Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 03:05:13 Player: Seralth Result: Destroyed by 73-0DO(g) with Beamcaster Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1022) 1022 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3307 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 129/450 Energy 100/100 System Corruption 8% Temperature Cool (14) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (5) ---- Tactical Coordination Suite Heavy Beamcaster Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- 0b10 Decoder Chip [Generic] Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Barrage Gun > --- INVENTORY -------- Large Matter Pod Improved Targeting Computer Tactical Coordination Suite Barrage Gun Barrage Gun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Device Hacking Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Barrage Gun Energy Gun Heavy Beamcaster Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 38 | 6 7 11 5 4 5 Power 4 | 1 1 1 1 . . Engine 3 | 1 1 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 4 . . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 11 | 1 3 2 . 2 3 Device 2 | . 1 . . 1 . Storage 2 | 1 . . . . 1 Processor 4 | . . 2 . 1 1 Hackware . | . . . . . . Protection 3 | . 2 . . . 1 Artifact . | . . . . . . Weapon 14 | 2 3 5 . 2 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 4 . 2 1 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 4 1 . 7 Power 2 | . . 1 . . 1 Propulsion 6 | . . 1 1 . 4 Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Highest Loss Streak 7 | . . 3 1 . 7 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 3 2 4 4 Power . | . . . . . . Propulsion . | . 1 . . . . Utility 1 | . . 1 2 2 2 Weapon 1 | . 1 2 . 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . 2 3 . 1 1 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 2 | . . . . 1 1 Weapon 3 | . . 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 98 88 90 100 73 Engine 6 | . 14 10 7 . . Core 3 | . . . 3 11 6 Treads 20 | . 28 41 11 . . Flight 16 | . . . 23 44 24 Device 3 | . . 2 . 7 3 Processor 10 | . . 10 22 14 12 Protection 5 | . 23 2 . . 1 Ballistic Gun 14 | . 7 8 22 22 15 Ballistic Cannon 3 | . 8 4 . . . Launcher 3 | . 11 2 . . . Special Weapon 1 | . . 5 . . . Peak Build Rating 31 | 6 7 12 14 28 31 Average Rating 14 | 4 6 10 12 24 20 On Entrance 11 | . 6 7 12 14 28 Naked Turns . | . . . . . . Heaviest Build 17 | 11 17 15 13 12 14 Greatest Support 80 | 40 40 80 40 16 16 Greatest Overweight (x) 4 | 1 . . 3 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | . 5 5 4 5 5 Average Carried 3 | . 3 3 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 4 2 2 5 3 Class Distribution -------------------- 61% | Mutant 34% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1111 | 74 103 514 229 39 152 Remotely . | . . . . . . Salvage Created 947 | . 69 394 229 . 255 Parts 63 | . 6 26 22 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 3 11 10 . 4 Guns 19 | . . 5 10 . 4 Cannons 4 | . . 4 . . . AOE 5 | . 3 2 . . . Classes Destroyed 8 | . 1 5 1 . 1 Worker 2 | . . 2 . . . Builder 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 7 | . . . 7 . . Grunt 10 | . 3 4 3 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Thug 1 | . . . . . 1 Savage 3 | . . . . . 3 Best Kill Streak 7 | . 1 7 4 . 2 Combat Bots Only 4 | . 1 4 4 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 179 | . 6 101 34 . 38 Missed 46 | . 1 28 9 . 8 Hits 133 | . 5 73 25 . 30 Melee 6 | . . 3 . . 3 Projectile 127 | . 5 70 25 . 27 Critical Strikes 8 | . . 3 1 . 4 Damage Taken 1802 | . 43 897 175 . 687 Core 415 | . 9 74 33 . 299 Absorbed by Shields . | . . . . . . Ignored by Resistances 481 | . 13 257 57 . 154 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 80 | . 4 35 16 . 25 Largest 2 | . 2 2 2 . 2 Hottest 123 | . 60 123 46 . 109 Shots Fired 151 | . 8 61 32 . 50 Gun 108 | . 1 25 32 . 50 Cannon 14 | . 2 12 . . . Launcher 15 | . 5 10 . . . Special 14 | . . 14 . . . Kinetic 107 | . 3 37 32 . 35 Thermal 29 | . . 14 . . 15 Explosive 15 | . 5 10 . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 3 26 6 . 16 Robot Miss Streak 2 | . . 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 109 | . 3 44 21 . 41 Core Hits 58 | . 4 28 12 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 2 | . . . . . 2 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2055 | . 162 826 254 . 813 Guns 1417 | . . 350 254 . 813 Cannons 141 | . . 141 . . . Explosions 315 | . 162 153 . . . Melee . | . . . . . . Ramming 14 | . . 14 . . . Kinetic 1260 | . . 491 254 . 515 Thermal 466 | . . 168 . . 298 Explosive 315 | . 162 153 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . . 56 . . . Shots 4 | . . 4 . . . Rammed 7 | . . 7 . . . Targets Rammed 7 | . . 7 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 707 | . 48 56 56 3 707 Average Temperature 134 | . 19 14 15 3 322 Received Heat Transfer 747 | . 30 360 42 . 315 Effects 18 | . . . . . 18 Shutdowns 2 | . . . . . 2 Interference 2 | . . . . . 2 Matter Decay 7 | . . . . . 7 Short Circuit 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 979 | . . 350 . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 67 . . Level 1 4 | . . . 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 232 | . 57 144 232 . . Initial 35 | . . . 35 . . Average 56 | . 20 50 159 . . Influence Increases 750 | . 112 381 257 . . Destroy 0b10 Robot/C 480 | . 60 220 200 . . Destroy 0b10 Robot/NC 25 | . . 25 . . . Destroy Leader 122 | . 10 82 30 . . Disable Machine 54 | . 9 18 27 . . Destroy Structure 69 | . 33 36 . . . Influence Decreases 750 | . 110 274 154 212 . Entered New Map 288 | . . 2 74 212 . Time Decay 422 | . 110 242 70 . . Lost Part 40 | . . 30 10 . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 3 14 9 . 5 Peak Tracking Total 5 | . 2 5 3 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . 1 2 3 . . Max in Single Turn 2 | . 1 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1110 | . 16 438 156 376 124 Optics 605 | . . 334 156 115 . Sensors 120 | . 16 104 . . . Decoding 385 | . . . . 261 124 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1580 | 57 285 525 156 391 166 Spaces Moved 1628 | 34 160 229 213 866 126 Core 30 | 5 . . . . 25 Treads 437 | 29 160 229 19 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1161 | . . . 194 866 101 Fastest Speed 31 | 50 160 160 31 31 31 Average Speed 68 | 145 160 160 48 31 60 Slowest Speed 320 | 160 160 160 320 31 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 36 19 38 66 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug 2 | . . 2 . . . Terrain Destroyed 89 | . 35 54 . . . Melee . | . . . . . . Projectile 5 | . 1 4 . . . AOE 84 | . 34 50 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1907 | 39 179 294 238 988 169 Wait 125 | . . . 1 113 11 Move 1621 | 33 159 228 212 863 126 Hop 1 | . . . . 1 . Pick Up 15 | . 6 5 . 4 . Fast Attach 13 | 6 1 3 2 . 1 Attach 6 | . . 3 1 . 2 Detach 1 | . . . 1 . . Swap 22 | . 6 6 3 4 3 Drop 16 | . 3 7 2 3 1 Fire 80 | . 4 35 16 . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 7 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 285 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 365 | -9/Materials | Build established: Mutant 485 | -9/Materials | Lost 3 parts (1p2u) 724 | -9/Materials | Discovered new exit (range 11) 868 | -9/Materials | Entered Mines 901 | -9/Mines | Learned location of Storage (-9) 1022 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1024 | -9/Mines | Entered Zion 1138 | -7/Zion | Given the Hacking Drone Bay 1139 | -7/Zion | Found Prototype Device 1139 | -7/Zion | Identified Hacking Drone Bay 1163 | -7/Zion | Learned location of Armory (-3) 1198 | -7/Zion | Met Imprinter 1213 | -7/Zion | Imprinted 1215 | -7/Zion | Declared Zion's savior 1232 | -7/Zion | Build established: Scavenger-Sprinter 1340 | -7/Zion | Discovered new exit (range 16) 1415 | -7/Zion | Entered Proximity Caves 1504 | -6/Proximity Caves | Core integrity fell below 50% 1510 | -6/Proximity Caves | Core integrity fell below 20% 1570 | -6/Proximity Caves | Lost 7 parts (1p4n2u) 1581 | -6/Proximity Caves | Destroyed by 73-0DO(g) with Beamcaster Last Messages --------------- 01510_ Overheating: Core damaged (-76). 01511_ Hvy. Beamcaster broken. 01511_ Overheating: Short circuit. 01514_ Overheating: Matter decay (-14). 01516_ Overheating: Broken Flight Unit damaged (-2). 01517_ Overheating: Matter decay (-15). 01517_ Critical hit (Burn: +37). 01539_ 0b10 Decoder Chip [Generic] destroyed. 01539_ Broken Flight Unit destroyed. 01539_ Broken Imp. Targeting Computer destroyed. 01539_ System corrupted by crushing effect (+1). 01539_ System corrupted by crushing effect (+2). 01540_ System corrupted: IFF burst signal emitted. 01552_ R4-MC0(b) destroyed. 01555_ System corrupted: Component data lost. 01555_ Acquired 67 matter. 01558_ Acquired Hrd. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????????????????????############???????????? | | "#???????????????????????# #???????????? | | " #???????????????????????# #???????????? | | " #???????????????????????# " " #???????????? | | #?######?????????????????# """ "" #???????????? | | ### #???###???######### """" "" #########???? | | # #???# ##### ## ## "" " # ! #???? | | ####?# ## =%= #???? | | ## ## ### #### *% #???? | | ## ## # ## #??# ######## / ##??? | | ?# ## ######??## ##??????### #### | | ## # #????????## #?????????#=%! | | !! ########### #?????????#! | | % ! ## ## #????????? | | ## ### ## #????????? | | ### ### ####@ g #???????? | | ## #?# #?## ####???????? | | ?# #?# ### #?????????? | | ?# #?# ##/ ##????????? ####### | | ?# #?# # #???????? #??????# | | ?###### #??### ## #???????## ???????? | | ??????# ??? ? # #????????## ???????? | | ?????? ?? ## #?????????## ???????? | | ?????? ?? ??# #??????????? ???????? | | ?????# """ ""?? ???##??????????? ???????? | | ?????# " """?? ???????????????? ???????? | | ?????##### " " ??? ???????????????? ???????? | | ?????????? """ ??? ????????????????????????? | | ?????????????????? ??? ????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- EM Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed TiamatReactiveMonowheel Manual? 0 Play Time 00:23:43 Cumulative 8.7 hours Start 2025.05.23 @ 02:30:13 End 2025.05.23 @ 03:05:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 3 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 824c3d26-4beb-4719-bf4b-07ae02e9ffd5