Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 15:27:25 Player: GiggleBox Result: Destroyed by FG-Y1I(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (225) 1125 Value Destroyed (6012) 6012 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 12022 Bonus ------- Follower Combat Kills 344 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -1279 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (-100) Movement Walking (190) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Makeshift Power Source Makeshift Leg Makeshift Leg Armored Leg Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Proton Cannon Slug Cannon Slug Cannon Heavy Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Large Battery IFF Parser Improved Heavy Armor Plating Advanced Beam Rifle Proton Cannon Proton Cannon Proton Cannon Proton Cannon Proton Cannon Gauss Rifle Advanced EMP Blaster Power Maul [Rating: 69] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . 2 2 . . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 4 | . . 1 1 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 141 | 7 9 25 34 5 2 9 21 9 . 20 Power 15 | 1 3 2 1 1 . . 3 3 . 1 Engine 10 | 1 3 2 1 . . . 3 . . . Core 4 | . . . . . . . . 3 . 1 Reactor 1 | . . . . 1 . . . . . . Propulsion 49 | 2 2 13 12 . 2 3 5 3 . 7 Treads 3 | 2 . . . . . 1 . . . . Leg 27 | . . 1 7 . 2 2 5 3 . 7 Wheel 4 | . . 4 . . . . . . . . Hover 15 | . 2 8 5 . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 2 2 2 11 2 . 3 7 1 . 7 Device 17 | 1 1 1 6 . . . 4 1 . 3 Storage 4 | 1 1 . . . . 1 . . . 1 Processor 5 | . . 1 1 . . 1 2 . . . Hackware . | . . . . . . . . . . . Protection 11 | . . . 4 2 . 1 1 . . 3 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 8 10 2 . 3 6 2 . 5 Energy Gun 16 | . 2 6 2 . . 1 3 2 . . Energy Cannon 9 | . . . 5 1 . . 2 . . 1 Ballistic Gun 4 | 2 . . . 1 . 1 . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . Launcher 3 | . . . 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . 1 . . . 1 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 2 3 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 3 | . . . . . . . 3 . . . Parts Lost 71 | . 5 11 6 . 1 . 19 7 1 21 Power 9 | . 1 . . . . . 3 2 . 3 Propulsion 28 | . 2 8 2 . 1 . 7 2 1 5 Utility 21 | . . 1 4 . . . 6 1 . 9 Weapon 13 | . 2 2 . . . . 3 2 . 4 Highest Loss Streak 15 | . 3 3 2 . 1 . 15 5 1 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 2 10 14 14 14 14 14 9 11 13 13 Power 1 | . 1 1 1 1 1 1 . . 1 1 Propulsion 1 | . 1 1 1 2 2 2 1 . . 1 Utility 4 | . 5 6 5 4 4 5 2 2 3 2 Weapon 6 | . 1 3 5 7 6 6 5 9 9 9 Tool/Special . | . . . . . . . . . . . Unused Backups 44 | 1 . 10 10 8 1 1 1 . 2 10 Power 4 | . . 1 1 . 1 . . . . 1 Propulsion 7 | . . . 2 2 . . . . . 3 Utility 9 | 1 . 2 3 1 . 1 1 . . . Weapon 23 | . . 6 4 5 . . . . 2 6 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 99 97 99 99 100 99 81 95 95 94 Engine 5 | . 13 11 9 5 . . 5 10 . . Core 2 | . . . . . . . . 1 13 12 Reactor 2 | . . . . 3 9 9 2 . . . Treads 1 | . 18 . . . . . . . . . Leg 20 | . . 1 11 36 36 36 23 22 22 24 Wheel 1 | . . 8 4 . . . . . . . Hover 6 | . 9 20 20 . . . . . . . Device 11 | . 14 12 12 9 9 9 14 13 13 12 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 Processor 10 | . . 9 5 9 9 16 10 20 20 13 Protection 3 | . . . 8 9 9 1 . . . 2 Energy Gun 14 | . 13 20 6 17 18 17 10 15 20 12 Energy Cannon 1 | . . . 11 . . . 1 . . 2 Ballistic Gun 1 | . 14 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . 3 3 . 2 Peak Build Rating 69 | 7 12 24 39 37 37 44 62 69 69 69 Average Rating 38 | 5 9 18 29 34 36 42 48 63 66 64 On Entrance 35 | . 7 12 21 35 37 37 44 61 69 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 13 31 37 57 45 45 45 63 49 49 76 Greatest Support 76 | 40 40 24 60 60 60 62 66 70 66 76 Greatest Overweight (x) 5 | . 2 5 4 . . . 1 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 14 14 9 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 13 15 15 15 15 12 15 15 12 Class Distribution -------------------- 62% | Mutant 10% | Scavenger-Mutant 9% | Gunner 5% | Derelict-Mutant 5% | Derelict-Gunner 3% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Matter Collected 2958 | 306 383 396 589 215 30 120 282 140 40 457 Remotely . | . . . . . . . . . . . Salvage Created 9037 | 169 898 1475 1615 1042 265 . 960 622 312 1679 Parts 432 | 18 47 72 91 44 13 . 21 15 10 101 Haulers Intercepted 16 | . 1 4 5 6 . . . . . . Recyclers Shooed 6 | . 2 2 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 11 5 . Prevented 12 | . . . . . . . . 3 9 . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 114 | . 14 28 24 13 3 . 12 9 4 7 Melee 6 | . . 3 . . . . 2 1 . . Guns 76 | . 14 21 10 13 3 . 4 7 4 . Cannons 10 | . . . 8 . . . . . . 2 AOE 7 | . . . 5 . . . 1 . . 1 Classes Destroyed 20 | 2 6 3 1 . . . 2 1 1 4 Worker 9 | . 4 . . 2 . . 3 . . . Builder 4 | . 1 1 1 1 . . . . . . Tunneler 8 | 5 . 2 . . . . 1 . . . Hauler 16 | . 1 4 5 6 . . . . . . Recycler 10 | 1 1 2 3 1 . . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . Operator 5 | . 2 1 2 . . . . . . . Watcher 13 | . 3 4 4 1 . . 1 . . . Swarmer 13 | . . 7 3 . . . . 3 . . Grunt 57 | . 14 10 11 9 . . 6 4 3 . Brawler 1 | . . 1 . . . . . . . . Sentry 27 | . . 10 8 3 3 . 1 1 1 . Hunter 6 | . . . 2 1 . . 3 . . . Programmer 2 | . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Zionite 44 | . . . . . . . . . . 44 Samaritan 3 | . . . . . . . . 2 1 . Tinkerer 4 | . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 17 | 4 4 3 6 6 1 . 4 4 3 17 Combat Bots Only 6 | . 3 3 5 6 1 . 3 4 3 3 Max Kills in Single Turn 3 | 1 1 2 3 2 1 . 2 2 1 3 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 3 | . . . 3 . . . 1 . . 1 Melee 1 | . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 873 | . 86 138 95 54 9 . 199 64 37 191 Missed 260 | . 19 42 24 21 2 . 50 21 17 64 Hits 613 | . 67 96 71 33 7 . 149 43 20 127 Melee 29 | . . 1 . . . . . . . 28 Projectile 584 | . 67 95 71 33 7 . 149 43 20 99 AOE 2 | . . . . . . . . . . 2 Critical Strikes 20 | . . 3 1 3 . . 4 2 . 7 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 10061 | . 846 1223 1066 549 108 . 2805 527 183 2754 Core 1453 | . 224 192 138 44 . . 369 76 41 369 Absorbed by Shields 71 | . . . 71 . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . 10 Regen/Repaired (Parts) 95 | . . 47 . 48 . . . . . . Core Remaining (%) 57 | 100 10 52 . . . 66 . . . . Volleys Fired 466 | 6 81 84 86 61 10 . 22 11 13 92 Largest 3 | 2 2 2 2 2 2 . 3 3 3 3 Hottest 183 | 40 105 130 150 122 122 . 183 172 172 172 Shots Fired 920 | 12 162 165 166 120 20 . 57 28 40 150 Gun 667 | 12 162 163 56 116 20 . 56 28 40 14 Cannon 205 | . . 2 105 . . . 1 . . 97 Launcher 48 | . . . 5 4 . . . . . 39 Special . | . . . . . . . . . . . Kinetic 116 | 12 102 2 . . . . . . . . Thermal 604 | . 60 163 161 116 20 . 39 8 27 10 Explosive 9 | . . . 5 4 . . . . . . Electromagnetic 191 | . . . . . . . 18 20 13 140 Robot Hit Streak 20 | 8 16 16 20 16 8 . 15 19 15 19 Robot Miss Streak 8 | . 4 8 6 3 1 . 2 1 2 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 2 . 3 . . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 . . Shots Hit Robots 670 | 8 99 124 107 77 15 . 61 27 30 122 Core Hits 308 | 7 44 58 54 35 5 . 19 13 13 60 Critical Kills 5 | 1 . . 1 . . . 1 . . 2 Critical Parts Destroyed 16 | . 2 5 . . . . 7 2 . . Critical Strikes 51 | 1 3 10 8 5 1 . 14 4 1 4 Burn 27 | . 1 5 7 5 1 . 6 1 1 . Meltdown 1 | . . . 1 . . . . . . . Destroy 3 | 1 2 . . . . . . . . . Corrupt 2 | . . . . . . . . 1 . 1 Smash 17 | . . 5 . . . . 8 2 . 2 Impale 1 | . . . . . . . . . . 1 Melee Attacks 100 | . . 20 . 2 . . 28 8 . 42 Impact 92 | . . 20 . 2 . . 28 8 . 34 Slashing 3 | . . . . . . . . . . 3 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 17 | . . 1 . . . . 5 2 . 9 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 17892 | 101 1355 2549 2970 1658 259 . 2253 894 559 5294 Guns 8325 | 101 1321 1948 880 1620 234 . 964 428 559 270 Cannons 3429 | . . 48 1620 . . . . . . 1761 Explosions 2256 | . . . 470 . . . 138 . . 1648 Melee 3785 | . . 553 . . . . 1151 466 . 1615 Ramming 97 | . 34 . . 38 25 . . . . . Kinetic 952 | 101 803 48 . . . . . . . . Thermal 8397 | . 518 1948 2500 1620 234 . 713 100 360 404 Explosive 470 | . . . 470 . . . . . . . Electromagnetic 4191 | . . . . . . . 389 328 199 3275 Impact 3653 | . . 553 . . . . 1151 466 . 1483 Slashing 32 | . . . . . . . . . . 32 Piercing 100 | . . . . . . . . . . 100 Highest Corruption 12 | . . 6 2 . . . 6 7 7 12 Average Corruption 5 | . . 4 1 . . . 4 6 7 7 Corruption Purged 4 | . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . . 42 9 . . . 15 22 19 27 Message Errors 21 | . . 9 1 . . . 1 5 3 2 Matter Fused 35 | . . 9 2 . . . 5 6 6 7 Heat Flow Errors 14 | . . 5 . . . . 2 2 1 4 Energy Discharges 17 | . . 7 . . . . 2 1 4 3 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 19 | . . 3 2 . . . 3 3 3 5 Data Loss (major) 11 | . . 7 1 . . . . 2 . 1 Misfires 8 | . . 1 1 . . . 1 2 1 2 Alerts 2 | . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . 1 2 . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1926 | . . 278 72 . . . 691 277 . 608 Projectiles 41 | . . . 3 . . . . . . 38 Explosions 90 | . . . 69 . . . . . . 21 Melee 1795 | . . 278 . . . . 691 277 . 549 Knockbacks 22 | . 1 . . 1 . . 6 4 . 10 Impact 20 | . 1 . . 1 . . 5 3 . 10 Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . . . 1 1 . . Self-Inflicted Damage 166 | . . . 39 . . . 54 . . 73 Shots 9 | . . . 1 . . . 1 . . 7 Rammed 3 | . 3 . . . . . . . . . Targets Rammed 16 | . 4 . . 8 4 . . . . . Kicked 12 | . . . . 8 4 . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 366 | . 54 231 198 33 . . 366 54 56 299 Average Temperature 58 | . 12 38 42 11 . . 187 54 50 98 Received Heat Transfer 2363 | . 480 327 327 282 18 . 297 204 63 365 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 25 | . . 3 . . . . 7 3 1 11 Combat Hostiles 13 | . . 3 . . . . 5 1 . 4 Parts Fried 42 | . . 6 . . . . 10 5 1 20 Impact Corruptions 65 | . 1 8 . . . . 20 18 . 18 Robots Melted 2 | . . 1 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Melted 35 | . 1 12 9 5 2 . 2 1 . 3 Heat Transferred 16989 | . 1301 4190 4514 3367 629 . 1469 259 740 520 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 1 . . 10 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 2 | . . 1 1 2 . . . . . . Low Security (%) 76 | 100 100 91 79 5 100 . 100 . . . Level 1 23 | . . 8 20 94 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 413 | 10 84 395 301 413 128 . 96 . . . Initial 118 | . . . 55 118 109 . . . . . Average 108 | 1 24 94 109 298 45 . 17 . . . Influence Increases 4161 | 30 423 1043 845 924 209 . 382 220 85 . Destroy 0b10 Robot/C 2320 | . 280 560 480 440 60 . 240 180 80 . Destroy 0b10 Robot/NC 340 | 30 60 70 75 55 5 . 35 5 5 . Destroy Leader 658 | . 68 196 158 134 . . 82 20 . . Allied During Kill 127 | . . . . 127 . . . . . . Successful Hack 95 | . 15 35 6 11 24 . 4 . . . Select Force Hacks 120 | . . . . . 120 . . . . . Disable Machine 150 | . . . 60 75 . . 15 . . . Destroy Structure 111 | . . 2 66 37 . . 6 . . . Lose Combat Pursuer 240 | . . 180 . 45 . . . 15 . . Influence Decreases 4161 | 30 423 910 698 924 489 . 310 292 85 . Entered New Map 438 | . . . 78 162 171 . . 27 . . Time Decay 2885 | 30 385 510 569 562 308 . 223 213 85 . Lost Part 338 | . 38 100 51 . 10 . 87 52 . . Lost Ally 200 | . . . . 200 . . . . . . Purge Threat 300 | . . 300 . . . . . . . . Squads Dispatched 12 | . 2 3 1 2 . . 4 . . . Investigation 4 | . . 1 . 1 . . 2 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 5 | . 2 2 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Distress Signals 5 | . 1 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 20 51 39 31 2 . 16 10 4 78 Peak Tracking Total 8 | . 4 5 4 5 1 . 4 4 3 8 Tactical Retreats 15 | . . 7 . 1 . . . 1 . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 6 | . . 2 2 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 16 | . . . 4 5 . . 1 . . 6 Max in Single Turn 2 | . . . 1 1 . . 1 . . 2 Garrison Access 3 | . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 57 | . 6 11 9 8 11 5 5 1 1 . Terminals 35 | . 5 10 8 5 6 . 1 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . 1 . 2 . . . . . . Recycling Units 7 | . 1 . . . 4 . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . Total Hacks 163 | . 24 38 21 24 25 13 10 7 1 . Successful 110 | . 12 29 14 12 18 13 4 7 1 . Failed 53 | . 12 9 7 12 7 . 6 . . . Catastrophic 3 | . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 98 | . 16 28 16 15 14 1 7 . . 1 Terminals 113 | . 21 36 20 18 15 . 3 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 6 | . . 2 . 4 . . . . . . Recycling Units 12 | . 3 . . . 5 . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . 1 . . . Terminal Hacks 48 | . 3 11 4 2 7 13 . 7 1 . Record 24 | . . . . . 5 12 . 7 . . Part Schematic 2 | . . . . . 2 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 3 | . . 2 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 5 | . 1 2 1 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . 3 . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . Repair 2 | . . 1 . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . Seal Access 3 | . . . 1 1 . . 1 . . . Unauthorized Hacks 53 | . 8 16 9 6 11 . 3 . . . Terminals 47 | . 8 16 9 6 7 . 1 . . . Botnet 15 | . 2 6 2 3 2 . . . . . Operators 2 | . 1 1 . . . . . . . . Skim 30 | . 5 9 7 3 5 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 4 . 2 . . . Tunnel 4 | . . . . . 4 . . . . . Fedlink 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 40 | . 6 11 8 7 6 . 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . Time 64 | . . 26 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Total Allies 12 | . . . . 10 . . . . . 2 Largest Group 10 | . . . . 10 . . . . . 2 Highest-Rated Group 192 | . . . . 173 . . . . . 192 Highest-Rated Ally 96 | . . . . 29 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 149 | . . . . 86 . . . . . 63 Total Damage 2915 | . . . . 977 . . . . . 1938 Kills 28 | . . . . 9 . . . . . 19 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 4626 | 21 689 286 448 . . . 181 662 741 1598 Optics 2997 | . . . . . . . 181 662 741 1413 IFF 185 | . . . . . . . . . . 185 Seismic 1444 | 21 689 286 448 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 3 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Turns Passed 14807 | 148 1621 1927 1819 1661 863 2082 867 662 741 2416 Spaces Moved 9239 | 72 795 1249 973 1086 648 1645 483 468 446 1374 Core 4 | 4 . . . . . . . . . . Treads 584 | 68 516 . . . . . . . . . Legs 6433 | . . 4 279 1086 648 1645 483 468 446 1374 Wheels 861 | . . 647 214 . . . . . . . Hover 1357 | . 279 598 480 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 105 108 120 120 120 120 120 120 120 Average Speed 131 | 153 165 118 129 120 120 120 129 121 153 146 Slowest Speed 360 | 160 176 360 330 120 120 122 190 190 190 203 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 6 96 97 55 90 95 91 13 72 65 91 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 14 | . . 2 2 . 5 . 1 1 . 3 Known Exits Taken 5 | . . 1 . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 1 . Scrap Searched 16 | . . . . . . 10 . 2 2 2 Spaces Dug 10 | . . 2 5 1 . . 1 1 . . Terrain Destroyed 119 | . . 2 73 33 . . 8 1 1 1 Melee 5 | . . 2 . 1 . . 1 1 . . Projectile 32 | . . . 31 . . . . . 1 . AOE 82 | . . . 42 32 . . 7 . . 1 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Total 10835 | 94 934 1498 1364 1323 713 1744 616 520 473 1556 Wait 581 | 5 28 66 182 118 45 69 38 18 9 3 Move 9229 | 71 794 1248 972 1085 647 1644 482 467 445 1374 Hop . | . . . . . . . . . . . Pick Up 131 | 4 15 26 37 14 2 5 10 5 2 11 Fast Attach 39 | 7 . 2 3 1 . 5 12 4 . 5 Attach 54 | . 5 11 9 . 1 2 14 4 . 8 Detach 6 | . . . 1 . . 1 2 . . 2 Swap 116 | . 5 22 43 17 2 5 6 3 . 13 Drop 98 | 1 2 19 31 17 2 13 2 . 2 9 Fire 466 | 6 81 84 86 61 10 . 22 11 13 92 Melee 97 | . . 20 . 2 . . 28 8 . 39 Ram . | . . . . . . . . . . . Kick 12 | . . . . 8 4 . . . . . Crush 4 | . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 722 | -10/Materials | Discovered new exit (range 12) 824 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Discovered new exit (range 5) 1207 | -10/Materials | Core integrity fell below 20% 1231 | -10/Materials | Lost 3 parts (2n1w) 1371 | -10/Materials | Learned Storage emergency access door positions 1411 | -10/Materials | Identified exit to Subcaves 1441 | -10/Materials | Learned Storage trap positions 1529 | -10/Materials | Learned Materials emergency access door positions 1770 | -10/Materials | Entered another Materials area 1770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1771 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Discovered new exit (range 15) 2058 | -9/Materials | Build established: Scavenger-Mutant 2348 | -9/Materials | Discovered exit to Materials (range 5) 2478 | -9/Materials | Lost 3 parts (3n) 2841 | -9/Materials | Learned 4 Recycling zone layouts 2878 | -9/Materials | Repaired Lgt. Armor Plating 2944 | -9/Materials | Build established: Mutant 3001 | -9/Materials | Learned location of Zion (-6) 3036 | -9/Materials | Learned Storage security intel 3141 | -9/Materials | Learned 2 Storage zone layouts 3697 | -9/Materials | Entered another Materials area 3697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4210 | -8/Materials | Discovered new exit (range 16) 4944 | -8/Materials | Learned 4 Recycling zone layouts 5081 | -8/Materials | Learned 4 Recycling zone layouts 5173 | -8/Materials | Identified exit to Factory 5202 | -8/Materials | Learned location of 1 exit from Extension 5252 | -8/Materials | Learned Factory terminal intel 5293 | -8/Materials | Learned location of Storage (-8) 5342 | -8/Materials | Learned location of 1 exit from Recycling 5516 | -8/Materials | Entered Storage 5517 | -8/Storage | Identified exit to Recycling 5519 | -8/Storage | Loaded intel: 23 trap records 5563 | -8/Storage | Garrison activated, responded to threat 5762 | -8/Storage | Repaired Deuterium Engine 5802 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6105 | -8/Storage | Build established: Commander-Mutant 6342 | -8/Storage | Lost 6 allies 6433 | -8/Storage | Met 01-MTF 6566 | -8/Storage | Build established: Mutant 7177 | -8/Storage | Entered Recycling 7177 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7178 | -8/Recycling | Identified exit to Factory 7179 | -8/Recycling | Identified exit to Scraptown 7495 | -8/Recycling | Learned Storage stockpile data 7585 | -8/Recycling | Learned location of 1 exit from Extension 7615 | -8/Recycling | Learned 2 Storage zone layouts 7637 | -8/Recycling | Learned location of Lower Caves (-6) 7672 | -8/Recycling | Learned location of 1 exit from Extension 7706 | -8/Recycling | Learned 4 Lower Caves zone layouts 7928 | -8/Recycling | Scanned before Scraplab entrance 7974 | -8/Recycling | Entered Scraplab 8040 | -8/Recycling | Entered Scraptown 8105 | -8/Scraptown | Visited Fellowship of the Rings 8147 | -8/Scraptown | Visited UFD Registry 8147 | -8/Scraptown | Registered with UFD as "Flashblaster" 8192 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8196 | -8/Scraptown | Found DCF Scrap (32 items) 8294 | -8/Scraptown | Visited LU-1G1's Boring Crew 8315 | -8/Scraptown | Visited Scrap Suit Storage 8342 | -8/Scraptown | Visited Scrapoid Pod Storage 8382 | -8/Scraptown | Visited A0-MCA Data Center 8389 | -8/Scraptown | Given an A- rating by A0-MCA 8396 | -8/Scraptown | Found A0-MCA's Component Scanner 8479 | -8/Scraptown | Visited Derelict Rescue Squad 8505 | -8/Scraptown | Visited Science Guys 8570 | -8/Scraptown | Visited Abandonware Association 8584 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8614 | -8/Scraptown | Visited Curators Association 8690 | -8/Scraptown | Received an X-ray algorithm 8883 | -8/Scraptown | Ran an X-ray algorithm 9019 | -8/Scraptown | Discovered exit to Factory (range 11) 9160 | -8/Scraptown | Visited The Evicted 9187 | -8/Scraptown | Visited Junk Repository 9229 | -8/Scraptown | Visited Shadow of the Wyrm 9280 | -8/Scraptown | Visited Bundlers 9386 | -8/Scraptown | Visited Cyclists 9403 | -8/Scraptown | Entered Cyclist Reading Room 9433 | -8/Scraptown | Visited Comm Corps 9895 | -8/Scraptown | Discovered exit to Factory (range 5) 10050 | -8/Scraptown | Met Optimus 10050 | -8/Scraptown | Accepted into 0bPrime 10122 | -8/Scraptown | Entered Factory 10122 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10123 | -6/Factory | Identified exit to Lower Caves 10124 | -6/Factory | Loaded intel: 26 terminal locations 10218 | -6/Factory | Loaded intel: 8 recycling unit locations 10427 | -6/Factory | Build established: Gunner 10482 | -6/Factory | Lost 15 parts (3p4n5u3w) 10595 | -6/Factory | Spotted B-75 Beast 10618 | -6/Factory | Destroyed B-75 Beast 10770 | -6/Factory | Learned location of Protoforge (-2) 10773 | -6/Factory | Build established: Mutant 10974 | -6/Factory | Discovered exit to Lower Caves (range 6) 10989 | -6/Factory | Entered Lower Caves 11177 | -6/Lower Caves | Build established: Scavenger-Mutant 11398 | -6/Lower Caves | Core integrity fell below 50% 11489 | -6/Lower Caves | Learned Factory emergency access door positions 11494 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11550 | -6/Lower Caves | Lost 5 parts (2p1n2w) 11551 | -6/Lower Caves | Learned Extension trap positions 11551 | -6/Lower Caves | Learned Extension emergency access door positions 11551 | -6/Lower Caves | Learned Extension stockpile data 11551 | -6/Lower Caves | Learned Extension security intel 11601 | -6/Lower Caves | Found DCF Scrap (12 items) 11626 | -6/Lower Caves | Discovered new exit (range 11) 11651 | -6/Lower Caves | Entered another Lower Caves area 11712 | -6/Lower Caves | Build established: Scavenger-Gunner 11840 | -6/Lower Caves | Learned 4 Factory zone layouts 11941 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12040 | -6/Lower Caves | Discovered new exit (range 14) 12114 | -6/Lower Caves | Learned Factory terminal intel 12244 | -6/Lower Caves | Build established: Gunner 12392 | -6/Lower Caves | Entered Zion 12459 | -6/Zion | System corruption cleaned by Quarantine Array 12556 | -6/Zion | Discovered new exit (range 13) 12954 | -6/Zion | Learned Factory trap positions 13057 | -6/Zion | Given A8's code to call for help 13185 | -6/Zion | Learned location of Warlord (-5) 13251 | -6/Zion | Found CR-A16's Pointy Stick 13309 | -6/Zion | Build established: Derelict-Gunner 13770 | -6/Zion | Turned away by Imprinter 13797 | -6/Zion | Attempted to imprint without authorization 13797 | -6/Zion | Attacked by Zionites 14109 | -6/Zion | Build established: Derelict-Mutant 14380 | -6/Zion | System corruption reached 10% 14438 | -6/Zion | Lost 3 parts (3u) 14483 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14487 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14671 | -6/Zion | Lost 3 parts (1p1u1w) 14758 | -6/Zion | Spotted VL-SVV(B) 14778 | -6/Zion | Spotted 26-SRO(B) 14788 | -6/Zion | Core integrity fell below 20% 14808 | -6/Zion | Destroyed by FG-Y1I(z) with Makeshift Spear Last Messages --------------- 14784_ Knocked back. 14787_ Adv. EMP Blaster destroyed. 14787_ Knocked back. 14790_ Mak. Leg destroyed. 14790_ Destroyed Recoil Stabilizer. 14790_ Critical hit (Destroy). 14791_ Fission Core destroyed. 14793_ Mak. Leg destroyed. 14793_ UP-D34(z) knocked back. 14794_ Fission Core destroyed. 14794_ IFF Parser destroyed. 14794_ Knocked back. 14799_ VL-SVV(B) suffers critical hit (Impale). 14799_ Destroyed Fission Core. 14801_ Critical hit (Destroy). 14801_ Knocked back. 14804_ FG-Y1I(z) knocked back. 14805_ Critical hit (Impale). 14807_ Powered Hammer destroyed. 14807_ Mak. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | " % * ####????????????????????????? | | * % " #"##???????????????????????? | | " = #"#???????????????????????? | | " "#???????????????????????? | | " ##???????????????????????? | | "# * % "#???????????????????????? | | " "##???????????????????????? | | ""#???????????????????????? | | ""#???????????????????????? | | """#"#??????????????????????? | | =% """##?#??????????????????????? | | [[%* "###?????????????????????##### | | % """#????????????????????## # | | # / "##????????????????????# # | | # # = "" "#??????????????????????# | | ####" " ""#??????????????????????## | | ??#"" "####???????????????????## | | ??##" %=% ##""##??????????????????# | | ???#" " g = """""##?????????????????#### | | ???#"""" % " ""#"#????????????????????## | | ???###"" %* [*%= """#?????????????????????# | | ?????#"" = = "######????????????????? | | ????##"" "" ### "############??#### | | ????#""" %"#?# """"""""""""#### # | | ????##"" %z"### """ """""""""## | | ?????#"" %@; % "## | | ?????#"" "" zBB z | | ?????#"" """ BB BB % ## | | ?????##" """" BB" % # ## | | ?????##" """" # % ;;;; """"""""# | | ?????#"" """"" ;;;### "" """""""# | | ?????##" "" "" ######?# "############ | | ??????#" "" " ##??????#####??????????## # | | ????###" "" ""#???????????????????###?# ## | | ????#""" "##??????????????????##/=## #? | | ????#""" ""#??????????????????#/ !# ## | | ???##""" ""##?????????????????#! # | | ???#"" ""##????????????????#! # | | ??##""" ""#????????????????##*/## # | | ###"##"" "##?????????????????###?## # | | "#"#"""" """ """#??????????????????????# ## | | ###"" """""" """##??????????????????????####? | | """""" #""" """""#???????????????????????????? | | """""" """ ""####??????????????????????????? | | #"" ""#"##?????????????????????????? | | """" """""###???????????????????????? | | """" "" """"##??????????????????????? | | "" ""##?????????????????????# | | ""#?????????????????????# | | ""#?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 10 Resistance: EX 50 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 27 Item Schematics ----------------- Imp. Heavy Armor Plating | -8/Recycling | Hacked Machine Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 47% | -9/Materials Deuterium Engine | 36% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed TripodLongswordDiverter Manual? 0 Play Time 01:57:23 Cumulative 144.2 hours Start 2025.07.26 @ 13:27:37 End 2025.07.26 @ 15:27:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c1eb839-8d49-4bc6-b23c-2b1f0598137c