Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.22 @ 21:15:40 Player: Sandwich Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (204) 1020 Value Destroyed (9613) 9613 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (2736) 2736 TOTAL SCORE: 19849 Bonus ------- High Alert Combat Kills 1419 Follower Combat Kills 824 Scanned by Researcher 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 51% Temperature Warm (101) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Treaded Gravjet-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Compact Matter Pod Experimental Optical Array Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Hypervelocity Ballistic HMG Construct/G Thermal Plasma Construct/G Shotgun Energy Neutralizer Construct/C Thermal Plasma Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner EM Disruption Field [Rating: 127] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Reactor Constructs Propulsion Constructs Treads Constructs Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 9 | . . . 1 . 1 1 . 2 . 2 2 . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 105 | 6 6 3 4 12 7 12 5 5 5 26 4 10 Power 6 | 1 . 1 . 3 1 . . . . . . . Engine 6 | 1 . 1 . 3 1 . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 1 . . 3 1 4 . . . . . . Treads 5 | 1 . . . 2 1 1 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 6 | 1 1 . . 1 . 3 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 64 | 1 3 1 2 2 2 7 4 5 5 20 4 8 Device 39 | . . . 1 1 . 4 4 5 5 12 2 5 Storage 7 | 1 2 . . . . . . . . 3 1 . Processor 10 | . . . . . . 1 . . . 5 1 3 Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 1 1 1 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 2 1 2 4 3 1 1 . . 6 . 2 Energy Gun 5 | . . . . . . . 1 . . 3 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 1 2 4 3 1 . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 2 . 3 Corrupted Parts 5 | . . . . . . . 2 . . 2 1 . System Corruption 15 | . . . . . . . 4 . . 6 5 . Parts Lost 99 | . 1 . 2 5 2 8 8 . 6 38 1 28 Power 10 | . . . . 2 . 2 . . . 3 . 3 Propulsion 14 | . 1 . . 1 . 3 1 . 1 3 . 4 Utility 40 | . . . 1 1 . 2 2 . 3 21 . 10 Weapon 35 | . . . 1 1 2 1 5 . 2 11 1 11 Highest Loss Streak 18 | . 1 . 1 3 1 4 2 . 3 18 1 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 98 99 100 98 99 68 52 70 68 64 72 56 Engine 4 | . 14 14 11 10 9 3 3 . . 2 . . Core 2 | . . . . . . 3 2 5 4 2 . . Treads 5 | . 14 14 11 11 18 8 4 . 1 1 1 3 Wheel 3 | . 13 14 11 10 9 2 . 2 3 . . . Device 15 | . . . 11 10 9 15 19 29 28 17 11 12 Storage 8 | . 14 14 11 11 9 7 6 5 5 8 11 13 Processor 4 | . . . . . . . . . . 10 21 13 Protection 3 | . 13 13 11 11 18 6 . . . . . . Energy Gun 5 | . . . . . . . 11 22 13 7 8 1 Ballistic Gun 11 | . 28 28 33 33 26 18 2 . 1 6 9 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 13 32 36 38 42 49 50 61 58 70 79 76 77 Greatest Support 119 | 20 20 10 10 20 10 47 91 110 110 119 69 107 Greatest Overweight (x) 4 | . 3 3 3 4 4 4 . . . 1 1 1 Average Overweight (x) . | . 1 3 3 3 4 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 13 15 14 Most Carried 15 | 3 12 15 14 15 15 15 7 6 15 15 6 10 Average Carried 8 | 2 8 14 12 14 14 7 5 5 11 8 5 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 12 15 14 15 15 5 7 5 15 7 5 5 Scrap Engine Consumption 425 | . . . . . . 49 91 3 104 115 10 53 Constructs Created 32 | . . . . . . 6 7 . 2 10 . 7 Constructs Modified 95 | . . . . . . 12 20 3 16 31 5 8 Class Distribution -------------------- 42% | Construct 17% | Mutant 14% | Scavenger-Tank 14% | Scavenger-Construct 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -5/Extension Construct | -4/Factory Construct | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Matter Collected 4698 | 250 189 94 68 373 203 444 359 . 725 1253 188 552 Remotely . | . . . . . . . . . . . . . Salvage Created 12075 | . 415 125 235 1073 394 712 2203 . 1894 3278 241 1505 Parts 567 | . 14 7 10 65 19 43 89 . 75 154 14 77 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . Recyclers Shooed 16 | . 1 . . 1 . 1 3 . 3 5 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Combat Hostiles Destroyed 179 | . 8 5 5 18 8 14 35 . 21 40 5 20 Guns 145 | . 8 5 5 18 8 14 30 . 12 36 2 7 Cannons 18 | . . . . . . . . . 8 1 . 9 AOE 8 | . . . . . . . 2 . . . 3 3 Classes Destroyed 13 | . 3 . . 2 1 1 2 . 3 1 . . Worker 3 | . . . . . . . 2 . 1 . . . Builder 2 | . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . 1 . . 1 . . Recycler 17 | . 2 . . 3 . 1 2 . 5 3 . 1 Swarmer 32 | . 3 3 . . . 4 7 . 6 5 4 . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 70 | . 5 2 5 9 7 7 15 . 9 5 . 6 Brawler 5 | . . . . 2 . . . . 1 1 . 1 Duelist 1 | . . . . . . . . . 1 . . . Sentry 26 | . . . . 7 . 2 4 . 3 6 1 3 Hunter 12 | . . . . . 1 . 1 . . 8 . 2 Programmer 31 | . . . . . . 1 8 . . 14 . 8 Guerrilla 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 2 3 6 4 4 5 . 6 4 4 7 Combat Bots Only 7 | . 3 2 3 6 4 4 4 . 5 4 4 7 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 2 . 2 2 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . 1 . . . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Damage Taken 22673 | . 353 205 217 769 382 1874 2962 . 1634 6871 425 6981 Core 2902 | . 23 15 12 76 31 218 316 . 165 864 . 1182 Absorbed by Shields 336 | . . . . . . . . . 278 58 . . Regen/Repaired (Parts) 5033 | . . . . . . 302 1438 62 497 1633 . 1101 Core Remaining (%) 74 | 100 . 84 . 78 94 68 62 . 83 24 . . Volleys Fired 596 | . 31 17 11 42 18 45 118 . 69 162 6 77 Largest 4 | . 2 2 3 3 3 3 4 . 4 4 4 4 Hottest 275 | . 40 40 60 66 74 76 275 . 208 244 244 260 Shots Fired 1487 | . 62 34 33 125 53 111 219 . 248 413 23 166 Gun 1328 | . 62 34 33 125 53 111 219 . 171 400 23 97 Cannon 159 | . . . . . . . . . 77 13 . 69 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 916 | . 62 34 33 125 53 111 85 . 152 167 12 82 Thermal 467 | . . . . . . . 72 . 96 226 11 62 Explosive . | . . . . . . . . . . . . . Electromagnetic 104 | . . . . . . . 62 . . 20 . 22 Robot Hit Streak 26 | . 10 11 5 14 20 13 20 . 26 17 8 21 Robot Miss Streak 5 | . 4 2 2 3 2 3 4 . 5 5 4 2 Penetration Max 2 | . . . . . . 1 . . 2 1 . 1 Secondary Targets 14 | . . 1 . 2 1 4 1 . . 4 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . 1 1 . Shots Hit Robots 1044 | . 43 19 19 93 45 74 189 . 157 284 14 107 Core Hits 534 | . 18 10 12 39 20 37 127 . 93 122 11 45 Critical Kills 8 | . 1 . . 1 2 . 1 . . 2 . 1 Critical Parts Destroyed 6 | . . . . . 1 . . . . 3 . 2 Critical Strikes 38 | . 1 . . 2 3 . 5 . 5 11 . 11 Burn 10 | . . . . . . . . . 4 5 . 1 Destroy 17 | . 1 . . 2 3 . 1 . . 6 . 4 Blast 5 | . . . . . . . . . 1 . . 4 Corrupt 6 | . . . . . . . 4 . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23538 | . 433 148 156 1067 630 1128 4248 . 3755 7090 654 4229 Guns 18521 | . 433 148 156 1067 630 1128 3908 . 2528 6567 346 1610 Cannons 3072 | . . . . . . . . . 1227 128 . 1717 Explosions 1716 | . . . . . . . 340 . . 355 308 713 Melee . | . . . . . . . . . . . . . Ramming 229 | . . . . . . . . . . 40 . 189 Kinetic 12472 | . 433 148 156 1067 630 1128 1428 . 2384 2716 196 2186 Thermal 8596 | . . . . . . . 1839 . 1371 3947 458 981 Explosive 628 | . . . . . . . . . . . . 628 Electromagnetic 1613 | . . . . . . . 981 . . 387 . 245 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 51 | . 4 4 . 3 . 3 9 . . 32 6 51 Average Corruption 10 | . 3 4 . 1 . 2 3 . . 17 5 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 226 | . . 20 . 3 . 9 35 . . 87 2 70 Message Errors 47 | . . 4 . 2 . 3 4 . . 23 . 11 Matter Fused 44 | . . 4 . . . 3 11 . . 16 . 10 Heat Flow Errors 24 | . . 5 . . . 1 2 . . 11 . 5 Energy Discharges 24 | . . 1 . . . 1 5 . . 11 1 5 Parts Rejected 4 | . . 1 . . . . 1 . . 1 . 1 Data Loss (minor) 27 | . . 3 . . . . 3 . . 10 1 10 Data Loss (major) 10 | . . 1 . 1 . 1 1 . . 4 . 2 Misfires 2 | . . . . . . . 1 . . . . 1 Alerts 5 | . . 1 . . . . 2 . . 2 . . Misdirections 25 | . . . . . . . . . . 2 . 23 Weapon Failures 14 | . . . . . . . 5 . . 7 . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 326 | . . . . . . . 58 . 2 36 . 230 Projectiles 59 | . . . . . . . . . 2 . . 57 Explosions 259 | . . . . . . . 58 . . 36 . 165 Melee 8 | . . . . . . . . . . . . 8 Knockbacks 29 | . . . . . . . . . 15 1 . 13 Impact 2 | . . . . . . . . . . 1 . 1 Kinetic 22 | . . . . . . . . . 11 . . 11 Secondary 5 | . . . . . . . . . 4 . . 1 Self-Inflicted Damage 611 | . . . . . . . 186 . . . 157 268 Shots 8 | . . . . . . . 3 . . . 2 3 Rammed 29 | . . . . . . . . . . . . 29 Targets Rammed 41 | . . . . . . . . . . 12 . 29 Kicked 12 | . . . . . . . . . . 12 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 465 | . 63 309 15 39 27 175 465 . 87 243 307 107 Average Temperature 66 | . 22 115 6 9 7 24 80 . 20 73 145 68 Received Heat Transfer 3299 | . 162 84 102 273 198 792 669 . 324 329 9 357 Effects 1 | . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . . 1 Parts Fried 6 | . . . . . . . 2 . . 3 . 1 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . 1 . 1 4 . . Combat Hostiles 5 | . . . . . . . 1 . 1 3 . . Parts Melted 59 | . . . . . . . 8 . 11 40 . . Heat Transferred 14017 | . . . . . . . 2650 . 3404 7043 250 670 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 . . 1 2 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Peak Influence 1049 | . 290 194 105 422 387 270 622 323 794 1049 690 759 Initial 525 | . . 34 . 44 162 175 44 293 158 348 525 387 Average 336 | . 82 99 74 237 250 165 204 305 399 613 559 550 Maximum Alert Level 3 | . 1 . . 2 1 1 2 1 3 3 2 3 Low Security (%) 39 | 100 83 100 100 33 22 62 65 . 21 . . . Level 1 21 | . 16 . . 65 77 37 12 100 35 11 . 4 Level 2 33 | . . . . 1 . . 21 . 18 72 100 85 Level 3 6 | . . . . . . . . . 25 15 . 10 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . . 2 2 3 19 . 3 17 . 10 Investigation 8 | . 1 . . . 1 1 . . 1 2 . 2 Extermination 16 | . . . . . . 2 5 . . 5 . 4 Reinforcement 19 | . 1 . . 2 1 . 7 . 2 2 . 4 Assault 2 | . . . . . . . 1 . . 1 . . Garrison 13 | . . . . . . . 6 . . 7 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . 2 . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Distress Signals 13 | . 2 . 1 2 1 . 1 . 3 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 16 10 6 21 9 20 43 2 45 62 5 32 Peak Tracking Total 9 | . 4 3 3 6 3 5 5 2 7 9 4 8 Tactical Retreats 14 | . 2 2 . . . . 3 . 3 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Traps Triggered 21 | . 4 . 1 3 1 3 . 2 1 3 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Machines Disabled 31 | . . . . . . 3 5 . 4 16 . 3 Max in Single Turn 6 | . . . . . . 3 3 . 1 6 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Machines Accessed 10 | . . . . 2 . . . . 5 1 . 2 Terminals 10 | . . . . 2 . . . . 5 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 17 | . . . . 2 . . . . 10 2 . 3 Successful 9 | . . . . 2 . . . . 5 1 . 1 Failed 8 | . . . . . . . . . 5 1 . 2 Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 Terminals 17 | . . . . 2 . . . . 10 2 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . . . 2 . . . . 5 1 . 1 Record 1 | . . . . . . . . . . . . 1 Open Door 5 | . . . . 2 . . . . 3 . . . Open DSF 1 | . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . . 4 . . 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Total Allies 6 | . . 1 . . . . . . 5 . . . Largest Group 3 | . . 1 . . . . . . 3 . . . Highest-Rated Group 210 | . . 31 . . . . . . 210 . . . Highest-Rated Ally 159 | . . 31 . . . . . . 159 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 94 | . . 15 . . . . . . 79 . . . Total Damage 2723 | . . 147 . . . . . . 2576 . . . Kills 27 | . . 4 . . . . . . 23 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Turns Passed 11477 | 85 467 827 290 590 365 1526 2225 149 990 2488 389 1086 Spaces Moved 6041 | 43 244 566 185 264 200 511 1063 143 631 1223 167 801 Core 9 | 2 . . . . . . . . . . . 7 Treads 2215 | 40 91 . . 16 . 180 614 . 177 353 30 714 Legs 811 | . . . . . . . 28 50 1 732 . . Wheels 2263 | 1 153 566 185 248 200 331 . 93 453 33 . . Hover 743 | . . . . . . . 421 . . 105 137 80 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 110 125 125 125 140 125 120 84 84 66 66 50 Average Speed 125 | 153 135 125 125 138 140 165 171 96 84 123 107 67 Slowest Speed 260 | 160 240 125 125 240 140 260 213 120 123 202 117 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 36 99 27 48 25 19 31 6 56 33 6 45 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 294 | . . . . . . 7 6 . 20 97 49 115 Melee . | . . . . . . . . . . . . . Projectile 79 | . . . . . . 1 . . 20 29 10 19 AOE 215 | . . . . . . 6 6 . . 68 39 96 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Total 8867 | 59 326 657 225 407 246 1116 1284 152 950 1875 359 1211 Wait 1886 | 8 30 69 23 80 19 519 93 5 193 428 182 237 Move 6029 | 42 243 565 184 263 199 510 1062 142 630 1222 166 801 Hop . | . . . . . . . . . . . . . Pick Up 72 | 3 11 2 3 3 2 6 6 . 16 13 1 6 Fast Attach 40 | 6 1 2 . 3 . 2 . 3 . 15 1 7 Attach 46 | . 1 . 4 2 4 8 4 2 4 11 1 5 Detach 3 | . . . . . . 1 . . . . . 2 Swap 22 | . 4 1 . 7 3 2 1 . 1 1 2 . Drop 55 | . 5 1 . 7 1 21 . . 3 11 . 6 Fire 596 | . 31 17 11 42 18 45 118 . 69 162 6 77 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 12 | . . . . . . . . . . 12 . . Crush 28 | . . . . . . . . . . . . 28 Escape Stasis 44 | . . . . . . 2 . . 1 . . 41 Rewire 33 | . . . . . . . . . 33 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 5) 553 | -10/Materials | Entered Mines 556 | -10/Mines | Received a Mining Laser from a helpful Derelict 609 | -10/Mines | Discovered new exit (range 13) 935 | -10/Mines | Learned 2 Materials zone layouts 937 | -10/Mines | Learned location of Zion (-7) 937 | -10/Mines | Discovered new exit (range 10) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1560 | -9/Materials | Discovered new exit (range 10) 1670 | -9/Materials | Entered Storage 1816 | -9/Storage | Build established: Scavenger-Tank 2021 | -9/Storage | Lost 3 parts (1p1n1u) 2236 | -9/Storage | Discovered new exit (range 9) 2260 | -9/Storage | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2609 | -8/Materials | Discovered new exit (range 5) 2625 | -8/Materials | Entered Factory 2625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2637 | -7/Factory | Found Scrap Engine 3240 | -7/Factory | Lost 4 parts (1p2n1u) 3744 | -7/Factory | Build established: Construct 4120 | -7/Factory | Discovered new exit (range 15) 4151 | -7/Factory | Entered another Factory area 4151 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4726 | -6/Factory | Garrison activated, responded to threat 5590 | -6/Factory | Spotted B-75 Beast 5628 | -6/Factory | Garrison activated, responded to threat 6251 | -6/Factory | First assault squad dispatched 6358 | -6/Factory | Discovered new exit (range 8) 6376 | -6/Factory | Entered another Factory area 6376 | -5/Factory | Evolved 2 slots: Utility x2 6450 | -5/Factory | Spotted B-75 Beast 6518 | -5/Factory | Discovered new exit (range 7) 6525 | -5/Factory | Entered Extension 6600 | -5/Extension | Disrupted transfer network 6852 | -5/Extension | Lost 3 parts (1u2w) 6862 | -5/Extension | Rescued A7 7002 | -5/Extension | Rescued a captive Derelict 7003 | -5/Extension | Rescued a captive Derelict 7019 | -5/Extension | Spotted B-75 Beast 7034 | -5/Extension | Spotted B-75 Beast 7052 | -5/Extension | Allies destroyed B-75 Beast 7062 | -5/Extension | Allies destroyed B-75 Beast 7087 | -5/Extension | Lost 3 parts (1n2u) 7090 | -5/Extension | Discovered new exit (range 3) 7175 | -5/Extension | Discovered new exit (range 15) 7176 | -5/Extension | Discovered new exit (range 15) 7245 | -5/Extension | Disrupted transfer network 7342 | -5/Extension | Build established: Scavenger-Construct 7515 | -5/Extension | Entered Factory 7515 | -4/Factory | Accompanied by 1 ally (A7) 7515 | -4/Factory | Evolved 2 slots: Utility x2 7584 | -4/Factory | Identified exit to DSF 8094 | -4/Factory | Found Prototype Processor 8094 | -4/Factory | Identified Exp. Melee Analysis Suite 8175 | -4/Factory | Spotted B-86 Titan 8198 | -4/Factory | Garrison activated, responded to threat 8333 | -4/Factory | Lost 3 parts (2u1w) 8492 | -4/Factory | Lost 18 parts (2p1n11u4w) 8550 | -4/Factory | System corruption reached 10% 8560 | -4/Factory | Core integrity fell below 50% 8577 | -4/Factory | Lost 4 parts (3u1w) 8801 | -4/Factory | Garrison activated, responded to threat 8861 | -4/Factory | Garrison activated, responded to threat 8870 | -4/Factory | Lost 3 parts (1p1n1u) 9322 | -4/Factory | Build established: Construct 9563 | -4/Factory | First assault squad dispatched 9604 | -4/Factory | System corruption reached 30% 9641 | -4/Factory | Lost 3 parts (2u1w) 9974 | -4/Factory | Discovered new exit (range 16) 10003 | -4/Factory | Entered Research 10003 | -3/Research | Evolved 2 slots: Utility x2 10347 | -3/Research | Discovered new exit (range 9) 10392 | -3/Research | Entered Quarantine 10487 | -3/Quarantine | Lost 3 parts (1u2w) 10656 | -3/Quarantine | Found Alien Artifact 10656 | -3/Quarantine | Identified Transdimensional Reconstructor 10656 | -3/Quarantine | Warped through subspace 10733 | -3/Quarantine | System corruption reached 10% 10818 | -3/Quarantine | Found Alien Artifact 10824 | -3/Quarantine | Identified Subatomic Replicator 11005 | -3/Quarantine | Lost 9 parts (3u6w) 11009 | -3/Quarantine | Destroyed 7 combat bots 11211 | -3/Quarantine | Core integrity fell below 50% 11227 | -3/Quarantine | System corruption reached 30% 11259 | -3/Quarantine | Lost 5 parts (1p1n2u1w) 11279 | -3/Quarantine | Scanned by Researcher 11331 | -3/Quarantine | Lost 3 parts (1p1n1u) 11473 | -3/Quarantine | Core integrity fell below 20% 11478 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11457_ System corrupted: Energy discharge (-177). 11465_ Held in stasis. 11465_ C-55 Analyst is analyzing... 11468_ Dropped Lrg. Storage Unit. 11469_ Dropped Adv. Energy Well. 11469_ Dropped Com. Matter Pod. 11471_ Held in stasis. 11471_ C-55 Analyst is analyzing... 11471_ Scrap Engine destroyed. 11472_ Adv. Target Analyzer destroyed. 11474_ Treaded Gravjet-FC Exoskeleton destroyed. 11476_ Slammed into P-80 Master. 11476_ Adv. Target Analyzer broken. 11476_ Destabilizing: Short circuit. 11477_ System corrupted: Heat flow error (+187). 11477_ C-55 Analyst calls for reinforcements. 11477_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11477_ Held in stasis. 11477_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###############+##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #########+### #???????????????????????????????? | | ###???? # #???????????????????????????????? | | #?? """ # #???????????????????????????????? | | " ## """ # #???????????????????????????????? | | " ## """ # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## """ # #???????????????????????????????? | | ## """ # #???????????????????????????????? | | ## ????? # #???????????????????????????????? | | ???????? # ##################??????????????? | | ??????????### p #??????????????? | | ##??????????# c p@ #??????????????? | | ############ c p #??????????????? | | p #??????????????? | | ###############+#############+#####?????????????? | | #???????????? ??????# !!! #?????????????? | | ##??????????# """????# """!! #?????????????? | | ????????????# """#???# "!"!! #?????????????? | | ????????????# """#???# """ #?????????????? | | ????????????# """#???# """"""" #?????????????? | | ????????????# """????# """"""" #?????????????? | | ????????????# ""?????# ? #?????????????? | | ????????????# ""?????#??? #?????????????? | | ????????????# ?????????#######?????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 65 Energy Generation 40 Energy Capacity 1288 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 61 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCargoFlamer Manual? 0 Play Time 01:27:05 Cumulative 200.4 hours Start 2022.10.07 @ 20:41:08 End 2022.10.22 @ 21:15:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 213 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed82cffd-9ea2-46de-85ca-d7ab83c83ff2