Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 00:20:38 Player: kiul Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (108) 540 Value Destroyed (3910) 3910 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 13290 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 59/100 System Corruption 21% Temperature Cool (0) Movement Treading (160) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (10) ----- Improved Cryofiber Web Coolant Injector Medium Storage Unit Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Lightpack 2.0 Encrypted Comm Array Melee Analysis Suite Melee Analysis Suite Layered Medium Armor Plating Graphene Brace Drone Bay > --- WEAPON ----------- Heavy Missile Launcher Makeshift Hammer Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Heavy Treads Heavy Treads Improved Cryofiber Web Improved Heat Sink Coolant Injector Hacking Suite Hacking Suite Hacking Suite Gatling Laser Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher Greatsword [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Lightpack 2.0 Device Microactuators Storage Lightpack 2.0 Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 . . . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 2 1 . . . 2 . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 96 | 5 6 4 . . . 9 14 3 . . 7 . . 3 6 9 . 4 16 3 7 Power 15 | 1 2 . . . . 3 2 1 . . . . . . 1 2 . . 1 . 2 Engine 9 | 1 1 . . . . 3 2 . . . . . . . . 2 . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 2 Propulsion 21 | 2 1 2 . . . . 5 . . . 1 . . . 2 3 . . 4 . 1 Treads 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 Leg 17 | 2 1 2 . . . . 5 . . . 1 . . . 2 1 . . 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 30 | . 1 1 . . . 2 1 . . . 5 . . 3 2 2 . 3 8 2 . Device 13 | . . . . . . . . . . . 4 . . 2 . . . 1 5 1 . Storage 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . Processor 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . Hackware 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 . Protection 7 | . . 1 . . . 1 1 . . . 1 . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 1 . . . 4 6 2 . . 1 . . . 1 2 . 1 3 1 4 Energy Gun 6 | 1 . . . . . 1 1 . . . . . . . . . . . 2 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 1 . . . 1 . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . 1 . . . . 2 2 2 . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 20 | . . . . . . . . . . . . . . . . . . . 10 . 10 Parts Lost 69 | . 3 . . . . . 7 . . 4 . 1 . . 5 13 . 2 16 2 16 Power 9 | . 1 . . . . . 1 . . . . . . . 1 1 . . 1 . 4 Propulsion 20 | . 1 . . . . . 4 . . 1 . 1 . . 1 3 . 1 6 1 1 Utility 21 | . . . . . . . 1 . . 1 . . . . 3 5 . 1 6 . 4 Weapon 19 | . 1 . . . . . 1 . . 2 . . . . . 4 . . 3 1 7 Highest Loss Streak 15 | . 2 . . . . . 5 . . 4 . 1 . . 3 8 . 2 15 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 21 | 1 5 14 17 17 18 21 29 33 35 33 32 32 32 30 30 25 23 20 11 4 3 Power 2 | . 1 2 2 2 2 1 2 3 4 4 4 4 4 4 3 2 2 2 1 2 1 Propulsion 1 | . 1 . . . . . 1 4 5 5 4 4 3 3 3 3 2 2 1 . . Utility 7 | . . 6 8 8 9 8 9 11 11 13 12 11 11 10 9 8 9 7 3 . . Weapon 10 | . 2 6 7 7 7 11 16 15 15 11 11 12 13 12 13 11 10 9 5 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 2 . . . 4 8 3 . 6 . 2 . 2 5 . . . 5 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 19 | . . . . . . 2 4 2 . 4 . 2 . . 4 . . . 1 . . Weapon 14 | . . 1 . . . 1 4 . . 2 . . . 2 1 . . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 82 96 100 100 100 80 59 76 76 69 71 76 80 81 80 67 64 74 71 82 76 Engine 5 | . 10 11 11 11 11 9 6 6 . . . . . . . 2 5 5 4 5 2 Reactor 1 | . . . . . . . . . 7 7 6 6 6 5 5 2 . . . . 2 Treads 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 4 Leg 22 | . 26 43 44 44 44 36 19 30 30 28 23 23 26 23 22 18 17 13 7 . . Device 8 | . . . . . . . . . . . 17 20 20 26 22 16 11 12 16 25 24 Storage 7 | . 13 11 11 11 11 9 7 7 7 7 6 6 6 5 5 5 5 5 2 5 5 Processor 2 | . . . . . . . . . . . . . . 1 3 1 5 10 8 5 4 Hackware 1 | . . . . . . . . . . . . . . . 1 2 . . 3 14 15 Protection 4 | . . 8 11 11 11 8 3 7 7 6 4 6 6 5 4 2 . 4 2 . . Energy Gun 2 | . 14 6 . . . 2 2 . . . . . . . . . . . 2 5 4 Ballistic Gun 2 | . 12 4 11 11 11 3 . . . . . . . . . . . . . 4 4 Launcher 7 | . 1 11 11 11 11 12 9 22 23 19 6 6 6 5 3 . . 1 4 5 3 Impact Weapon 2 | . . . . . . . 5 . . . . . . . 1 4 5 5 2 . . Slashing Weapon 1 | . . . . . . . 2 . . . 5 6 6 5 5 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 5 5 3 . . Peak Build Rating 108 | 5 8 15 14 17 17 51 78 86 86 86 87 88 87 97 100 100 73 84 108 78 82 Average Rating 61 | 4 6 12 14 15 17 46 60 79 86 80 85 85 87 95 97 82 73 81 79 76 70 On Entrance 58 | . 5 8 14 14 17 17 51 78 86 86 68 87 84 87 97 100 73 73 84 80 78 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . 11 10 7 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 8 48 54 54 54 54 25 48 56 56 56 40 40 40 45 45 45 30 41 53 45 54 Greatest Support 140 | 20 20 40 40 40 40 40 80 80 80 80 70 70 70 70 78 78 35 35 140 70 70 Greatest Overweight (x) 8 | . 4 1 1 1 1 . 2 . . . . . . . . 2 . 1 8 . 4 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 10 10 Average Capacity 32 | 5 19 20 20 20 20 39 40 40 40 40 40 40 40 40 40 40 40 40 23 10 10 Most Carried 40 | 2 12 18 17 20 20 28 33 40 40 40 40 36 35 34 35 32 26 26 23 5 5 Average Carried 23 | 1 5 14 17 18 20 21 29 36 40 36 34 35 35 33 33 28 26 23 13 4 3 Final Capacity 40 | 5 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 10 10 10 Final Carried 40 | 2 12 17 17 20 20 28 33 40 40 39 34 36 35 34 31 26 26 23 5 5 . Class Distribution -------------------- 33% | Hauler-Gladiator 31% | Hauler-Mutant 21% | Mutant 5% | Hauler-Skirmisher 4% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Gladiator | -6/Factory Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Warlord Hauler-Gladiator | -4/Proximity Caves Hauler-Gladiator | -4/Factory Hacker-Bomber | -4/Upper Caves Hacker-Bomber | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Matter Collected 2294 | 253 51 . . . 103 78 536 66 . 99 . 174 . . 106 165 . 117 305 127 114 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3488 | 122 285 30 . . . 264 660 . . 164 . 107 . . 467 188 . 206 587 90 318 Parts 180 | 5 20 2 . . . 21 40 . . 18 . 8 . . 6 8 . 17 22 2 11 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 4 . . 3 4 . 3 . . 15 Prevented 16 | . . . . . . . . . . . . . . . 3 . . 5 . 2 6 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 86 | . 9 1 . . . 10 15 . . 11 . 5 . . 8 4 . 10 8 1 4 Melee 14 | . . . . . . . 4 . . . . 1 . . 5 2 . . 2 . . Guns 11 | . 6 . . . . 1 1 . . . . . . . . . . . 2 . 1 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 52 | . 3 1 . . . 9 8 . . 11 . 4 . . . 2 . 9 4 . 1 Classes Destroyed 17 | 2 3 1 . . . 4 2 . . 2 . . . . 1 1 . . . . 1 Worker 5 | . . . . . . 1 4 . . . . . . . . . . . . . . Builder 5 | . . . . . . 1 4 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . 2 . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . 2 2 . . . . . . . . . . . . . . Swarmer 36 | . 3 . . . . 4 7 . . 6 . 4 . . 1 . . 9 2 . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . Grunt 18 | . 6 . . . . 2 2 . . . . . . . 3 2 . . 2 . 1 Brawler 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 11 | . . 1 . . . 3 1 . . . . 1 . . 1 . . . 2 1 1 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . 1 2 . . . . . . . 1 . . . 2 . . Programmer 3 | . . . . . . . 3 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Best Kill Streak 10 | 2 3 1 . . . 8 10 . . 6 . 4 . . 4 2 . 5 5 1 2 Combat Bots Only 6 | . 3 1 . . . 5 3 . . 6 . 4 . . 4 2 . 5 4 1 2 Max Kills in Single Turn 4 | 1 2 1 . . . 2 4 . . 3 . 2 . . 1 2 . 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . 2 2 . . 3 . 2 . . . 2 . 3 1 . 1 Melee 1 | . . . . . . . 1 . . . . 1 . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 766 | . 72 4 . . . 54 138 . . 40 . 42 . . 55 91 . 42 118 8 102 Missed 239 | . 14 . . . . 24 42 . . 19 . 21 . . 12 33 . 11 31 3 29 Hits 527 | . 58 4 . . . 30 96 . . 21 . 21 . . 43 58 . 31 87 5 73 Melee 44 | . . . . . . . . . . 1 . . . . 7 9 . . . . 27 Projectile 483 | . 58 4 . . . 30 96 . . 20 . 21 . . 36 49 . 31 87 5 46 AOE 2 | . . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 26 | . 1 . . . . 1 3 . . 1 . . . . 3 3 . . 4 . 10 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . 4 . 10 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 10953 | . 651 61 . . . 571 1438 . . 768 . 161 . . 1020 1337 . 609 1999 153 2185 Core 2118 | . 172 31 . . . 78 178 . . 93 . 16 . . 122 199 . 66 485 40 638 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 31 . . . 92 85 . . . 61 . . 98 . . . . 61 . . . Volleys Fired 137 | 3 31 3 . . . 23 20 . . 11 . 3 . . . 3 . 10 9 5 16 Largest 3 | 2 2 2 . . . 2 2 . . 3 . 1 . . . 2 . 1 3 3 3 Hottest 192 | 70 80 80 . . . 73 119 . . 108 . 30 . . . 60 . 39 192 192 164 Shots Fired 242 | 6 62 6 . . . 40 21 . . 15 . 3 . . . 6 . 11 22 12 38 Gun 139 | 6 60 3 . . . 14 12 . . . . . . . . . . . 14 7 23 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 5 Launcher 98 | . 2 3 . . . 26 9 . . 15 . 3 . . . 6 . 11 8 5 10 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | 3 29 . . . . 5 . . . . . . . . . . . . . . 13 Thermal 94 | 3 31 3 . . . 9 12 . . . . . . . . . . . 14 7 15 Explosive 78 | . 2 3 . . . 26 9 . . 15 . 3 . . . 6 . 11 3 . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . 5 5 10 Robot Hit Streak 11 | 2 11 3 . . . 9 11 . . 2 . 1 . . . 5 . 7 11 7 6 Robot Miss Streak 5 | 1 3 1 . . . 3 3 . . 2 . 1 . . . . . 5 5 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 235 | 3 40 4 . . . 23 41 . . 6 . 3 . . 35 15 . 6 36 7 16 Core Hits 179 | 3 19 1 . . . 22 40 . . 12 . 5 . . 4 11 . 14 26 3 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . Critical Strikes 17 | . 1 . . . . . 2 . . . . 1 . . 3 3 . 1 6 . . Burn 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Smash 4 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . Sever 6 | . . . . . . . 1 . . . . 1 . . 1 3 . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 135 | . . . . . . . 34 . . . . 4 . . 52 13 . 1 31 . . Impact 64 | . . . . . . . 11 . . . . . . . 42 5 . 1 5 . . Slashing 36 | . . . . . . . 15 . . . . 4 . . 10 6 . . 1 . . Piercing 35 | . . . . . . . 8 . . . . . . . . 2 . . 25 . . Sneak Attacks 5 | . . . . . . . 4 . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 2 . . . . . . . 4 2 . . 1 . . Damage Inflicted 11763 | 38 669 69 . . 3 1176 2669 . . 887 . 378 . . 1400 833 . 935 1572 207 927 Guns 1445 | 38 434 13 . . . 142 339 . . . . . . . . . . . 173 86 220 Cannons 152 | . . . . . . . . . . . . . . . . . . . . . 152 Explosions 6582 | . 230 56 . . . 1030 1393 . . 887 . 284 . . . 441 . 898 687 121 555 Melee 3549 | . . . . . . . 917 . . . . 94 . . 1400 392 . 37 709 . . Ramming 35 | . 5 . . . 3 4 20 . . . . . . . . . . . 3 . . Kinetic 399 | . 135 . . . . 56 . . . . . . . . . . . . . . 208 Thermal 1313 | 38 299 13 . . . 86 339 . . . . . . . . . . . 288 86 164 Explosive 5544 | . 230 56 . . . 1030 1393 . . 887 . 284 . . . 441 . 898 325 . . Electromagnetic 923 | . . . . . . . . . . . . . . . . . . . 247 121 555 Impact 1486 | . . . . . . . 226 . . . . . . . 1055 168 . 37 . . . Slashing 1031 | . . . . . . . 421 . . . . 94 . . 345 171 . . . . . Piercing 1032 | . . . . . . . 270 . . . . . . . . 53 . . 709 . . Highest Corruption 20 | . . . . . . . 6 6 6 6 . . . . 5 20 20 20 11 11 11 Average Corruption 10 | . . . . . . . 3 6 6 6 . . . . 4 11 20 20 5 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . 20 9 . 6 . . . . 2 15 2 37 1 12 7 Message Errors 27 | . . . . . . . 4 . . 1 . . . . . 3 1 11 . 4 3 Matter Fused 31 | . . . . . . . 5 4 . 2 . . . . 2 4 . 10 . 3 1 Heat Flow Errors 15 | . . . . . . . 3 1 . 1 . . . . . 5 . 4 . 1 . Energy Discharges 14 | . . . . . . . 3 1 . . . . . . . . 1 6 . 3 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 3 2 . 1 . . . . . 1 . 1 1 1 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alerts 4 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 679 | . . . . . . . 191 . . 59 . 32 . . 227 8 . 83 60 12 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 250 | . . . . . . . 54 . . 59 . 32 . . . 8 . 46 32 12 7 Melee 429 | . . . . . . . 137 . . . . . . . 227 . . 37 28 . . Knockbacks 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 999 | . . . . . . 119 147 . . 179 . . . . . 167 . 128 132 35 92 Shots 34 | . . . . . . 4 5 . . 5 . . . . . 5 . 3 4 3 5 Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 15 | . 4 . . . 2 3 2 . . . . . . . . . . . 4 . . Kicked 11 | . 4 . . . 2 3 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 40 172 36 . . . 132 282 89 . 84 . . . . 8 257 . 197 11 68 145 Average Temperature 70 | 19 67 21 . . . 34 101 47 . 27 . . . . 6 102 . 95 6 23 48 Received Heat Transfer 1689 | . 294 18 . . . 171 189 . . . . 36 . . 216 165 . 18 339 18 225 Effects 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 . . . . . . . 3 . . 1 . 1 1 Combat Hostiles 7 | . . . . . . . 1 . . . . . . . 3 . . 1 . 1 1 Parts Fried 9 | . . . . . . . 4 . . . . . . . . . . 1 . 1 3 Impact Corruptions 14 | . . . . . . . 5 . . . . . . . 8 . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 3 . . . . . . . . . . . 2 2 . Heat Transferred 2990 | 111 962 37 . . . 200 675 . . . . . . . . . . . 560 186 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 1 | . . . . . . 1 1 . . 1 . . . . . . . . 1 . . Low Security (%) 83 | 100 100 100 100 . 100 54 74 100 100 73 100 . . 100 . . . . 95 . . Level 1 16 | . . . . . . 45 25 . . 26 . . . . . . . . 4 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Peak Influence 376 | 10 84 65 . . . 306 271 87 . 376 197 . . . . . . . 335 . . Initial 197 | . . 25 . . . . 135 87 . 3 197 . . . . . . . 58 . . Average 67 | . 18 20 . . . 147 92 26 . 144 188 . . . . . . . 31 . . Influence Increases 3145 | 10 231 60 . . . 527 576 . 5 413 . 110 . . 170 115 . 230 523 20 155 Destroy 0b10 Robot/C 1720 | . 180 20 . . . 200 300 . . 220 . 100 . . 160 80 . 200 160 20 80 Destroy 0b10 Robot/NC 110 | 10 5 . . . . 25 65 . . . . . . . . . . . 5 . . Destroy Leader 342 | . 32 10 . . . 56 94 . . 40 . 10 . . 10 20 . 30 40 . . Successful Hack 18 | . . . . . . 5 8 . 5 . . . . . . . . . . . . Disable Machine 90 | . . 15 . . . 30 30 . . . . . . . . . . . 15 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 490 | . 14 15 . . . 151 79 . . 93 . . . . . . . . 138 . . Lose Combat Pursuer 225 | . . . . . . 60 . . . 60 . . . . . 15 . . 15 . 75 Influence Decreases 3125 | 10 171 120 . . . 229 623 251 . 42 199 283 4 . 132 153 . 136 290 302 180 Entered New Map 787 | . . 35 . . . . 163 164 . 2 179 67 2 . . 8 . . 36 122 9 Time Decay 1935 | 10 151 85 . . . 229 410 87 . . 20 206 2 . 102 105 . 136 182 160 50 Lost Part 403 | . 20 . . . . . 50 . . 40 . 10 . . 30 40 . . 72 20 121 Squads Dispatched 16 | . . . . . . 2 6 . . 2 . . . . . . . . 5 . 1 Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . Reinforcement 7 | . . . . . . 1 3 . . 2 . . . . . . . . 1 . . Assault 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Distress Signals 8 | . 1 . . . . 2 4 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 14 1 . . . 22 18 . . 16 . 5 . . 8 6 . 10 17 1 15 Peak Tracking Total 10 | . 3 1 . . . 7 4 . . 4 . 4 . . 7 4 . 5 4 1 10 Tactical Retreats 11 | . . . . . . 3 . . . 4 . . . . . 1 . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 8 | . . . . . . 1 6 . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 8 | . . 1 . . . 2 2 . . 1 . . . . . . . . 2 . . Max in Single Turn 1 | . . 1 . . . 1 1 . . 1 . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 8 | . . . . 1 . 3 2 . 1 . . . . . 1 . . . . . . Terminals 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 18 | . . . . 1 . 10 5 . 1 . . . . . 1 . . . . . . Successful 11 | . . . . 1 . 6 2 . 1 . . . . . 1 . . . . . . Failed 5 | . . . . . . 3 2 . . . . . . . . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Manual 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . Terminals 12 | . . . . . . 8 3 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . . 1 . 5 1 . 1 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 9 9 8 8 8 8 7 7 7 7 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 365 | . . . . . . . . . . . . . . . . . . . . 297 68 Jamming 365 | . . . . . . . . . . . . . . . . . . . . 297 68 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . 1 1 . 2 . . . . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Turns Passed 8087 | 89 546 258 52 406 287 628 1592 320 21 204 50 439 86 93 568 409 40 844 693 324 138 Spaces Moved 4532 | 64 165 123 28 214 150 407 762 238 17 122 33 343 70 72 390 274 37 481 306 190 46 Core 33 | 7 . . . . . . . . . . . . . . . . . . 23 . 3 Treads 323 | . . . . . . . . . . . . . . . . 3 . . 87 190 43 Legs 4176 | 57 165 123 28 214 150 407 762 238 17 122 33 343 70 72 390 271 37 481 196 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 117 130 130 130 123 121 123 123 121 110 110 110 115 160 160 Average Speed 153 | 112 254 190 190 190 190 120 170 130 130 130 125 121 123 123 123 124 110 167 164 160 165 Slowest Speed 450 | 120 400 190 190 190 190 120 260 130 130 130 130 123 123 123 125 245 110 182 450 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 36 15 9 42 39 35 22 79 1 82 2 48 13 2 69 47 10 73 6 37 8 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 14 | . . . . . 1 . . . . . . 2 . . 4 2 . 2 . 2 1 Spaces Dug 9 | . . . . . . 5 . . . . . . . . 1 . . . 3 . . Terrain Destroyed 734 | . 12 27 . . . 162 109 . . 133 . 4 . . 1 39 . 168 78 . 1 Melee 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 729 | . 12 27 . . . 162 109 . . 133 . 4 . . . 39 . 168 75 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Total 5293 | 73 224 142 27 214 151 507 975 249 16 155 42 357 70 76 462 320 36 505 418 198 76 Wait 264 | . 9 . . . . 40 126 . . . . 5 . . 13 12 . 10 44 . 5 Move 4512 | 63 164 122 27 213 149 406 762 237 16 121 32 342 69 71 389 273 36 480 305 189 46 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | 2 10 10 . 1 . 18 15 6 . 11 1 3 . 2 5 3 . . 6 1 1 Fast Attach 34 | 5 2 1 . . . . 5 . . . . . . . . 2 . 1 15 2 1 Attach 48 | . 2 2 . . . 2 3 . . 1 7 . 1 2 5 10 . 3 3 1 6 Detach 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . Swap 28 | . 2 1 . . . 7 6 3 . . . . . 1 2 4 . . 2 . . Drop 25 | . . 3 . . . 7 1 3 . 10 . . . . . . . . 1 . . Fire 137 | 3 31 3 . . . 23 20 . . 11 . 3 . . . 3 . 10 9 5 16 Melee 123 | . . . . . . . 30 . . . . 4 . . 48 11 . 1 29 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 11 | . 4 . . . 2 3 2 . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . 4 . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Core integrity fell below 50% 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Discovered new exit (range 14) 894 | -9/Materials | Entered Mines 902 | -9/Mines | Discovered new exit (range 16) 917 | -9/Mines | Identified exit to Exiles 936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -9/Mines | Met a Derelict bent on vengeance 946 | -9/Mines | Entered Exiles 992 | -9/Exiles | Met 8R-AWN 1024 | -9/Exiles | Met EX-HEX 1076 | -9/Exiles | Met EX-BIN 1098 | -9/Exiles | Aligned with FarCom system 1100 | -9/Exiles | Given EX-Vault access code 1152 | -9/Exiles | Opened EX-Vault 1163 | -9/Exiles | Found Lightpack 2.0 1202 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1326 | -9/Exiles | Discovered new exit (range 15) 1352 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1352 | -9/Exiles | Entered Mines 1632 | -8/Mines | Discovered new exit (range 3) 1639 | -8/Mines | Entered Materials 1639 | -8/Materials | Evolved 2 slots: Utility x2 1802 | -8/Materials | Central database locked down 1909 | -8/Materials | Discovered new exit (range 15) 1938 | -8/Materials | Build established: Hauler-Mutant 2267 | -8/Materials | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2500 | -7/Factory | Lost 5 parts (3n1u1w) 2610 | -7/Factory | Discovered new exit (range 16) 2825 | -7/Factory | Central database locked down 3859 | -7/Factory | Sucked down chute 3859 | -7/Factory | Entered Waste 3859 | -7/Waste | The area was eerily silent 3926 | -7/Waste | Discovered new exit (range 16) 4059 | -7/Waste | Found Damper Plating 4170 | -7/Waste | Build established: Hauler-Skirmisher 4179 | -7/Waste | Entered Factory 4200 | -7/Factory | Identified exit to DSF 4200 | -7/Factory | Entered DSF 4231 | -7/DSF | Additional patrols routed to DSF 4239 | -7/DSF | Discovered new exit (range 16) 4383 | -7/DSF | Sterilization system engaged 4403 | -7/DSF | Ambient heat levels rising (+10) 4404 | -7/DSF | Entered Factory 4404 | -6/Factory | Evolved 2 slots: Utility x2 4417 | -6/Factory | Lost 4 parts (1n1u2w) 4441 | -6/Factory | Discovered new exit (range 10) 4454 | -6/Factory | Entered Lower Caves 4456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4498 | -6/Lower Caves | Met a Warlord Commander 4499 | -6/Lower Caves | Learned location of Warlord (-5) 4500 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4507 | -6/Lower Caves | Found Encrypted Comm Array 4709 | -6/Lower Caves | Learned Factory garrison access intel 4711 | -6/Lower Caves | Build established: Hauler-Gladiator 4762 | -6/Lower Caves | Encountered a Warlord checkpoint 4886 | -6/Lower Caves | Discovered new exit (range 6) 4893 | -6/Lower Caves | Entered another Lower Caves area 4918 | -6/Lower Caves | Discovered new exit (range 15) 4979 | -6/Lower Caves | Entered Factory 4979 | -5/Factory | Evolved 2 slots: Utility x2 4980 | -5/Factory | Loaded intel: 4 garrison access locations 5029 | -5/Factory | Discovered new exit (range 11) 5072 | -5/Factory | Entered Upper Caves 5292 | -5/Upper Caves | Learned location of 1 exit from Factory 5306 | -5/Upper Caves | Entered an active Warlord outpost 5429 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5518 | -5/Upper Caves | Lost 3 parts (1p2u) 5578 | -5/Upper Caves | Learned Factory emergency access door positions 5628 | -5/Upper Caves | Discovered new exit (range 11) 5640 | -5/Upper Caves | Entered another Upper Caves area 5703 | -5/Upper Caves | Spotted B-75 Beast 5868 | -5/Upper Caves | System corruption reached 10% 5903 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 5939 | -5/Upper Caves | Destroyed B-75 Beast 6032 | -5/Upper Caves | Discovered new exit (range 15) 6049 | -5/Upper Caves | Entered Warlord 6076 | -5/Warlord | Discovered new exit (range 15) 6089 | -5/Warlord | Entered Proximity Caves 6332 | -4/Proximity Caves | Spotted B-86 Titan 6392 | -4/Proximity Caves | Destroyed B-86 Titan 6908 | -4/Proximity Caves | Discovered new exit (range 9) 6933 | -4/Proximity Caves | Entered Factory 6933 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6934 | -4/Factory | Identified exit to Upper Caves 7377 | -4/Factory | Lost 15 parts (1p6n5u3w) 7562 | -4/Factory | Found Prototype Launcher 7562 | -4/Factory | Identified Com. Tesla Bomb Launcher 7581 | -4/Factory | Garrison activated, responded to threat 7588 | -4/Factory | Discovered exit to Upper Caves (range 11) 7611 | -4/Factory | System corruption reached 10% 7626 | -4/Factory | Entered Upper Caves 7628 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7839 | -4/Upper Caves | Learned location of 1 exit from Research 7943 | -4/Upper Caves | Discovered new exit (range 5) 7950 | -4/Upper Caves | Entered another Upper Caves area 7963 | -4/Upper Caves | Build established: Hacker-Bomber 7982 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8057 | -4/Upper Caves | Core integrity fell below 50% 8077 | -4/Upper Caves | Core integrity fell below 20% 8088 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08064_ System corrupted: Matter fused (-6). 08064_ Corrupted Cesium-ion Thruster fries itself beyond repair. 08064_ Lgt. Antimatter Reactor destroyed. 08064_ Adv. Melee Analysis Suite fried. 08064_ L-61 Swordsman destroyed. 08066_ Hvy. Treads destroyed. 08066_ Hardcell Cannon destroyed. 08067_ Propulsion Shielding fries itself beyond repair. 08068_ Flak Gun destroyed. 08070_ Wave Gun destroyed. 08070_ Mak. Transmission Jammer destroyed. 08076_ Melee Analysis Suite destroyed. 08077_ Adv. Melee Analysis Suite fries itself beyond repair. 08078_ Corrupted Flexi-carbon Leg fries itself beyond repair. 08078_ Hvy. Ion Cannon destroyed. 08079_ EDG VE#N:I>N CK/%>KRNLQW0Z04KM:CUDB 08081_ Acquired 57 matter. 08082_ Adv. System Shield destroyed. 08088_ Acquired Corrupted Med. Treads. 08088_ Integrated Corrupted Med. Treads (+10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# ##????????????????????????? | | ?????????????#### #?????????######?????????? | | ?????????????# #?????????# #????????? | | ?????????????# ##????????# """ #????????? | | ???????????????# # "#####????# """ #????????? | | ???????????????### ??# ## ##???# """ #????????? | | ???????????????#" ????# ##### """ #????????? | | ???????????????#??????# ###??????? | | ??????????????????????# ## ##?????? | | ??????????????????????# [####### #?????? | | ??????????????????????# #% ###### ##????? | | ???????????????????? ##![# ## #????? | | ????????????????? ###### ## #????? | | ???????????????# ??????#@g[#?# #????? | | ???????????????????????##ll #?# ##????? | | ???????????????????????# %#?## #?????? | | ???????????????????????#g % #??# ????? | | ???????????????????????# %# #??## ## ??? | | ???????????????????????# # #???## ##? ### ?? | | ???????????????????????# ###????# ??? #???# ? | | ???????????????????????# #??????# ???? #?????? | | ???????????????????????# ??? ???? ?????? | | ???????????????????????# ????? ????? | | ??????????????????????? % #########????? ???? | | ??????????????????????? ##?????????????? ?????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ##??????????????????????? | | ????????????????????? ###???????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 130 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Melee Speed Boost 40 Evasion (%) 70 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explorer I Like You, Cogmind Challenges ------------ None Game ------ Seed ProjectileAutogunLink Manual? 0 Play Time 01:00:37 Cumulative 49.0 hours Start 2025.11.09 @ 23:18:13 End 2025.11.10 @ 00:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75605f86-ab7a-43d6-ab29-ddb96f88bbbc