Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 17:30:10 Player: porter Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3242) 3242 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5767 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 150/150 System Corruption 5% Temperature Cool (9) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Missile Launcher Mace > --- INVENTORY (20) --- Micro Nuclear Core Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Reactive Plating Reflective Plating Recalibrator Improved Datajack Mace Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Improved Datajack Great Maul > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Recalibrator Lightning Gun Lightning Gun [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 87 | 6 3 18 3 52 5 Power 18 | 1 . 5 2 9 1 Engine 6 | 1 . 2 . 3 . Core 12 | . . 3 2 6 1 Reactor . | . . . . . . Propulsion 16 | 2 . 6 . 7 1 Treads 11 | 2 . 3 . 5 1 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover 4 | . . 2 . 2 . Flight . | . . . . . . Utility 33 | 1 1 5 . 24 2 Device 14 | . 1 2 . 11 . Storage 4 | 1 . 2 . 1 . Processor 4 | . . 1 . 3 . Hackware . | . . . . . . Protection 11 | . . . . 9 2 Artifact . | . . . . . . Weapon 20 | 2 2 2 1 12 1 Energy Gun 8 | . 1 . 1 6 . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 1 1 20 6 Power 8 | . . 1 1 4 2 Propulsion 8 | . . . . 7 1 Utility 8 | . . . . 5 3 Weapon 4 | . . . . 4 . Highest Loss Streak 5 | . . 1 1 5 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 94 | . 92 89 100 95 87 Engine 4 | . 14 4 . 4 13 Core 12 | . . 11 22 11 2 Treads 12 | . 28 9 . 15 17 Hover 6 | . . 9 22 2 . Device 12 | . 6 10 11 13 14 Storage 14 | . 14 19 22 11 9 Processor 6 | . . . . 9 9 Protection 6 | . . . . 9 9 Energy Gun 4 | . 7 4 1 4 . Energy Cannon 5 | . . 13 20 . . Ballistic Gun 2 | . 20 4 . 1 . Impact Weapon 5 | . . . . 8 11 Special Melee Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 68 | 12 14 42 42 68 68 Greatest Support 40 | 40 40 40 16 40 40 Greatest Overweight (x) 10 | . . 2 2 10 1 Average Overweight (x) 1 | . . . 2 1 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 14 | 7 8 11 15 15 20 Most Carried 16 | 6 8 15 15 16 16 Average Carried 12 | 5 5 9 13 12 14 Final Capacity 20 | 8 8 15 15 20 20 Final Carried 16 | 6 7 12 14 16 11 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1551 | 245 113 223 140 776 54 Remotely . | . . . . . . Salvage Created 4022 | . 258 327 1049 2056 332 Parts 184 | . 18 19 56 76 15 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 84 | . 6 7 22 41 8 Melee 9 | . . . . 6 3 Guns 38 | . 6 2 2 28 . Cannons 26 | . . 4 19 3 . AOE 4 | . . . 1 . 3 Classes Destroyed 9 | . 1 4 3 1 . Worker 3 | . . 1 . 2 . Tunneler 2 | . . . 2 . . Hauler 1 | . . . . 1 . Recycler 2 | . . . 2 . . Watcher 6 | . . 1 . 5 . Swarmer 10 | . . 1 4 5 . Grunt 60 | . 6 2 17 27 8 Brawler 2 | . . . 1 1 . Sentry 12 | . . 4 . 8 . Best Kill Streak 8 | . 2 2 6 8 5 Combat Bots Only 8 | . 2 2 6 8 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 526 | . 24 49 48 312 93 Missed 136 | . 7 16 14 78 21 Damage Taken 4393 | . 164 396 272 2629 932 Core 715 | . 9 87 65 374 180 Absorbed by Shields . | . . . . . . Ignored by Resistances 1320 | . 53 115 86 799 267 Regen/Repaired (Parts) 211 | . . . . 94 117 Core Remaining (%) 86 | 100 96 . 62 . . Volleys Fired 200 | . 17 34 37 109 3 Largest 2 | . 2 2 2 2 1 Hottest 120 | . 85 120 120 110 36 Shots Fired 336 | . 34 58 68 173 3 Gun 210 | . 34 20 10 146 . Cannon 123 | . . 38 58 27 . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 85 | . 26 16 . 43 . Thermal 152 | . 8 42 58 44 . Explosive 3 | . . . . . 3 Electromagnetic 96 | . . . 10 86 . Robot Hit Streak 37 | . 6 27 9 37 7 Robot Miss Streak 3 | . 2 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 320 | . 23 44 46 186 21 Core Hits 134 | . 11 11 28 74 10 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 6 | . . . . 5 1 Critical Strikes 10 | . . . . 8 2 Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Smash 7 | . . . . 5 2 Melee Attacks 61 | . . . . 39 22 Impact 55 | . . . . 33 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 6975 | . 323 721 1003 4142 786 Guns 3225 | . 323 228 109 2565 . Cannons 1703 | . . 493 785 425 . Explosions 501 | . . . 99 173 229 Melee 1536 | . . . . 979 557 Ramming 10 | . . . 10 . . Kinetic 1221 | . 200 167 . 854 . Thermal 2404 | . 123 554 884 843 . Explosive 229 | . . . . . 229 Electromagnetic 1575 | . . . 109 1466 . Impact 1536 | . . . . 979 557 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . . . 78 6 Message Errors 21 | . . . . 20 1 Matter Fused 25 | . . . . 23 2 Heat Flow Errors 6 | . . . . 6 . Energy Discharges 9 | . . . . 6 3 Parts Rejected 2 | . . . . 2 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 11 | . . . . 11 . Data Loss (major) 5 | . . . . 5 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 352 | . . 5 . 309 38 Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee 347 | . . . . 309 38 Knockbacks 4 | . . . . 1 3 Impact 4 | . . . . 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . 5 . 35 Shots 2 | . . . . . 2 Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . 12 304 352 341 13 Average Temperature 102 | . 5 114 108 101 6 Received Heat Transfer 3033 | . 123 213 141 1872 684 Effects 5 | . . 1 2 2 . Energy Bleed 3 | . . 1 1 1 . Interference 1 | . . . . 1 . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Fried 20 | . . . . 19 1 Impact Corruptions 15 | . . . . 13 2 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . . 2 3 2 . Heat Transferred 4862 | . 296 1184 1765 1617 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 323 | . 140 220 254 323 161 Initial 83 | . . 50 72 83 . Average 76 | . 55 128 83 73 31 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 92 | 100 100 89 93 90 100 Level 1 7 | . . 10 6 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 . 6 2 Investigation 6 | . . . . 5 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 2 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 7 16 21 58 12 Peak Tracking Total 8 | . 2 5 4 8 8 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . 2 1 1 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 17 | . . 4 . 12 1 Terminals 11 | . . 4 . 7 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 49 | . . 12 . 34 3 Successful 37 | . . 9 . 26 2 Failed 12 | . . 3 . 8 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . . 12 . 21 . Fabricators . | . . . . . . Repair Stations 8 | . . . . 5 3 Recycling Units 3 | . . . . 3 . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 24 | . . 9 . 15 . Record 15 | . . 6 . 9 . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Dispatch Records 2 | . . 1 . 1 . Maintenance Status 1 | . . . . 1 . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 4 2 Scan Component 4 | . . . . 3 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . 3 . 9 1 Full Trace Events 7 | . . 1 . 5 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 64 | . . . . 26 38 Parts Recycled . | . . . . . . Recycled Matter 178 | . . . . 178 . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 4 . Non-combat 2 | . . . . 2 . Combat 2 | . . . . 2 . Robot Hacks Applied 5 | . . . . 5 . parse_system 4 | . . . . 4 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 6295 | 157 319 691 1011 3895 222 Spaces Moved 2382 | 99 156 316 504 1252 55 Core 15 | 14 . . . 1 . Treads 1557 | 85 156 169 . 1092 55 Legs 6 | . . 6 . . . Wheels . | . . . . . . Hover 804 | . . 141 504 159 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 176 160 245 Average Speed 203 | 144 160 171 176 230 245 Slowest Speed 550 | 160 160 240 176 550 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 25 31 81 91 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 10 11 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 10 11 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3426 | 110 194 419 559 2042 102 Wait 533 | . 6 6 5 499 17 Move 2377 | 98 155 315 503 1251 55 Hop . | . . . . . . Pick Up 98 | 6 7 24 5 56 . Fast Attach 6 | 6 . . . . . Attach 63 | . 2 15 3 38 5 Detach 20 | . 1 7 1 11 . Swap 18 | . 1 3 . 14 . Drop 48 | . 5 15 2 26 . Fire 200 | . 17 34 37 109 3 Melee 60 | . . . . 38 22 Ram 3 | . . . 3 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 937 | -9/Materials | Discovered new exit (range 15) 1168 | -9/Materials | Entered Mines 1199 | -9/Mines | Excavation squad dispatched 1199 | -9/Mines | A large section of the Mines collapsed 1253 | -9/Mines | Learned location of 1 exit from Materials 1262 | -9/Mines | Learned 4 Materials zone layouts 1436 | -9/Mines | Learned Materials terminal intel 1449 | -9/Mines | Excavation squad dispatched 1699 | -9/Mines | Excavation squad dispatched 1949 | -9/Mines | Excavation squad dispatched 2131 | -9/Mines | Discovered new exit (range 3) 2179 | -9/Mines | Entered Materials 2179 | -8/Materials | Evolved 2 slots: Utility x2 2180 | -8/Materials | Identified exit to Storage 2181 | -8/Materials | Identified exit to Factory 2182 | -8/Materials | Loaded intel: 12 terminal locations 2255 | -8/Materials | Lost 3 parts (2n1u) 2674 | -8/Materials | Lost 5 parts (1p2n1u1w) 2699 | -8/Materials | Destroyed 8 combat bots 3224 | -8/Materials | Repaired Sml. Storage Unit? 3321 | -8/Materials | Destroyed 8 combat bots 3325 | -8/Materials | Lost 3 parts (1n1u1w) 3399 | -8/Materials | Discovered exit to Factory (range 10) 3537 | -8/Materials | Build established: Scavenger-Mutant 3641 | -8/Materials | Core integrity fell below 50% 4134 | -8/Materials | Discovered exit to Factory (range 16) 4230 | -8/Materials | Build established: Mutant 4355 | -8/Materials | Discovered exit to Storage (range 11) 4928 | -8/Materials | Lost 3 parts (1p1n1u) 6074 | -8/Materials | Entered Storage 6168 | -8/Storage | Repaired Great Maul? 6231 | -8/Storage | Core integrity fell below 20% 6258 | -8/Storage | Lost 4 parts (1p1n2u) 6296 | -8/Storage | Destroyed self with Missile Launcher Last Messages --------------- 06242_ Critical hit (Burn: +37). 06244_ G-50 Soldier suffers critical hit (Smash). 06244_ Destroyed Unknown Leg. 06244_ G-50 Soldier system corrupted by crushing effect. 06245_ G-50 Soldier system terminally corrupted. 06245_ Lgt. Angular Momentum Engine fried. 06252_ G-47 Trooper suffers critical hit (Smash). 06252_ G-47 Trooper destroyed. 06260_ G-47 Trooper knocked back. 06263_ Acquired 40 matter. 06264_ System corrupted: Energy discharge (-49). 06270_ Lgt. Deuterium Engine destroyed. 06279_ System corrupted: Energy discharge (-49). 06280_ Seismic Detector destroyed. 06281_ Critical hit (Burn: +37). 06289_ Component Storage disabled. 06289_ G-47 Trooper destroyed. 06294_ U-05 Engineer lays Concrete. 06296_ U-05 Engineer builds a Wall. 06296_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????? ? ?????????? | | ??????????????? "???????? | | ??????????????? "???????? | | ??????????????? """ ????? | | ??????????????? ????? | | ??????????????? ????? | | ???#### ##????? ???? | | ?### #????? ????? | | ?# ###### ?????? | | ## # "T" ????? | | #""" %* "=# ??????? | | #"R/ "*#= m ?????????? | | #""" % u*o#????????????? | | ## =%== %[ #????????????? | | ???# @" !%! *% #????????????? | | ???# " [ = #????????????? | | ???# """ #????????????? | | ???# g # #????????????? | | ???########## #????????????? | | ?????# #????????????? | | ?????# % #????????????? | | ?????# #????????????? | | ?????############????????????? | | ?????????##?####?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BoreFusionStreamer Manual? 0 Play Time 01:34:22 Cumulative 5.6 hours Start 2024.04.07 @ 05:43:01 End 2024.04.07 @ 17:30:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceeb25a2-b44a-4149-a761-55e8ee4f7639