Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 05:07:31 Player: LYMPH NODE JONES Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (2) 10 Value Destroyed (94) 94 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 4114 Bonus ------- Pacifist 270 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 101/450 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Medium Laser Battle Rifle Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 2 | . . . . . 2 . Parts Attached 25 | 6 2 . . 1 1 15 Power 2 | 1 . . . . . 1 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . . . 6 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 5 | . . . . . . 5 Utility 7 | 1 2 . . . . 4 Device 2 | . 1 . . . . 1 Storage 2 | 1 . . . . . 1 Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . . 1 1 4 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . . . . 19 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 8 | . . . . . . 8 Highest Loss Streak 19 | . . . . . . 19 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 4 5 5 3 1 Power . | . 1 1 1 1 1 . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . 2 3 4 4 2 . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 56 52 Engine 13 | . 14 14 14 14 6 2 Leg 26 | . 28 28 28 28 13 2 Device 12 | . 11 14 14 14 6 5 Processor 13 | . 12 14 14 14 6 16 Energy Gun 19 | . 28 28 28 14 13 4 Ballistic Gun 6 | . . . . 13 6 3 Peak Build Rating 34 | 6 7 7 7 8 10 34 Average Rating 8 | 4 6 7 7 7 9 19 On Entrance 6 | . 6 7 7 7 8 10 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 17 | 14 14 10 10 10 15 17 Greatest Support 24 | 20 20 20 20 20 20 24 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 4 3 Average Carried 4 | 1 3 4 5 4 3 . Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 3 . Class Distribution -------------------- 95% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Matter Collected 352 | 241 39 . . 10 . 62 Remotely . | . . . . . . . Salvage Created 67 | . . . . . . 67 Parts 6 | . . . . . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Combat Hostiles Destroyed 2 | . . . . . . 2 Melee 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 2 | . . . . . . 2 Swarmer 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Best Kill Streak 1 | . . . . . . 1 Combat Bots Only 1 | . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Hostile Shots Fired 233 | . . . . . . 233 Missed 91 | . . . . . . 91 Hits 142 | . . . . . . 142 Projectile 142 | . . . . . . 142 Critical Strikes 1 | . . . . . . 1 Damage Taken 2156 | . . . 54 . . 2102 Core 879 | . . . 24 . . 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 90 . . Volleys Fired 11 | . . . . . . 11 Largest 4 | . . . . . . 4 Hottest 138 | . . . . . . 138 Shots Fired 23 | . . . . . . 23 Gun 14 | . . . . . . 14 Cannon . | . . . . . . . Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 7 | . . . . . . 7 Thermal 7 | . . . . . . 7 Explosive 9 | . . . . . . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . . . . . 12 Robot Miss Streak 1 | . . . . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 19 | . . . . . . 19 Core Hits 5 | . . . . . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 515 | . . . . . . 515 Guns 245 | . . . . . . 245 Cannons . | . . . . . . . Explosions 162 | . . . . . . 162 Melee 108 | . . . . . . 108 Ramming . | . . . . . . . Kinetic 157 | . . . . . . 157 Thermal 88 | . . . . . . 88 Explosive 162 | . . . . . . 162 Electromagnetic . | . . . . . . . Impact 108 | . . . . . . 108 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 81 | . . . . . . 81 Projectiles . | . . . . . . . Explosions 63 | . . . . . . 63 Melee 18 | . . . . . . 18 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . . . 110 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . . . . 2 Average Temperature 2 | . . . . . . 2 Received Heat Transfer 186 | . . . . . . 186 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | . . . . . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 33 | . 4 . . . . 33 Initial . | . . . . . . . Average . | . . . . . . 5 Influence Increases 108 | . 4 . . . . 104 Destroy 0b10 Robot/C 40 | . . . . . . 40 Successful Hack 4 | . 4 . . . . . Destroy Structure 19 | . . . . . . 19 Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 93 | . 4 . . . . 89 Time Decay 4 | . 4 . . . . . Lost Part 89 | . . . . . . 89 Squads Dispatched 2 | . 1 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 11 | . 1 . . . . 10 Peak Tracking Total 8 | . 1 . . . . 8 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Accessed 6 | . 3 . . 2 1 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 4 . . 13 2 . Successful 17 | . 3 . . 13 1 . Failed 2 | . 1 . . . 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 4 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 3 . . 13 1 . Record 13 | . . . . 13 . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Active Infowar (turns) 2582 | . 463 329 348 1321 14 107 Sensors 2582 | . 463 329 348 1321 14 107 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Turns Passed 2782 | 59 536 329 348 1321 14 175 Spaces Moved 2184 | 42 397 267 253 1098 11 116 Core 29 | 2 . . . . . 27 Treads . | . . . . . . . Legs 2086 | 40 397 267 253 1098 11 20 Wheels . | . . . . . . . Hover 35 | . . . . . . 35 Flight 34 | . . . . . . 34 Fastest Speed 31 | 50 120 120 120 120 120 31 Average Speed 118 | 116 120 120 120 120 120 87 Slowest Speed 300 | 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 57 57 36 57 . 57 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . . . . 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Total 2348 | 49 456 275 295 1101 12 160 Wait 112 | . 55 8 43 . . 6 Move 2178 | 41 396 266 252 1097 10 116 Hop . | . . . . . . . Pick Up 6 | 2 2 1 . 1 . . Fast Attach 20 | 6 2 . . . . 12 Attach 5 | . . . . . 2 3 Detach . | . . . . . . . Swap 1 | . . . . 1 . . Drop 4 | . 1 . . 1 . 2 Fire 11 | . . . . . . 11 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Scraptown -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 528 | -10/Materials | Identified exit to Materials 582 | -10/Materials | Discovered exit to Mines (range 9) 596 | -10/Materials | Entered Mines 665 | -10/Mines | Discovered exit to Materials (range 5) 675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 709 | -10/Mines | Discovered exit to Materials (range 8) 911 | -10/Mines | Discovered new exit (range 9) 923 | -10/Mines | Identified exit to Subcaves 925 | -10/Mines | Entered Subcaves 926 | -10/Subcaves | Approached by a straggling Scientist 930 | -10/Subcaves | Learned location of Zion (-7) 930 | -10/Subcaves | Met a Zionite searching for "candidates" 979 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1223 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1236 | -10/Subcaves | Identified exit to Scraptown 1273 | -10/Subcaves | Entered Scraptown 1359 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1549 | -9/Scraptown | Visited Symbiants 1599 | -9/Scraptown | Visited Awakened 1608 | -9/Scraptown | Visited TADAMA 1656 | -9/Scraptown | Visited UFD Registry 1686 | -9/Scraptown | Visited Assassins FH 1728 | -9/Scraptown | Visited IN-MT5's Study 2008 | -9/Scraptown | Discovered new exit (range 5) 2019 | -9/Scraptown | Identified exit to Factory 2375 | -9/Scraptown | Learned location of Extension (-6) 2594 | -9/Scraptown | Entered Factory 2594 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2607 | -6/Factory | Identified exit to DSF 2608 | -6/Factory | Entered DSF 2633 | -6/DSF | Discovered new exit (range 11) 2639 | -6/DSF | Additional patrols routed to DSF 2755 | -6/DSF | Core integrity fell below 50% 2765 | -6/DSF | Core integrity fell below 20% 2783 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02744_ C-30 ARC bursts open, deploying its payload. 02744_ S-27 Virus unfolds itself. 02745_ Nuclear Pulse Thruster destroyed. 02746_ Acquired Hvy. Hammer. 02752_ Destroyed VTOL Module. 02752_ S-27 Virus system corrupted by crushing effect. 02752_ S-27 Virus destroyed. 02753_ Slug penetrates Wall. 02753_ Adv. Targeting Computer destroyed. 02753_ Critical hit (Blast). 02753_ Knocked back. 02755_ Acquired 24 matter. 02758_ Force Booster destroyed. 02758_ Triggered Alarm Trap. 02758_ An alarm sounds. 02758_ Gravmag Array destroyed. 02759_ Knocked back. 02764_ Hvy. Hammer destroyed. 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[ ??????? | | ????"##""< ?????? | | ??????#"""""##==#===# !!! ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 16 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Heavy Suspicion Nice Directions, Buddy Challenges ------------ None Game ------ Seed TripodWeaponKit Manual? 0 Play Time 00:24:07 Cumulative 9.2 hours Start 2026.01.03 @ 04:43:35 End 2026.01.03 @ 05:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 58e4a6cd-db43-456e-881c-3caf3e5b51c3