . 78 174 . 588 27 18 . . 321 Effects 3 | . . . . . . 1 . . 2 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . . 4 Combat Hostiles 5 | . . 1 . . . . . . 4 Parts Melted 29 | . . 3 . 6 1 . . . 19 Heat Transferred 9564 | . 592 1458 . 2937 750 950 . . 2877 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . . 3 . . . . 2 Low Security (%) 53 | 100 100 . . 12 . . . . 62 Level 1 12 | . . . . 10 . . . . 26 Level 2 30 | . . . . 69 . . . . 10 Level 3 2 | . . . . 7 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 857 | . 126 . . 857 . . . . 532 Initial . | . . . . . . . . . . Average 277 | . 49 . . 516 . . . . 182 Influence Increases 3993 | . 484 . . 1522 245 150 . . 1592 Destroy 0b10 Robot/C 1820 | . 300 . . 860 . 60 . . 600 Destroy 0b10 Robot/NC 80 | . 25 . . 40 5 . . . 10 Destroy Leader 364 | . 68 . . 184 . . . . 112 Allied During Kill 92 | . . . . 92 . . . . . Successful Hack 185 | . 15 . . 61 . . . . 109 Disable Machine 225 | . 30 . . 90 . . . . 105 Destroy Structure 282 | . 16 . . 90 . . . . 176 Partial Spotted 75 | . . . . 45 . . . . 30 Lose Combat Pursuer 870 | . 30 . . 60 240 90 . . 450 Influence Decreases 3584 | . 463 21 . 943 583 265 126 . 1183 Entered New Map 399 | . . 11 . . 215 47 126 . . Time Decay 2085 | . 453 10 . 513 368 198 . . 543 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 330 | . 10 . . 80 . . . . 240 Lost Ally 70 | . . . . 50 . 20 . . . Purge Threat 600 | . . . . 300 . . . . 300 Squads Dispatched 38 | . 3 . . 21 . 1 . . 13 Investigation 16 | . 2 . . 10 . . . . 4 Extermination 8 | . . . . 3 . . . . 5 Reinforcement 6 | . 1 . . 3 . . . . 2 Assault 3 | . . . . . . 1 . . 2 Garrison 5 | . . . . 5 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Distress Signals 8 | . 3 . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 22 16 . 51 12 13 . . 69 Peak Tracking Total 13 | . 5 2 . 5 5 9 . . 13 Tactical Retreats 28 | . 2 . . 4 5 3 . . 14 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . 1 . . . . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 4 . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Disabled 18 | . 2 1 . 6 1 1 . . 7 Max in Single Turn 5 | . 1 1 . 2 1 1 . . 5 Garrison Access 4 | . . . . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Accessed 63 | . 7 1 3 30 3 . . . 19 Terminals 29 | . 6 . . 12 . . . . 11 Fabricators 5 | . . . . 4 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 1 . . 8 . . . . 4 Scanalyzers 5 | . . . . 4 . . . . 1 Garrison Access 4 | . . . . 2 . . . . 2 Total Hacks 191 | . 21 1 24 74 9 . . . 62 Successful 115 | . 9 1 24 40 9 . . . 32 Failed 74 | . 12 . . 33 . . . . 29 Catastrophic 14 | . 3 . . 7 . . . . 4 Database Lockouts 2 | . . . . 1 . . . . 1 Manual 62 | . 6 . . 29 . . . . 27 Terminals 103 | . 17 . . 41 . . . . 45 Fabricators 11 | . . . . 10 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 28 | . 4 . . 14 . . . . 10 Scanalyzers 9 | . . . . 7 . . . . 2 Garrison Access 6 | . . . . 2 . . . . 4 Terminal Hacks 65 | . 6 1 24 13 9 . . . 12 Record 31 | . . . 24 . 7 . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Open Door 2 | . . . . . 2 . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 Machine Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 4 | . . . . 3 . . . . 1 Unreport Threat 4 | . . . . 2 . . . . 2 Locate Traps 4 | . 1 . . 1 . . . . 2 Security Status 1 | . . . . 1 . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . 1 Registered Components 2 | . 1 . . . . . . . 1 Zone Layout 3 | . . . . . . . . . 3 Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 7 | . . . . 6 . . . . 1 Network Status 4 | . . . . 3 . . . . 1 Load Schematic 1 | . . . . 1 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . 3 . . . . 3 Process 1 | . 1 . . . . . . . . Report Inventory 6 | . 1 . . 3 . . . . 2 Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . 3 . . . . 1 Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 2 | . . . . 1 . . . . 1 Garrison Access Hacks 3 | . . . . 1 . . . . 2 Seal Access 3 | . . . . 1 . . . . 2 Unauthorized Hacks 27 | . . . . 14 . . . . 13 Terminals 15 | . . . . 6 . . . . 9 Track 2 | . . . . . . . . . 2 Assimilate 1 | . . . . 1 . . . . . Botnet 11 | . . . . 5 . . . . 6 Operators 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 12 | . . . . 8 . . . . 4 Fedlink 12 | . . . . 8 . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 42 | . 5 . . 20 . . . . 17 Full Trace Events 4 | . 2 . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 152 | . . . . 152 . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . 13 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Part Studies Acquired 2 | . . . . 1 . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 374 | . 374 . . . . . . . . Retrieved Matter 407 | . 407 . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total Allies 4 | . . . 1 2 . 1 . . . Largest Group 2 | . . . 1 2 . . . . . Highest-Rated Group 66 | . . . 66 66 . . . . . Highest-Rated Ally 66 | . . . 66 66 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . . . 72 . . . . . Total Damage 2533 | . . . . 2533 . . . . . Kills 21 | . . . . 21 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 7334 | . . 2439 . 1782 753 361 380 189 1430 Optics 658 | . . 658 . . . . . . . Sensors 5424 | . . 1781 . 580 753 361 380 189 1380 Terrain 1237 | . . . . 1237 . . . . . Structural 224 | . . . . . . . . . 224 Cloaking 2 | . . . . 2 . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 5 . 1 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Turns Passed 14357 | 82 1402 3961 3023 2148 850 416 430 234 1811 Spaces Moved 13317 | 50 565 2229 2074 2236 1440 860 1006 514 2343 Core 11 | 5 . . . . . . . . 6 Treads 1952 | 45 565 1342 . . . . . . . Legs 1082 | . . . 1082 . . . . . . Wheels 2385 | . . 887 992 506 . . . . . Hover 7539 | . . . . 1730 1440 860 1006 514 1989 Flight 348 | . . . . . . . . . 348 Fastest Speed 33 | 50 160 120 110 33 35 35 35 35 34 Average Speed 87 | 149 209 168 141 62 35 35 35 35 41 Slowest Speed 240 | 160 240 240 240 155 35 35 35 35 111 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Potential Cave-ins 4 | . 2 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 4 92 89 88 55 94 75 89 75 42 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 10 | . . 1 5 1 1 . 1 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 34 | . . 16 7 . 2 4 2 3 . Spaces Dug 149 | . 27 38 . 34 17 . . 3 30 Terrain Destroyed 413 | . 27 121 . 84 55 17 . 3 106 Melee 37 | . . . . 12 . . . . 25 Projectile 37 | . . 3 . 24 . . . 3 7 AOE 339 | . 27 118 . 48 55 17 . . 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total 15446 | 55 685 2354 2174 2828 1757 952 1083 563 2995 Wait 1323 | . 41 19 28 309 290 73 73 45 445 Move 13303 | 49 564 2228 2073 2235 1439 859 1005 513 2338 Hop 2 | . . . . . . . . . 2 Pick Up 107 | . 7 19 25 39 3 1 2 . 11 Fast Attach 74 | 6 6 6 8 29 . . . . 19 Attach 30 | . . 6 1 12 1 . . . 10 Detach 15 | . . 3 3 7 . . . . 2 Swap 68 | . 5 9 2 19 7 2 1 2 21 Drop 135 | . 8 11 34 48 3 1 2 . 28 Fire 268 | . 54 49 . 94 14 11 . 3 43 Melee 79 | . . . . 23 . . . . 56 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . 13 . . . . 20 Rewire 5 | . . . . . . 5 . . . Trap 4 | . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 658 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Discovered new exit (range 7) 1287 | -10/Materials | Discovered new exit (range 5) 1472 | -10/Materials | Discovered new exit (range 9) 1485 | -10/Materials | Entered Subcaves 1486 | -10/Subcaves | Approached by a straggling Scientist 1633 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1752 | -10/Subcaves | Ambushed by Subdweller buried in earth 1752 | -10/Subcaves | Ambushed by Subdweller buried in earth 1929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1935 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2434 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2615 | -10/Subcaves | Disturbed a concealed Subdweller 3378 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3400 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3653 | -10/Subcaves | Discovered new exit (range 10) 4132 | -10/Subcaves | Visited 4L-MR0's lab 4153 | -10/Subcaves | Found Gun Armor 4306 | -10/Subcaves | Ambushed by Subdweller buried in earth 4306 | -10/Subcaves | Ambushed by Subdweller buried in earth 4308 | -10/Subcaves | Ambushed by Subdweller buried in earth 4312 | -10/Subcaves | Core integrity fell below 50% 4352 | -10/Subcaves | Lost 3 parts (1p1n1w) 4516 | -10/Subcaves | Disturbed a concealed Subdweller 4518 | -10/Subcaves | Core integrity fell below 20% 4629 | -10/Subcaves | Learned location of Storage (-8) 5061 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 5446 | -10/Subcaves | Entered Scraptown 5503 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5687 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5690 | -8/Scraptown | Learned location of 1 exit from Research 5692 | -8/Scraptown | Learned location of Testing (-3) 5694 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5695 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5711 | -8/Scraptown | Discovered new exit (range 11) 5777 | -8/Scraptown | Visited Red Mages 5831 | -8/Scraptown | Visited Comm Corps 5839 | -8/Scraptown | Visited TADAMA 5873 | -8/Scraptown | Visited Assassins FH 6224 | -8/Scraptown | Visited SPCMW 6235 | -8/Scraptown | Visited Fellowship of the Rings 6248 | -8/Scraptown | Visited Cyclists 6283 | -8/Scraptown | Visited UFD Registry 6283 | -8/Scraptown | Registered with UFD as "Pipelauncher" 6314 | -8/Scraptown | Visited Chapter 10 6337 | -8/Scraptown | Visited Supply Room 6361 | -8/Scraptown | Visited Derelict Rescue Squad 6369 | -8/Scraptown | Found DRS Beacon 6525 | -8/Scraptown | Visited Botcube Research 6560 | -8/Scraptown | Found Botcube 6587 | -8/Scraptown | Visited Scrap Suit Storage 6594 | -8/Scraptown | Found Scrap Suit 6620 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6632 | -8/Scraptown | Found DCF Scrap (29 items) 6937 | -8/Scraptown | Visited Cartography Club 7369 | -8/Scraptown | Visited Scrapoid Pod Storage 7378 | -8/Scraptown | Found Scrapoid Pod 7416 | -8/Scraptown | Visited Curators Association 7455 | -8/Scraptown | Visited Modified Component R&D 7814 | -8/Scraptown | Learned location of Proximity Caves (-6) 7814 | -8/Scraptown | Learned location of Warlord (-5) 7814 | -8/Scraptown | Learned location of Archives (-4) 7814 | -8/Scraptown | Learned 24 Factory zone layouts 7814 | -8/Scraptown | Learned 8 Access zone layouts 7814 | -8/Scraptown | Learned 4 Recycling zone layouts 7814 | -8/Scraptown | Learned 8 Lower Caves zone layouts 7814 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7814 | -8/Scraptown | Learned Factory emergency access door positions 7814 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 7814 | -8/Scraptown | Learned location of 2 exits from Factory 7814 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7814 | -8/Scraptown | Identified exit to Factory 7872 | -8/Scraptown | Found Deep Structural Scanner 8306 | -8/Scraptown | Botcube activated 8328 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 8402 | -8/Scraptown | Met Optimus 8402 | -8/Scraptown | Accepted into 0bPrime 8469 | -8/Scraptown | Entered Factory 8469 | -6/Factory | Accompanied by 1 ally 8469 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8470 | -6/Factory | Identified exit to Lower Caves 8470 | -6/Factory | Identified exit to Factory 8721 | -6/Factory | Garrison activated, responded to threat 8971 | -6/Factory | Garrison activated, responded to threat 9023 | -6/Factory | Lost 4 parts (1p2n1u) 9245 | -6/Factory | Found Botcube 9282 | -6/Factory | Lost 3 parts (1n1u1w) 9565 | -6/Factory | Build established: Hacker-Mutant 9648 | -6/Factory | Botcube activated 9668 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 9685 | -6/Factory | Loaded intel: 8 recycling unit locations 9797 | -6/Factory | Fabricated Weapon Mount? 9929 | -6/Factory | Central database locked down 10111 | -6/Factory | Learned location of Protoforge (-2) 10482 | -6/Factory | Spotted B-75 Beast 10617 | -6/Factory | Entered Lower Caves 10618 | -6/Lower Caves | Identified exit to Lower Caves 10820 | -6/Lower Caves | Learned Factory emergency access door positions 10876 | -6/Lower Caves | Entered an active Warlord outpost 10885 | -6/Lower Caves | Learned location of Extension (-4) 10885 | -6/Lower Caves | Learned Armory trap positions 10885 | -6/Lower Caves | Learned Research security intel 10885 | -6/Lower Caves | Learned Armory security intel 10885 | -6/Lower Caves | Learned Extension garrison access intel 11467 | -6/Lower Caves | Entered another Lower Caves area 11551 | -6/Lower Caves | Learned Factory terminal intel 11663 | -6/Lower Caves | Encountered a Warlord checkpoint 11676 | -6/Lower Caves | Learned Factory interactive machine intel 11710 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11771 | -6/Lower Caves | Lost 4 allies 11861 | -6/Lower Caves | Discovered new exit (range 4) 11862 | -6/Lower Caves | Identified exit to Zion 11883 | -6/Lower Caves | Entered Zion 11901 | -6/Zion | Given the Hacking Drone Bay 11903 | -6/Zion | Found Prototype Device 11917 | -6/Zion | Discovered new exit (range 7) 11919 | -6/Zion | Identified exit to Proximity Caves 12250 | -6/Zion | Turned away by Imprinter 12313 | -6/Zion | Entered Proximity Caves 12356 | -5/Proximity Caves | Learned location of Armory (-4) 12547 | -5/Proximity Caves | Entered Factory 12547 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12548 | -5/Factory | Identified exit to Upper Caves 12550 | -5/Factory | Loaded intel: 54 interactive machine locations 12551 | -5/Factory | Loaded intel: 26 terminal locations 12671 | -5/Factory | Discovered new exit (range 10) 12689 | -5/Factory | Identified exit to Factory 12773 | -5/Factory | Loaded intel: 8 recycling unit locations 12783 | -5/Factory | Central database locked down 12982 | -5/Factory | Discovered exit to Factory (range 16) 13240 | -5/Factory | Destroyed 8 combat bots 13432 | -5/Factory | Cargo convoy interrupted 13886 | -5/Factory | System corruption reached 10% 13936 | -5/Factory | Lost 5 parts (1p2n2u) 14129 | -5/Factory | Lost 7 parts (3n3u1w) 14130 | -5/Factory | Core integrity fell below 50% 14311 | -5/Factory | System corruption reached 30% 14347 | -5/Factory | Search patrols dispatched 14353 | -5/Factory | Core integrity fell below 20% 14358 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- area. 14339_ Field strength at 93. 14340_ Field strength at 86. 14341_ Field strength at 79. 14342_ Field strength at 72. 14343_ Field strength at 65. 14344_ Field strength at 58. 14345_ Field strength at 51. 14346_ Field strength at 39. 14347_ System corrupted: Matter fused (-6). 14347_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 14347_ Field strength at 32. 14348_ Field strength at 25. 14348_ Armor Integrity Analyzer destroyed. 14349_ Field strength at 7. 14350_ Stasis field depleted. 14352_ Fusion Modulator explodes. 14352_ P-70 Sage destroyed. 14352_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ??????T??????????????# ########???????? | | ???????????????#?????# # #???????? | | ???????????????# ????# #""" #???????? | | ???????????????# ???+ #""" #???????? | | ???????????????# ??# ?#""" #???????? | | ???????????????# ?#;;;;;;;;;#??# #???????? | | ???????????????# # ;##?# #???????? | | ???????????????# ; #?# ""#???????? | | ???????????????# ; #### ""#???????? | | ##?????????????# !%g + ""#???????? | | #???#####?????# @ [### T#???????? | | ##### #?????# #?# ! ""######### | | + H +?????# ; #?# ""## | | ##### #?????# ; ##?# ""## | | #???## ##?????# # ;#??# ## | | #????# #??????# ?#;;;;;;;;;#######/##"# """ | | #????# #??????# ? # """ | | "#????# #??????# A # """ | | "#????# #??????# + | | "####?# #??????# # """ | | + ^^ ?????? k # """ | | "####?#+#??????###+###################### # """ | | "### ???????????????????????????????????# # | | ### ?????????????????[?????????????????# # | | ### ?????????????????????????###########/######## | | ### ???????????????????????# #???? | | ### ???????????????????????? """" """" """" #???? | | ### ???????????????????????# """" """" """" #???? | | ### ?????????????????????+?+ """" """" """" ##### | | ### ???????????????????????# """" """" """" + | | ### ???????????????????????# ##### | | ####???????????????????????# ! ! #???? | | ####???????????????????????# ! !! #???? | | ####???????????????????????# ! !! #???? | | #####??????????######################+############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Weapon Mount | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Hvy. Missile Launcher | -6/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Low-level Research Challenges ------------ None Game ------ Seed BiomechanicalChargeOptics Manual? 0 Play Time 02:52:19 Cumulative 149.1 hours Start 2025.12.03 @ 01:55:21 End 2025.12.03 @ 05:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a63c8021-0ff0-47f9-af47-b18a78cf3376